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path: root/src/gui/rhi/qshader_p_p.h
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* rhi: Make it a QPA-style private but semi-public APILaszlo Agocs2023-05-211-90/+0
* rhi: Metal tessellation shader input output interface blocksBen Fletcher2023-03-091-1/+2
* RHI: Metal SPIRV-Cross buffer size buffersBen Fletcher2023-02-141-1/+2
* Support serializing the QShader for qsb versionKaj Grönholm2023-01-071-0/+10
* RHI: QShaderDescription storage buffer qualifiers / run time strideBen Fletcher2022-12-111-1/+2
* rhi: metal: Add support for tessellationLaszlo Agocs2022-09-011-2/+14
* Use consistent ordering in QShaderLaszlo Agocs2022-06-141-4/+5
* Use SPDX license identifiersLucie Gérard2022-05-161-38/+2
* QShader: fix memory leak in detach()David Faure2022-03-151-7/+7
* rhi: Enable exposing separate image and sampler objects from the shaderLaszlo Agocs2022-01-031-2/+5
* RHI: Use QT_BEGIN_LICENSE:LGPL headerKai Köhne2021-01-151-11/+14
* rhi: Use versioning in QShaderDescription serialization as wellLaszlo Agocs2020-03-031-1/+2
* Move away from CBOR in QShaderDescription serializationLaszlo Agocs2020-01-131-1/+2
* rhi: Move to CBOR in QShader and expand the autotestLaszlo Agocs2019-10-291-0/+6
* Store a native resource binding map in QShaderLaszlo Agocs2019-10-241-1/+3
* Introduce the Qt graphics abstraction as private QtGui helpersLaszlo Agocs2019-06-131-0/+84