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-rw-r--r--src/plugins/platforms/ios/qiosscreen.mm11
1 files changed, 2 insertions, 9 deletions
diff --git a/src/plugins/platforms/ios/qiosscreen.mm b/src/plugins/platforms/ios/qiosscreen.mm
index bb51d79e2a..5331d05ae9 100644
--- a/src/plugins/platforms/ios/qiosscreen.mm
+++ b/src/plugins/platforms/ios/qiosscreen.mm
@@ -294,15 +294,8 @@ qreal QIOSScreen::devicePixelRatio() const
Qt::ScreenOrientation QIOSScreen::nativeOrientation() const
{
- CGRect nativeBounds =
-#if QT_IOS_PLATFORM_SDK_EQUAL_OR_ABOVE(__IPHONE_8_0)
- QSysInfo::MacintoshVersion >= QSysInfo::MV_IOS_8_0 ? m_uiScreen.nativeBounds :
-#endif
- m_uiScreen.bounds;
-
- // All known iOS devices have a native orientation of portrait, but to
- // be on the safe side we compare the width and height of the bounds.
- return nativeBounds.size.width >= nativeBounds.size.height ?
+ // A UIScreen stays in the native orientation, regardless of rotation
+ return m_uiScreen.bounds.size.width >= m_uiScreen.bounds.size.height ?
Qt::LandscapeOrientation : Qt::PortraitOrientation;
}