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-rw-r--r--src/gui/painting/qblendfunctions_p.h53
1 files changed, 30 insertions, 23 deletions
diff --git a/src/gui/painting/qblendfunctions_p.h b/src/gui/painting/qblendfunctions_p.h
index 080da98ec4..6997d62b3c 100644
--- a/src/gui/painting/qblendfunctions_p.h
+++ b/src/gui/painting/qblendfunctions_p.h
@@ -246,25 +246,32 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
int dudx, int dvdx, int dudy, int dvdy, int u0, int v0,
Blender blender)
{
- int fromY = qMax(qRound(topY), clip.top());
- int toY = qMin(qRound(bottomY), clip.top() + clip.height());
+ qint64 fromY = qMax(qRound(topY), clip.top());
+ qint64 toY = qMin(qRound(bottomY), clip.top() + clip.height());
if (fromY >= toY)
return;
qreal leftSlope = (bottomLeft.x - topLeft.x) / (bottomLeft.y - topLeft.y);
qreal rightSlope = (bottomRight.x - topRight.x) / (bottomRight.y - topRight.y);
- int dx_l = int(leftSlope * 0x10000);
- int dx_r = int(rightSlope * 0x10000);
- int x_l = int((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000);
- int x_r = int((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000);
-
- int fromX, toX, x1, x2, u, v, i, ii;
+ qint64 dx_l = qint64(leftSlope * 0x10000);
+ qint64 dx_r = qint64(rightSlope * 0x10000);
+ qint64 x_l = qint64((topLeft.x + (qreal(0.5) + fromY - topLeft.y) * leftSlope + qreal(0.5)) * 0x10000);
+ qint64 x_r = qint64((topRight.x + (qreal(0.5) + fromY - topRight.y) * rightSlope + qreal(0.5)) * 0x10000);
+
+ qint64 sourceRectTop = qint64(sourceRect.top());
+ qint64 sourceRectLeft = qint64(sourceRect.left());
+ qint64 sourceRectWidth = qint64(sourceRect.width());
+ qint64 sourceRectHeight = qint64(sourceRect.height());
+ qint64 clipLeft = qint64(clip.left());
+ qint64 clipWidth = qint64(clip.width());
+
+ qint64 fromX, toX, x1, x2, u, v, i, ii;
DestT *line;
- for (int y = fromY; y < toY; ++y) {
+ for (qint64 y = fromY; y < toY; ++y) {
line = reinterpret_cast<DestT *>(reinterpret_cast<uchar *>(destPixels) + y * dbpl);
- fromX = qMax(x_l >> 16, clip.left());
- toX = qMin(x_r >> 16, clip.left() + clip.width());
+ fromX = qMax(x_l >> 16, clipLeft);
+ toX = qMin(x_r >> 16, clipLeft + clipWidth);
if (fromX < toX) {
// Because of rounding, we can get source coordinates outside the source image.
// Clamp these coordinates to the source rect to avoid segmentation fault and
@@ -275,10 +282,10 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
u = x1 * dudx + y * dudy + u0;
v = x1 * dvdx + y * dvdy + v0;
for (; x1 < toX; ++x1) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ qint64 uu = u >> 16;
+ qint64 vv = v >> 16;
+ if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth
+ && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) {
break;
}
u += dudx;
@@ -290,10 +297,10 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
u = (x2 - 1) * dudx + y * dudy + u0;
v = (x2 - 1) * dvdx + y * dvdy + v0;
for (; x2 > x1; --x2) {
- int uu = u >> 16;
- int vv = v >> 16;
- if (uu >= sourceRect.left() && uu < sourceRect.left() + sourceRect.width()
- && vv >= sourceRect.top() && vv < sourceRect.top() + sourceRect.height()) {
+ qint64 uu = u >> 16;
+ qint64 vv = v >> 16;
+ if (uu >= sourceRectLeft && uu < sourceRectLeft + sourceRectWidth
+ && vv >= sourceRectTop && vv < sourceRectTop + sourceRectHeight) {
break;
}
u -= dudx;
@@ -308,8 +315,8 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
// Beginning of the scan line, with per-pixel checks.
i = x1 - fromX;
while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ qint64 uu = qBound(sourceRectLeft, u >> 16, sourceRectLeft + sourceRectWidth - 1);
+ qint64 vv = qBound(sourceRectTop, v >> 16, sourceRectTop + sourceRectHeight - 1);
blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
u += dudx;
v += dvdx;
@@ -348,8 +355,8 @@ void qt_transform_image_rasterize(DestT *destPixels, int dbpl,
// End of the scan line, with per-pixel checks.
i = toX - x2;
while (i) {
- int uu = qBound(sourceRect.left(), u >> 16, sourceRect.left() + sourceRect.width() - 1);
- int vv = qBound(sourceRect.top(), v >> 16, sourceRect.top() + sourceRect.height() - 1);
+ qint64 uu = qBound(sourceRectLeft, u >> 16, sourceRectLeft + sourceRectWidth - 1);
+ qint64 vv = qBound(sourceRectTop, v >> 16, sourceRectTop + sourceRectHeight - 1);
blender.write(line, reinterpret_cast<const SrcT *>(reinterpret_cast<const uchar *>(srcPixels) + vv * sbpl)[uu]);
u += dudx;
v += dvdx;