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-rw-r--r--src/gui/kernel/qplatformscreen_qpa.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/gui/kernel/qplatformscreen_qpa.cpp b/src/gui/kernel/qplatformscreen_qpa.cpp
index 86dc0bd588..3fdb809137 100644
--- a/src/gui/kernel/qplatformscreen_qpa.cpp
+++ b/src/gui/kernel/qplatformscreen_qpa.cpp
@@ -164,6 +164,39 @@ QDpi QPlatformScreen::logicalDpi() const
25.4 * s.height() / ps.height());
}
+/*!
+ Reimplement this function in subclass to return the primary orientation
+ of the screen, i.e. the orientation the display controller or equivalent
+ expects.
+
+ The default implementation returns Qt::PortraitOrientation if the
+ geometry's height is greater or Qt::LandscapeOrientation if the geometry's
+ width is greater.
+*/
+Qt::ScreenOrientation QPlatformScreen::primaryOrientation() const
+{
+ return geometry().height() > geometry().width() ? Qt::PortraitOrientation :
+ Qt::LandscapeOrientation;
+}
+
+/*!
+ Reimplement this function in subclass to return the current orientation
+ of the screen, for example based on accelerometer data to determine
+ the physical screen orientation.
+
+ The current orientation is only a hint to the application saying
+ what the preferred application orientation should be, the application
+ is free to limit itself to a certain set of supported orientations.
+
+ The default implementation returns the same as primaryOrientation().
+
+ \sa primaryOrientation()
+*/
+Qt::ScreenOrientation QPlatformScreen::currentOrientation() const
+{
+ return primaryOrientation();
+}
+
QPlatformScreen * QPlatformScreen::platformScreenForWindow(const QWindow *window)
{
return window->screen()->handle();