diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp index 4f85eb94fa..73f0c79e19 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/VertexBuffer.cpp @@ -9,7 +9,7 @@ #include "libGLESv2/renderer/d3d/VertexBuffer.h" #include "libGLESv2/renderer/d3d/BufferD3D.h" -#include "libGLESv2/renderer/Renderer.h" +#include "libGLESv2/renderer/d3d/RendererD3D.h" #include "libGLESv2/VertexAttribute.h" #include "common/mathutil.h" @@ -38,7 +38,7 @@ unsigned int VertexBuffer::getSerial() const return mSerial; } -VertexBufferInterface::VertexBufferInterface(rx::Renderer *renderer, bool dynamic) : mRenderer(renderer) +VertexBufferInterface::VertexBufferInterface(RendererD3D *renderer, bool dynamic) : mRenderer(renderer) { mDynamic = dynamic; mWritePosition = 0; @@ -127,7 +127,7 @@ gl::Error VertexBufferInterface::storeVertexAttributes(const gl::VertexAttribute mWritePosition += spaceRequired; // Align to 16-byte boundary - mWritePosition = rx::roundUp(mWritePosition, 16u); + mWritePosition = roundUp(mWritePosition, 16u); return gl::Error(GL_NO_ERROR); } @@ -153,7 +153,7 @@ gl::Error VertexBufferInterface::reserveVertexSpace(const gl::VertexAttribute &a mReservedSpace += requiredSpace; // Align to 16-byte boundary - mReservedSpace = rx::roundUp(mReservedSpace, 16u); + mReservedSpace = roundUp(mReservedSpace, 16u); return gl::Error(GL_NO_ERROR); } @@ -197,7 +197,7 @@ bool VertexBufferInterface::directStoragePossible(const gl::VertexAttribute &att return !requiresConversion && isAligned; } -StreamingVertexBufferInterface::StreamingVertexBufferInterface(rx::Renderer *renderer, std::size_t initialSize) : VertexBufferInterface(renderer, true) +StreamingVertexBufferInterface::StreamingVertexBufferInterface(RendererD3D *renderer, std::size_t initialSize) : VertexBufferInterface(renderer, true) { setBufferSize(initialSize); } @@ -231,7 +231,7 @@ gl::Error StreamingVertexBufferInterface::reserveSpace(unsigned int size) return gl::Error(GL_NO_ERROR); } -StaticVertexBufferInterface::StaticVertexBufferInterface(rx::Renderer *renderer) : VertexBufferInterface(renderer, false) +StaticVertexBufferInterface::StaticVertexBufferInterface(RendererD3D *renderer) : VertexBufferInterface(renderer, false) { } |