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path: root/src/gui/rhi/qrhimetal.mm
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* rhi: metal: macOS: Set presentsWithTransaction during resizeLaszlo Agocs2023-03-231-25/+60
* rhi: metal: Share semaphore code within the backendLaszlo Agocs2023-03-211-25/+33
* rhi: metal: Fix offscreen frame command completion waitLaszlo Agocs2023-03-211-9/+7
* rhi: Make non-critical pipeline cache warnings qCDebug insteadLaszlo Agocs2023-03-161-13/+14
* rhi: Metal tessellation shader input output interface blocksBen Fletcher2023-03-091-127/+321
* rhi: Clean up 1D and 3D texture feature flagsLaszlo Agocs2023-03-071-0/+4
* rhi: Add support for half precision vertex atttributesBen Fletcher2023-02-271-0/+10
* rhi: Remove QRhiSrb data gettersLaszlo Agocs2023-02-201-15/+6
* rhi: backends: Get color attachment count in a saner wayLaszlo Agocs2023-02-201-3/+2
* RHI: Metal SPIRV-Cross buffer size buffersBen Fletcher2023-02-141-1/+200
* rhi: Allow Metal shaders written in MSL versions greater than 2.0Ben Fletcher2023-02-141-11/+36
* rhi: Remove manual release of autoreleased NSStringTor Arne Vestbø2023-01-261-4/+1
* RHI: Metal tessellation fixesBen Fletcher2023-01-111-111/+191
* rhi: metal: Add enablers for pre-querying window stuff on the gui threadLaszlo Agocs2023-01-041-2/+16
* rhi: metal: Use scale from the layer we already haveLaszlo Agocs2022-12-161-4/+6
* RHI: Buffer readback fixes and unit testBen Fletcher2022-12-141-7/+44
* Metal rhi: Cast layer bounds to int before multiplying by scale factorDoris Verria2022-12-131-5/+8
* RHI: Add support for 1D texturesBen Fletcher2022-11-151-1/+19
* rhi: metal: Move macOS 13 pipeline cache workaround to the backendLaszlo Agocs2022-11-091-3/+29
* rhi: metal: Do not rely on registry id for cache keysLaszlo Agocs2022-11-011-17/+18
* QRhi: Allow negative viewport originAntti Määttä2022-10-201-2/+3
* RHI: Align setViewport behavior on Metal/Vulkan with OpenGL/D3DBen Fletcher2022-10-181-1/+2
* Port from qAsConst() to std::as_const()Marc Mutz2022-10-111-12/+12
* rhi: metal: Implement pipeline cache save/loadLaszlo Agocs2022-09-121-5/+254
* rhi: metal: Add support for tessellationLaszlo Agocs2022-09-011-200/+1182
* Move QMacAutoReleasePool from qglobal.h to qcore_mac_p.hSona Kurazyan2022-09-011-0/+2
* rhi: metal: Update out-of-date internal commentsLaszlo Agocs2022-08-231-9/+12
* rhi: metal: Simplify batch comparisonsLaszlo Agocs2022-08-121-50/+11
* RHI: Cache ShaderResourceBindings for MetalAndy Nichols2022-08-121-89/+156
* RHI: Take advantage of Apple GPU specific features when availableAndy Nichols2022-08-111-28/+157
* RHI: Reduce redundant MTLDepthStencilState changesAndy Nichols2022-08-091-1/+7
* Remove unneeded @available check for macOS <= 10.14 and iOS <= 13Tor Arne Vestbø2022-08-051-12/+8
* rhi: metal: Defer also compute pipeline releasingLaszlo Agocs2022-08-051-11/+27
* Defer release of QMetalGraphicsPipeline objectsAndy Nichols2022-08-031-7/+16
* rhi: Clean up some inconsistenciesLaszlo Agocs2022-07-121-14/+14
* rhi: Keep track of pipeline creation timesLaszlo Agocs2022-07-051-2/+8
* rhi: metal: Switch back to presentDrawableLaszlo Agocs2022-06-281-4/+19
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Make QRhiRenderTarget's rp getter functional with swapchainsLaszlo Agocs2022-04-261-0/+1
* rhi: Add a feature flag for non-fill polygon modesLaszlo Agocs2022-04-221-0/+2
* Add support for the HDRExtendedSrgbLinear color space on MetalLars Knoll2022-04-111-0/+41
* rhi: Add explicit subclass for RTs from swapchainsLaszlo Agocs2022-04-051-10/+10
* rhi: d3d11/vulkan: Allow passing in an array range overrideLaszlo Agocs2022-03-241-0/+2
* rhi: Add the long-pending probe() helper, with backing for MetalLaszlo Agocs2022-02-091-0/+11
* rhi: Add the basic infrastructure for geometry shader supportBen Fletcher2022-01-311-0/+2
* rhi: Add support for polygon fill modeBen Fletcher2022-01-311-0/+20
* rhi: Make sure pixelSize() to a texture rt is always up to dateLaszlo Agocs2022-01-251-0/+3
* rhi: Add the basic infrastructure for tessellation supportLaszlo Agocs2022-01-131-0/+2
* rhi: Add queries for vertex input/output limitsLaszlo Agocs2022-01-121-0/+4
* rhi: Improve the handling of HDR capable texture formatsLaszlo Agocs2022-01-111-0/+3