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Qt Base (Core, Gui, Widgets, Network, ...)
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path:
root
/
src
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gui
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rhi
/
qrhigles2.cpp
Commit message (
Expand
)
Author
Age
Files
Lines
*
rhi: gl: get rid of a wrapper QByteArray where a raw ptr suffices
Laszlo Agocs
2020-09-25
1
-3
/
+2
*
rhi: gl: d3d: Do not use QByteArray where there is no point
Laszlo Agocs
2020-09-25
1
-5
/
+7
*
rhi: gl: Enable seamless cubemap filtering
Laszlo Agocs
2020-09-23
1
-0
/
+10
*
rhi: Reuse the data in buffer ops in res.update batches
Laszlo Agocs
2020-09-23
1
-5
/
+5
*
rhi: Reuse buffer/texture op entries in res.update batches
Laszlo Agocs
2020-09-23
1
-2
/
+4
*
Support signed integer attributes on QRHI
Inho Lee
2020-09-21
1
-6
/
+22
*
rhi: Expose compute threadgroup limits in ResourceLimits
Laszlo Agocs
2020-09-18
1
-0
/
+34
*
rhi: gl: Eliminate duplicate glUniform calls
Laszlo Agocs
2020-09-14
1
-7
/
+21
*
QRhi: support matrix array types of the uniform in GLES2 backend
Inho Lee
2020-09-14
1
-10
/
+19
*
rhi: gl: Fix shader cache with unstable vertex input locations
Laszlo Agocs
2020-09-11
1
-36
/
+69
*
rhi: Sanity check the srb in debug builds
Laszlo Agocs
2020-09-03
1
-0
/
+4
*
rhi: gl: Correctly report WideLines for OpenGL
Laszlo Agocs
2020-08-30
1
-1
/
+1
*
rhi: gl: Also try GLSL 140 and 130
Laszlo Agocs
2020-08-30
1
-9
/
+13
*
rhi: QRhiGles2 use proper texture target for multisampled textures
Paul Lemire
2020-08-17
1
-3
/
+16
*
rhi: QRhiGles2 fix leak BlitFromRenderbuffer
Paul Lemire
2020-08-07
1
-0
/
+1
*
rhi: QRhiGLes2::gatherUniforms fix gathering in struct
Paul Lemire
2020-07-31
1
-1
/
+2
*
Use QList instead of QVector in gui implementation
Jarek Kobus
2020-07-07
1
-2
/
+2
*
rhi: add support for D24 / D24S8 formats
Jean-Michaël Celerier
2020-07-02
1
-0
/
+18
*
Switch to qvla where it makes sense in rhi
Laszlo Agocs
2020-06-30
1
-8
/
+9
*
Use global share context in QRhiGles2
Jüri Valdmann
2020-06-22
1
-0
/
+4
*
rhi: Add a feature flag for readback format support
Laszlo Agocs
2020-06-15
1
-0
/
+3
*
rhi: gl: Support reading back 1 byte texture formats
Laszlo Agocs
2020-06-12
1
-5
/
+25
*
Add RHI feature check for screen space derivatives
Eskil Abrahamsen Blomfeldt
2020-06-12
1
-0
/
+3
*
Use QByteArray instead of QString
Jonas Karlsson
2020-06-03
1
-11
/
+10
*
rhi: Harmonize create-destroy API pattern with the rest of Qt
Laszlo Agocs
2020-05-28
1
-45
/
+45
*
QRhiVertexInputAttribute : Add unsigned int formats for vertex input
Inho Lee
2020-05-27
1
-2
/
+33
*
RHI: Introduce QRhiTexture::RG8
VaL Doroshchuk
2020-05-25
1
-0
/
+17
*
Fix RHI-GL mapping of DXT3/5 compressed texture format identifiers
Eirik Aavitsland
2020-05-25
1
-2
/
+2
*
RHI: facilitate compressed atlas textures in gles2 backend
Eirik Aavitsland
2020-05-22
1
-1
/
+23
*
RHI: Store texture handle as 64-bit int
Eskil Abrahamsen Blomfeldt
2020-05-22
1
-4
/
+4
*
rhi: Add backing format hint to QRhiRenderBuffer
Laszlo Agocs
2020-04-29
1
-79
/
+110
*
rhi: Take mip size into account for render target size
Laszlo Agocs
2020-04-23
1
-1
/
+3
*
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-04-08
1
-76
/
+196
|
\
|
*
rhi: gles2: fix uniform gathering after struct-type member in UBOs
Jean-Michaël Celerier
2020-03-23
1
-3
/
+4
|
*
rhi: gl: Reduce state changes
Laszlo Agocs
2020-03-20
1
-73
/
+192
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-03-11
1
-29
/
+32
|
\
|
|
*
rhi: Add support for arrays of combined image samplers
Laszlo Agocs
2020-03-05
1
-29
/
+32
*
|
Merge remote-tracking branch 'origin/5.15' into dev
Qt Forward Merge Bot
2020-02-26
1
-1
/
+17
|
\
|
|
*
rhi: Allow querying the native buffer objects behind a QRhiBuffer
Laszlo Agocs
2020-02-21
1
-0
/
+8
|
*
rhi: Do not rely on unspecified relation between readbacks and FramesInFlight
Laszlo Agocs
2020-02-21
1
-1
/
+5
|
*
rhi: Allow detecting texelFetch support
Laszlo Agocs
2020-02-13
1
-0
/
+4
*
|
Move QOpenGLShaderProgram from QtGui to QtOpenGL
Johan Klokkhammer Helsing
2020-02-20
1
-2
/
+0
|
/
*
rhi: Add depth bias and slope scaled depth bias
Laszlo Agocs
2020-02-06
1
-1
/
+8
*
rhi: Enable sampler address mode W in the API
Laszlo Agocs
2020-01-30
1
-4
/
+4
*
rhi: gl: vulkan: Generate barriers between dispatches in a compute pass
Laszlo Agocs
2020-01-13
1
-10
/
+114
*
rhi: gl: Do not issue glMemoryBarrier when compute is not supported
Laszlo Agocs
2020-01-13
1
-2
/
+3
*
rhi: Add R16F and R32F
Laszlo Agocs
2020-01-09
1
-0
/
+24
*
rhi: Remove ugly fallthroughs
Laszlo Agocs
2020-01-09
1
-13
/
+0
*
RHI: Remove old native texture API
Paul Olav Tvete
2020-01-06
1
-40
/
+1
*
rhi: gl: Add support for arrays of float, vec2, vec3 and vec4
Laszlo Agocs
2019-12-12
1
-10
/
+69
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