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diff --git a/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h b/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h
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--- a/src/3rdparty/angle/src/third_party/libXNVCtrl/NVCtrlLib.h
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@@ -1,707 +0,0 @@
-/*
- * Copyright (c) 2008 NVIDIA, Corporation
- *
- * Permission is hereby granted, free of charge, to any person obtaining a copy
- * of this software and associated documentation files (the "Software"), to deal
- * in the Software without restriction, including without limitation the rights
- * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
- * copies of the Software, and to permit persons to whom the Software is
- * furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice (including the next
- * paragraph) shall be included in all copies or substantial portions of the
- * Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
- * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
- * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
- * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
- * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
- * SOFTWARE.
- */
-
-#ifndef __NVCTRLLIB_H
-#define __NVCTRLLIB_H
-
-#include "NVCtrl.h"
-
-#if defined __cplusplus
-extern "C" {
-#endif
-
-/*
- * XNVCTRLQueryExtension -
- *
- * Returns True if the extension exists, returns False otherwise.
- * event_basep and error_basep are the extension event and error
- * bases. Currently, no extension specific errors or events are
- * defined.
- */
-
-Bool XNVCTRLQueryExtension(Display *dpy, int *event_basep, int *error_basep);
-
-/*
- * XNVCTRLQueryVersion -
- *
- * Returns True if the extension exists, returns False otherwise.
- * major and minor are the extension's major and minor version
- * numbers.
- */
-
-Bool XNVCTRLQueryVersion(Display *dpy, int *major, int *minor);
-
-/*
- * XNVCTRLIsNvScreen
- *
- * Returns True is the specified screen is controlled by the NVIDIA
- * driver. Returns False otherwise.
- */
-
-Bool XNVCTRLIsNvScreen(Display *dpy, int screen);
-
-/*
- * XNVCTRLQueryTargetCount -
- *
- * Returns True if the target type exists. Returns False otherwise.
- * If XNVCTRLQueryTargetCount returns True, value will contain the
- * count of existing targets on the server of the specified target
- * type.
- *
- * Please see "Attribute Targets" in NVCtrl.h for the list of valid
- * target types.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- */
-
-Bool XNVCTRLQueryTargetCount(Display *dpy, int target_type, int *value);
-
-/*
- * XNVCTRLSetAttribute -
- *
- * Sets the attribute to the given value. The attributes and their
- * possible values are listed in NVCtrl.h.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Calling this function is equivalent to calling XNVCTRLSetTargetAttribute()
- * with the target_type set to NV_CTRL_TARGET_TYPE_X_SCREEN and
- * target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen or attribute doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- */
-
-void XNVCTRLSetAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetTargetAttribute -
- *
- * Sets the attribute to the given value. The attributes and their
- * possible values are listed in NVCtrl.h.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Possible errors:
- * BadValue - The target or attribute doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that target.
- */
-
-void XNVCTRLSetTargetAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetAttributeAndGetStatus -
- *
- * Same as XNVCTRLSetAttribute().
- * In addition, XNVCTRLSetAttributeAndGetStatus() returns
- * True if the operation succeeds, False otherwise.
- *
- */
-
-Bool XNVCTRLSetAttributeAndGetStatus(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLSetTargetAttributeAndGetStatus -
- *
- * Same as XNVCTRLSetTargetAttribute().
- * In addition, XNVCTRLSetTargetAttributeAndGetStatus() returns
- * True if the operation succeeds, False otherwise.
- *
- */
-
-Bool XNVCTRLSetTargetAttributeAndGetStatus(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int value);
-
-/*
- * XNVCTRLQueryAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetAttribute() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- */
-
-Bool XNVCTRLQueryAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- int *value);
-
-/*
- * XNVCTRLQueryTargetAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- */
-
-Bool XNVCTRLQueryTargetAttribute(Display *dpy,
- int target_Type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int *value);
-
-/*
- * XNVCTRLQueryTargetAttribute64 -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetAttribute returns True, value will contain the
- * value of the specified attribute.
- *
- * Not all attributes require the display_mask parameter; see
- * NVCtrl.h for details.
- *
- * Note: this function behaves like XNVCTRLQueryTargetAttribute(),
- * but supports 64-bit integer attributes.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- */
-
-Bool XNVCTRLQueryTargetAttribute64(Display *dpy,
- int target_Type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- int64_t *value);
-
-/*
- * XNVCTRLQueryStringAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryStringAttribute returns True, *ptr will point to an
- * allocated string containing the string attribute requested. It is
- * the caller's responsibility to free the string when done.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetStringAttribute() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryStringAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- char **ptr);
-
-/*
- * XNVCTRLQueryTargetStringAttribute -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetStringAttribute returns True, *ptr will point
- * to an allocated string containing the string attribute requested.
- * It is the caller's responsibility to free the string when done.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryTargetStringAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char **ptr);
-
-/*
- * XNVCTRLSetStringAttribute -
- *
- * Returns True if the operation succeded. Returns False otherwise.
- *
- * Possible X errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLSetStringAttribute(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- char *ptr);
-
-/*
- * XNVCTRLSetTargetStringAttribute -
- *
- * Returns True if the operation succeded. Returns False otherwise.
- *
- * Possible X errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLSetTargetStringAttribute(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char *ptr);
-
-/*
- * XNVCTRLQueryValidAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidAttributeValues returns True, values will indicate
- * the valid values for the specified attribute; see the description
- * of NVCTRLAttributeValidValues in NVCtrl.h.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryValidTargetAttributeValues() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- */
-
-Bool XNVCTRLQueryValidAttributeValues(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryValidTargetAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidTargetAttributeValues returns True, values will indicate
- * the valid values for the specified attribute.
- */
-
-Bool XNVCTRLQueryValidTargetAttributeValues(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryValidTargetStringAttributeValues -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryValidTargetStringAttributeValues returns True, values will
- * indicate the valid values for the specified attribute.
- */
-
-Bool XNVCTRLQueryValidTargetStringAttributeValues(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- NVCTRLAttributeValidValuesRec *values);
-
-/*
- * XNVCTRLQueryAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryAttributePermissions returns True, permissions will
- * indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryStringAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryStringAttributePermissions returns True, permissions will
- * indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryStringAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryBinaryDataAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryBinaryDataAttributePermissions returns True, permissions
- * will indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryBinaryDataAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLQueryStringOperationAttributePermissions -
- *
- * Returns True if the attribute exists. Returns False otherwise. If
- * XNVCTRLQueryStringOperationAttributePermissions returns True,
- * permissions will indicate the permission flags for the attribute.
- */
-
-Bool XNVCTRLQueryStringOperationAttributePermissions(Display *dpy,
- unsigned int attribute,
- NVCTRLAttributePermissionsRec *permissions);
-
-/*
- * XNVCTRLSetGvoColorConversion -
- *
- * Sets the color conversion matrix, offset, and scale that should be
- * used for GVO (Graphic to Video Out).
- *
- * The Color Space Conversion data is ordered like this:
- *
- * colorMatrix[0][0] // r.Y
- * colorMatrix[0][1] // g.Y
- * colorMatrix[0][2] // b.Y
- *
- * colorMatrix[1][0] // r.Cr
- * colorMatrix[1][1] // g.Cr
- * colorMatrix[1][2] // b.Cr
- *
- * colorMatrix[2][0] // r.Cb
- * colorMatrix[2][1] // g.Cb
- * colorMatrix[2][2] // b.Cb
- *
- * colorOffset[0] // Y
- * colorOffset[1] // Cr
- * colorOffset[2] // Cb
- *
- * colorScale[0] // Y
- * colorScale[1] // Cr
- * colorScale[2] // Cb
- *
- * where the data is used according to the following formulae:
- *
- * Y = colorOffset[0] + colorScale[0] *
- * (R * colorMatrix[0][0] +
- * G * colorMatrix[0][1] +
- * B * colorMatrix[0][2]);
- *
- * Cr = colorOffset[1] + colorScale[1] *
- * (R * colorMatrix[1][0] +
- * G * colorMatrix[1][1] +
- * B * colorMatrix[1][2]);
- *
- * Cb = colorOffset[2] + colorScale[2] *
- * (R * colorMatrix[2][0] +
- * G * colorMatrix[2][1] +
- * B * colorMatrix[2][2]);
- *
- * Possible errors:
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadImplementation - GVO is not available on that screen.
- */
-
-void XNVCTRLSetGvoColorConversion(Display *dpy,
- int screen,
- float colorMatrix[3][3],
- float colorOffset[3],
- float colorScale[3]);
-
-/*
- * XNVCTRLQueryGvoColorConversion -
- *
- * Retrieves the color conversion matrix and color offset
- * that are currently being used for GVO (Graphic to Video Out).
- *
- * The values are ordered within the arrays according to the comments
- * for XNVCTRLSetGvoColorConversion().
- *
- * Possible errors:
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadImplementation - GVO is not available on that screen.
- */
-
-Bool XNVCTRLQueryGvoColorConversion(Display *dpy,
- int screen,
- float colorMatrix[3][3],
- float colorOffset[3],
- float colorScale[3]);
-
-/*
- * XNVCTRLQueryBinaryData -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryBinaryData returns True, *ptr will point to an
- * allocated block of memory containing the binary data attribute
- * requested. It is the caller's responsibility to free the data
- * when done. len will list the length of the binary data.
- *
- * Calling this function is equivalent to calling
- * XNVCTRLQueryTargetBinaryData() with the target_type set to
- * NV_CTRL_TARGET_TYPE_X_SCREEN and target_id set to 'screen'.
- *
- * Possible errors:
- * BadValue - The screen doesn't exist.
- * BadMatch - The NVIDIA driver is not present on that screen.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryBinaryData(Display *dpy,
- int screen,
- unsigned int display_mask,
- unsigned int attribute,
- unsigned char **ptr,
- int *len);
-
-/*
- * XNVCTRLQueryTargetBinaryData -
- *
- * Returns True if the attribute exists. Returns False otherwise.
- * If XNVCTRLQueryTargetBinaryData returns True, *ptr will point to an
- * allocated block of memory containing the binary data attribute
- * requested. It is the caller's responsibility to free the data
- * when done. len will list the length of the binary data.
- *
- * Possible errors:
- * BadValue - The target doesn't exist.
- * BadMatch - The NVIDIA driver does not control the target.
- * BadAlloc - Insufficient resources to fulfill the request.
- */
-
-Bool XNVCTRLQueryTargetBinaryData(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- unsigned char **ptr,
- int *len);
-
-/*
- * XNVCTRLStringOperation -
- *
- * Takes a string as input and returns a Xmalloc'ed string as output.
- * Returns True on success and False on failure.
- */
-
-Bool XNVCTRLStringOperation(Display *dpy,
- int target_type,
- int target_id,
- unsigned int display_mask,
- unsigned int attribute,
- char *pIn,
- char **ppOut);
-
-/*
- * XNVCtrlSelectNotify -
- *
- * This enables/disables receiving of NV-CONTROL events. The type
- * specifies the type of event to enable (currently, the only
- * type that can be requested per-screen with XNVCtrlSelectNotify()
- * is ATTRIBUTE_CHANGED_EVENT); onoff controls whether receiving this
- * type of event should be enabled (True) or disabled (False).
- *
- * Returns True if successful, or False if the screen is not
- * controlled by the NVIDIA driver.
- */
-
-Bool XNVCtrlSelectNotify(Display *dpy, int screen, int type, Bool onoff);
-
-/*
- * XNVCtrlSelectTargetNotify -
- *
- * This enables/disables receiving of NV-CONTROL events that happen on
- * the specified target. The notify_type specifies the type of event to
- * enable (currently, the only type that can be requested per-target with
- * XNVCtrlSelectTargetNotify() is TARGET_ATTRIBUTE_CHANGED_EVENT); onoff
- * controls whether receiving this type of event should be enabled (True)
- * or disabled (False).
- *
- * Returns True if successful, or False if the target is not
- * controlled by the NVIDIA driver.
- */
-
-Bool XNVCtrlSelectTargetNotify(Display *dpy,
- int target_type,
- int target_id,
- int notify_type,
- Bool onoff);
-
-/*
- * XNVCtrlEvent structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int screen;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
-} XNVCtrlAttributeChangedEvent;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEvent attribute_changed;
- long pad[24];
-} XNVCtrlEvent;
-
-/*
- * XNVCtrlEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
-} XNVCtrlAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlEventTarget;
-
-/*
- * XNVCtrlEventTargetAvailability structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
- int value;
- Bool availability;
-} XNVCtrlAttributeChangedEventTargetAvailability;
-
-typedef union
-{
- int type;
- XNVCtrlAttributeChangedEventTargetAvailability attribute_changed;
- long pad[24];
-} XNVCtrlEventTargetAvailability;
-
-/*
- * XNVCtrlStringEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
-} XNVCtrlStringAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlStringAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlStringEventTarget;
-
-/*
- * XNVCtrlBinaryEventTarget structure
- */
-
-typedef struct
-{
- int type;
- unsigned long serial;
- Bool send_event; /* always FALSE, we don't allow send_events */
- Display *display;
- Time time;
- int target_type;
- int target_id;
- unsigned int display_mask;
- unsigned int attribute;
-} XNVCtrlBinaryAttributeChangedEventTarget;
-
-typedef union
-{
- int type;
- XNVCtrlBinaryAttributeChangedEventTarget attribute_changed;
- long pad[24];
-} XNVCtrlBinaryEventTarget;
-
-#if defined __cplusplus
-} /* extern "C" */
-#endif
-
-#endif /* __NVCTRLLIB_H */