summaryrefslogtreecommitdiffstats
path: root/tests/manual/rhi/rhiwidgetproto
diff options
context:
space:
mode:
Diffstat (limited to 'tests/manual/rhi/rhiwidgetproto')
-rw-r--r--tests/manual/rhi/rhiwidgetproto/CMakeLists.txt33
-rw-r--r--tests/manual/rhi/rhiwidgetproto/examplewidget.cpp182
-rw-r--r--tests/manual/rhi/rhiwidgetproto/examplewidget.h66
-rw-r--r--tests/manual/rhi/rhiwidgetproto/main.cpp97
-rw-r--r--tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp538
-rw-r--r--tests/manual/rhi/rhiwidgetproto/rhiwidget.h56
-rw-r--r--tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h38
7 files changed, 1010 insertions, 0 deletions
diff --git a/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt b/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt
new file mode 100644
index 0000000000..5b62ef557d
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/CMakeLists.txt
@@ -0,0 +1,33 @@
+# Copyright (C) 2022 The Qt Company Ltd.
+# SPDX-License-Identifier: BSD-3-Clause
+
+qt_internal_add_manual_test(rhiwidgetproto
+ GUI
+ SOURCES
+ examplewidget.cpp examplewidget.h
+ rhiwidget.cpp rhiwidget.h rhiwidget_p.h
+ main.cpp
+ LIBRARIES
+ Qt::Gui
+ Qt::GuiPrivate
+ Qt::Widgets
+ Qt::WidgetsPrivate
+)
+
+set_source_files_properties("../shared/texture.vert.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.vert.qsb"
+)
+set_source_files_properties("../shared/texture.frag.qsb"
+ PROPERTIES QT_RESOURCE_ALIAS "texture.frag.qsb"
+)
+set(rhiwidgetproto_resource_files
+ "../shared/texture.vert.qsb"
+ "../shared/texture.frag.qsb"
+)
+
+qt_internal_add_resource(rhiwidgetproto "rhiwidgetproto"
+ PREFIX
+ "/"
+ FILES
+ ${rhiwidgetproto_resource_files}
+)
diff --git a/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp b/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp
new file mode 100644
index 0000000000..6a6fd5b326
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/examplewidget.cpp
@@ -0,0 +1,182 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "examplewidget.h"
+#include "../shared/cube.h"
+#include <QFile>
+#include <QPainter>
+
+static const QSize CUBE_TEX_SIZE(512, 512);
+
+ExampleRhiWidget::ExampleRhiWidget(QWidget *parent, Qt::WindowFlags f)
+ : QRhiWidget(parent, f)
+{
+ setDebugLayer(true);
+}
+
+void ExampleRhiWidget::initialize(QRhi *rhi, QRhiTexture *outputTexture)
+{
+ if (m_rhi != rhi) {
+ m_rt.reset();
+ m_rp.reset();
+ m_ds.reset();
+ scene.vbuf.reset();
+ } else if (m_output != outputTexture) {
+ m_rt.reset();
+ m_rp.reset();
+ }
+
+ m_rhi = rhi;
+ m_output = outputTexture;
+
+ if (!m_ds) {
+ m_ds.reset(m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, m_output->pixelSize()));
+ m_ds->create();
+ } else if (m_ds->pixelSize() != m_output->pixelSize()) {
+ m_ds->setPixelSize(m_output->pixelSize());
+ m_ds->create();
+ }
+
+ if (!m_rt) {
+ m_rt.reset(m_rhi->newTextureRenderTarget({ { m_output }, m_ds.data() }));
+ m_rp.reset(m_rt->newCompatibleRenderPassDescriptor());
+ m_rt->setRenderPassDescriptor(m_rp.data());
+ m_rt->create();
+ }
+
+ if (!scene.vbuf) {
+ initScene();
+ updateCubeTexture();
+ }
+
+ const QSize outputSize = m_output->pixelSize();
+ scene.mvp = m_rhi->clipSpaceCorrMatrix();
+ scene.mvp.perspective(45.0f, outputSize.width() / (float) outputSize.height(), 0.01f, 1000.0f);
+ scene.mvp.translate(0, 0, -4);
+ updateMvp();
+}
+
+void ExampleRhiWidget::updateMvp()
+{
+ QMatrix4x4 mvp = scene.mvp * QMatrix4x4(QQuaternion::fromEulerAngles(QVector3D(30, itemData.cubeRotation, 0)).toRotationMatrix());
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->updateDynamicBuffer(scene.ubuf.data(), 0, 64, mvp.constData());
+}
+
+void ExampleRhiWidget::updateCubeTexture()
+{
+ QImage image(CUBE_TEX_SIZE, QImage::Format_RGBA8888);
+ const QRect r(QPoint(0, 0), CUBE_TEX_SIZE);
+ QPainter p(&image);
+ p.fillRect(r, QGradient::DeepBlue);
+ QFont font;
+ font.setPointSize(24);
+ p.setFont(font);
+ p.drawText(r, itemData.cubeText);
+ p.end();
+
+ if (!scene.resourceUpdates)
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadTexture(scene.cubeTex.data(), image);
+}
+
+static QShader getShader(const QString &name)
+{
+ QFile f(name);
+ if (f.open(QIODevice::ReadOnly))
+ return QShader::fromSerialized(f.readAll());
+
+ return QShader();
+}
+
+void ExampleRhiWidget::initScene()
+{
+ scene.vbuf.reset(m_rhi->newBuffer(QRhiBuffer::Immutable, QRhiBuffer::VertexBuffer, sizeof(cube)));
+ scene.vbuf->create();
+
+ scene.resourceUpdates = m_rhi->nextResourceUpdateBatch();
+ scene.resourceUpdates->uploadStaticBuffer(scene.vbuf.data(), cube);
+
+ scene.ubuf.reset(m_rhi->newBuffer(QRhiBuffer::Dynamic, QRhiBuffer::UniformBuffer, 68));
+ scene.ubuf->create();
+
+ const qint32 flip = 0;
+ scene.resourceUpdates->updateDynamicBuffer(scene.ubuf.data(), 64, 4, &flip);
+
+ scene.cubeTex.reset(m_rhi->newTexture(QRhiTexture::RGBA8, CUBE_TEX_SIZE));
+ scene.cubeTex->create();
+
+ scene.sampler.reset(m_rhi->newSampler(QRhiSampler::Linear, QRhiSampler::Linear, QRhiSampler::None,
+ QRhiSampler::ClampToEdge, QRhiSampler::ClampToEdge));
+ scene.sampler->create();
+
+ scene.srb.reset(m_rhi->newShaderResourceBindings());
+ scene.srb->setBindings({
+ QRhiShaderResourceBinding::uniformBuffer(0, QRhiShaderResourceBinding::VertexStage | QRhiShaderResourceBinding::FragmentStage, scene.ubuf.data()),
+ QRhiShaderResourceBinding::sampledTexture(1, QRhiShaderResourceBinding::FragmentStage, scene.cubeTex.data(), scene.sampler.data())
+ });
+ scene.srb->create();
+
+ scene.ps.reset(m_rhi->newGraphicsPipeline());
+ scene.ps->setDepthTest(true);
+ scene.ps->setDepthWrite(true);
+ scene.ps->setDepthOp(QRhiGraphicsPipeline::Less);
+ scene.ps->setCullMode(QRhiGraphicsPipeline::Back);
+ scene.ps->setFrontFace(QRhiGraphicsPipeline::CCW);
+ QShader vs = getShader(QLatin1String(":/texture.vert.qsb"));
+ Q_ASSERT(vs.isValid());
+ QShader fs = getShader(QLatin1String(":/texture.frag.qsb"));
+ Q_ASSERT(fs.isValid());
+ scene.ps->setShaderStages({
+ { QRhiShaderStage::Vertex, vs },
+ { QRhiShaderStage::Fragment, fs }
+ });
+ QRhiVertexInputLayout inputLayout;
+ inputLayout.setBindings({
+ { 3 * sizeof(float) },
+ { 2 * sizeof(float) }
+ });
+ inputLayout.setAttributes({
+ { 0, 0, QRhiVertexInputAttribute::Float3, 0 },
+ { 1, 1, QRhiVertexInputAttribute::Float2, 0 }
+ });
+ scene.ps->setVertexInputLayout(inputLayout);
+ scene.ps->setShaderResourceBindings(scene.srb.data());
+ scene.ps->setRenderPassDescriptor(m_rp.data());
+ scene.ps->create();
+}
+
+void ExampleRhiWidget::render(QRhiCommandBuffer *cb)
+{
+ if (itemData.cubeRotationDirty) {
+ itemData.cubeRotationDirty = false;
+ updateMvp();
+ }
+
+ if (itemData.cubeTextDirty) {
+ itemData.cubeTextDirty = false;
+ updateCubeTexture();
+ }
+
+ QRhiResourceUpdateBatch *rub = scene.resourceUpdates;
+ if (rub)
+ scene.resourceUpdates = nullptr;
+
+ const QColor clearColor = QColor::fromRgbF(0.4f, 0.7f, 0.0f, 1.0f);
+
+ cb->beginPass(m_rt.data(), clearColor, { 1.0f, 0 }, rub);
+
+ cb->setGraphicsPipeline(scene.ps.data());
+ const QSize outputSize = m_output->pixelSize();
+ cb->setViewport(QRhiViewport(0, 0, outputSize.width(), outputSize.height()));
+ cb->setShaderResources();
+ const QRhiCommandBuffer::VertexInput vbufBindings[] = {
+ { scene.vbuf.data(), 0 },
+ { scene.vbuf.data(), quint32(36 * 3 * sizeof(float)) }
+ };
+ cb->setVertexInput(0, 2, vbufBindings);
+ cb->draw(36);
+
+ cb->endPass();
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/examplewidget.h b/tests/manual/rhi/rhiwidgetproto/examplewidget.h
new file mode 100644
index 0000000000..a17fe7bce1
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/examplewidget.h
@@ -0,0 +1,66 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef EXAMPLEWIDGET_H
+#define EXAMPLEWIDGET_H
+
+#include "rhiwidget.h"
+#include <rhi/qrhi.h>
+
+class ExampleRhiWidget : public QRhiWidget
+{
+public:
+ ExampleRhiWidget(QWidget *parent = nullptr, Qt::WindowFlags f = {});
+
+ void initialize(QRhi *rhi, QRhiTexture *outputTexture) override;
+ void render(QRhiCommandBuffer *cb) override;
+
+ void setCubeTextureText(const QString &s)
+ {
+ if (itemData.cubeText == s)
+ return;
+ itemData.cubeText = s;
+ itemData.cubeTextDirty = true;
+ update();
+ }
+
+ void setCubeRotation(float r)
+ {
+ if (itemData.cubeRotation == r)
+ return;
+ itemData.cubeRotation = r;
+ itemData.cubeRotationDirty = true;
+ update();
+ }
+
+private:
+ QRhi *m_rhi = nullptr;
+ QRhiTexture *m_output = nullptr;
+ QScopedPointer<QRhiRenderBuffer> m_ds;
+ QScopedPointer<QRhiTextureRenderTarget> m_rt;
+ QScopedPointer<QRhiRenderPassDescriptor> m_rp;
+
+ struct {
+ QRhiResourceUpdateBatch *resourceUpdates = nullptr;
+ QScopedPointer<QRhiBuffer> vbuf;
+ QScopedPointer<QRhiBuffer> ubuf;
+ QScopedPointer<QRhiShaderResourceBindings> srb;
+ QScopedPointer<QRhiGraphicsPipeline> ps;
+ QScopedPointer<QRhiSampler> sampler;
+ QScopedPointer<QRhiTexture> cubeTex;
+ QMatrix4x4 mvp;
+ } scene;
+
+ void initScene();
+ void updateMvp();
+ void updateCubeTexture();
+
+ struct {
+ QString cubeText;
+ bool cubeTextDirty = false;
+ float cubeRotation = 0.0f;
+ bool cubeRotationDirty = false;
+ } itemData;
+};
+
+#endif
diff --git a/tests/manual/rhi/rhiwidgetproto/main.cpp b/tests/manual/rhi/rhiwidgetproto/main.cpp
new file mode 100644
index 0000000000..a3b1741855
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/main.cpp
@@ -0,0 +1,97 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include <QApplication>
+#include <QVBoxLayout>
+#include <QHBoxLayout>
+#include <QSlider>
+#include <QLineEdit>
+#include <QPushButton>
+#include <QLabel>
+#include <QCheckBox>
+#include <QFileDialog>
+#include "examplewidget.h"
+
+static const bool TEST_OFFSCREEN_GRAB = false;
+
+int main(int argc, char **argv)
+{
+ qputenv("QSG_INFO", "1");
+ QApplication app(argc, argv);
+
+ QVBoxLayout *layout = new QVBoxLayout;
+
+ QLineEdit *edit = new QLineEdit(QLatin1String("Text on cube"));
+ QSlider *slider = new QSlider(Qt::Horizontal);
+ ExampleRhiWidget *rw = new ExampleRhiWidget;
+
+ QObject::connect(edit, &QLineEdit::textChanged, edit, [edit, rw] {
+ rw->setCubeTextureText(edit->text());
+ });
+
+ slider->setMinimum(0);
+ slider->setMaximum(360);
+ QObject::connect(slider, &QSlider::valueChanged, slider, [slider, rw] {
+ rw->setCubeRotation(slider->value());
+ });
+
+ QPushButton *btn = new QPushButton(QLatin1String("Grab to image"));
+ QObject::connect(btn, &QPushButton::clicked, btn, [rw] {
+ QImage image = rw->grabTexture();
+ qDebug() << image;
+ if (!image.isNull()) {
+ QFileDialog fd(rw->parentWidget());
+ fd.setAcceptMode(QFileDialog::AcceptSave);
+ fd.setDefaultSuffix("png");
+ fd.selectFile("test.png");
+ if (fd.exec() == QDialog::Accepted)
+ image.save(fd.selectedFiles().first());
+ }
+ });
+ QHBoxLayout *btnLayout = new QHBoxLayout;
+ btnLayout->addWidget(btn);
+ QCheckBox *cbExplicitSize = new QCheckBox(QLatin1String("Use explicit size"));
+ QObject::connect(cbExplicitSize, &QCheckBox::stateChanged, cbExplicitSize, [cbExplicitSize, rw] {
+ if (cbExplicitSize->isChecked())
+ rw->setExplicitSize(QSize(128, 128));
+ else
+ rw->setExplicitSize(QSize());
+ });
+ btnLayout->addWidget(cbExplicitSize);
+ QPushButton *btnMakeWindow = new QPushButton(QLatin1String("Make top-level window"));
+ QObject::connect(btnMakeWindow, &QPushButton::clicked, btnMakeWindow, [rw, btnMakeWindow, layout] {
+ if (rw->parentWidget()) {
+ rw->setParent(nullptr);
+ rw->setAttribute(Qt::WA_DeleteOnClose, true);
+ rw->show();
+ btnMakeWindow->setText(QLatin1String("Make child widget"));
+ } else {
+ rw->setAttribute(Qt::WA_DeleteOnClose, false);
+ layout->addWidget(rw);
+ btnMakeWindow->setText(QLatin1String("Make top-level window"));
+ }
+ });
+ btnLayout->addWidget(btnMakeWindow);
+
+ layout->addWidget(edit);
+ QHBoxLayout *sliderLayout = new QHBoxLayout;
+ sliderLayout->addWidget(new QLabel(QLatin1String("Cube rotation")));
+ sliderLayout->addWidget(slider);
+ layout->addLayout(sliderLayout);
+ layout->addLayout(btnLayout);
+ layout->addWidget(rw);
+
+ rw->setCubeTextureText(edit->text());
+
+ if (TEST_OFFSCREEN_GRAB) {
+ rw->resize(320, 200);
+ rw->grabTexture().save("offscreen_grab.png");
+ }
+
+ QWidget w;
+ w.setLayout(layout);
+ w.resize(1280, 720);
+ w.show();
+
+ return app.exec();
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp b/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp
new file mode 100644
index 0000000000..d535c655d0
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget.cpp
@@ -0,0 +1,538 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#include "rhiwidget_p.h"
+
+#include <private/qguiapplication_p.h>
+#include <qpa/qplatformintegration.h>
+#include <private/qwidgetrepaintmanager_p.h>
+
+/*!
+ \class QRhiWidget
+ \inmodule QtWidgets
+ \since 6.x
+
+ \brief The QRhiWidget class is a widget for rendering 3D graphics via an
+ accelerated grapics API, such as Vulkan, Metal, or Direct 3D.
+
+ QRhiWidget provides functionality for displaying 3D content rendered through
+ the QRhi APIs within a QWidget-based application.
+
+ QRhiWidget is expected to be subclassed. To render into the 2D texture that
+ is implicitly created and managed by the QRhiWidget, subclasses should
+ reimplement the virtual functions initialize() and render().
+
+ The size of the texture will by default adapt to the size of the item. If a
+ fixed size is preferred, set an explicit size specified in pixels by
+ calling setExplicitSize().
+
+ The QRhi for the widget's top-level window is configured to use a platform
+ specific backend and graphics API by default: Metal on macOS and iOS,
+ Direct 3D 11 on Windows, OpenGL otherwise. Call setApi() to override this.
+
+ \note A single widget window can only use one QRhi backend, and so graphics
+ API. If two QRhiWidget or QQuickWidget widgets in the window's widget
+ hierarchy request different APIs, only one of them will function correctly.
+ */
+
+/*!
+ Constructs a widget which is a child of \a parent, with widget flags set to \a f.
+ */
+QRhiWidget::QRhiWidget(QWidget *parent, Qt::WindowFlags f)
+ : QWidget(*(new QRhiWidgetPrivate), parent, f)
+{
+ Q_D(QRhiWidget);
+ if (Q_UNLIKELY(!QGuiApplicationPrivate::platformIntegration()->hasCapability(QPlatformIntegration::RhiBasedRendering)))
+ qWarning("QRhiWidget: QRhi is not supported on this platform.");
+ else
+ d->setRenderToTexture();
+
+ d->config.setEnabled(true);
+#if defined(Q_OS_DARWIN)
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Metal);
+#elif defined(Q_OS_WIN)
+ d->config.setApi(QPlatformBackingStoreRhiConfig::D3D11);
+#else
+ d->config.setApi(QPlatformBackingStoreRhiConfig::OpenGL);
+#endif
+}
+
+/*!
+ Destructor.
+ */
+QRhiWidget::~QRhiWidget()
+{
+ Q_D(QRhiWidget);
+ // rhi resources must be destroyed here, cannot be left to the private dtor
+ delete d->t;
+ d->offscreenRenderer.reset();
+}
+
+/*!
+ Handles resize events that are passed in the \a e event parameter. Calls
+ the virtual function initialize().
+
+ \note Avoid overriding this function in derived classes. If that is not
+ feasible, make sure that QRhiWidget's implementation is invoked too.
+ Otherwise the underlying texture object and related resources will not get
+ resized properly and will lead to incorrect rendering.
+ */
+void QRhiWidget::resizeEvent(QResizeEvent *e)
+{
+ Q_D(QRhiWidget);
+
+ if (e->size().isEmpty()) {
+ d->noSize = true;
+ return;
+ }
+ d->noSize = false;
+
+ d->sendPaintEvent(QRect(QPoint(0, 0), size()));
+}
+
+/*!
+ Handles paint events.
+
+ Calling QWidget::update() will lead to sending a paint event \a e, and thus
+ invoking this function. (NB this is asynchronous and will happen at some
+ point after returning from update()). This function will then, after some
+ preparation, call the virtual render() to update the contents of the
+ QRhiWidget's associated texture. The widget's top-level window will then
+ composite the texture with the rest of the window.
+ */
+void QRhiWidget::paintEvent(QPaintEvent *)
+{
+ Q_D(QRhiWidget);
+ if (!updatesEnabled() || d->noSize)
+ return;
+
+ d->ensureRhi();
+ if (!d->rhi) {
+ qWarning("QRhiWidget: No QRhi");
+ return;
+ }
+
+ const QSize prevSize = d->t ? d->t->pixelSize() : QSize();
+ d->ensureTexture();
+ if (!d->t)
+ return;
+ if (d->t->pixelSize() != prevSize)
+ initialize(d->rhi, d->t);
+
+ QRhiCommandBuffer *cb = nullptr;
+ d->rhi->beginOffscreenFrame(&cb);
+ render(cb);
+ d->rhi->endOffscreenFrame();
+}
+
+/*!
+ \reimp
+*/
+bool QRhiWidget::event(QEvent *e)
+{
+ Q_D(QRhiWidget);
+ switch (e->type()) {
+ case QEvent::WindowChangeInternal:
+ // the QRhi will almost certainly change, prevent texture() from
+ // returning the existing QRhiTexture in the meantime
+ d->textureInvalid = true;
+ break;
+ case QEvent::Show:
+ if (isVisible())
+ d->sendPaintEvent(QRect(QPoint(0, 0), size()));
+ break;
+ default:
+ break;
+ }
+ return QWidget::event(e);
+}
+
+QPlatformBackingStoreRhiConfig QRhiWidgetPrivate::rhiConfig() const
+{
+ return config;
+}
+
+void QRhiWidgetPrivate::ensureRhi()
+{
+ Q_Q(QRhiWidget);
+ QRhi *currentRhi = QWidgetPrivate::rhi();
+ if (currentRhi && currentRhi->backend() != QBackingStoreRhiSupport::apiToRhiBackend(config.api())) {
+ qWarning("The top-level window is already using another graphics API for composition, "
+ "'%s' is not compatible with this widget",
+ currentRhi->backendName());
+ return;
+ }
+
+ if (currentRhi && rhi && rhi != currentRhi) {
+ // the texture belongs to the old rhi, drop it, this will also lead to
+ // initialize() being called again
+ delete t;
+ t = nullptr;
+ // if previously we created our own but now get a QRhi from the
+ // top-level, then drop what we have and start using the top-level's
+ if (rhi == offscreenRenderer.rhi())
+ offscreenRenderer.reset();
+ }
+
+ rhi = currentRhi;
+}
+
+void QRhiWidgetPrivate::ensureTexture()
+{
+ Q_Q(QRhiWidget);
+
+ QSize newSize = explicitSize;
+ if (newSize.isEmpty())
+ newSize = q->size() * q->devicePixelRatio();
+
+ if (!t) {
+ if (!rhi->isTextureFormatSupported(format))
+ qWarning("QRhiWidget: The requested texture format is not supported by the graphics API implementation");
+ t = rhi->newTexture(format, newSize, 1, QRhiTexture::RenderTarget | QRhiTexture::UsedAsTransferSource);
+ if (!t->create()) {
+ qWarning("Failed to create backing texture for QRhiWidget");
+ delete t;
+ t = nullptr;
+ return;
+ }
+ }
+
+ if (t->pixelSize() != newSize) {
+ t->setPixelSize(newSize);
+ if (!t->create())
+ qWarning("Failed to rebuild texture for QRhiWidget after resizing");
+ }
+
+ textureInvalid = false;
+}
+
+/*!
+ \return the currently set graphics API (QRhi backend).
+
+ \sa setApi()
+ */
+QRhiWidget::Api QRhiWidget::api() const
+{
+ Q_D(const QRhiWidget);
+ switch (d->config.api()) {
+ case QPlatformBackingStoreRhiConfig::OpenGL:
+ return OpenGL;
+ case QPlatformBackingStoreRhiConfig::Metal:
+ return Metal;
+ case QPlatformBackingStoreRhiConfig::Vulkan:
+ return Vulkan;
+ case QPlatformBackingStoreRhiConfig::D3D11:
+ return D3D11;
+ default:
+ return Null;
+ }
+}
+
+/*!
+ Sets the graphics API and QRhi backend to use to \a api.
+
+ The default value depends on the platform: Metal on macOS and iOS, Direct
+ 3D 11 on Windows, OpenGL otherwise.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ The \a api can only be set once for the widget and its top-level window,
+ once it is done and takes effect, the window can only use that API and QRhi
+ backend to render. Attempting to set another value, or to add another
+ QRhiWidget with a different \a api will not function as expected.
+
+ \sa setTextureFormat(), setDebugLayer(), api()
+ */
+void QRhiWidget::setApi(Api api)
+{
+ Q_D(QRhiWidget);
+ switch (api) {
+ case OpenGL:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::OpenGL);
+ break;
+ case Metal:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Metal);
+ break;
+ case Vulkan:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Vulkan);
+ break;
+ case D3D11:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::D3D11);
+ break;
+ default:
+ d->config.setApi(QPlatformBackingStoreRhiConfig::Null);
+ break;
+ }
+}
+
+/*!
+ \return true if a debug or validation layer will be requested if applicable
+ to the graphics API in use.
+
+ \sa setDebugLayer()
+ */
+bool QRhiWidget::isDebugLayerEnabled() const
+{
+ Q_D(const QRhiWidget);
+ return d->config.isDebugLayerEnabled();
+}
+
+/*!
+ Requests the debug or validation layer of the underlying graphics API
+ when \a enable is true.
+
+ Applicable for Vulkan and Direct 3D.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ By default this is disabled.
+
+ \sa setApi(), isDebugLayerEnabled()
+ */
+void QRhiWidget::setDebugLayer(bool enable)
+{
+ Q_D(QRhiWidget);
+ d->config.setDebugLayer(enable);
+}
+
+/*!
+ \return the currently set texture format.
+
+ The default value is QRhiTexture::RGBA8.
+
+ \sa setTextureFormat()
+ */
+QRhiTexture::Format QRhiWidget::textureFormat() const
+{
+ Q_D(const QRhiWidget);
+ return d->format;
+}
+
+/*!
+ Sets the associated texture's \a format.
+
+ The default value is QRhiTexture::RGBA8. Only formats that are reported as
+ supported from QRhi::isTextureFormatSupported() should be specified,
+ rendering will not be functional otherwise.
+
+ \note This function must be called early enough, before the widget is added
+ to a widget hierarchy and displayed on screen. For example, aim to call the
+ function for the subclass constructor. If called too late, the function
+ will have no effect.
+
+ \sa setApi(), textureFormat()
+ */
+void QRhiWidget::setTextureFormat(QRhiTexture::Format format)
+{
+ Q_D(QRhiWidget);
+ d->format = format;
+}
+
+/*!
+ \property QRhiWidget::explicitSize
+
+ The fixed size (in pixels) of the QRhiWidget's associated texture.
+
+ Only relevant when a fixed texture size is desired that does not depend on
+ the widget's size.
+
+ By default the value is a null QSize. A null or empty QSize means that the
+ texture's size follows the QRhiWidget's size. (\c{texture size} = \c{widget
+ size} * \c{device pixel ratio}).
+ */
+
+QSize QRhiWidget::explicitSize() const
+{
+ Q_D(const QRhiWidget);
+ return d->explicitSize;
+}
+
+void QRhiWidget::setExplicitSize(const QSize &pixelSize)
+{
+ Q_D(QRhiWidget);
+ if (d->explicitSize != pixelSize) {
+ d->explicitSize = pixelSize;
+ emit explicitSizeChanged(pixelSize);
+ update();
+ }
+}
+
+/*!
+ Renders a new frame, reads the contents of the texture back, and returns it
+ as a QImage.
+
+ When an error occurs, a null QImage is returned.
+
+ \note This function only supports reading back QRhiTexture::RGBA8 textures
+ at the moment. For other formats, the implementer of render() should
+ implement their own readback logic as they see fit.
+
+ The returned QImage will have a format of QImage::Format_RGBA8888.
+ QRhiWidget does not know the renderer's approach to blending and
+ composition, and therefore cannot know if the output has alpha
+ premultiplied.
+
+ This function can also be called when the QRhiWidget is not added to a
+ widget hierarchy belonging to an on-screen top-level window. This allows
+ generating an image from a 3D rendering off-screen.
+
+ \sa setTextureFormat()
+ */
+QImage QRhiWidget::grabTexture()
+{
+ Q_D(QRhiWidget);
+ if (d->noSize)
+ return QImage();
+
+ if (d->format != QRhiTexture::RGBA8) {
+ qWarning("QRhiWidget::grabTexture() only supports RGBA8 textures");
+ return QImage();
+ }
+
+ d->ensureRhi();
+ if (!d->rhi) {
+ // The widget (and its parent chain, if any) may not be shown at
+ // all, yet one may still want to use it for grabs. This is
+ // ridiculous of course because the rendering infrastructure is
+ // tied to the top-level widget that initializes upon expose, but
+ // it has to be supported.
+ d->offscreenRenderer.setConfig(d->config);
+ // no window passed in, so no swapchain, but we get a functional QRhi which we own
+ d->offscreenRenderer.create();
+ d->rhi = d->offscreenRenderer.rhi();
+ if (!d->rhi) {
+ qWarning("QRhiWidget: Failed to create dedicated QRhi for grabbing");
+ return QImage();
+ }
+ }
+
+ const QSize prevSize = d->t ? d->t->pixelSize() : QSize();
+ d->ensureTexture();
+ if (!d->t)
+ return QImage();
+ if (d->t->pixelSize() != prevSize)
+ initialize(d->rhi, d->t);
+
+ QRhiReadbackResult readResult;
+ bool readCompleted = false;
+ readResult.completed = [&readCompleted] { readCompleted = true; };
+
+ QRhiCommandBuffer *cb = nullptr;
+ d->rhi->beginOffscreenFrame(&cb);
+ render(cb);
+ QRhiResourceUpdateBatch *readbackBatch = d->rhi->nextResourceUpdateBatch();
+ readbackBatch->readBackTexture(d->t, &readResult);
+ cb->resourceUpdate(readbackBatch);
+ d->rhi->endOffscreenFrame();
+
+ if (readCompleted) {
+ QImage wrapperImage(reinterpret_cast<const uchar *>(readResult.data.constData()),
+ readResult.pixelSize.width(), readResult.pixelSize.height(),
+ QImage::Format_RGBA8888);
+ QImage result = wrapperImage.copy();
+ result.setDevicePixelRatio(devicePixelRatio());
+ return result;
+ } else {
+ Q_UNREACHABLE();
+ }
+
+ return QImage();
+}
+
+/*!
+ Called when the widget is initialized, when the associated texture's size
+ changes, or when the QRhi and texture change for some reason.
+
+ The implementation should be prepared that both \a rhi and \a outputTexture
+ can change between invocations of this function, although this is not
+ always going to happen in practice. When the widget size changes, this
+ function is called with the same \a rhi and \a outputTexture as before, but
+ \a outputTexture may have been rebuilt, meaning its
+ \l{QRhiTexture::pixelSize()}{size} and the underlying native texture
+ resource may be different than in the last invocation.
+
+ One special case where the objects will be different is when performing a
+ grabTexture() with a widget that is not yet shown, and then making the
+ widget visible on-screen within a top-level widget. There the grab will
+ happen with a dedicated QRhi that is then replaced with the top-level
+ window's associated QRhi in subsequent initialize() and render()
+ invocations.
+
+ Another, more common case is when the widget is reparented so that it
+ belongs to a new top-level window. In this case \a rhi and \a outputTexture
+ will definitely be different in the subsequent call to this function. Is is
+ then important that all existing QRhi resources are destroyed because they
+ belong to the previous QRhi that should not be used by the widget anymore.
+
+ Implementations will typically create or rebuild a QRhiTextureRenderTarget
+ in order to allow the subsequent render() call to render into the texture.
+ When a depth buffer is necessary create a QRhiRenderBuffer as well. The
+ size if this must follow the size of \a outputTexture. A compact and
+ efficient way for this is the following:
+
+ \code
+ if (m_rhi != rhi) {
+ // reset all resources (incl. m_ds, m_rt, m_rp)
+ } else if (m_output != outputTexture) {
+ // reset m_rt and m_rp
+ }
+ m_rhi = rhi;
+ m_output = outputTexture;
+ if (!m_ds) {
+ // no depth-stencil buffer yet, create one
+ m_ds = m_rhi->newRenderBuffer(QRhiRenderBuffer::DepthStencil, m_output->pixelSize());
+ m_ds->create();
+ } else if (m_ds->pixelSize() != m_output->pixelSize()) {
+ // the size has changed, update the size and rebuild
+ m_ds->setPixelSize(m_output->pixelSize());
+ m_ds->create();
+ }
+ if (!m_rt) {
+ m_rt = m_rhi->newTextureRenderTarget({ { m_output }, m_ds });
+ m_rp = m_rt->newCompatibleRenderPassDescriptor();
+ m_rt->setRenderPassDescriptor(m_rp);
+ m_rt->create();
+ }
+ \endcode
+
+ The above snippet is also prepared for \a rhi and \a outputTexture changing
+ between invocations, via the checks at the beginning of the function.
+
+ The created resources are expected to be released in the destructor
+ implementation of the subclass. \a rhi and \a outputTexture are not owned
+ by, and are guaranteed to outlive the QRhiWidget.
+
+ \sa render()
+ */
+void QRhiWidget::initialize(QRhi *rhi, QRhiTexture *outputTexture)
+{
+ Q_UNUSED(rhi);
+ Q_UNUSED(outputTexture);
+}
+
+/*!
+ Called when the widget contents (i.e. the contents of the texture) need
+ updating.
+
+ There is always at least one call to initialize() before this function is
+ called.
+
+ To request updates, call QWidget::update(). Calling update() from within
+ render() will lead to updating continuously, throttled by vsync.
+
+ \a cb is the QRhiCommandBuffer for the current frame of the Qt Quick
+ scenegraph. The function is called with a frame being recorded, but without
+ an active render pass.
+
+ \sa initialize()
+ */
+void QRhiWidget::render(QRhiCommandBuffer *cb)
+{
+ Q_UNUSED(cb);
+}
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget.h b/tests/manual/rhi/rhiwidgetproto/rhiwidget.h
new file mode 100644
index 0000000000..0ac947b058
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget.h
@@ -0,0 +1,56 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef RHIWIDGET_H
+#define RHIWIDGET_H
+
+#include <QWidget>
+#include <rhi/qrhi.h>
+
+class QRhiWidgetPrivate;
+
+class QRhiWidget : public QWidget
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QRhiWidget)
+ Q_PROPERTY(QSize explicitSize READ explicitSize WRITE setExplicitSize NOTIFY explicitSizeChanged)
+
+public:
+ QRhiWidget(QWidget *parent = nullptr, Qt::WindowFlags f = {});
+ ~QRhiWidget();
+
+ enum Api {
+ OpenGL,
+ Metal,
+ Vulkan,
+ D3D11,
+ Null
+ };
+
+ Api api() const;
+ void setApi(Api api);
+
+ bool isDebugLayerEnabled() const;
+ void setDebugLayer(bool enable);
+
+ QRhiTexture::Format textureFormat() const;
+ void setTextureFormat(QRhiTexture::Format format);
+
+ QSize explicitSize() const;
+ void setExplicitSize(const QSize &pixelSize);
+
+ virtual void initialize(QRhi *rhi, QRhiTexture *outputTexture);
+ virtual void render(QRhiCommandBuffer *cb);
+
+ QImage grabTexture();
+
+Q_SIGNALS:
+ void explicitSizeChanged(const QSize &pixelSize);
+
+protected:
+ void resizeEvent(QResizeEvent *e) override;
+ void paintEvent(QPaintEvent *e) override;
+ bool event(QEvent *e) override;
+};
+
+#endif
diff --git a/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h b/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h
new file mode 100644
index 0000000000..da8ebc5c8f
--- /dev/null
+++ b/tests/manual/rhi/rhiwidgetproto/rhiwidget_p.h
@@ -0,0 +1,38 @@
+// Copyright (C) 2021 The Qt Company Ltd.
+// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR GPL-3.0-only
+
+#ifndef RHIWIDGET_P_H
+#define RHIWIDGET_P_H
+
+#include "rhiwidget.h"
+
+#include <private/qwidget_p.h>
+#include <private/qbackingstorerhisupport_p.h>
+
+class QRhiWidgetPrivate : public QWidgetPrivate
+{
+ Q_DECLARE_PUBLIC(QRhiWidget)
+public:
+ TextureData texture() const override
+ {
+ TextureData td;
+ if (!textureInvalid)
+ td.textureLeft = t;
+ return td;
+ }
+ QPlatformBackingStoreRhiConfig rhiConfig() const override;
+
+ void ensureRhi();
+ void ensureTexture();
+
+ QRhi *rhi = nullptr;
+ QRhiTexture *t = nullptr;
+ bool noSize = false;
+ QPlatformBackingStoreRhiConfig config;
+ QRhiTexture::Format format = QRhiTexture::RGBA8;
+ QSize explicitSize;
+ QBackingStoreRhiSupport offscreenRenderer;
+ bool textureInvalid = false;
+};
+
+#endif