| Commit message (Collapse) | Author | Age | Files | Lines |
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...introduced in 348ac43821ad3b0251d383d82fb02b8ab52ddbeb
Change-Id: Iae44cbc5590bfbbaba8c98d838995451fa958105
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Task-number: QTBUG-44603
Change-Id: I72d143a5d9ddd31ab1b64788cc0e2dd4fca2531c
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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which returns the shortest arc quaternion to rotate vector from
to the destination vector to.
Change-Id: Ibd7a746789ecdfe6f7fe17e4ac9049f7ac46560d
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
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It is just a convenience wrapper
around convertion to/from the rotation matrix.
Change-Id: I27511b43866827172960b0152f1c7b65da857f6f
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: I14b9857ca0a43808b7d536fc258a6bb10f611211
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@theqtcompany.com>
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If direction is null, any valid orientation fits, so that the resulting
matrix must be valid.
Change-Id: Ie8060f44801822ee337b25f75fb275bd02223fe8
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Rearrange operands to get rid of 50% of multiplications
(i.e. `2 * (x * x + z * z)` -> `(x + x) * x + (z + z) * z`).
Change-Id: Ib5279425ead999fc571b4964ac1681b6e22f9a7e
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Same as quaternion.rotatedVector(vec).
Expression like `vec = quat * vec` quite common in the 3D world.
Change-Id: I0edd5a5f80537bd149f03f682b3de15c54463e23
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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According to the Qt naming policy, methods that return value(s) via
the mutable parameter(s) should have "get" prefix to mention that.
[ChangeLog][QtGui][QQuaternion] Added methods to convert a quaternion
to/from Euler angles and to/from rotation matrix.
Change-Id: I95704e1f4623dc4ca54cd237ea203539fb60d452
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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qtbase/src/gui/math3d/qquaternion.cpp:466: warning: Undocumented parameter 'eulerAngles' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.y()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.x()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:466: warning: No such parameter 'eulerAngles.z()' in QQuaternion::fromEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'pitch' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'roll' in QQuaternion::toEulerAngles()
qtbase/src/gui/math3d/qquaternion.cpp:455: warning: No such parameter 'yaw' in QQuaternion::toEulerAngles()
qtbase/src/gui/opengl/qopenglshaderprogram.cpp:2757: warning: No such parameter 'value' in QOpenGLShaderProgram::setUniformValueArray()
Change-Id: Ib825ecb0db798380d97414ca3c3eba8bee3ab6ea
Reviewed-by: Konstantin Ritt <ritt.ks@gmail.com>
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Including math.h can pollute the default namespace, and break
some compilers if cmath versions of the method are declared as using.
Switching to C++ math functions also greatly simplifies handling of
float qreal as C++ automatically chooses the right method.
[ChangeLog][QtCore][QtMath] qmath.h no longer includes math.h, so any
sources depending on that indirect inclusion may fail to build.
Change-Id: I4d0e331dafba354ec05dc5052e61ef4ff8d387fe
Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
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Change-Id: I26c0a9d1ce9258048cf44eed5b5238920c2317b1
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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This operation is the exact opposite to QQuaternion::fromAxisAndAngle()
(so that it is a way to extract the axis and angle values suitable
to create the same quaternion via QQuaternion::fromAxisAndAngle()).
Change-Id: I41fda58f5fb2b867cccd6b2faf58ab671fa070da
Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
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Qt copyrights are now in The Qt Company, so we could update the source
code headers accordingly. In the same go we should also fix the links to
point to qt.io.
Outdated header.LGPL removed (use header.LGPL21 instead)
Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing
combination. New header.LGPL-COMM taken in the use file which were
using old header.LGPL3 (src/plugins/platforms/android/extract.cpp)
Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license
combination
Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe
Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
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Change-Id: Ic19824e7e135f53a9ce3f2ea7ecd078a589e7425
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I1a28766451e6750986a239c989e7f30c14479057
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
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- a convenience method thats checks if the matrix
has no projective coefficients.
Change-Id: Ieea8ac2e4237b471a683ad5010672b1e89a0c953
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I6de77082bb7c32e48fb7f7d765a58fdbe68db1fd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ic1d2912808b95e02ba5d9cb2972c81c6374bbca9
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Equivalent of gluProject and gluUnproject.
[ChangeLog][QtCore][QVector3D] add convenience project and unproject methods
to use like gluProject and gluUnproject
Change-Id: I6e4e3e79ea6e34d1fb0c375e15185c950b699ef0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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- Renamed LICENSE.LGPL to LICENSE.LGPLv21
- Added LICENSE.LGPLv3
- Removed LICENSE.GPL
Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2
Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
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This allows to easily create a matrix that performs the transformation
used by OpenGL fixed function to go from normalized device coordinates
to window coordinates.
This comes in useful if you need to perform the NDC->window coordinate
conversion inside a shader.
Change-Id: I183b3545bfb3eb1e8b13fc3172911b46926fcbb7
Reviewed-by: Paul Lemire <paul.lemire@kdab.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
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This commit partly reverts cd91d8ad0281c984a01b8091696a6fdfdfa69514.
The revert is required as the used ifdef relied on undefined
compiler behavior. Especially Windows has had trouble. The revert reduces
the risk of breaks by future compilers.
The proper inline and constexpr has to wait until Qt 6.
Task-number: QTBUG-37122
Change-Id: I881fffb95fa46d9c170c9420a578f15640e18aea
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Task-number: QTBUG-37122
Change-Id: Ib2283e8c27da7af2bdc08eee3b7cc542fbe55d71
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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constexpr requires inline functions. We convert more member functions
to inline functions while retaining a version of those functions
inside QtGui. This prevents any BC breakage.
Change-Id: I325b78da6b41611bda3994869f474c700b6fb306
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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This turns QVector2D(1,1) into compile-time expressions when using
a C++11 compiler.
Change-Id: Ifea2d1cdfd5481300f9a5a0c7bbe8bfe9115c636
Reviewed-by: Marc Mutz <marc.mutz@kdab.com>
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Default values should have mark-up to denote that they are code.
This commit changes:
-"property is true" to "property is \c true".
-"Returns true" to "Returns \c true".
-"property is false" to "property is \c false".
-"returns true" to "returns \c true".
-"returns false" to "returns \c false".
src/3rdparty and non-documentation instances were ignored.
Task-number: QTBUG-33360
Change-Id: Ie87eaa57af947caa1230602b61c5c46292a4cf4e
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@digia.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
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Change-Id: Ia786d4fab64da974bb60f24c05325925d42a1e70
Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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Task-number: QTBUG-30162
Change-Id: I2db9ae7b5bab82cf4b65dc35bcb904ffbfb9e115
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
Reviewed-by: Martin Smith <martin.smith@digia.com>
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Change-Id: I8ecdda35912a95e69c2f8dd98ce9c41c77b222d2
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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Change-Id: I312727bf6858ead6c30fe20bf3abc5afc73a3a14
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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The macro was made empty in ba3dc5f3b56d1fab6fe37fe7ae08096d7dc68bcb
and is no longer necessary or used.
Discussed-on: http://lists.qt-project.org/pipermail/development/2013-January/009284.html
Change-Id: Id2bb2e2cabde059305d4af5f12593344ba30f001
Reviewed-by: Laszlo Papp <lpapp@kde.org>
Reviewed-by: Jędrzej Nowacki <jedrzej.nowacki@digia.com>
Reviewed-by: hjk <hjk121@nokiamail.com>
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Change-Id: I913ef98b706f29f1bab7564d6d6fff0a91ebfdc0
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: Ic804938fc352291d011800d21e549c10acac66fb
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change-Id: Ifa4b7c3c5f8ec384addbb80a9436d55b32d8bc51
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
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cosf seems to be defined in the cmath header
for Windows CE, so include it to fix the
issue of not finding the symbol cosf.
Change-Id: I7317668838912325d45be0d4087ae3055940d3cd
Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
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Change-Id: I93fe1d22313da4cfa671603ccdbe9ac8f02cd73b
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
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Change copyrights and license headers from Nokia to Digia
Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e
Reviewed-by: Lars Knoll <lars.knoll@digia.com>
Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
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The constructor being removed was needed to allow the CI to work until
commit e88f56afc2c889eede8c719b9ce7b621f49a96f9 in qtdeclarative was
merged.
This completes the move from qreal->float in QtGui/math3d.
Change-Id: I2afd108bd9398a1e6925b2885a90dbbad4d25669
Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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This corrects the mismatch between using floats for internal storage
and qreal in the API of QVector*D which leads to lots of implicit
casts between double and float.
This change also stops users from being surprised by the loss of
precision when using these classes on desktop platforms and removes
the need for the private constructors taking a dummy int as the final
argument.
The QMatrix4x4 and QQuaternion classes have been changed to use float
for their internal storage since these are meant to be used in
conjunction with the QVector*D classes. This is to prevent unexpected
loss of precision and to improve performance.
The on-disk format has also been changed from double to float thereby
reducing the storage required when streaming vectors and matrices. This
is potentially a large saving when working with complex 3D meshes etc.
This also has a significant performance improvement when passing
matrices to QOpenGLShaderProgram (and QGLShaderProgram) as we no
longer have to iterate and convert the data to floats. This is
an operation that could easily be needed many times per frame.
This change also opens the door for further optimisations of these
classes to be implemented by using SIMD intrinsics.
This needs to be applied in conjunction with
https://codereview.qt-project.org/#change,33548
Task-number: QTBUG-21035
Task-number: QTBUG-20661
Change-Id: I9321b06040ffb93ae1cbd72fd2013267ac901b2e
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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QPair is small and is no problem to include from
qdatastream.h. However, including QDataStream from qpair.h means
including QIODevice and QObject too.
Change-Id: I344321e9f68438008ec329a165135c3a346c6058
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com>
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Primary goal, make the front page of the Qt GUI module a bit more
clarifying and avoid downstream references inside the Qt GUI docs.
Change-Id: Icbcfbb64b93963add889bf83711daa9575885c02
Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com>
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This is a semi-automatic search, so I'm
reasonably sure that all the exported ones
have been caught.
Change-Id: I5b122db2498dbb2aee50c7ad95c67e708aade45b
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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QDoc now has support for Doxygen style commands for italics, bold
and list items. This change applies that change in QDoc to the
actual documentation.
Task-number: QTBUG-24578
Change-Id: I519bf9c29b14092e3ab6067612f42bf749eeedf5
Reviewed-by: Shane Kearns <shane.kearns@accenture.com>
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Remove methods that have been marked as deprecated
before Qt 4.6. Keep others, but inline them
where possible and mark them as QT_DEPRECATED_SINCE(5, 0).
Change-Id: If881821ae095f054b31cc13464f19e2007c20ed7
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: João Abecasis <joao.abecasis@nokia.com>
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As in the past, to avoid rewriting various autotests that contain
line-number information, an extra blank line has been inserted at the
end of the license text to ensure that this commit does not change the
total number of lines in the license header.
Change-Id: I311e001373776812699d6efc045b5f742890c689
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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These defines were there to aid in the commercial
licensing scheme we used long ago, and are no longer needed.
Keep a QT_MODULE(x) define so other modules continue compiling.
Change-Id: I8fd76cd5270df8f14aee746b6cf32ebf7c23fec7
Reviewed-by: Lars Knoll <lars.knoll@nokia.com>
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Replace Nokia contact email address with Qt Project website.
Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc
Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
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Change-Id: Ic417336489d334e25b547c719d457faf65307cac
Reviewed-on: http://codereview.qt.nokia.com/3670
Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com>
Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
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