| Commit message (Collapse) | Author | Age | Files | Lines |
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Conflicts:
src/corelib/global/global.pri
src/corelib/global/qcompilerdetection.h
src/corelib/global/qglobal.h
src/corelib/tools/qdatetime.cpp
src/plugins/platforms/xcb/qxcbscreen.h
src/plugins/platforms/xcb/qxcbwindow.h
src/widgets/dialogs/qcolordialog.cpp
src/widgets/dialogs/qcolordialog_p.h
tools/configure/configureapp.cpp
Change-Id: Ie9d6e9df13e570da0a90a67745a0d05f46c532af
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This function is private.
Task-number: QTBUG-35907
Change-Id: I370c0bfd8fda11c68ee76ee42967f117a81b381c
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/corelib/tools/qbytearray.cpp
src/gui/kernel/qplatformsystemtrayicon.cpp
src/gui/kernel/qplatformsystemtrayicon.h
src/plugins/platforms/xcb/xcb-plugin.pro
Change-Id: I00355d3908b678af8a61c38f9e814a63df808c79
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Task-number: QTBUG-43115
Change-Id: Ib441326083294a6d59d75510142b1481f7b0bc35
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Conflicts:
src/corelib/global/qglobal.h
src/platformsupport/platformcompositor/qopenglcompositor.cpp
src/platformsupport/platformcompositor/qopenglcompositorbackingstore.cpp
tests/auto/gui/kernel/qwindow/tst_qwindow.cpp
Change-Id: I5422868500be695584a496dbbbc719d146bc572d
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QGuiApplication::platformNativeInterface().
Fix MSVC warning (release build):
qopenglcontext.cpp(1116) : warning C4189: 'app' : local variable is initialized but not referenced
Change-Id: I00fa5237bbac4c0e3bb63ea9d3e5096e05dbe1be
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Change-Id: If7e51514ed6832750e3ad967e4d322ccf920d2bb
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This has previously been replaced with qt_gl_global_share_context
and all using code has been ported to the new name at this point.
Change-Id: I13832f583456891dd057a7b414f45ec3e83f5698
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Use a small native window and window surface in case the hooks indicate
that pbuffer support is not available.
Change-Id: I6515309041f0e1e2f5321d59941f35d6ee16dca7
Reviewed-by: Louai Al-Khanji <louai.al-khanji@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Using Python script title-cased.py
Task-number: QTBUG-41250
Change-Id: I00d3d7a0b30db7304a7904efd6d63abd9a7b493b
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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Task-number: QTBUG-41191
Change-Id: I510d1631926ed0d9e371703d22229aed92432aa6
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Manually included changes from
3a347a4e70e5a10ee92dd2578316c926a399e894
in src/opengl/qgl.cpp.
Conflicts:
src/opengl/qgl_qpa.cpp
src/plugins/platforms/android/androidjnimain.cpp
Change-Id: Ic26b58ee587d4884c9d0fba45c5a94b5a45ee929
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QGLContext already uses ownContext to identify when it "owns" QOpenGLContext
and will delete QOpenGLContext when needed. In the other way
QGLContext::fromOpenGLContext creates a QGLContext for QOpenGLContext, and is
now using qGLContextDeleteFunction to identify if QOpenGLContext "owns"
QGLContext by QGLContext only passing a delete function when QOpenGLContext
should delete QGLContext, and by QOpenGLContext calling deleteQGLContext() from
destory() to do the destruction avoiding the previous leak and sometimes crash
on exit.
Change-Id: I65e791776e99b456e4d0c70fc5b5cdb33c975893
Task-number: QTBUG-40286
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Add defaultFormat() and setDefaultFormat() statics to QSurfaceFormat.
These define the default values for the requestedFormat members of
QOpenGLContext, QWindow and QOpenGLWidget (and implicitly QOpenGLWindow,
QQuickWindow, etc.)
This replaces QQuickWindow::setDefaultFormat() which can now be removed.
The main inspiration here is not the convenience (avoiding setFormat() calls
for all windows/widgets), but robustness: by setting the format once at the start
of the application, all windows and contexts, including the internal share context
used by QOpenGLWidget and QQuickWidget, will use the same format, eliminating
the possibility of failing due to trying to share between incompatible contexts.
Furthermore, since such a functionality is anyway mandatory for QQuickWindow
(due to the possibility of creating windows from QML code), extending it to
QSurfaceFormat and QOpenGLContext/QWindow is the next logical step.
Change-Id: Ie94486adc489d17fecfcebb7050fecedffd2688b
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This is not obvious since in some other classes with similar design subsequent
create() calls are ignored. In some others it results in a warning. In case of
QOpenGLContext it leads to recreating. Therefore it must be documented.
Change-Id: I16efa73ebae15b3ffc26832d8d5cc2cd5d0ed469
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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This makes it easier to forward-declare the exported symbol from
other Qt modules without having to include the private headers.
This keeps the old API until dependent submodules are updated.
Change-Id: I08310a684b79f2f612f2ce897a601ff74178bee6
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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QOpenGLContext::versionFunctions returns 0, if a QOpenGLFunctions object
for a legacy OpenGL version is requested while using the core profile.
This leads to a crash QOpenGLContextPrivate::maxTextureSize()
Change-Id: I32845643094336cebcc666806a411524fe3e869b
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Conflicts:
src/gui/kernel/qguiapplication.cpp
Change-Id: Ibe75603dc8a51769db6550ea3f07bc8d19b0be85
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Using Q(Open)GLFunctions concurrently on multiple threads had some issues
due to incorrect synchronization: The m_groups list in the
QOpenGLMultiGroupSharedResource, in which the Q(Open)GLFunctions instance
is stored, became corrupted under certain scenarios, for example in the
tst_qglthreads autotest and any two threads that happen to enter an
initializeOpenGLFunctions() or QOpenGLContext::functions() call concurrently.
Locking in value() has been introduced in 666c25c089acf7fcc9e9a6b7665074c6286d604e
to fix such issues, however using the context group's mutex is not enough: that still
allows two threads using two contexts with a different context group to concurrently
enter insert(). Instead, the MultiGroupSharedResource has to have its own mutex
to protect its own member variables.
Task-number: QTBUG-38771
Change-Id: If01c44c2084b95e487bc9146576ca180ed8044da
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Conflicts:
mkspecs/qnx-x86-qcc/qplatformdefs.h
src/corelib/global/qglobal.h
src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
src/opengl/qgl.cpp
src/opengl/qglpixelbuffer.cpp
src/opengl/qglshaderprogram.cpp
tests/auto/opengl/qglthreads/tst_qglthreads.cpp
Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
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isES() becomes isOpenGLES(). The library type enums are changed
DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now
unnecessary version number, the confusing "desktop" term and provides
better readability.
The old function/values are kept until the related qtdeclarative
changes are integrated.
Task-number: QTBUG-38564
Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QOpenGLContext uses glGetTexLevelParameteriv on desktop OpenGL and so it
got recently added to QOpenGLFunctions as part of the dynamic GL loading
support.
This is unnecessary since such desktop-only code can use the versioned
wrappers (QOpenGLFunction_1_0 for example). In related upcoming changes
in 5.4 the function is removed. This change has to be backported to 5.3
to prevent introducing this public API unnecessarily.
Change-Id: I6fc331091e4e6416e430bf985afcc17a392fc2e3
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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For now only xcb on GLX is supported. Other platforms will follow later.
Add also some missing documentation for the platform OpenGL context factory
functions.
[ChangeLog] QOpenGLContext is now able to adopt existing native contexts.
Task-number: QTBUG-37552
Change-Id: I5dd959f102df178f646b2df5989203b5dc6de376
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The example is incorrect: no context parameter is needed.
There was also no mentioning of the fact the the context must be
current at the time of calling initializeOpenGLFunctions(). This
is corrected too.
Change-Id: If8695140096e4b4f84927579c099b0af80750703
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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amends 0d5170256c1.
Change-Id: Ifa178d38f602bb7c66ef13334673ff47e332af5b
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This will replace QSGContext::setSharedOpenGLContext.
To be able to allow sharing the Chromium GL context with both
QWebEngineView and QQuickWebEngineView, we need some way of setting
the sharing within QtWidgets and QtQuick. Since they don't depend
on one another this patch allows the sharing context to be set
through QtGui.
Change-Id: I91b365dd06ec925b4c5a99ac82c222778781fe8e
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Correct links and fix typos, remove obsolete documentation,
fix some snippets, mark some classes as internal.
Change-Id: I9a3266605f060783413d32740057a57a820c8929
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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Make QOpenGLContext::create() return false when the native context
could not be initialized. This way the return value and isValid()
become equivalent.
Relying on on having a non-NULL platform context is not enough, many
platforms will return a new instance even if the underlying platform
code failed to create a native context. To ensure that a platform
context is really usable, isValid() has to be checked too.
Change-Id: I6b4e9fdb24347ad52fbd6edbb8d144d51e16c301
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
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Change-Id: Ifb6fdc3de7f93a1632b396eaaa14078546cac4dd
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Moved codecs folder to qtbase/examples
Corrected quote in dropsite.qdoc
Replaced snippet statement by include statement
Added doc for undocumented parameters
Task-number: QTBUG-34749
Change-Id: If4de95b8d39e5680fd0f63f8d2b6685a4b0a8052
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I5d88a2e204ca23e178a4e3044b9cb13392c3e763
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Avoid unrealistic expectations where applications would assume that
requestedFormat() == format().
Change-Id: I12dcfda3d86ce26f1cae9771b1fe2203291864db
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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QOpenGLContext::destroy() is private. The recommended way to free
resources temporarily is simply to delete the context.
Change-Id: I0d59b55afb209d56405f3584e4645bd4718790af
Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
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Change-Id: I7ca5beaeb57ee2e4e9c175f53ac32371d1f6b5ed
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Remove the opengl proxy for now. Later it will either be moved into
a separate library or replaced by a QOpenGLFunctions-based approach.
This means that the -opengl dynamic configuration is not usable
for the time being. The rest of the enablers remain in place.
The convenience function QOpenGLFunctions::isES() is now moved to
QOpenGLContext and is changed to check the renderable type. This is
extremely useful since besides supporting dynamic GL it solves also
the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES
path when creating an ES-compatible context with a desktop OpenGL
implementation).
Task-number: QTBUG-36483
Task-number: QTBUG-37172
Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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The patch introduces a new build configuration on Windows which
can be requested by passing -opengl dynamic to configure.
Platforms other than Windows (including WinRT) are not affected.
The existing Angle and desktop configurations are not affected.
These continue to function as before and Angle remains the default.
In the future, when all modules have added support for the dynamic
path, as described below, the default configuration could be changed
to be the dynamic one. This would allow providing a single set of
binaries in the official builds instead of the current two.
When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are
never defined. Instead, the code path that has traditionally been
desktop GL only becomes the dynamic path that has to do runtime
checks. Qt modules and applications are not linked to opengl32.dll or
libegl/glesv2.dll in this case. Instead, QtGui exports all necessary
egl/egl/gl functions which will, under the hood, forward all requests
to a dynamically loaded EGL/WGL/GL implementation.
Porting guide (better said, changes needed to prepare your code to
work with dynamic GL builds when the fallback to Angle is utilized):
1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to
differentiate between desktop and ES where needed. Keep in mind that
it is the desktop GL header (plus qopenglext.h) that is included,
not the GLES one.
QtGui's proxy will handle some differences, for example calling
glClearDepth will route to glClearDepthf when needed. The built-in
eglGetProcAddress is able to retrieve pointers for standard GLES2
functions too so code resolving OpenGL 2 functions will function
in any case.
2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds,
but never "angle" or "opengles2".
3. The preprocessor define QT_OPENGL_DYNAMIC is also available in
dynamic builds. The usage of this is strongly discouraged and should
not be needed anywhere except for QtGui and the platform plugin.
4. Code in need of the library handle can use
QOpenGLFunctions::platformGLHandle().
The decision on which library to load is currently based on a simple
test that creates a dummy window/context and tries to resolve an
OpenGL 2 function. If this fails, it goes for Angle. This seems to work
well on Win7 PCs for example that do not have proper graphics drivers
providing OpenGL installed but are D3D9 capable using the default drivers.
Setting QT_OPENGL to desktop or angle skips the test and forces
usage of the given GL. There are also two new application attributes
that could be used for the same purpose.
If Angle is requested but the libraries are not present, desktop is
tried. If desktop is requested, or if angle is requested but nothing
works, the EGL/WGL functions will still be callable but will return 0.
This conveniently means that eglInitialize() and such will report a failure.
Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will
tell which implementation is chosen.
The textures example application is ported to OpenGL 2, the GL 1
code path is removed.
[ChangeLog][QtGui] Qt builds on Windows can now be configured for
dynamic loading of the OpenGL implementation. This can be requested
by passing -opengl dynamic to configure. In this mode no modules will
link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will
dynamically choose between desktop and Angle during the first GL/EGL/WGL
call. This allows deploying applications with a single set of Qt libraries
with the ability of transparently falling back to Angle in case the
opengl32.dll is not suitable, due to missing graphics drivers for example.
Task-number: QTBUG-36483
Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Enable child widgets (without a native window) that render to an FBO
and are composed with the raster backingstore by the platform plugin.
A preliminary version of QOpenGLWidget is included as private API.
Change-Id: I8f984a4d7db285069ce3d6564707942c823d890d
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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Change-Id: I3ec2b7af303070c92e86c0f5ca729eb1a1731682
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Task-number: QTBUG-33360
Change-Id: Ic944cb2f575c35ebad64852ef5fc44a50ac03571
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Topi Reiniö <topi.reinio@digia.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Task-number: QTBUG-33274
Change-Id: I9259d947d11f8ba330a2cd7f5620d8f1af0a804b
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
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If the QGLWidget's creation is triggered by a sibling or similar being
created it would end up without the surface type OpenGLSurface. We need
to make sure the QWindow has the correct surface type to prevent
QOpenGLContext::makeCurrent() from failing.
Task-number: QTBUG-30811
Change-Id: Ifc85f9120d89bd0bed4a3911233799830cb3a0f3
Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
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This commit adds part of the output of utils/glgen and some simple
modifications to QOpenGLContext to allow easy access to classes
containing functions specific to a given OpenGL context and version.
This allows compile-time detection of mis-use of OpenGL features.
For example, trying to use glBegin(GL_TRIANGLES) with an OpenGL 3.2
Core Profile context will be detected by the compiler rather than at
runtime.
These capabilities make it much easier to add functionality to Qt and
applications that relies upon core features of OpenGL from specific
versions e.g. geometry shaders.
Change-Id: Ieb584a489792595f831bc77dee84935c03bb5a64
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Missing apostrophes
Change-Id: I3ef5e9d494fb7a37f8e6075f24cd3a274e572c23
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Follow the conventions at
http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation
QtCore -> Qt Core
QtDBus -> Qt D-Bus
QtDesigner -> Qt Designer
QtGui -> Qt GUI
QtImageFormats -> Qt Image Formats
QtNetwork -> Qt Network
QtPrintSupport -> Qt Print Support
QtScript -> Qt Script
QtSql -> Qt SQL
QtSvg -> Qt SVG
QtTest -> Qt Test
QtWebKit -> Qt WebKit
QtWidgets -> Qt Widgets
QtXml -> Qt XML
QtConcurrent -> Qt Concurrent (partial)
QtQuick -> Qt Quick (partial)
Also, distinguish between "module" and "library"
Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Task-number: QTBUG-29056
QOpenGLContextGroup object is designed to be destroyed by deleteLater(),
but this method will not always work due to the fact that in many cases
event loop will exit before the deferred deletion of the
QOpenGLContextGroup object is queued. Think about the following case:
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QGLWidget w;
w.show();
return a.exec();
}
In the above program, the event loop will exit before QGLWidget object's
destruction. This will cause the QOpenGLContextGroup object hold by
QGLWidget object never been deleted.
This patch will delete QOpenGLContextGroup object directly with delete
operator if the current thread is the same as the thread which the
QOpenGLContextGroup lives in.
Change-Id: If835d7482474f4a668763fc7c21b293a27f075fd
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I6415ff16b1765a5814d50a4cd39db00495d43073
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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This way the platform plugin can use convenience classes such as
QOpenGLFramebufferObject in the makeCurrent() implementation.
Change-Id: I1fb5f6b8ec094ff39454adbeca9eb0d1a8f43ee6
Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
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