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-rw-r--r--src/gui/painting/qbezier.cpp16
-rw-r--r--src/gui/painting/qbezier_p.h11
-rw-r--r--src/gui/painting/qpainterpath.cpp21
3 files changed, 24 insertions, 24 deletions
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index daf19fffe1..9861fffff3 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -47,6 +47,8 @@
#include <private/qnumeric_p.h>
+#include <tuple> // for std::tie()
+
QT_BEGIN_NAMESPACE
//#define QDEBUG_BEZIER
@@ -128,7 +130,7 @@ void QBezier::addToPolygon(QPolygonF *polygon, qreal bezier_flattening_threshold
--lvl;
} else {
// split, second half of the polygon goes lower into the stack
- b->split(b+1, b);
+ std::tie(b[1], b[0]) = b->split();
lvl[1] = --lvl[0];
++b;
++lvl;
@@ -166,7 +168,7 @@ void QBezier::addToPolygon(QDataBuffer<QPointF> &polygon, qreal bezier_flattenin
--lvl;
} else {
// split, second half of the polygon goes lower into the stack
- b->split(b+1, b);
+ std::tie(b[1], b[0]) = b->split();
lvl[1] = --lvl[0];
++b;
++lvl;
@@ -422,7 +424,7 @@ redo:
o += 2;
--b;
} else {
- b->split(b+1, b);
+ std::tie(b[1], b[0]) = b->split();
++b;
}
}
@@ -464,8 +466,6 @@ qreal QBezier::length(qreal error) const
void QBezier::addIfClose(qreal *length, qreal error) const
{
- QBezier left, right; /* bez poly splits */
-
qreal len = qreal(0.0); /* arc length */
qreal chord; /* chord length */
@@ -476,9 +476,9 @@ void QBezier::addIfClose(qreal *length, qreal error) const
chord = QLineF(QPointF(x1, y1),QPointF(x4, y4)).length();
if((len-chord) > error) {
- split(&left, &right); /* split in two */
- left.addIfClose(length, error); /* try left side */
- right.addIfClose(length, error); /* try right side */
+ const auto halves = split(); /* split in two */
+ halves.first.addIfClose(length, error); /* try left side */
+ halves.second.addIfClose(length, error); /* try right side */
return;
}
diff --git a/src/gui/painting/qbezier_p.h b/src/gui/painting/qbezier_p.h
index f88e3b35b3..02b29c5ba7 100644
--- a/src/gui/painting/qbezier_p.h
+++ b/src/gui/painting/qbezier_p.h
@@ -107,7 +107,7 @@ public:
inline QLineF endTangent() const;
inline void parameterSplitLeft(qreal t, QBezier *left);
- inline void split(QBezier *firstHalf, QBezier *secondHalf) const;
+ inline std::pair<QBezier, QBezier> split() const;
int shifted(QBezier *curveSegments, int maxSegmets,
qreal offset, float threshold) const;
@@ -223,10 +223,11 @@ inline QPointF QBezier::secondDerivedAt(qreal t) const
a * y1 + b * y2 + c * y3 + d * y4);
}
-inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
+std::pair<QBezier, QBezier> QBezier::split() const
{
- Q_ASSERT(firstHalf);
- Q_ASSERT(secondHalf);
+ std::pair<QBezier, QBezier> r;
+ auto firstHalf = &r.first;
+ auto secondHalf = &r.second;
qreal c = (x2 + x3)*.5;
firstHalf->x2 = (x1 + x2)*.5;
@@ -245,6 +246,8 @@ inline void QBezier::split(QBezier *firstHalf, QBezier *secondHalf) const
firstHalf->y3 = (firstHalf->y2 + c)*.5;
secondHalf->y2 = (secondHalf->y3 + c)*.5;
firstHalf->y4 = secondHalf->y1 = (firstHalf->y3 + secondHalf->y2)*.5;
+
+ return r;
}
inline void QBezier::parameterSplitLeft(qreal t, QBezier *left)
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index b1d1f30800..1fb37ece56 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -1855,10 +1855,9 @@ static void qt_painterpath_isect_curve(const QBezier &bezier, const QPointF &pt,
}
// split curve and try again...
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- qt_painterpath_isect_curve(first_half, pt, winding, depth + 1);
- qt_painterpath_isect_curve(second_half, pt, winding, depth + 1);
+ const auto halves = bezier.split();
+ qt_painterpath_isect_curve(halves.first, pt, winding, depth + 1);
+ qt_painterpath_isect_curve(halves.second, pt, winding, depth + 1);
}
}
@@ -2013,10 +2012,9 @@ static bool qt_isect_curve_horizontal(const QBezier &bezier, qreal y, qreal x1,
if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- if (qt_isect_curve_horizontal(first_half, y, x1, x2, depth + 1)
- || qt_isect_curve_horizontal(second_half, y, x1, x2, depth + 1))
+ const auto halves = bezier.split();
+ if (qt_isect_curve_horizontal(halves.first, y, x1, x2, depth + 1)
+ || qt_isect_curve_horizontal(halves.second, y, x1, x2, depth + 1))
return true;
}
return false;
@@ -2032,10 +2030,9 @@ static bool qt_isect_curve_vertical(const QBezier &bezier, qreal x, qreal y1, qr
if (depth == 32 || (bounds.width() < lower_bound && bounds.height() < lower_bound))
return true;
- QBezier first_half, second_half;
- bezier.split(&first_half, &second_half);
- if (qt_isect_curve_vertical(first_half, x, y1, y2, depth + 1)
- || qt_isect_curve_vertical(second_half, x, y1, y2, depth + 1))
+ const auto halves = bezier.split();
+ if (qt_isect_curve_vertical(halves.first, x, y1, y2, depth + 1)
+ || qt_isect_curve_vertical(halves.second, x, y1, y2, depth + 1))
return true;
}
return false;