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* rhi: vulkan: Fix multiview with depth attachment onlyLaszlo Agocs11 days1-2/+2
* rhi: Add support for resolving depth-stencilLaszlo Agocs2024-04-031-1/+13
* rhi: Make it possible to discard depth/stencil even when using a textureLaszlo Agocs2024-03-141-0/+1
* rhi: Add basic support for specifying a view format for a textureLaszlo Agocs2024-03-121-1/+5
* rhi: vulkan: Query and enable multiview features when API is 1.1Laszlo Agocs2024-02-021-1/+4
* rhi: Make sample count selection logic be closer to Qt 5Laszlo Agocs2023-12-061-1/+1
* rhi: vulkan: Print vma statistics on out of device memoryLaszlo Agocs2023-09-261-0/+1
* Add stereo support for DirectX12 and Vulkan backendsIlya Doroshenko2023-09-051-0/+3
* rhi: vulkan: Include multiViewCount in renderpass compatibilityLaszlo Agocs2023-07-051-0/+2
* rhi: vulkan: Implement multiview supportLaszlo Agocs2023-06-221-0/+1
* rhi: vulkan: Shuffle post-1.0 phys.dev.feature queriesLaszlo Agocs2023-06-211-0/+7
* rhi: Make it a QPA-style private but semi-public APILaszlo Agocs2023-05-211-23/+970
* rhi: vk: Fix up some legacy queue (family) index inconsistenciesLaszlo Agocs2022-12-161-2/+2
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* rhi: Stop hardcoding the Vulkan backend's desired instance extensionsLaszlo Agocs2021-01-181-0/+3
* RHI: Use QT_BEGIN_LICENSE:LGPL headerKai Köhne2021-01-151-11/+14
* rhi: vk: Alter command buffer strategyLaszlo Agocs2020-10-021-2/+1
* rhi: Enable specifying just an adapter or phys devLaszlo Agocs2020-06-261-0/+4
* rhi: vulkan: Sanitize device extension handlingLaszlo Agocs2020-03-031-0/+1
* RHI: Remove old native texture APIPaul Olav Tvete2020-01-061-6/+0
* rhi: vulkan: Expose the VkRenderPass via the usual mechanismsLaszlo Agocs2019-08-291-0/+5
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+85