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Diffstat (limited to 'src/opengl/util/README-GLSL')
-rw-r--r-- | src/opengl/util/README-GLSL | 18 |
1 files changed, 0 insertions, 18 deletions
diff --git a/src/opengl/util/README-GLSL b/src/opengl/util/README-GLSL deleted file mode 100644 index ff20eb45b2..0000000000 --- a/src/opengl/util/README-GLSL +++ /dev/null @@ -1,18 +0,0 @@ -Use of GLSL for vertex and fragment programs in Qt ---------------------------------------------------- - -We don't compile the *.glsl files because we don't want the build process of -Qt to require cgc from nVidia to build the fragment programs. - -The script src/opengl/util/glsl_to_include.sh will compile a GLSL program to a file -that can be included in a C(++) program. The file is the output from cgc -quoted as a string. - -This can be done manually by: - -./glsl_to_include.sh radial.glsl -./glsl_to_include.sh conical.glsl - -This will produce the files radial.frag and radial.glsl_quoted. -(and also conical.frag and conical.glsl_quoted) -These files are included by qpaintengine_opengl.cpp |