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path: root/src/gui/rhi/qrhi_p_p.h
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* rhi: Add support for 3D texturesLaszlo Agocs2021-05-311-2/+10
* rhi: Add support for custom bytes-per-line for uncompressed raw dataLaszlo Agocs2021-03-301-1/+1
* rhi: Pipeline cache load/saveLaszlo Agocs2021-01-221-0/+9
* RHI: Use QT_BEGIN_LICENSE:LGPL headerKai Köhne2021-01-151-11/+14
* rhi: Expose device name, type, and IDsLaszlo Agocs2021-01-131-0/+1
* Replace discouraged Q_MOVABLE_TYPE by Q_RELOCATABLE_TYPEAndreas Buhr2020-11-301-5/+5
* QRhiBackendCommandList: avoid new[]/delete mismatchFabian Kosmale2020-10-191-1/+1
* rhi: Further reduce copying in the command bufferLaszlo Agocs2020-10-161-0/+32
* rhi: d3d: Save a few cycles in bindShaderResourcesLaszlo Agocs2020-10-111-1/+2
* rhi: Add support for full, direct buffer updatesLaszlo Agocs2020-10-111-1/+0
* rhi: Make per-frame flags per-pass where appropriateLaszlo Agocs2020-10-021-2/+5
* rhi: Manage buffer data without QBALaszlo Agocs2020-09-301-36/+79
* rhi: Drop QBitArray usageLaszlo Agocs2020-09-291-1/+1
* rhi: Improve layout compatibility test performanceLaszlo Agocs2020-09-291-0/+1
* rhi: vulkan: Fix mipmap generation for cubemapsLaszlo Agocs2020-09-251-3/+1
* rhi: Reuse the data in buffer ops in res.update batchesLaszlo Agocs2020-09-231-4/+39
* rhi: Reuse buffer/texture op entries in res.update batchesLaszlo Agocs2020-09-231-0/+20
* rhi: Report an "optimal capacity" from res.update batchesLaszlo Agocs2020-09-231-2/+5
* rhi: Do not just pick the first free res.upd. batch all the timeLaszlo Agocs2020-09-231-0/+1
* rhi: Sanity check the srb in debug buildsLaszlo Agocs2020-09-031-0/+1
* Switch to qvla where it makes sense in rhiLaszlo Agocs2020-06-301-1/+1
* Use QList instead of QVector in guiJarek Kobus2020-06-291-3/+3
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-281-3/+3
* Initialize TextureOp and BufferOp structsVolker Hilsheimer2020-05-151-7/+7
* rhi: Correct another scissor/viewport clamping problemLaszlo Agocs2020-05-071-2/+2
* RHI: fix off-by-one clippingEirik Aavitsland2020-05-071-2/+2
* rhi: Add backing format hint to QRhiRenderBufferLaszlo Agocs2020-04-291-1/+2
* rhi: Enable sampler address mode W in the APILaszlo Agocs2020-01-301-2/+5
* rhi: Autotest rendering a triangleLaszlo Agocs2019-10-091-0/+2
* rhi: Add support for buffer readbacksLaszlo Agocs2019-10-091-60/+71
* rhi: Remove QVectors from the data description structs as wellLaszlo Agocs2019-10-031-3/+2
* rhi: Speed up buffer and texture trackingLaszlo Agocs2019-09-301-6/+10
* De-d-pointer QRhiShaderResourceBindingLaszlo Agocs2019-09-301-51/+0
* rhi: Unify handling of special cases for scissor and viewport rectsLaszlo Agocs2019-09-261-11/+21
* rhi: gl: Pick up context lossLaszlo Agocs2019-09-131-1/+1
* rhi: Better handling of device lossLaszlo Agocs2019-09-121-0/+1
* rhi: gl, metal, d3d: Reuse shader objects when source is the sameLaszlo Agocs2019-09-091-0/+3
* rhi: vulkan: Introduce secondary command buffer usageLaszlo Agocs2019-08-291-2/+2
* rhi: Move info prints to categorized loggingLaszlo Agocs2019-08-021-0/+3
* rhi: gl: Add support for computeLaszlo Agocs2019-07-311-0/+3
* Optimize some atomic countersMarc Mutz2019-06-271-4/+0
* rhi: Add compute api and implement for Vulkan and MetalLaszlo Agocs2019-06-171-9/+34
* rhi: Make it possible to request making the context current on GLLaszlo Agocs2019-06-171-0/+1
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+544