diff options
Diffstat (limited to 'src/opengl/qopenglfunctions_3_1.h')
-rw-r--r-- | src/opengl/qopenglfunctions_3_1.h | 22 |
1 files changed, 0 insertions, 22 deletions
diff --git a/src/opengl/qopenglfunctions_3_1.h b/src/opengl/qopenglfunctions_3_1.h index cee5685a86..bb0c6dd26a 100644 --- a/src/opengl/qopenglfunctions_3_1.h +++ b/src/opengl/qopenglfunctions_3_1.h @@ -119,8 +119,6 @@ public: void glCullFace(GLenum mode); // OpenGL 1.1 core functions - void glIndexubv(const GLubyte *c); - void glIndexub(GLubyte c); GLboolean glIsTexture(GLuint texture); void glGenTextures(GLsizei n, GLuint *textures); void glDeleteTextures(GLsizei n, const GLuint *textures); @@ -132,7 +130,6 @@ public: void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border); void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border); void glPolygonOffset(GLfloat factor, GLfloat units); - void glGetPointerv(GLenum pname, GLvoid* *params); void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices); void glDrawArrays(GLenum mode, GLint first, GLsizei count); @@ -593,18 +590,6 @@ inline void QOpenGLFunctions_3_1::glCullFace(GLenum mode) // OpenGL 1.1 core functions -inline void QOpenGLFunctions_3_1::glIndexubv(const GLubyte *c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - -inline void QOpenGLFunctions_3_1::glIndexub(GLubyte c) -{ - Q_UNUSED(c); - QOPENGL_DEPRECATEDFUNCTION; -} - inline GLboolean QOpenGLFunctions_3_1::glIsTexture(GLuint texture) { return d_1_1_Core->f.IsTexture(texture); @@ -660,13 +645,6 @@ inline void QOpenGLFunctions_3_1::glPolygonOffset(GLfloat factor, GLfloat units) d_1_1_Core->f.PolygonOffset(factor, units); } -inline void QOpenGLFunctions_3_1::glGetPointerv(GLenum pname, GLvoid* *params) -{ - Q_UNUSED(pname); - Q_UNUSED(params); - QOPENGL_DEPRECATEDFUNCTION; -} - inline void QOpenGLFunctions_3_1::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices) { d_1_1_Core->f.DrawElements(mode, count, type, indices); |