diff options
Diffstat (limited to 'src/gui/math3d/qvector4d.cpp')
-rw-r--r-- | src/gui/math3d/qvector4d.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/gui/math3d/qvector4d.cpp b/src/gui/math3d/qvector4d.cpp index 2247e95d5e..691551367f 100644 --- a/src/gui/math3d/qvector4d.cpp +++ b/src/gui/math3d/qvector4d.cpp @@ -157,8 +157,8 @@ QVector4D::QVector4D(const QVector3D& vector, float wpos) /*! \fn bool QVector4D::isNull() const - Returns true if the x, y, z, and w coordinates are set to 0.0, - otherwise returns false. + Returns \c true if the x, y, z, and w coordinates are set to 0.0, + otherwise returns \c false. */ /*! @@ -378,7 +378,7 @@ float QVector4D::dotProduct(const QVector4D& v1, const QVector4D& v2) \fn bool operator==(const QVector4D &v1, const QVector4D &v2) \relates QVector4D - Returns true if \a v1 is equal to \a v2; otherwise returns false. + Returns \c true if \a v1 is equal to \a v2; otherwise returns \c false. This operator uses an exact floating-point comparison. */ @@ -386,7 +386,7 @@ float QVector4D::dotProduct(const QVector4D& v1, const QVector4D& v2) \fn bool operator!=(const QVector4D &v1, const QVector4D &v2) \relates QVector4D - Returns true if \a v1 is not equal to \a v2; otherwise returns false. + Returns \c true if \a v1 is not equal to \a v2; otherwise returns \c false. This operator uses an exact floating-point comparison. */ @@ -463,7 +463,7 @@ float QVector4D::dotProduct(const QVector4D& v1, const QVector4D& v2) \fn bool qFuzzyCompare(const QVector4D& v1, const QVector4D& v2) \relates QVector4D - Returns true if \a v1 and \a v2 are equal, allowing for a small + Returns \c true if \a v1 and \a v2 are equal, allowing for a small fuzziness factor for floating-point comparisons; false otherwise. */ |