summaryrefslogtreecommitdiffstats
path: root/src/gui/rhi/qrhigles2.cpp
Commit message (Expand)AuthorAgeFilesLines
* rhi: gl: Enable seamless cubemap filteringLaszlo Agocs2020-09-231-0/+10
* rhi: Reuse the data in buffer ops in res.update batchesLaszlo Agocs2020-09-231-5/+5
* rhi: Reuse buffer/texture op entries in res.update batchesLaszlo Agocs2020-09-231-2/+4
* Support signed integer attributes on QRHIInho Lee2020-09-211-6/+22
* rhi: Expose compute threadgroup limits in ResourceLimitsLaszlo Agocs2020-09-181-0/+34
* rhi: gl: Eliminate duplicate glUniform callsLaszlo Agocs2020-09-141-7/+21
* QRhi: support matrix array types of the uniform in GLES2 backendInho Lee2020-09-141-10/+19
* rhi: gl: Fix shader cache with unstable vertex input locationsLaszlo Agocs2020-09-111-36/+69
* rhi: Sanity check the srb in debug buildsLaszlo Agocs2020-09-031-0/+4
* rhi: gl: Correctly report WideLines for OpenGLLaszlo Agocs2020-08-301-1/+1
* rhi: gl: Also try GLSL 140 and 130Laszlo Agocs2020-08-301-9/+13
* rhi: QRhiGles2 use proper texture target for multisampled texturesPaul Lemire2020-08-171-3/+16
* rhi: QRhiGles2 fix leak BlitFromRenderbufferPaul Lemire2020-08-071-0/+1
* rhi: QRhiGLes2::gatherUniforms fix gathering in structPaul Lemire2020-07-311-1/+2
* Use QList instead of QVector in gui implementationJarek Kobus2020-07-071-2/+2
* rhi: add support for D24 / D24S8 formatsJean-Michaël Celerier2020-07-021-0/+18
* Switch to qvla where it makes sense in rhiLaszlo Agocs2020-06-301-8/+9
* Use global share context in QRhiGles2Jüri Valdmann2020-06-221-0/+4
* rhi: Add a feature flag for readback format supportLaszlo Agocs2020-06-151-0/+3
* rhi: gl: Support reading back 1 byte texture formatsLaszlo Agocs2020-06-121-5/+25
* Add RHI feature check for screen space derivativesEskil Abrahamsen Blomfeldt2020-06-121-0/+3
* Use QByteArray instead of QStringJonas Karlsson2020-06-031-11/+10
* rhi: Harmonize create-destroy API pattern with the rest of QtLaszlo Agocs2020-05-281-45/+45
* QRhiVertexInputAttribute : Add unsigned int formats for vertex inputInho Lee2020-05-271-2/+33
* RHI: Introduce QRhiTexture::RG8VaL Doroshchuk2020-05-251-0/+17
* Fix RHI-GL mapping of DXT3/5 compressed texture format identifiersEirik Aavitsland2020-05-251-2/+2
* RHI: facilitate compressed atlas textures in gles2 backendEirik Aavitsland2020-05-221-1/+23
* RHI: Store texture handle as 64-bit intEskil Abrahamsen Blomfeldt2020-05-221-4/+4
* rhi: Add backing format hint to QRhiRenderBufferLaszlo Agocs2020-04-291-79/+110
* rhi: Take mip size into account for render target sizeLaszlo Agocs2020-04-231-1/+3
* Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-04-081-76/+196
|\
| * rhi: gles2: fix uniform gathering after struct-type member in UBOsJean-Michaël Celerier2020-03-231-3/+4
| * rhi: gl: Reduce state changesLaszlo Agocs2020-03-201-73/+192
* | Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-03-111-29/+32
|\|
| * rhi: Add support for arrays of combined image samplersLaszlo Agocs2020-03-051-29/+32
* | Merge remote-tracking branch 'origin/5.15' into devQt Forward Merge Bot2020-02-261-1/+17
|\|
| * rhi: Allow querying the native buffer objects behind a QRhiBufferLaszlo Agocs2020-02-211-0/+8
| * rhi: Do not rely on unspecified relation between readbacks and FramesInFlightLaszlo Agocs2020-02-211-1/+5
| * rhi: Allow detecting texelFetch supportLaszlo Agocs2020-02-131-0/+4
* | Move QOpenGLShaderProgram from QtGui to QtOpenGLJohan Klokkhammer Helsing2020-02-201-2/+0
|/
* rhi: Add depth bias and slope scaled depth biasLaszlo Agocs2020-02-061-1/+8
* rhi: Enable sampler address mode W in the APILaszlo Agocs2020-01-301-4/+4
* rhi: gl: vulkan: Generate barriers between dispatches in a compute passLaszlo Agocs2020-01-131-10/+114
* rhi: gl: Do not issue glMemoryBarrier when compute is not supportedLaszlo Agocs2020-01-131-2/+3
* rhi: Add R16F and R32FLaszlo Agocs2020-01-091-0/+24
* rhi: Remove ugly fallthroughsLaszlo Agocs2020-01-091-13/+0
* RHI: Remove old native texture APIPaul Olav Tvete2020-01-061-40/+1
* rhi: gl: Add support for arrays of float, vec2, vec3 and vec4Laszlo Agocs2019-12-121-10/+69
* rhi: gl: Handle struct and array of struct uniformsLaszlo Agocs2019-12-101-12/+55
* rhi: gl: Destructure mat3 correctlyLaszlo Agocs2019-12-101-1/+9