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Diffstat (limited to 'src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp')
-rw-r--r--src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp103
1 files changed, 61 insertions, 42 deletions
diff --git a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp
index 3c6f1d0d43..815fc01a9b 100644
--- a/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp
+++ b/src/3rdparty/angle/src/libGLESv2/renderer/d3d/d3d9/Query9.cpp
@@ -1,4 +1,3 @@
-#include "precompiled.h"
//
// Copyright (c) 2013 The ANGLE Project Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
@@ -7,19 +6,22 @@
// Query9.cpp: Defines the rx::Query9 class which implements rx::QueryImpl.
-
#include "libGLESv2/renderer/d3d/d3d9/Query9.h"
-#include "libGLESv2/main.h"
#include "libGLESv2/renderer/d3d/d3d9/renderer9_utils.h"
#include "libGLESv2/renderer/d3d/d3d9/Renderer9.h"
+#include "libGLESv2/main.h"
+
+#include <GLES2/gl2ext.h>
namespace rx
{
-
-Query9::Query9(rx::Renderer9 *renderer, GLenum type) : QueryImpl(type)
+Query9::Query9(rx::Renderer9 *renderer, GLenum type)
+ : QueryImpl(type),
+ mResult(GL_FALSE),
+ mQueryFinished(false),
+ mRenderer(renderer),
+ mQuery(NULL)
{
- mRenderer = renderer;
- mQuery = NULL;
}
Query9::~Query9()
@@ -27,73 +29,91 @@ Query9::~Query9()
SafeRelease(mQuery);
}
-void Query9::begin()
+gl::Error Query9::begin()
{
if (mQuery == NULL)
{
- if (FAILED(mRenderer->getDevice()->CreateQuery(D3DQUERYTYPE_OCCLUSION, &mQuery)))
+ HRESULT result = mRenderer->getDevice()->CreateQuery(D3DQUERYTYPE_OCCLUSION, &mQuery);
+ if (FAILED(result))
{
- return gl::error(GL_OUT_OF_MEMORY);
+ return gl::Error(GL_OUT_OF_MEMORY, "Internal query creation failed, result: 0x%X.", result);
}
}
HRESULT result = mQuery->Issue(D3DISSUE_BEGIN);
- UNUSED_ASSERTION_VARIABLE(result);
ASSERT(SUCCEEDED(result));
+ if (FAILED(result))
+ {
+ return gl::Error(GL_OUT_OF_MEMORY, "Failed to begin internal query, result: 0x%X.", result);
+ }
+
+ return gl::Error(GL_NO_ERROR);
}
-void Query9::end()
+gl::Error Query9::end()
{
ASSERT(mQuery);
HRESULT result = mQuery->Issue(D3DISSUE_END);
- UNUSED_ASSERTION_VARIABLE(result);
ASSERT(SUCCEEDED(result));
+ if (FAILED(result))
+ {
+ return gl::Error(GL_OUT_OF_MEMORY, "Failed to end internal query, result: 0x%X.", result);
+ }
- mStatus = GL_FALSE;
+ mQueryFinished = false;
mResult = GL_FALSE;
+
+ return gl::Error(GL_NO_ERROR);
}
-GLuint Query9::getResult()
+gl::Error Query9::getResult(GLuint *params)
{
- if (mQuery != NULL)
+ while (!mQueryFinished)
{
- while (!testQuery())
+ gl::Error error = testQuery();
+ if (error.isError())
+ {
+ return error;
+ }
+
+ if (!mQueryFinished)
{
Sleep(0);
- // explicitly check for device loss
- // some drivers seem to return S_FALSE even if the device is lost
- // instead of D3DERR_DEVICELOST like they should
- if (mRenderer->testDeviceLost(true))
- {
- return gl::error(GL_OUT_OF_MEMORY, 0);
- }
}
}
- return mResult;
+ ASSERT(mQueryFinished);
+ *params = mResult;
+
+ return gl::Error(GL_NO_ERROR);
}
-GLboolean Query9::isResultAvailable()
+gl::Error Query9::isResultAvailable(GLuint *available)
{
- if (mQuery != NULL)
+ gl::Error error = testQuery();
+ if (error.isError())
{
- testQuery();
+ return error;
}
- return mStatus;
+ *available = (mQueryFinished ? GL_TRUE : GL_FALSE);
+
+ return gl::Error(GL_NO_ERROR);
}
-GLboolean Query9::testQuery()
+gl::Error Query9::testQuery()
{
- if (mQuery != NULL && mStatus != GL_TRUE)
+ if (!mQueryFinished)
{
+ ASSERT(mQuery);
+
DWORD numPixels = 0;
HRESULT hres = mQuery->GetData(&numPixels, sizeof(DWORD), D3DGETDATA_FLUSH);
if (hres == S_OK)
{
- mStatus = GL_TRUE;
+ mQueryFinished = true;
switch (getType())
{
@@ -101,25 +121,24 @@ GLboolean Query9::testQuery()
case GL_ANY_SAMPLES_PASSED_CONSERVATIVE_EXT:
mResult = (numPixels > 0) ? GL_TRUE : GL_FALSE;
break;
+
default:
- ASSERT(false);
+ UNREACHABLE();
+ break;
}
}
else if (d3d9::isDeviceLostError(hres))
{
mRenderer->notifyDeviceLost();
- return gl::error(GL_OUT_OF_MEMORY, GL_TRUE);
+ return gl::Error(GL_OUT_OF_MEMORY, "Failed to test get query result, device is lost.");
+ }
+ else if (mRenderer->testDeviceLost(true))
+ {
+ return gl::Error(GL_OUT_OF_MEMORY, "Failed to test get query result, device is lost.");
}
-
- return mStatus;
}
- return GL_TRUE; // prevent blocking when query is null
-}
-
-bool Query9::isStarted() const
-{
- return (mQuery != NULL);
+ return gl::Error(GL_NO_ERROR);
}
}