diff options
Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h')
-rw-r--r-- | src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h index e6380fbd82..d5471a3061 100644 --- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h +++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d11/RenderStateCache.h @@ -11,8 +11,11 @@ #define LIBGLESV2_RENDERER_RENDERSTATECACHE_H_ #include "libGLESv2/angletypes.h" +#include "libGLESv2/Error.h" #include "common/angleutils.h" +#include <unordered_map> + namespace gl { class Framebuffer; @@ -31,10 +34,10 @@ class RenderStateCache void initialize(ID3D11Device *device); void clear(); - ID3D11BlendState *getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState); - ID3D11RasterizerState *getRasterizerState(const gl::RasterizerState &rasterState, bool scissorEnabled); - ID3D11DepthStencilState *getDepthStencilState(const gl::DepthStencilState &dsState); - ID3D11SamplerState *getSamplerState(const gl::SamplerState &samplerState); + gl::Error getBlendState(const gl::Framebuffer *framebuffer, const gl::BlendState &blendState, ID3D11BlendState **outBlendState); + gl::Error getRasterizerState(const gl::RasterizerState &rasterState, bool scissorEnabled, ID3D11RasterizerState **outRasterizerState); + gl::Error getDepthStencilState(const gl::DepthStencilState &dsState, ID3D11DepthStencilState **outDSState); + gl::Error getSamplerState(const gl::SamplerState &samplerState, ID3D11SamplerState **outSamplerState); private: DISALLOW_COPY_AND_ASSIGN(RenderStateCache); |