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Diffstat (limited to 'src/gui/rhi/qrhid3d11_p_p.h')
-rw-r--r--src/gui/rhi/qrhid3d11_p_p.h27
1 files changed, 26 insertions, 1 deletions
diff --git a/src/gui/rhi/qrhid3d11_p_p.h b/src/gui/rhi/qrhid3d11_p_p.h
index 582146315d..cf4808510c 100644
--- a/src/gui/rhi/qrhid3d11_p_p.h
+++ b/src/gui/rhi/qrhid3d11_p_p.h
@@ -631,7 +631,9 @@ public:
int resourceLimit(QRhi::ResourceLimit limit) const override;
const QRhiNativeHandles *nativeHandles() override;
void sendVMemStatsToProfiler() override;
- void makeThreadLocalNativeContextCurrent() override;
+ bool makeThreadLocalNativeContextCurrent() override;
+ void releaseCachedResources() override;
+ bool isDeviceLost() const override;
void enqueueSubresUpload(QD3D11Texture *texD, QD3D11CommandBuffer *cbD,
int layer, int level, const QRhiTextureSubresourceUploadDescription &subresDesc);
@@ -646,6 +648,7 @@ public:
DXGI_SAMPLE_DESC effectiveSampleCount(int sampleCount) const;
void finishActiveReadbacks();
void reportLiveObjects(ID3D11Device *device);
+ void clearShaderCache();
bool debugLayer = false;
bool importedDevice = false;
@@ -656,6 +659,7 @@ public:
IDXGIFactory1 *dxgiFactory = nullptr;
bool hasDxgi2 = false;
bool supportsFlipDiscardSwapchain = false;
+ bool deviceLost = false;
QRhiD3D11NativeHandles nativeHandlesStruct;
struct {
@@ -684,6 +688,27 @@ public:
QRhiTexture::Format format;
};
QVector<ActiveReadback> activeReadbacks;
+
+ struct Shader {
+ Shader() = default;
+ Shader(IUnknown *s, const QByteArray &bytecode) : s(s), bytecode(bytecode) { }
+ IUnknown *s;
+ QByteArray bytecode;
+ };
+ QHash<QRhiShaderStage, Shader> m_shaderCache;
+
+ struct DeviceCurse {
+ DeviceCurse(QRhiD3D11 *impl) : q(impl) { }
+ QRhiD3D11 *q;
+ int framesToActivate = -1;
+ bool permanent = false;
+ int framesLeft = 0;
+ ID3D11ComputeShader *cs = nullptr;
+
+ void initResources();
+ void releaseResources();
+ void activate();
+ } deviceCurse;
};
Q_DECLARE_TYPEINFO(QRhiD3D11::ActiveReadback, Q_MOVABLE_TYPE);