summaryrefslogtreecommitdiffstats
path: root/src/gui/rhi/qrhid3d11.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/gui/rhi/qrhid3d11.cpp')
-rw-r--r--src/gui/rhi/qrhid3d11.cpp23
1 files changed, 15 insertions, 8 deletions
diff --git a/src/gui/rhi/qrhid3d11.cpp b/src/gui/rhi/qrhid3d11.cpp
index 1d2f3cfa80..b82a68f3dd 100644
--- a/src/gui/rhi/qrhid3d11.cpp
+++ b/src/gui/rhi/qrhid3d11.cpp
@@ -36,7 +36,7 @@
#include "qrhid3d11_p_p.h"
#include "qshader_p.h"
-#include "cs_tdr.h"
+#include "cs_tdr_p.h"
#include <QWindow>
#include <QOperatingSystemVersion>
#include <qmath.h>
@@ -598,7 +598,7 @@ void QRhiD3D11::setShaderResources(QRhiCommandBuffer *cb, QRhiShaderResourceBind
bool hasDynamicOffsetInSrb = false;
bool srbUpdate = false;
for (int i = 0, ie = srbD->sortedBindings.count(); i != ie; ++i) {
- const QRhiShaderResourceBindingPrivate *b = QRhiShaderResourceBindingPrivate::get(&srbD->sortedBindings[i]);
+ const QRhiShaderResourceBinding::Data *b = srbD->sortedBindings.at(i).data();
QD3D11ShaderResourceBindings::BoundResourceData &bd(srbD->boundResourceData[i]);
switch (b->type) {
case QRhiShaderResourceBinding::UniformBuffer:
@@ -1746,7 +1746,7 @@ void QRhiD3D11::updateShaderResourceBindings(QD3D11ShaderResourceBindings *srbD)
srbD->csUAVs.clear();
for (int i = 0, ie = srbD->sortedBindings.count(); i != ie; ++i) {
- const QRhiShaderResourceBindingPrivate *b = QRhiShaderResourceBindingPrivate::get(&srbD->sortedBindings[i]);
+ const QRhiShaderResourceBinding::Data *b = srbD->sortedBindings.at(i).data();
QD3D11ShaderResourceBindings::BoundResourceData &bd(srbD->boundResourceData[i]);
switch (b->type) {
case QRhiShaderResourceBinding::UniformBuffer:
@@ -3082,11 +3082,11 @@ bool QD3D11ShaderResourceBindings::build()
if (!sortedBindings.isEmpty())
release();
- sortedBindings = m_bindings;
+ std::copy(m_bindings.cbegin(), m_bindings.cend(), std::back_inserter(sortedBindings));
std::sort(sortedBindings.begin(), sortedBindings.end(),
[](const QRhiShaderResourceBinding &a, const QRhiShaderResourceBinding &b)
{
- return QRhiShaderResourceBindingPrivate::get(&a)->binding < QRhiShaderResourceBindingPrivate::get(&b)->binding;
+ return a.data()->binding < b.data()->binding;
});
boundResourceData.resize(sortedBindings.count());
@@ -3939,9 +3939,16 @@ bool QD3D11SwapChain::buildOrResize()
m_depthStencil->sampleCount(), m_sampleCount);
}
if (m_depthStencil && m_depthStencil->pixelSize() != pixelSize) {
- qWarning("Depth-stencil buffer's size (%dx%d) does not match the surface size (%dx%d). Expect problems.",
- m_depthStencil->pixelSize().width(), m_depthStencil->pixelSize().height(),
- pixelSize.width(), pixelSize.height());
+ if (m_depthStencil->flags().testFlag(QRhiRenderBuffer::UsedWithSwapChainOnly)) {
+ m_depthStencil->setPixelSize(pixelSize);
+ if (!m_depthStencil->build())
+ qWarning("Failed to rebuild swapchain's associated depth-stencil buffer for size %dx%d",
+ pixelSize.width(), pixelSize.height());
+ } else {
+ qWarning("Depth-stencil buffer's size (%dx%d) does not match the surface size (%dx%d). Expect problems.",
+ m_depthStencil->pixelSize().width(), m_depthStencil->pixelSize().height(),
+ pixelSize.width(), pixelSize.height());
+ }
}
currentFrameSlot = 0;