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path:
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src
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gui
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rhi
/
qrhimetal.mm
Commit message (
Expand
)
Author
Age
Files
Lines
...
*
rhi: metal: Add enablers for pre-querying window stuff on the gui thread
Laszlo Agocs
2023-01-04
1
-2
/
+16
*
rhi: metal: Use scale from the layer we already have
Laszlo Agocs
2022-12-16
1
-4
/
+6
*
RHI: Buffer readback fixes and unit test
Ben Fletcher
2022-12-14
1
-7
/
+44
*
Metal rhi: Cast layer bounds to int before multiplying by scale factor
Doris Verria
2022-12-13
1
-5
/
+8
*
RHI: Add support for 1D textures
Ben Fletcher
2022-11-15
1
-1
/
+19
*
rhi: metal: Move macOS 13 pipeline cache workaround to the backend
Laszlo Agocs
2022-11-09
1
-3
/
+29
*
rhi: metal: Do not rely on registry id for cache keys
Laszlo Agocs
2022-11-01
1
-17
/
+18
*
QRhi: Allow negative viewport origin
Antti Määttä
2022-10-20
1
-2
/
+3
*
RHI: Align setViewport behavior on Metal/Vulkan with OpenGL/D3D
Ben Fletcher
2022-10-18
1
-1
/
+2
*
Port from qAsConst() to std::as_const()
Marc Mutz
2022-10-11
1
-12
/
+12
*
rhi: metal: Implement pipeline cache save/load
Laszlo Agocs
2022-09-12
1
-5
/
+254
*
rhi: metal: Add support for tessellation
Laszlo Agocs
2022-09-01
1
-200
/
+1182
*
Move QMacAutoReleasePool from qglobal.h to qcore_mac_p.h
Sona Kurazyan
2022-09-01
1
-0
/
+2
*
rhi: metal: Update out-of-date internal comments
Laszlo Agocs
2022-08-23
1
-9
/
+12
*
rhi: metal: Simplify batch comparisons
Laszlo Agocs
2022-08-12
1
-50
/
+11
*
RHI: Cache ShaderResourceBindings for Metal
Andy Nichols
2022-08-12
1
-89
/
+156
*
RHI: Take advantage of Apple GPU specific features when available
Andy Nichols
2022-08-11
1
-28
/
+157
*
RHI: Reduce redundant MTLDepthStencilState changes
Andy Nichols
2022-08-09
1
-1
/
+7
*
Remove unneeded @available check for macOS <= 10.14 and iOS <= 13
Tor Arne Vestbø
2022-08-05
1
-12
/
+8
*
rhi: metal: Defer also compute pipeline releasing
Laszlo Agocs
2022-08-05
1
-11
/
+27
*
Defer release of QMetalGraphicsPipeline objects
Andy Nichols
2022-08-03
1
-7
/
+16
*
rhi: Clean up some inconsistencies
Laszlo Agocs
2022-07-12
1
-14
/
+14
*
rhi: Keep track of pipeline creation times
Laszlo Agocs
2022-07-05
1
-2
/
+8
*
rhi: metal: Switch back to presentDrawable
Laszlo Agocs
2022-06-28
1
-4
/
+19
*
Use SPDX license identifiers
Lucie Gérard
2022-05-16
1
-38
/
+2
*
rhi: Make QRhiRenderTarget's rp getter functional with swapchains
Laszlo Agocs
2022-04-26
1
-0
/
+1
*
rhi: Add a feature flag for non-fill polygon modes
Laszlo Agocs
2022-04-22
1
-0
/
+2
*
Add support for the HDRExtendedSrgbLinear color space on Metal
Lars Knoll
2022-04-11
1
-0
/
+41
*
rhi: Add explicit subclass for RTs from swapchains
Laszlo Agocs
2022-04-05
1
-10
/
+10
*
rhi: d3d11/vulkan: Allow passing in an array range override
Laszlo Agocs
2022-03-24
1
-0
/
+2
*
rhi: Add the long-pending probe() helper, with backing for Metal
Laszlo Agocs
2022-02-09
1
-0
/
+11
*
rhi: Add the basic infrastructure for geometry shader support
Ben Fletcher
2022-01-31
1
-0
/
+2
*
rhi: Add support for polygon fill mode
Ben Fletcher
2022-01-31
1
-0
/
+20
*
rhi: Make sure pixelSize() to a texture rt is always up to date
Laszlo Agocs
2022-01-25
1
-0
/
+3
*
rhi: Add the basic infrastructure for tessellation support
Laszlo Agocs
2022-01-13
1
-0
/
+2
*
rhi: Add queries for vertex input/output limits
Laszlo Agocs
2022-01-12
1
-0
/
+4
*
rhi: Improve the handling of HDR capable texture formats
Laszlo Agocs
2022-01-11
1
-0
/
+3
*
rhi: Returns mapping tables by value from QShader
Laszlo Agocs
2022-01-07
1
-6
/
+3
*
rhi: Add support for separate image and sampler objects
Laszlo Agocs
2022-01-06
1
-30
/
+48
*
rhi: Drop the profiler for now
Laszlo Agocs
2022-01-04
1
-43
/
+2
*
rhi: Add the basics for HDR swapchains
Laszlo Agocs
2022-01-03
1
-0
/
+5
*
rhi: Auto-rebuild rt by tracking attachment id and generation
Laszlo Agocs
2021-12-10
1
-0
/
+6
*
rhi: metal: Ignore baseInstance if not supported
Laszlo Agocs
2021-11-26
1
-3
/
+9
*
rhi: Expose the maximum uniform buffer range limit
Laszlo Agocs
2021-11-10
1
-0
/
+2
*
rhi: Add texture array support
Laszlo Agocs
2021-10-29
1
-9
/
+42
*
rhi: metal: Query supported sample counts from the device
Laszlo Agocs
2021-10-08
1
-1
/
+7
*
rhi: Allow testing renderpass compatibility without the objects
Laszlo Agocs
2021-09-16
1
-0
/
+21
*
rhi: Reset resource state tracking tables upon layout-compatible updates
Laszlo Agocs
2021-09-07
1
-0
/
+3
*
rhi: Add a way to tell an srb that only the resources have changed
Laszlo Agocs
2021-09-03
1
-0
/
+15
*
rhi: metal: Make base vertex and instance support optional
Laszlo Agocs
2021-08-18
1
-10
/
+24
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