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-rw-r--r--src/opengl/qopenglfunctions_3_1.h22
-rw-r--r--src/opengl/qopenglfunctions_3_2_core.h22
-rw-r--r--src/opengl/qopenglfunctions_3_3_core.h270
-rw-r--r--src/opengl/qopenglfunctions_4_0_core.h270
-rw-r--r--src/opengl/qopenglfunctions_4_1_core.h270
-rw-r--r--src/opengl/qopenglfunctions_4_2_core.h270
-rw-r--r--src/opengl/qopenglfunctions_4_3_core.h270
-rw-r--r--src/opengl/qopenglversionfunctions.h7
-rw-r--r--src/opengl/qopenglversionprofile.h3
9 files changed, 0 insertions, 1404 deletions
diff --git a/src/opengl/qopenglfunctions_3_1.h b/src/opengl/qopenglfunctions_3_1.h
index cee5685a86..bb0c6dd26a 100644
--- a/src/opengl/qopenglfunctions_3_1.h
+++ b/src/opengl/qopenglfunctions_3_1.h
@@ -119,8 +119,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +130,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -593,18 +590,6 @@ inline void QOpenGLFunctions_3_1::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_3_1::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_1::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_3_1::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -660,13 +645,6 @@ inline void QOpenGLFunctions_3_1::glPolygonOffset(GLfloat factor, GLfloat units)
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_3_1::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_3_1::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
diff --git a/src/opengl/qopenglfunctions_3_2_core.h b/src/opengl/qopenglfunctions_3_2_core.h
index bcc07eeca1..543f2ae26b 100644
--- a/src/opengl/qopenglfunctions_3_2_core.h
+++ b/src/opengl/qopenglfunctions_3_2_core.h
@@ -119,8 +119,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +130,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -615,18 +612,6 @@ inline void QOpenGLFunctions_3_2_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_3_2_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_2_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_3_2_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -682,13 +667,6 @@ inline void QOpenGLFunctions_3_2_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_3_2_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_3_2_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
diff --git a/src/opengl/qopenglfunctions_3_3_core.h b/src/opengl/qopenglfunctions_3_3_core.h
index b38f9c54e5..ca63e38345 100644
--- a/src/opengl/qopenglfunctions_3_3_core.h
+++ b/src/opengl/qopenglfunctions_3_3_core.h
@@ -119,8 +119,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +130,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -362,36 +359,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -676,18 +643,6 @@ inline void QOpenGLFunctions_3_3_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_3_3_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_3_3_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -743,13 +698,6 @@ inline void QOpenGLFunctions_3_3_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_3_3_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_3_3_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -1815,224 +1763,6 @@ inline void QOpenGLFunctions_3_3_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_3_3_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_3_3_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_3_3_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);
diff --git a/src/opengl/qopenglfunctions_4_0_core.h b/src/opengl/qopenglfunctions_4_0_core.h
index 8553bada6e..0007c3e7cd 100644
--- a/src/opengl/qopenglfunctions_4_0_core.h
+++ b/src/opengl/qopenglfunctions_4_0_core.h
@@ -119,8 +119,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +130,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -362,36 +359,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -725,18 +692,6 @@ inline void QOpenGLFunctions_4_0_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_4_0_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_4_0_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -792,13 +747,6 @@ inline void QOpenGLFunctions_4_0_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_4_0_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_0_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -1864,224 +1812,6 @@ inline void QOpenGLFunctions_4_0_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_4_0_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_0_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_0_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);
diff --git a/src/opengl/qopenglfunctions_4_1_core.h b/src/opengl/qopenglfunctions_4_1_core.h
index 8c2f5bce3e..c1862357bd 100644
--- a/src/opengl/qopenglfunctions_4_1_core.h
+++ b/src/opengl/qopenglfunctions_4_1_core.h
@@ -119,8 +119,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -132,7 +130,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -362,36 +359,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -816,18 +783,6 @@ inline void QOpenGLFunctions_4_1_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_4_1_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_4_1_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -883,13 +838,6 @@ inline void QOpenGLFunctions_4_1_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_4_1_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_1_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -1955,224 +1903,6 @@ inline void QOpenGLFunctions_4_1_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_1_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_1_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);
diff --git a/src/opengl/qopenglfunctions_4_2_core.h b/src/opengl/qopenglfunctions_4_2_core.h
index 88e19fe1bc..a1d7ec689d 100644
--- a/src/opengl/qopenglfunctions_4_2_core.h
+++ b/src/opengl/qopenglfunctions_4_2_core.h
@@ -125,8 +125,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -138,7 +136,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -368,36 +365,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -837,18 +804,6 @@ inline void QOpenGLFunctions_4_2_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_4_2_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_4_2_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -904,13 +859,6 @@ inline void QOpenGLFunctions_4_2_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_4_2_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_2_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -1976,224 +1924,6 @@ inline void QOpenGLFunctions_4_2_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_4_2_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_2_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_2_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);
diff --git a/src/opengl/qopenglfunctions_4_3_core.h b/src/opengl/qopenglfunctions_4_3_core.h
index 31903bdcf4..495f325776 100644
--- a/src/opengl/qopenglfunctions_4_3_core.h
+++ b/src/opengl/qopenglfunctions_4_3_core.h
@@ -126,8 +126,6 @@ public:
void glCullFace(GLenum mode);
// OpenGL 1.1 core functions
- void glIndexubv(const GLubyte *c);
- void glIndexub(GLubyte c);
GLboolean glIsTexture(GLuint texture);
void glGenTextures(GLsizei n, GLuint *textures);
void glDeleteTextures(GLsizei n, const GLuint *textures);
@@ -139,7 +137,6 @@ public:
void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border);
void glCopyTexImage1D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei width, GLint border);
void glPolygonOffset(GLfloat factor, GLfloat units);
- void glGetPointerv(GLenum pname, GLvoid* *params);
void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices);
void glDrawArrays(GLenum mode, GLint first, GLsizei count);
@@ -369,36 +366,6 @@ public:
void glVertexAttribP2ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
void glVertexAttribP1uiv(GLuint index, GLenum type, GLboolean normalized, const GLuint *value);
void glVertexAttribP1ui(GLuint index, GLenum type, GLboolean normalized, GLuint value);
- void glSecondaryColorP3uiv(GLenum type, const GLuint *color);
- void glSecondaryColorP3ui(GLenum type, GLuint color);
- void glColorP4uiv(GLenum type, const GLuint *color);
- void glColorP4ui(GLenum type, GLuint color);
- void glColorP3uiv(GLenum type, const GLuint *color);
- void glColorP3ui(GLenum type, GLuint color);
- void glNormalP3uiv(GLenum type, const GLuint *coords);
- void glNormalP3ui(GLenum type, GLuint coords);
- void glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords);
- void glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords);
- void glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords);
- void glTexCoordP4uiv(GLenum type, const GLuint *coords);
- void glTexCoordP4ui(GLenum type, GLuint coords);
- void glTexCoordP3uiv(GLenum type, const GLuint *coords);
- void glTexCoordP3ui(GLenum type, GLuint coords);
- void glTexCoordP2uiv(GLenum type, const GLuint *coords);
- void glTexCoordP2ui(GLenum type, GLuint coords);
- void glTexCoordP1uiv(GLenum type, const GLuint *coords);
- void glTexCoordP1ui(GLenum type, GLuint coords);
- void glVertexP4uiv(GLenum type, const GLuint *value);
- void glVertexP4ui(GLenum type, GLuint value);
- void glVertexP3uiv(GLenum type, const GLuint *value);
- void glVertexP3ui(GLenum type, GLuint value);
- void glVertexP2uiv(GLenum type, const GLuint *value);
- void glVertexP2ui(GLenum type, GLuint value);
void glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params);
void glGetQueryObjecti64v(GLuint id, GLenum pname, GLint64 *params);
void glQueryCounter(GLuint id, GLenum target);
@@ -874,18 +841,6 @@ inline void QOpenGLFunctions_4_3_Core::glCullFace(GLenum mode)
// OpenGL 1.1 core functions
-inline void QOpenGLFunctions_4_3_Core::glIndexubv(const GLubyte *c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glIndexub(GLubyte c)
-{
- Q_UNUSED(c);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline GLboolean QOpenGLFunctions_4_3_Core::glIsTexture(GLuint texture)
{
return d_1_1_Core->f.IsTexture(texture);
@@ -941,13 +896,6 @@ inline void QOpenGLFunctions_4_3_Core::glPolygonOffset(GLfloat factor, GLfloat u
d_1_1_Core->f.PolygonOffset(factor, units);
}
-inline void QOpenGLFunctions_4_3_Core::glGetPointerv(GLenum pname, GLvoid* *params)
-{
- Q_UNUSED(pname);
- Q_UNUSED(params);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_3_Core::glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid *indices)
{
d_1_1_Core->f.DrawElements(mode, count, type, indices);
@@ -2013,224 +1961,6 @@ inline void QOpenGLFunctions_4_3_Core::glVertexAttribP1ui(GLuint index, GLenum t
d_3_3_Core->f.VertexAttribP1ui(index, type, normalized, value);
}
-inline void QOpenGLFunctions_4_3_Core::glSecondaryColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glSecondaryColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glColorP4uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glColorP4ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glColorP3uiv(GLenum type, const GLuint *color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glColorP3ui(GLenum type, GLuint color)
-{
- Q_UNUSED(type);
- Q_UNUSED(color);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glNormalP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glNormalP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP4uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP4ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP3uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP3ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP2uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP2ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP1uiv(GLenum texture, GLenum type, const GLuint *coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glMultiTexCoordP1ui(GLenum texture, GLenum type, GLuint coords)
-{
- Q_UNUSED(texture);
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP4uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP4ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP3uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP3ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP2uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP2ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP1uiv(GLenum type, const GLuint *coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glTexCoordP1ui(GLenum type, GLuint coords)
-{
- Q_UNUSED(type);
- Q_UNUSED(coords);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP4uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP4ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP3uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP3ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP2uiv(GLenum type, const GLuint *value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
-inline void QOpenGLFunctions_4_3_Core::glVertexP2ui(GLenum type, GLuint value)
-{
- Q_UNUSED(type);
- Q_UNUSED(value);
- QOPENGL_DEPRECATEDFUNCTION;
-}
-
inline void QOpenGLFunctions_4_3_Core::glGetQueryObjectui64v(GLuint id, GLenum pname, GLuint64 *params)
{
d_3_3_Core->f.GetQueryObjectui64v(id, pname, params);
diff --git a/src/opengl/qopenglversionfunctions.h b/src/opengl/qopenglversionfunctions.h
index 546f3f3e41..274ed29c7c 100644
--- a/src/opengl/qopenglversionfunctions.h
+++ b/src/opengl/qopenglversionfunctions.h
@@ -54,9 +54,6 @@
#ifndef QT_NO_OPENGL
-#if QT_DEPRECATED_SINCE(5, 6)
-#include <QtCore/qhash.h>
-#endif
#include <QtCore/qhashfunctions.h>
#include <QtCore/qpair.h>
#include <QtGui/qopengl.h>
@@ -77,10 +74,6 @@ class QOpenGLContext;
#pragma qt_sync_stop_processing
#endif
-#define QOPENGL_DEPRECATEDFUNCTION \
- qFatal("This function was erroneously included in previous versions of Qt and is here only for binary compatibility. " \
- "If you need to use this function, please use a legacy OpenGL version or a Compatibility profile.")
-
struct QOpenGLVersionStatus
{
enum OpenGLStatus {
diff --git a/src/opengl/qopenglversionprofile.h b/src/opengl/qopenglversionprofile.h
index fdc531692a..3ddd3dc8e9 100644
--- a/src/opengl/qopenglversionprofile.h
+++ b/src/opengl/qopenglversionprofile.h
@@ -45,9 +45,6 @@
#include <QtGui/QSurfaceFormat>
#include <QtCore/QPair>
-#if QT_DEPRECATED_SINCE(5, 6)
-#include <QtCore/qhash.h>
-#endif
#include <QtCore/qhashfunctions.h>
QT_BEGIN_NAMESPACE