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* Add license headers to cmake filesLucie Gérard2022-08-032-0/+6
| | | | | | | | | | | | CMakeLists.txt and .cmake files of significant size (more than 2 lines according to our check in tst_license.pl) now have the copyright and license header. Existing copyright statements remain intact Task-number: QTBUG-88621 Change-Id: I3b98cdc55ead806ec81ce09af9271f9b95af97fa Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* QOpenGLBuffer: add move-SMFs and swap()sMarc Mutz2022-07-202-2/+39
| | | | | | | | | | | | | | | | | | - add move special member functions (docs copied from QHostInfo) - add member swap - use move-and-swap, not pure-swap, because these objects hold resources (handles) other than just memory - Q_DECLARE_SHARED (it's not implicitly shared, but explicitly) - adds ADL swap and Q_DECLARE_TYPEINFO [ChangeLog][QtOpenGL][QOpenGLBuffer] Added member-swap(), move constructor, move assignment operator. Change-Id: I22dc92108bdd393fff4361db23e94eaf3d7ea9cc Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io>
* QOpenGLBuffer: remove unused include of QScopedPointerMarc Mutz2022-07-201-1/+0
| | | | | | | | | | Nothing in this class uses one. Pick-to: 6.4 Task-number: QTBUG-97601 Change-Id: I09397ec55ef87ddb5ab05d51c705bab83d6995fc Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Gui: mark types Q_PRIMITIVE_TYPE when they're held in QDataBufferMarc Mutz2022-07-081-0/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QDataBuffer assumes that its template argument is a POD, iow: it's ok to not run ctors and dtors and assign a value into uninitialized memory. In Qt, we call that Q_PRIMITIVE_TYPE. Asserting that the QDataBuffer value_type is not QTypeInfo::isComplex, however, has shown that a large number of types had not been marked as such, sometimes for good reason, e.g. because their default constructor doesn't value-initialize all members, but sets some of them to -1. Since QDataBuffer doesn't memset the memory to zero, it doesn't matter, as the code obviously has to have worked before, with uninitialized memory, and all-zeros is just a special, if common, form of uninitialized memory. I also tried to assert is_pod in QDataBuffer (working around the fact that that particular trait is deprecated), but found that almost none of the types in question were, in fact, trivial. We should fix this, because it means the compiler is generating code that's less efficient than it could be, but that's for another patch. All types marked as Q_PRIMITIVE_TYPE in this patch are private API, so this doesn't affect users. For PathSimplifier::Event, had to shorten the unnamed namespace to not include the member functions, because Q_DECLARE_TYPEINFO cannot appear in a namespace other than the Qt one. Pick-to: 6.4 6.3 Change-Id: I4431a2f269ec1ac4804a87ea71f983eaa34ef867 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Lars Knoll <lars.knoll@gmail.com>
* Avoid including qopenglfunctions header files if Qt is built with GLES2Alexey Edelev2022-06-281-2/+5
| | | | | Change-Id: I3a7a69f5eef604408713934811efb984e78d68dd Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Fix typos in docs and commentsKai Köhne2022-06-155-8/+8
| | | | | | | | | Found by codespell Pick-to: 6.4 Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* Make rhiFlush() support custom source DPRMorten Sørvig2022-06-142-0/+3
| | | | | | | | | | | | | | | | | | | | | | | The rhiFlush() implementation currently assumes that QWindow->devicePixelRatio() is the correct scale factor for transforming device independent window geometry to source geometry. However, this assumption does not hold if/when we add support for drawing to a rounded-up DPR, with a downscale later in the rhiFlush implementation. Fix this by adding a sourceDevicePixelRatio argument to rhiFlush(), which is set to either QWindow::devicePixelRatio() or QWidget::devicePixelRatio(), depending on from where it is used. Change deviceRect() and friends in qbackingstoredefualtcompositor.cpp to be scale*() functions instead which take a scale factor instead of a QWindow. Update call sites to use srouceDevicePixelRatio where that makes sense. Pick-to: 6.4 Change-Id: Idb7b1e2f36816a201e00f0defe100d2dc079cb17 Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Support cosmetic brush patterns in the pdf and opengl paint enginesEirik Aavitsland2022-06-041-5/+20
| | | | | | | | | | | | | | | | | | This implements the recent functionality extension of painting cosmetic (untransformed) brush patterns, and the corresponding NonCosmeticBrushPatterns render hint, in the pdf and opengl paint engines. As part of the implementation it also fixes a couple of pre-existing bugs in the opengl engine, relating to updating the brush after changes in transformation or brush origin. As a driveby, it also includes a minor fix for the lance testing tool: request stencil buffer, as that is needed and not always provided by default. This echoes a recent fix done to tst_baseline_painting. Change-Id: Ia8811477e015eebeb40ed138bca96643ce1ab0dc Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Use SPDX license identifiersLucie Gérard2022-05-16124-4723/+332
| | | | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. Files that have to be modified by hand are modified. License files are organized under LICENSES directory. Task-number: QTBUG-67283 Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io> Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Add missing header files to the module sourcesAlexey Edelev2022-05-121-1/+1
| | | | | | | | | All module header files should be listed in the corresponding sections of modules SOURCEs to be accessible in CMake routines. Task-number: QTBUG-103196 Change-Id: Ieb77ae70557e35e546a5b00387e1e0aa40338239 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* QtOpenGL: includemocsMarc Mutz2022-04-296-0/+12
| | | | | | | | | | | Including moc files directly into their classes' TU tends to improve codegen and enables extended compiler warnings, e.g. about unused private functions or fields. Pick-to: 6.3 6.2 5.15 Task-number: QTBUG-102886 Change-Id: I60fb8c22a310dfd10cd3611fb603e2175ac6dbcc Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io>
* Revive eglfs' raster window supportLaszlo Agocs2022-04-274-37/+41
| | | | | | | | | | | | | | | | | | | A number of consequences of the new rhi-based backingstore composition were not handled. Most importantly, the fact that RasterGLSurface is not a thing anymore in practice causes challenges because we can no longer decide just based on the surfaceType what a QWindow with OpenGLSurface would be. (a plain GL window or a GL window with a backing store?) Also, the backingstore needs to be able to initialize its backing QRhi by itself, because with eglfs going through OpenGL is the only way. Amends 68a4c5da9a080101cccd8a3b2edb1c908da0ca8e Fixes: QTBUG-102750 Change-Id: Ia1ca59d01e3012264a76b50e591612fdcc2a0bd6 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* OpenGL: port away from QLatin1StringSona Kurazyan2022-04-263-15/+15
| | | | | | | | | | | | Replace the uses of QLatin1String with corresponding string literals where applies, or with QLatin1StringView. As a drive-by, fix formatting of a warning message in qopenglengineshadermanager.cpp. Task-number: QTBUG-98434 Change-Id: I12f4479637a8fe265138f240a1310d2d576454a7 Reviewed-by: Marc Mutz <marc.mutz@qt.io>
* Doc: Revise OpenGL module landing pageAndreas Eliasson2022-04-251-19/+22
| | | | | | | | | | Add the new qdocinc cmake and qmake snippets and reorganize some of the sections structure. Task-number: QTBUG-100369 Pick-to: 6.3 Change-Id: Iafa31856500e458c14feeb92bee660f44a65ffa9 Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* QtOpenGL: Fix build with GCC 12: qt_imageForBrush is in QtGuiThiago Macieira2022-04-221-1/+1
| | | | | | | | /usr/bin/ld: lib/libQt6OpenGL.t.so.6.4.0: protected symbol `_Z16qt_imageForBrushib' isn't defined Pick-to: 6.2 6.3 Change-Id: If05aeeb7176e4f13af9afffd16e845af9638337b Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
* Rest of QtBase: sweep Q_DECLARE_METATYPE → QT_DECL_METATYPE_EXTERNMarc Mutz2022-04-072-1/+3
| | | | | | | | | | | | | | | | It's one of our best tools to improve compile times. In some places, we can't do the change, yet, because there's no .cpp file for the header file. Also mark Q_DECLARE_METATYPE macros that are in the wrong place. We shouldn't have Q_D_M markup for public classes in .cpp or _p.h files. Fixes: QTBUG-102206 Change-Id: Iec0a39e4745571b24d07dacc87593321967c10e3 Reviewed-by: Fabian Kosmale <fabian.kosmale@qt.io> Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Misc: Do not depend on transitive includesFabian Kosmale2022-03-172-0/+2
| | | | | | | | As a drive-by, remove superfluous includes from qnetworkmanagerservice.h and obey the coding conventions for includes in a few more places. Change-Id: I65b68c0cef7598d06a125e97637040392d4be9ff Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Rest of QtBase: compile-optimize inline swap functionsMarc Mutz2022-03-171-1/+1
| | | | | | | | | | | | | | | | Instead of using the overly-generic qSwap() monster, use - qt_ptr_swap() for swapping raw pointers - member-swap for swapping smart pointers and owning containers In QtCore, this has proven to give a nice reduction in compile time for Qt users, cf. b1b0c2970e480ef460a61f37fa430dc443390358. Pick-to: 6.3 6.2 Task-number: QTBUG-97601 Change-Id: I53e031a021031d53a74a712cd0f5e6bb8bf800bd Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
* Compose render-to-texture widgets through QRhiLaszlo Agocs2022-03-117-572/+45
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QPlatformTextureList holds a QRhiTexture instead of GLuint. A QPlatformBackingStore now optionally can own a QRhi and a QRhiSwapChain for the associated window. Non-GL rendering must use this QRhi everywhere, whereas GL (QOpenGLWidget) can choose to still rely on resource sharing between contexts. A widget tells that it wants QRhi and the desired configuration in a new virtual function in QWidgetPrivate returning a QPlatformBackingStoreRhiConfig. This is evaluated (among a top-level's all children) upon create() before creating the repaint manager and the QWidgetWindow. In QOpenGLWidget what do request is obvious: it will request an OpenGL-based QRhi. QQuickWidget (or a potential future QRhiWidget) will be more interesting: it needs to honor the standard Qt Quick env.vars. and QQuickWindow APIs (or, in whatever way the user configured the QRhiWidget), and so will set up the config struct accordingly. In addition, the rhiconfig and surface type is (re)evaluated when (re)parenting a widget to a new tlw. If needed, this will now trigger a destroy - create on the tlw. This should be be safe to do in setParent. When multiple child widgets report an enabled rhiconfig, the first one (the first child encountered) wins. So e.g. attempting to have a QOpenGLWidget and a Vulkan-based QQuickWidget in the same top-level window will fail one of the widgets (it likely won't render). RasterGLSurface is no longer used by widgets. Rather, the appropriate surface type is chosen. The rhi support in the backingstore is usable without widgets as well. To make rhiFlush() functional, one needs to call setRhiConfig() after creating the QBackingStore. (like QWidget does to top-level windows) Most of the QT_NO_OPENGL ifdefs are eliminated all over the place. Everything with QRhi is unconditional code at compile time, except the actual initialization. Having to plumb the widget tlw's shareContext (or, now, the QRhi) through QWindowPrivate is no longer needed. The old approach does not scale: to implement composeAndFlush (now rhiFlush) we need more than just a QRhi object, and this way we no longer pollute everything starting from the widget level (QWidget's topextra -> QWidgetWindow -> QWindowPrivate) just to send data around. The BackingStoreOpenGLSupport interface and the QtGui - QtOpenGL split is all gone. Instead, there is a QBackingStoreDefaultCompositor in QtGui which is what the default implementations of composeAndFlush and toTexture call. (overriding composeAndFlush and co. f.ex. in eglfs should continue working mostly as-is, apart from adapting to the texture list changes and getting the native OpenGL texture id out of the QRhiTexture) As QQuickWidget is way too complicated to just port as-is, an rhi manual test (rhiwidget) is introduced as a first step, in ordewr to exercise a simple, custom render-to-texture widget that does something using a (not necessarily OpenGL-backed) QRhi and acts as fully functional QWidget (modeled after QOpenGLWidget). This can also form the foundation of a potential future QRhiWidget. It is also possible to force the QRhi-based flushing always, regardless of the presence of render-to-texture widgets. To exercise this, set the env.var. QT_WIDGETS_RHI=1. This picks a platform-specific default, and can be overridden with QT_WIDGETS_RHI_BACKEND. (in sync with Qt Quick) This can eventually be extended to query the platform plugin as well to check if the platform plugin prefers to always do flushes with a 3D API. QOpenGLWidget should work like before from the user's perspective, while internally it has to do some things differently to play nice and prevent regressions with the new rendering architecture. To exercise this better, the qopenglwidget example gets a new tab-based view (that could perhaps replace the example's main window later on?). The openglwidget manual test is made compatible with Qt 6, and gets a counterpart in form of the dockedopenglwidget manual test, which is a modified version of the cube example that features dock widgets. This is relevant in particular because render-to-texture widgets within a QDockWidget has its own specific quirks, with logic taking this into account, hence testing is essential. For existing applications there are two important consequences with this patch in place: - Once the rhi-based composition is enabled, it stays active for the lifetime of the top-level window. - Dynamically creating and parenting the first render-to-texture widget to an already created tlw will destroy and recreate the tlw (and the underlying window). The visible effects of this depend on the platform. (e.g. the window may disappear and reappear on some, whereas with other windowing systems it is not noticeable at all - this is not really different from similar situtions with reparenting or when moving windows between screens, so should be acceptable in practice) - On iOS raster windows are flushed with Metal (and rhi) from now on (previously this was through OpenGL by making flush() call composeAndFlush(). Change-Id: Id05bd0f7a26fa845f8b7ad8eedda3b0e78ab7a4e Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* Fix deprecated uses of QScopedPointerMårten Nordheim2022-03-082-8/+10
| | | | | | | | | By changing it to unique_ptr. Pick-to: 6.2 6.3 Change-Id: I91abb69445b537d4c95983ae735341882352b29d Reviewed-by: Marc Mutz <marc.mutz@qt.io> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fix painting clipping glitches with fractional scalingEirik Aavitsland2022-03-021-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | In QPainter, clipping can only be done on whole pixels. The various ways of specifying a clipping rectangle to the QPainter API have been inconsistent in how fractional rectangles (either specified directly, or as a result of fractional scaling) are mapped (rounded) to integer coordinates. Also, the mappings have not made sure to keep the edge-to-edge property of clip rects under scaling. This is particularly important when scaling QRegions with multiple rects, as QRegion is designed on the assumption that an area can be described as a set of edge-to-edge rects. The fix rounds a clip rect identically with a fill rect. (Indeed, a followup plan would be to merge QRasterPaintEngine's toNormalizedFillRect() with the rectangle rounding function in this commit). Notably, a QRectF clip is now interpreted the same as a QPainterPath clip describing the same area. This modifies d9cc1499954829faf9486fb72056e29f1bad58e3 Task-number: QTBUG-100329 Fixes: QTBUG-95957 Task-number: QTBUG-100343 Pick-to: 6.3 Change-Id: Iaae6464b9b17f8bf3adc69007f6ef8d623bf2c80 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Make sure all qtbase private headers include at least one otherThiago Macieira2022-02-248-6/+14
| | | | | | | | | | See script in qtbase/util/includeprivate for the rules. Since these files are being touched anyway, I also ran the updatecopyright.pl script too. Change-Id: Ib056b47dde3341ef9a52ffff13ef677e471674b6 Reviewed-by: Marc Mutz <marc.mutz@qt.io>
* Fix run time failure for UI autotests (INTEGRITY)Tatiana Borisova2022-01-251-6/+8
| | | | | | | | | | | | | | | | - Add WFD resources release: It provides possibility to re-create native window on run time. It allows to run several Qt UI applications (one by one) without device reboot. - Fix crash that found during window re-creation: ~QOpenGLCompositorBacking() calls QOpenGLCompositor::instance(). But compositor is deleted for that moment. Task-number: QTBUG-99123 Pick-to: 6.2 6.3 Change-Id: I1e6dc9a012a166d1fd6cd1c24f9d2e9a8995fc00 Reviewed-by: Kimmo Ollila <kimmo.ollila@qt.io> Reviewed-by: Janne Koskinen <janne.p.koskinen@qt.io> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Doc: Use \inmodule for all classes and headersTopi Reinio2022-01-171-0/+1
| | | | | | | | | | | | | | | QDoc made some assumptions about the module a class/header belongs to, based on the source file path. This feature is rather error-prone and unnecessarily complex and will be removed from QDoc. Define modules explicitly to avoid documentation warnings when this removal happens. Pick-to: 6.2 6.3 Change-Id: I7947d197db5ac36c12e816caa19bb2f74eda8849 Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Mårten Nordheim <marten.nordheim@qt.io> Reviewed-by: Venugopal Shivashankar <Venugopal.Shivashankar@qt.io>
* Doc: Use find_package(Qt6 REQUIRED COMPONENTS ...) idiomKai Köhne2021-12-091-1/+1
| | | | | | | | | | Using REQUIRED as a prefix instead of suffix works better with OPTIONAL_COMPONENTS, and is also the order in the CMake manual. Task-number: QTBUG-98867 Pick-to: 6.2 Change-Id: I1ab68408b95d8edf06272a3b9fceccd8d8e597fc Reviewed-by: Alexey Edelev <alexey.edelev@qt.io>
* Don't overwrite flipped textureTransform with unflipped on next blitTor Arne Vestbø2021-12-011-4/+5
| | | | | | | | | | | | | | | The logic introduced in 60d9509cb00526e8530926b19b2366e584fdf30a didn't account for the fact that repeated blits with OriginTopLeft would only hit the code path that modified the source transform to flip it if the uniform state wasn't already IdentityFlipped. As a result, we would end up setting the unflipped texture transform on the next blit, even though the origin was still OriginTopLeft. Fixes: QTBUG-98803 Change-Id: Ib19e80e026acaa43981077b98ff942a7fa060378 Reviewed-by: Lorn Potter <lorn.potter@gmail.com> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Teach QOpenGLTextureBlitter about GL_TEXTURE_RECTANGLE texturesTor Arne Vestbø2021-11-302-16/+110
| | | | | Change-Id: Ie577bda046f60ce23dfb8cdd6164bb3de4b54358 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Doc: Enable qdoc warning count limitVenugopal Shivashankar2021-10-211-0/+3
| | | | | | | | This should restrict changes that introduce new warnings. Change-Id: I7e4b5d9d5d84b7c336509c380bc7e6d86e360f4a Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* Add some debug warnings to the GL paint engine regarding stencilLaszlo Agocs2021-09-231-0/+8
| | | | | | | | | | | There is absolutely nothing we can do if the render target has no stencil buffer, but print at least a warning in debug builds to give a hint to the developer. Pick-to: 6.2 Task-number: QTBUG-96786 Change-Id: If7f84f28f9bc9b3dadd01d0816c8db4015a1db0b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* CMake: Make WrapVulkanHeaders target optional for QtGui consumersAlexandru Croitor2021-07-291-2/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | If Vulkan headers are present on the system when qtbase is configured, QtGui and QtOpenGL should be compiled with Vulkan support. If a user project uses a Qt built with Vulkan support, but their system is missing Vulkan headers, the project configuration needs to succeed. The project will get compilation errors if it uses Vulkan headers, but that's intended. This use case was broken when fixing Vulkan to be found when building Qt for Android. Fix the regression with a combination of things 1) Mark the WrapVulkanHeaders package as optional (already the case) 2) Use the include directories directly when compiling Gui and OpenGL 3) Propagate WrapVulkanHeaders::WrapVulkanHeaders link requirement to consumers only if the target exists. It won't exist if Vulkan include dirs are not found This also requires some changes in pri and prl file generation. For prl file generation, we don't want to link to the WrapVulkanHeaders target, so we filter out all dependencies that use TARGET_NAME_IF_EXISTS for anything that calls __qt_internal_walk_libs which includes qt_collect_libs. For pri files, we make sure to generate a uses=vulkan/nolink clause by inspecting a new _qt_is_nolink_target property on the target. We also don't add include dirs to the pri file if the new _qt_skip_include_dir_for_pri property is set. This is intended for Vulkan, because there is separate qmake logic to try and find the include dirs when configuring a user project. As a drive-by, fix nolink handling for WrapOpenSSLHeaders. Amends bb25536a3db657b41ae31e1690d230ef8722b57d Amends 7b9904849fe1a43f0db8216076a9e974ebca5c78 Pick-to: 6.2 Fixes: QTBUG-95391 Change-Id: I21e2f4be5c386f9e40033e4691f4786a91ba0e2d Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Alexey Edelev <alexey.edelev@qt.io> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* opengl: fix a typo in QOpenGLPaintDevice::dotsPerMeterY()Liang Qi2021-07-061-1/+1
| | | | | | | Fixes: QTBUG-95005 Pick-to: 6.2 6.1 5.15 5.12 Change-Id: I88ab9b757a5cfee520e07ac6280e31f9211342f0 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* CMake: Fix Vulkan to be found when targeting AndroidAlexandru Croitor2021-07-011-1/+1
| | | | | | | | | | | | | | | | | | | | | | | Introduce two new packages WrapVulkanHeaders and WrapVulkan similar to the OpenSSL wrapper packages. WrapVulkanHeaders uses FindVulkan and is marked as found if Vulkan headers are found (that's the only part the Qt build requires). The WrapVulkan package is currently not used, but is there for symmetry. The Vulkan feature is now disabled by default on QNX, because the QNX toolchain file in the CI does not set CMAKE_FIND_ROOT_PATH_MODE-like variables and CMake ends up finding host Vulkan headers causing the build to break. Pick-to: 6.2 Fixes: QTBUG-92157 Change-Id: I05309821f866456cd42e7f85bf8b76ba099df656 Reviewed-by: Alexey Edelev <alexey.edelev@qt.io> Reviewed-by: Assam Boudjelthia <assam.boudjelthia@qt.io> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Migrate to autogenerated cpp exportsAlexey Edelev2021-06-252-14/+2
| | | | | | | | | Replace the hardcoded cpp exports with a generated one where it's applicable. Task-number: QTBUG-90492 Change-Id: Idc160b594987b2c765e75bd669aae851b4366282 Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Fix inexplicably changed condition in GL backingstore compositionLaszlo Agocs2021-06-091-1/+2
| | | | | | | | | | | | | | | In a13e8d6660913bec172d1374f78083498c539df0 which provided the move and decoupling of OpenGL code the !makeCurrent-succeeded && !context-is-valid condition got changed to !makeCurrent-succeeded && context-is-valid which makes no sense because what we test for is context lost situations, in which case makeCurrent fails and isValid() reports false. Restore the ! that went missing in the above mentioned patch. Pick-to: 6.2 6.1 Change-Id: I94f84d2853bcbd2965f76ecd665d3614b1f0e746 Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Introduce float QImage formats and renderingAllan Sandfeld Jensen2021-05-263-0/+85
| | | | | | | | | Useful for some HDR representations and HDR rendering. Change-Id: If6e8a661faa3d2afdf17b6ed4d8ff5c5b2aeb30e Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Disable spurious MSVC warning C4273 in Qt Gui, Qt OpenGLKai Köhne2021-05-031-0/+10
| | | | | | | | | | | | For optimized/release builds, cl 19.28 produces some false positive "potential divide by 0" warnings even for code where no valid code path can lead to such a division. Fixes: QTBUG-92940 Pick-to: 6.1 Change-Id: I461f9104d7b9dc2d74839bf30bebb2b9d4cf2db3 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io> Reviewed-by: Eirik Aavitsland <eirik.aavitsland@qt.io>
* Silence qdoc warning from deprecated enum valueVolker Hilsheimer2021-04-121-0/+1
| | | | | | | | The mis-spelled value doesn't need documentation. Pick-to: 6.1 Change-Id: I709abdca1d515902b3a12d3c5a5b62809d1f9a8b Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
* Fix compilation error when LTTng enabledHyungchan Kim2021-03-251-3/+12
| | | | | | | | Updates tracepoint for qtgui and qtopengl fit to current source code. Change-Id: I2e8ecc86a37942425734202a11bbc792e8f27bf3 Reviewed-by: Hyungchan Kim <hyungchan2.kim@lge.com> Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Doc: Change section titles that cause bad linksPaul Wicking2021-03-111-1/+1
| | | | | | | | | | | Section titles are valid targets for QDoc's autolinker. When they are identical to other valid link targets, such as for example a class, these sections may cause invalid links. Pick-to: 6.0 6.1 Fixes: QTBUG-91141 Change-Id: Ie9a6258d2bf83932335976d8c0b5fc59f2028ae5 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
* QOpenGLTexture: Fix typo in enum valueLaszlo Agocs2021-03-032-3/+8
| | | | | | | | Pick-to: 6.1 Fixes: QTBUG-91431 Change-Id: I59c37de527f53339130216997402f325d0badb12 Reviewed-by: Jonas Karlsson <jonas.karlsson@qt.io> Reviewed-by: Andy Nichols <andy.nichols@qt.io>
* Doc: Fix warnings about wrong snippet path or missing .pro fileNico Vertriest2021-02-191-1/+1
| | | | | | Task-number: QTBUG-91147 Change-Id: I6a55b2b713dd70cf1cbb0b93a8d4152e175e2c4d Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* Revert "Remove the qmake project files" for snippetsNico Vertriest2021-02-121-0/+3
| | | | | | | | | | | This reverts a limited part of commit ad2da2d27a590333fc89a56fc58700a09c3017b3 that deleted .pro files for snippets compilation. Some .pro files which contain snippets used in the documentation itself should be restored. Task-number: QTBUG-90483 Change-Id: I1b03833c8ff17b5fca43a5b6c5417e8545b1711b Reviewed-by: Topi Reiniö <topi.reinio@qt.io>
* Implement vertical subpixel positioning where availableEskil Abrahamsen Blomfeldt2021-01-253-8/+22
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | For some use cases, vertical subpixel positioning may be useful, as it allows you to vertically align text with other painting primitives. This does impose an overhead, so we make it opt-int with a render hint on the painter. Note that this is only supported on Freetype currently. It might be possible to support on older macOS versions, prior to Mojave (which has disabled subpixel positioning entirely), but since it would have limited usefulness and Freetype is cross-platform anyway, I skipped that. Note: This drive-by-fixes an issue with subpixel positioning where glyphs would always be offset by 1/64, because we added the aliasing offset *after* we had determined the closest subpixel position. The idea of this, as far as I can understand, is rather to snap to nearest subpixel position upwards, not to add an offset to all glyphs, so it should be added before finding the correct position. It had a subtle visual effect when animating the position. It might be that we could get rid of it entirely, as I haven't been able to reproduce any issues with that, but I have moved it instead, to match what I believe the intention was. [ChangeLog][QtGui][Text] Added render hint flag QPainter::VerticalSubpixelPositioning which will position text at subpixel positions vertically whenever supported. In absence of this, text position will be rounded vertically as before. Fixes: QTBUG-35682 Change-Id: I8ce7a72a64e5a0924dac7c244e3e07c2938bfd09 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Remove .prev_CMakeLists.txt filesJoerg Bornemann2021-01-121-107/+0
| | | | | | | | | | Those serve no purpose anymore, now that the .pro files are gone. Task-number: QTBUG-88742 Change-Id: I39943327b8c9871785b58e9973e4e7602371793e Reviewed-by: Cristian Adam <cristian.adam@qt.io> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Kai Koehne <kai.koehne@qt.io>
* Remove the qmake project filesJoerg Bornemann2021-01-072-160/+0
| | | | | | | | | | | | | | | | Remove the qmake project files for most of Qt. Leave the qmake project files for examples, because we still test those in the CI to ensure qmake does not regress. Also leave the qmake project files for utils and other minor parts that lack CMake project files. Task-number: QTBUG-88742 Change-Id: I6cdf059e6204816f617f9624f3ea9822703f73cc Reviewed-by: Edward Welbourne <edward.welbourne@qt.io> Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Kai Koehne <kai.koehne@qt.io>
* Fix typo in QtOpenGL module docsLaszlo Agocs2020-12-161-1/+1
| | | | | | | Fixes: QTBUG-89493 Pick-to: 6.0 Change-Id: I92255da2f68ec8dc0503654787e7861abe431504 Reviewed-by: Christian Strømme <christian.stromme@qt.io>
* Use (new) erase()/erase_if() algorithmsMarc Mutz2020-12-051-3/+1
| | | | | Change-Id: I45c18fd45c20b226e44d16315e3ebb6c305d4ab0 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Doc: Fix various documentation warningsTopi Reinio2020-11-301-3/+0
| | | | | | | | | | | | | - QList iterators are now nested classes inside QList. - Drop reference to Qt OpenGL Widgets landing page, there is no such page. - Fix typos and linking issues. Fixes: QTBUG-86295 Pick-to: 6.0 Change-Id: I964843deb81aa55ff8ddb9a1c2b004cb72e68de9 Reviewed-by: Topi Reiniö <topi.reinio@qt.io> Reviewed-by: Paul Wicking <paul.wicking@qt.io>
* Doc: Use explicit linkage with target_link_librariesKai Koehne2020-11-301-1/+1
| | | | | | | | | | | | | | The Professional CMake book suggests always using explicit linkage with target_link_libraries, so let's use that. Whether to use PUBLIC or PRIVATE depends on the context. But let's be conservative and advise on using PRIVATE by default. Task-number: QTBUG-88935 Pick-to: 6.0 Change-Id: I12b80ee85be9f6916f1e4dea6b1c9cb29e03c20f Reviewed-by: Craig Scott <craig.scott@qt.io> Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
* Fix link to Qt OpenGL C++ classesVolker Hilsheimer2020-11-251-1/+1
| | | | | | Pick-to: 6.0 6.0.0 Change-Id: Ia8d71cf48b2d0c3d0f6d3de81335c263eb5466c4 Reviewed-by: Paul Wicking <paul.wicking@qt.io>