| Commit message (Collapse) | Author | Age | Files | Lines |
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As a drive-by, remove superfluous includes from qnetworkmanagerservice.h
and obey the coding conventions for includes in a few more places.
Change-Id: I65b68c0cef7598d06a125e97637040392d4be9ff
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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Instead of using the overly-generic qSwap() monster, use
- qt_ptr_swap() for swapping raw pointers
- member-swap for swapping smart pointers and owning containers
In QtCore, this has proven to give a nice reduction in compile time
for Qt users, cf. b1b0c2970e480ef460a61f37fa430dc443390358.
Pick-to: 6.3 6.2
Task-number: QTBUG-97601
Change-Id: I53e031a021031d53a74a712cd0f5e6bb8bf800bd
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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QPlatformTextureList holds a QRhiTexture instead of GLuint. A
QPlatformBackingStore now optionally can own a QRhi and a
QRhiSwapChain for the associated window. Non-GL rendering must use
this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still
rely on resource sharing between contexts. A widget tells that it
wants QRhi and the desired configuration in a new virtual function in
QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is
evaluated (among a top-level's all children) upon create() before
creating the repaint manager and the QWidgetWindow.
In QOpenGLWidget what do request is obvious: it will request an
OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget)
will be more interesting: it needs to honor the standard Qt Quick
env.vars. and QQuickWindow APIs (or, in whatever way the user
configured the QRhiWidget), and so will set up the config struct
accordingly.
In addition, the rhiconfig and surface type is (re)evaluated when
(re)parenting a widget to a new tlw. If needed, this will now trigger
a destroy - create on the tlw. This should be be safe to do in
setParent. When multiple child widgets report an enabled rhiconfig,
the first one (the first child encountered) wins. So e.g. attempting
to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same
top-level window will fail one of the widgets (it likely won't
render).
RasterGLSurface is no longer used by widgets. Rather, the appropriate
surface type is chosen.
The rhi support in the backingstore is usable without widgets as well.
To make rhiFlush() functional, one needs to call setRhiConfig() after
creating the QBackingStore. (like QWidget does to top-level windows)
Most of the QT_NO_OPENGL ifdefs are eliminated all over the place.
Everything with QRhi is unconditional code at compile time, except the
actual initialization.
Having to plumb the widget tlw's shareContext (or, now, the QRhi)
through QWindowPrivate is no longer needed. The old approach does not
scale: to implement composeAndFlush (now rhiFlush) we need more than
just a QRhi object, and this way we no longer pollute everything
starting from the widget level (QWidget's topextra -> QWidgetWindow ->
QWindowPrivate) just to send data around.
The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split
is all gone. Instead, there is a QBackingStoreDefaultCompositor in
QtGui which is what the default implementations of composeAndFlush and
toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs
should continue working mostly as-is, apart from adapting to the
texture list changes and getting the native OpenGL texture id out of
the QRhiTexture)
As QQuickWidget is way too complicated to just port as-is, an rhi
manual test (rhiwidget) is introduced as a first step, in ordewr to
exercise a simple, custom render-to-texture widget that does something
using a (not necessarily OpenGL-backed) QRhi and acts as fully
functional QWidget (modeled after QOpenGLWidget). This can also form
the foundation of a potential future QRhiWidget.
It is also possible to force the QRhi-based flushing always,
regardless of the presence of render-to-texture widgets. To exercise
this, set the env.var. QT_WIDGETS_RHI=1. This picks a
platform-specific default, and can be overridden with
QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be
extended to query the platform plugin as well to check if the platform
plugin prefers to always do flushes with a 3D API.
QOpenGLWidget should work like before from the user's perspective, while
internally it has to do some things differently to play nice and prevent
regressions with the new rendering architecture. To exercise this
better, the qopenglwidget example gets a new tab-based view (that could
perhaps replace the example's main window later on?). The openglwidget
manual test is made compatible with Qt 6, and gets a counterpart in form
of the dockedopenglwidget manual test, which is a modified version of
the cube example that features dock widgets. This is relevant in
particular because render-to-texture widgets within a QDockWidget has
its own specific quirks, with logic taking this into account, hence
testing is essential.
For existing applications there are two important consequences with
this patch in place:
- Once the rhi-based composition is enabled, it stays active for the
lifetime of the top-level window.
- Dynamically creating and parenting the first render-to-texture
widget to an already created tlw will destroy and recreate the tlw
(and the underlying window). The visible effects of this depend on the
platform. (e.g. the window may disappear and reappear on some,
whereas with other windowing systems it is not noticeable at all -
this is not really different from similar situtions with reparenting
or when moving windows between screens, so should be acceptable in
practice)
- On iOS raster windows are flushed with Metal (and rhi) from now on
(previously this was through OpenGL by making flush() call
composeAndFlush().
Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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By changing it to unique_ptr.
Pick-to: 6.2 6.3
Change-Id: I91abb69445b537d4c95983ae735341882352b29d
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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In QPainter, clipping can only be done on whole pixels. The various
ways of specifying a clipping rectangle to the QPainter API have been
inconsistent in how fractional rectangles (either specified directly,
or as a result of fractional scaling) are mapped (rounded) to integer
coordinates.
Also, the mappings have not made sure to keep the edge-to-edge
property of clip rects under scaling. This is particularly important
when scaling QRegions with multiple rects, as QRegion is designed on
the assumption that an area can be described as a set of edge-to-edge
rects.
The fix rounds a clip rect identically with a fill rect. (Indeed, a
followup plan would be to merge QRasterPaintEngine's
toNormalizedFillRect() with the rectangle rounding function in this
commit).
Notably, a QRectF clip is now interpreted the same as a QPainterPath
clip describing the same area.
This modifies d9cc1499954829faf9486fb72056e29f1bad58e3
Task-number: QTBUG-100329
Fixes: QTBUG-95957
Task-number: QTBUG-100343
Pick-to: 6.3
Change-Id: Iaae6464b9b17f8bf3adc69007f6ef8d623bf2c80
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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See script in qtbase/util/includeprivate for the rules.
Since these files are being touched anyway, I also ran the
updatecopyright.pl script too.
Change-Id: Ib056b47dde3341ef9a52ffff13ef677e471674b6
Reviewed-by: Marc Mutz <marc.mutz@qt.io>
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- Add WFD resources release:
It provides possibility to re-create native window on run time.
It allows to run several Qt UI applications (one by one) without device reboot.
- Fix crash that found during window re-creation: ~QOpenGLCompositorBacking() calls
QOpenGLCompositor::instance(). But compositor is deleted for that moment.
Task-number: QTBUG-99123
Pick-to: 6.2 6.3
Change-Id: I1e6dc9a012a166d1fd6cd1c24f9d2e9a8995fc00
Reviewed-by: Kimmo Ollila <kimmo.ollila@qt.io>
Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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QDoc made some assumptions about the module a class/header belongs to,
based on the source file path. This feature is rather error-prone and
unnecessarily complex and will be removed from QDoc.
Define modules explicitly to avoid documentation warnings when this
removal happens.
Pick-to: 6.2 6.3
Change-Id: I7947d197db5ac36c12e816caa19bb2f74eda8849
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
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Using REQUIRED as a prefix instead of suffix works better with
OPTIONAL_COMPONENTS, and is also the order in the CMake manual.
Task-number: QTBUG-98867
Pick-to: 6.2
Change-Id: I1ab68408b95d8edf06272a3b9fceccd8d8e597fc
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
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The logic introduced in 60d9509cb00526e8530926b19b2366e584fdf30a didn't
account for the fact that repeated blits with OriginTopLeft would only
hit the code path that modified the source transform to flip it if the
uniform state wasn't already IdentityFlipped.
As a result, we would end up setting the unflipped texture transform
on the next blit, even though the origin was still OriginTopLeft.
Fixes: QTBUG-98803
Change-Id: Ib19e80e026acaa43981077b98ff942a7fa060378
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: Ie577bda046f60ce23dfb8cdd6164bb3de4b54358
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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This should restrict changes that
introduce new warnings.
Change-Id: I7e4b5d9d5d84b7c336509c380bc7e6d86e360f4a
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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There is absolutely nothing we can do if the render target has no
stencil buffer, but print at least a warning in debug builds to give a
hint to the developer.
Pick-to: 6.2
Task-number: QTBUG-96786
Change-Id: If7f84f28f9bc9b3dadd01d0816c8db4015a1db0b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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If Vulkan headers are present on the system when qtbase is configured,
QtGui and QtOpenGL should be compiled with Vulkan support.
If a user project uses a Qt built with Vulkan support, but their system
is missing Vulkan headers, the project configuration needs to succeed.
The project will get compilation errors if it uses Vulkan headers, but
that's intended.
This use case was broken when fixing Vulkan to be found when building
Qt for Android.
Fix the regression with a combination of things
1) Mark the WrapVulkanHeaders package as optional (already the case)
2) Use the include directories directly when compiling Gui and OpenGL
3) Propagate WrapVulkanHeaders::WrapVulkanHeaders link requirement to
consumers only if the target exists. It won't exist if Vulkan
include dirs are not found
This also requires some changes in pri and prl file generation.
For prl file generation, we don't want to link to the
WrapVulkanHeaders target, so we filter out all dependencies that
use TARGET_NAME_IF_EXISTS for anything that calls
__qt_internal_walk_libs which includes qt_collect_libs.
For pri files, we make sure to generate a uses=vulkan/nolink clause
by inspecting a new _qt_is_nolink_target property on the target.
We also don't add include dirs to the pri file if the new
_qt_skip_include_dir_for_pri property is set.
This is intended for Vulkan, because there is separate qmake logic to
try and find the include dirs when configuring a user project.
As a drive-by, fix nolink handling for WrapOpenSSLHeaders.
Amends bb25536a3db657b41ae31e1690d230ef8722b57d
Amends 7b9904849fe1a43f0db8216076a9e974ebca5c78
Pick-to: 6.2
Fixes: QTBUG-95391
Change-Id: I21e2f4be5c386f9e40033e4691f4786a91ba0e2d
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Fixes: QTBUG-95005
Pick-to: 6.2 6.1 5.15 5.12
Change-Id: I88ab9b757a5cfee520e07ac6280e31f9211342f0
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Introduce two new packages WrapVulkanHeaders and WrapVulkan similar to
the OpenSSL wrapper packages.
WrapVulkanHeaders uses FindVulkan and is marked as found if Vulkan
headers are found (that's the only part the Qt build requires).
The WrapVulkan package is currently not used, but is there for
symmetry.
The Vulkan feature is now disabled by default on QNX, because the
QNX toolchain file in the CI does not set
CMAKE_FIND_ROOT_PATH_MODE-like variables and CMake ends up finding
host Vulkan headers causing the build to break.
Pick-to: 6.2
Fixes: QTBUG-92157
Change-Id: I05309821f866456cd42e7f85bf8b76ba099df656
Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Replace the hardcoded cpp exports with a generated one where it's
applicable.
Task-number: QTBUG-90492
Change-Id: Idc160b594987b2c765e75bd669aae851b4366282
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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In a13e8d6660913bec172d1374f78083498c539df0 which provided the move
and decoupling of OpenGL code the !makeCurrent-succeeded &&
!context-is-valid condition got changed to !makeCurrent-succeeded &&
context-is-valid which makes no sense because what we test for is
context lost situations, in which case makeCurrent fails and isValid()
reports false.
Restore the ! that went missing in the above mentioned patch.
Pick-to: 6.2 6.1
Change-Id: I94f84d2853bcbd2965f76ecd665d3614b1f0e746
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Useful for some HDR representations and HDR rendering.
Change-Id: If6e8a661faa3d2afdf17b6ed4d8ff5c5b2aeb30e
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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For optimized/release builds, cl 19.28 produces some false positive
"potential divide by 0" warnings even for code where no valid code path
can lead to such a division.
Fixes: QTBUG-92940
Pick-to: 6.1
Change-Id: I461f9104d7b9dc2d74839bf30bebb2b9d4cf2db3
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
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The mis-spelled value doesn't need documentation.
Pick-to: 6.1
Change-Id: I709abdca1d515902b3a12d3c5a5b62809d1f9a8b
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Updates tracepoint for qtgui and qtopengl fit to current source code.
Change-Id: I2e8ecc86a37942425734202a11bbc792e8f27bf3
Reviewed-by: Hyungchan Kim <hyungchan2.kim@lge.com>
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Section titles are valid targets for QDoc's autolinker. When
they are identical to other valid link targets, such as for
example a class, these sections may cause invalid links.
Pick-to: 6.0 6.1
Fixes: QTBUG-91141
Change-Id: Ie9a6258d2bf83932335976d8c0b5fc59f2028ae5
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Pick-to: 6.1
Fixes: QTBUG-91431
Change-Id: I59c37de527f53339130216997402f325d0badb12
Reviewed-by: Jonas Karlsson <jonas.karlsson@qt.io>
Reviewed-by: Andy Nichols <andy.nichols@qt.io>
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Task-number: QTBUG-91147
Change-Id: I6a55b2b713dd70cf1cbb0b93a8d4152e175e2c4d
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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This reverts a limited part of commit ad2da2d27a590333fc89a56fc58700a09c3017b3
that deleted .pro files for snippets compilation.
Some .pro files which contain snippets used in the documentation
itself should be restored.
Task-number: QTBUG-90483
Change-Id: I1b03833c8ff17b5fca43a5b6c5417e8545b1711b
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
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For some use cases, vertical subpixel positioning may be
useful, as it allows you to vertically align text with
other painting primitives. This does impose an overhead,
so we make it opt-int with a render hint on the painter.
Note that this is only supported on Freetype currently.
It might be possible to support on older macOS versions,
prior to Mojave (which has disabled subpixel positioning
entirely), but since it would have limited usefulness
and Freetype is cross-platform anyway, I skipped that.
Note: This drive-by-fixes an issue with subpixel
positioning where glyphs would always be offset by 1/64,
because we added the aliasing offset *after* we had
determined the closest subpixel position. The idea of
this, as far as I can understand, is rather to snap to
nearest subpixel position upwards, not to add an offset
to all glyphs, so it should be added before finding the
correct position. It had a subtle visual effect when
animating the position. It might be that we could get
rid of it entirely, as I haven't been able to reproduce
any issues with that, but I have moved it instead, to
match what I believe the intention was.
[ChangeLog][QtGui][Text] Added render hint flag
QPainter::VerticalSubpixelPositioning which will position
text at subpixel positions vertically whenever supported.
In absence of this, text position will be rounded
vertically as before.
Fixes: QTBUG-35682
Change-Id: I8ce7a72a64e5a0924dac7c244e3e07c2938bfd09
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Those serve no purpose anymore, now that the .pro files are gone.
Task-number: QTBUG-88742
Change-Id: I39943327b8c9871785b58e9973e4e7602371793e
Reviewed-by: Cristian Adam <cristian.adam@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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Remove the qmake project files for most of Qt.
Leave the qmake project files for examples, because we still test those
in the CI to ensure qmake does not regress.
Also leave the qmake project files for utils and other minor parts that
lack CMake project files.
Task-number: QTBUG-88742
Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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Fixes: QTBUG-89493
Pick-to: 6.0
Change-Id: I92255da2f68ec8dc0503654787e7861abe431504
Reviewed-by: Christian Strømme <christian.stromme@qt.io>
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Change-Id: I45c18fd45c20b226e44d16315e3ebb6c305d4ab0
Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
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- QList iterators are now nested classes inside QList.
- Drop reference to Qt OpenGL Widgets landing page, there is no such
page.
- Fix typos and linking issues.
Fixes: QTBUG-86295
Pick-to: 6.0
Change-Id: I964843deb81aa55ff8ddb9a1c2b004cb72e68de9
Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The Professional CMake book suggests always using explicit linkage with
target_link_libraries, so let's use that.
Whether to use PUBLIC or PRIVATE depends on the context. But let's
be conservative and advise on using PRIVATE by default.
Task-number: QTBUG-88935
Pick-to: 6.0
Change-Id: I12b80ee85be9f6916f1e4dea6b1c9cb29e03c20f
Reviewed-by: Craig Scott <craig.scott@qt.io>
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Pick-to: 6.0 6.0.0
Change-Id: Ia8d71cf48b2d0c3d0f6d3de81335c263eb5466c4
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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-Qt SQL, Qt D-BUS, Qt GUI, Qt OpenGL, Qt Widgets,
Qt Test, Qt Concurrent, Qt XML, Qt Network, Qt Core
-language edits for consistency, add links
Task-number: QTBUG-87155
Change-Id: Ic61350c9fa15090c802a42d8e9116219591eba73
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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This fleshes out the Qt OpenGL documentation, since this
is now a first class citizen and no longer a compatibility
module. It also adds Qt OpenGL-related info on porting
to Qt 6.
Fixes: QTBUG-88150
Change-Id: I85fcaa2eb5ae574416dcebcc0104bf97428ff42d
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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Change-Id: Ie54206ca9b509875568f2158e229fca9cb1860a2
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Use a custom module header for the documentation build that pulls in
also QtOpenGLWidgets' headers.
Fixes: QTBUG-88275
Change-Id: I4e1144b179a124b01114de24cc183289fa05fb33
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The content in the porting guides are closer to a changelog than
a porting guide. At this point, it is easier for maintainers and
contributors to write in a changelog than a guide. This change
should help with readability and is closer to the usage of
"Changes" in documentation.
Part of a rename in other submodules.
Task-number: QTBUG-87156
Change-Id: Ib59de7976fae19e7b39962e80161df6628e4070b
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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The non-versioned one's do miss some properties. It's therefore best
to not advocate using them.
Change-Id: I53645e65ed4de4e0100e59905c024cdfe40be0c5
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Make hidden friends. Also add noexcept.
No documentation to adjust.
Fixes: QTBUG-87978
Change-Id: I6e757b7c37fb8aabdfd395ab057a84696104e640
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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Task-number: QTBUG-86295
Change-Id: I4fff2d61f8f0513181150954440c9357acf73c1d
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Task-number: QTBUG-86295
Change-Id: I7b2208284d65ec9182352490bd4c92458c5e5e37
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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-Qt OpenGL is part of Qt 6.0 and graphics offering
-Edited introduction
Task-number: QTBUG-87155
Change-Id: I1581d5d962c62a3731d77e4e4dd58154257dc1fe
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Move snippets to the right place, and give the widgets class a place to
live.
QtOpenGLWidgets is just a library, not a separate module, but we need a
module page that the class can refer to for correct build instructions.
Change-Id: I6d955ad3c4cd1003a828cc1f256deb6e7fb50ec4
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Those methods where only kept for BC in Qt 5.x, but were actually
asserting at runtime. Get rid of them.
Fixes: QTBUG-86475
Change-Id: I19e6e4ada22b6a4427a2cb13962792c5a3b461af
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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At the moment we have two main strategies for dealing with move
assignment in Qt:
1) move-and-swap, used by "containers" (in the broad sense): containers,
but also smart pointers and similar classes that can hold user-defined
types;
2) pure swap, used by containers that hold only memory (e.g. QString,
QByteArray, ...) as well as most implicitly shared datatypes.
Given the fact that a move assignment operator's code is just
boilerplate (whether it's move-and-swap or pure swap), provide two
_strictly internal_ macros to help write them, and apply the macros
across corelib and gui, porting away from the hand-rolled
implementations.
The rule of thumb when porting to the new macros is:
* Try to stick to the existing code behavior, unless broken
* if changing, then follow this checklist:
* if the class does not have a move constructor => pure swap
(but consider ADDING a move constructor, if possible!)
* if the class does have a move constructor, try to follow the
criteria above, namely:
* if the class holds only memory, pure swap;
* if the class may hold anything else but memory (file handles,
etc.), then move and swap.
Noteworthy details:
* some operators planned to be removed in Qt 6 were not ported;
* as drive-by, some move constructors were simplified to be using
qExchange(); others were outright broken and got fixed;
* some contained some more interesting code and were not touched.
Change-Id: Idaab3489247dcbabb6df3fa1e5286b69e1d372e9
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Modify special case locations to use the new API as well.
Clean up some stale .prev files that are not needed anymore.
Clean up some project files that are not used anymore.
Task-number: QTBUG-86815
Change-Id: I9947da921f98686023c6bb053dfcc101851276b5
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
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Task-number: QTBUG-86295
Change-Id: I27f6bbdadffb08a8794520a14dfe0e2334979575
Reviewed-by: Paul Wicking <paul.wicking@qt.io>
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Task-number: QTBUG-84051
Change-Id: Iac25df135c9d73a990b41243e08cd38ea78296a4
Reviewed-by: Kai Koehne <kai.koehne@qt.io>
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