Commit message (Expand) | Author | Age | Files | Lines | |
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* | rhi: Add basic support for specifying a view format for a texture | Laszlo Agocs | 2024-03-12 | 1 | -0/+3 |
* | rhi: Make sample count selection logic be closer to Qt 5 | Laszlo Agocs | 2023-12-06 | 1 | -1/+1 |
* | rhi: d3d12: Move the setSR visitor logic and data to the command buffer | Laszlo Agocs | 2023-11-17 | 1 | -28/+31 |
* | rhi: d3d12: Do not waste time on sorting the binding list | Laszlo Agocs | 2023-11-17 | 1 | -1/+3 |
* | rhi: d3d12: Reduce include statements | Laszlo Agocs | 2023-10-16 | 1 | -1/+0 |
* | Add stereo support for DirectX12 and Vulkan backends | Ilya Doroshenko | 2023-09-05 | 1 | -0/+4 |
* | rhi: d3d12: Implement lastCompletedGpuTime via timestamp queries | Laszlo Agocs | 2023-07-31 | 1 | -0/+20 |
* | rhi: d3d12: Implement multiview support | Laszlo Agocs | 2023-06-22 | 1 | -4/+27 |
* | rhi: Follow gles2_p private header fix for d3d11/12 | Laszlo Agocs | 2023-06-21 | 1 | -1/+1 |
* | rhi: Make it a QPA-style private but semi-public API | Laszlo Agocs | 2023-05-21 | 1 | -18/+1164 |
* | rhi: Add D3D12 support | Laszlo Agocs | 2023-02-07 | 1 | -0/+48 |