| Commit message (Collapse) | Author | Age | Files | Lines |
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Prior to 30276cec3d47f4f4fa847fea90214ec5c28d54ed all the recognizers
were managed together, so we could safely condition teardown of them
all by checking for the presence of one of them.
Now that we selectively enable only some of the recognizers, we need
to have more granular teardown logic. For extra safety, we tear down
each one individually now, even if some of them are still managed
together.
Pick-to: 6.5 6.6
Fixes: QTBUG-114416
Change-Id: Ie99388cd8abb7543c17df5b6b5a88e86ff86df7e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Doris Verria <doris.verria@qt.io>
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Our logic in the edit menu tap recognizer for determining whether the
tap should trigger the edit menu only looks at the bounds of the input
area, and as long as the tap is within these bounds we trigger the edit
menu.
This doesn't take into account that there might be controls laid on top
of the input area, for example a button, where we don't want to trigger
the gesture.
The only related logic we have is a heuristic that checks whether the
cursor ends up moving as a result of the initial press, in which case
we treat it as the edit area "accepting" the touch press.
The proper fix to this is to handle the gesture recognizer delegate
callback gestureRecognizer:shouldReceiveTouch:, and do hit testing
there, but we don't have any machinery for that in our IM protocol,
nor in QWSI.
As a workaround, we treat the gesture recognizer as having failed,
even when we do detect a tap that should open the menu, so that the
recognizer doesn't eat the touch event. We then open the menu manually
instead of relying on the gesture recognizer changing state. This
should be safe, as sending a touch/mouse event down to the input
area should normally be a noop.
The workaround does result in a slight visual wart when clicking
buttons that live inside input areas, as the edit menu temporarily
opens, but the menu is quickly hidden again as the focus object is
transferred to the button. Compared to the current situation, where
the button is visually pressed, but doesn't do anything, and we
bring up the edit menu fully, this is an improvement, even with
the wart.
Note that the original problem outlined in this changed is not an
issue in practice for Qt Widgets, as we synthesize mouse events
from touch events, and (wrongly) synthesize a mouse release in
response to the touch cancel triggered by the gesture recognizer,
so the button is still activated.
Fixes: QTBUG-113975
Pick-to: 6.5 6.6
Change-Id: I41e850f20d69ad8e3247949644a389e1c61c4dcf
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io>
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Found by codespell
Pick-to: 6.4
Change-Id: Ie3e301a23830c773a2e9aff487c702a223d246eb
Reviewed-by: Nicholas Bennett <nicholas.bennett@qt.io>
Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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The focus object can emit selection updates (e.g from mouse drag), and
accept modifying it through IM when dragging on the handles, even if it
doesn't accept text input and IM in general (and hence return false from
inputMethodAccepted()). This is typically the case for read-only text fields.
So we should listen for selection changes and enable handles also for
this case (unless the IM hints tells us explicitly not to use handles/edit menu).
Fixes: QTBUG-91545
Change-Id: I2855505fc229e954b2c43f5e11374e64bba7eb4e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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If you select text, the edit menu will show.
But if you tap directly inside another input
field, and as such, transfer focus, the menu
will continue to stay visible.
This patch will ensure that we hide the edit
menu when the input field that it was
requested for looses focus.
Pick-to: 6.0 6.1 5.15
Fixes: QTBUG-90937
Change-Id: I1d97bd57fc793826a3170404795b06a1e058d1b7
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Be more careful about reporting a new selection to Qt. The code for
handling IM selection events in QQuickTextArea is quite complex
and need to take pre-edit text into account. The latter means
that when the pre-edit text changes, as a result of the user composing
a word, the width of the pre-edit text will also change (and as
such, the cursor rectangle). But the cursor position itself stays
the same. And for this reason, it emits cursorRectChanged more often
than strictly needed. But rather than trying to clean that up, we
do some extra checking before we send the IM event from QPA in
the first place.
Pick-to: 6.0 6.1 5.15
Fixes: QTBUG-63018
Change-Id: I689d989c3fe5d61ef2b1dbee7a70418b7790bce9
Reviewed-by: Andy Shaw <andy.shaw@qt.io>
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On iOS, if you select some text, the edit menu will show on
top of it. And if you tap on the screen (or inside the menu) it
will hide. But if you type on the input panel, it will stay
open. This is wrong.
This patch will keep better track of whether or not the edit
menu was opened by us, and if it was, ensure we close it also
if the cursor moves by typing on the input panel.
Pick-to: 6.0 6.1 5.15
Fixes: QTBUG-90860
Change-Id: I0a51382030560182e7925c8b694b42e50943514e
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This enables support for QT_SCALE_FACTOR on iOS.
Fixes: QTBUG-74978
Change-Id: Ibcf0741c178e44802065e472e096a5f4c7d6f3cf
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Bug: If you do a press and hold on a line edit, the edit menu
will show to let you select a word etc. If you now do
another press and hold to bring back the magnifier glass,
the edit menu will stay open while you move the magnifier glass.
This patch will ensure that we always hide the edit menu when
we show the magnifier. There is never a case where both of
them should show at the same time. By hiding the menu from
the place where we show the magnifier means that we can
remove code from the QIOSSelectionRecognizer that used
to do this for one of the cases from before.
Pick-to: 6.0 5.15
Fixes: QTBUG-90743
Change-Id: If2a92f94422c730c2b223129d96f5bc3bf3deeee
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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iOS used to close the edit menu automatically when
the user tapped on the screen (even for menus shown
explicitly using the UIMenuController API). Apperently
this has now changed (probably as a part of
[UIMenuController setMenuVisible:] being deprecated in
iOS 13). So we now need to hide it explicitly.
Because of this, we no longer close the edit menu if
the user taps outside the input area. This patch will
fix this by updating the logic in QIOSTapRecognizer to
close the menu explicitly.
There are some more details around when to show or hide
the menu, which is commented on at the relevant places
directly in the patch.
Pick-to: 6.0 5.15
Fixes: QTBUG-90332
Change-Id: I336e3f4003817b39c7abf63f963fde1f3ef87c20
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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iOS used to close the edit menu automatically when
the user tapped on the screen (even for menus shown
explicitly using the UIMenuController API). Apperently
this has now changed (probably as a part of
[UIMenuController setMenuVisible:] being deprecated in
iOS 13). So we now need to hide it explicitly instead.
Because of this, the edit menu would be showing together
with the magnifier class while the user was dragging on
any of the handles. This patch will fix this, so that we
close the edit menu explicitly whenever the user starts
dragging on a handle.
Pick-to: 6.0 5.15
Fixes: QTBUG-80298
Change-Id: Iff2032d64db1b582fa7f048c6a1f37ec8a1528af
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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This is required to remove the ; from the macro with Qt 6.
Task-number: QTBUG-82978
Change-Id: I3f0b6717956ca8fa486bed9817b89dfa19f5e0e1
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Make QPair an alias for std::pair, and qMakePair just a forwarder
towards std::make_pair.
Why? Fundamentally to ditch a bunch of NIH code; gain for free
structured bindings, std::tuple and std::reference_wrapper
compatibility, and so on.
Breakages:
* Some that code manually forward declares QPair.
We don't care about it (<QContainerFwd> is the proper way).
* Some code that overloads on std::pair and QPair. Luckily
it's mostly centralized: debug, metatypes, testing macros.
Just remove the QPair overload.
* Usages of qMakePair forcing the template type parameters.
There are a handful of these in qtbase, but only one was actually
broken.
* std::pair is NOT (and will never likely be) trivially copiable.
This is agreed to be a mistake done by practically all implementations
in C++11, can can't be fixed without breaking ABI.
Some code using QPair assuming it's trivially copiable may break;
exactly one occurrence was in qtbase.
* QMetaType logic extracts the type names in two different ways,
one by looking at the source code string (e.g. extracted by moc)
and one via some ad-hoc reflection in C++. We need to make
"QPair" (as spelled in the source code) be the same as "std::pair"
(gathered via reflection, which will see through the alias)
when compared. The way it's already done e.g. for QList is
by actually replacing the moc-extracted name with the name
of the actual type used in C++; do the same here.
On libc++, std::pair is actually in an inline namespace --
i.e. std::__1::pair; the reflection will extract and store
"std::__1::pair" so we need an ad-hoc fix to QMetaType.
[ChangeLog][QtCore][QPair] QPair is now an alias to std::pair,
and does not exist as a class in Qt any more. This may break
code such as functions overloaded for both QPair and std::pair.
Usually, the overload taking a QPair can be safely discarded,
leaving only the one taking a std::pair. QPair API has not changed,
and qMakePair is still available for compatibility (although
new code is encouraged to use std::pair and std::make_pair
directly instead).
Change-Id: I7725c751bf23946cde577b1406e86a336c0a3dcf
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Change-Id: I00fcb1c2374e7ca168b6240f9d41c0323fb0867c
Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com>
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The code that deals with text selection in the iOS QPA
plugin, listen for changes to text selection. And depending
on whether we have a selection or not, we show or hide
the selection handles together with the edit menu.
The problem is that the edit menu will also be told to
show from other places, even if there is no selection. And
for those cases, we should avoid closing it.
This patch will check, before we close the edit menu, if we're
tracking a selection. If not, we leave the edit menu alone.
Fixes: QTBUG-75099
Change-Id: I001d818fa2ad4a215cc3fa6aa4c7faf516e1ed59
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
src/plugins/platforms/cocoa/qnsview.mm
src/plugins/platforms/cocoa/qnsview_dragging.mm
src/plugins/platforms/ios/qiosinputcontext.mm
src/plugins/platforms/xcb/qxcbconnection.cpp
src/plugins/platforms/xcb/qxcbconnection_xi2.cpp
src/plugins/platforms/xcb/qxcbwindow.cpp
src/tools/androiddeployqt/main.cpp
Was moved from qttools into qtbase in 5.11.
So re-apply 32398e4d here.
tests/auto/corelib/global/qlogging/test/test.pro
tests/auto/corelib/global/qlogging/tst_qlogging.cpp
tests/auto/corelib/io/qfile/tst_qfile.cpp
tests/auto/corelib/kernel/qtimer/tst_qtimer.cpp
tests/auto/corelib/thread/qthreadstorage/test/test.pro
tests/auto/widgets/itemviews/qheaderview/tst_qheaderview.cpp
tests/auto/widgets/kernel/qapplication/test/test.pro
Done-with: Gatis Paeglis <gatis.paeglis@qt.io>
Done-with: Mårten Nordheim <marten.nordheim@qt.io>
Done-with: Oliver Wolff <oliver.wolff@qt.io>
Change-Id: Id970486c5315a1718c540f00deb2633533e8fc7b
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Change-Id: Ic058a0c07f6cdd0a015f46db96fce1536a712711
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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- Move ivars into @implementation
- Use instancetype where applicable
- Use dot notation for property access
- Use subscript operator for dictionaries and arrays
- Format selectors consistently
- Use proper style for init methods
- Use generics instead of void pointers where possible
- Use "range for" loops instead of indexing
- Replace or replace IBAction/IBOutlet with void
Change-Id: I1667812a51d4dfe44ae80fe337cb1f4bc9699d92
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
src/gui/kernel/qguiapplication.cpp
src/platformsupport/input/libinput/qlibinputpointer.cpp
src/plugins/platforminputcontexts/ibus/qibusplatforminputcontext.h
src/plugins/platforms/cocoa/qcocoawindow.h
src/testlib/qtestsystem.h
Change-Id: I5975ffb3261c2dd82fe02ec4e57df7c0950226c5
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Our iOS deployment target is now 8, so this code will never be executed.
Change-Id: I7dd4001c01d7c8c2e8e977753cb3fa246b19ce06
Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@qt.io>
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Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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If the keyboard is hidden via the hide keyboard button then the edit
menu should also hide with it. This ensures it behaves in the same way
as native applications on iOS then.
Change-Id: I4c714dd5c5cb27d8eaf310e2911dc38feb1cb74e
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Also use canonical contact url.
Change-Id: Id1d8328e6cc9aab82a30e0ee3a971e6935341b42
Reviewed-by: Richard Moe Gustavsen <richard.gustavsen@qt.io>
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Blacklist tst_QMenuBar::taskQTBUG46812_doNotLeaveMenubarHighlighted() on macOS.
Conflicts:
mkspecs/features/mac/default_post.prf
mkspecs/features/mac/sdk.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/sdk.prf
src/angle/src/libEGL/libEGL.pro
src/platformsupport/fontdatabases/fontdatabases.pro
src/platformsupport/platformsupport.pro
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/direct2d/qwindowsdirect2dintegration.cpp
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
tests/auto/widgets/widgets/qmenubar/BLACKLIST
tests/auto/widgets/widgets/qmenubar/tst_qmenubar.cpp
Task-number: QTBUG-56853
Change-Id: If58785210feee3550892fc7768cce90e75a2416c
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Conflicts:
config.tests/win/msvc_version.cpp
configure.pri
mkspecs/macx-ios-clang/features/default_post.prf
mkspecs/macx-ios-clang/features/resolve_config.prf
mkspecs/features/uikit/default_post.prf
mkspecs/features/uikit/resolve_config.prf
src/corelib/io/qsettings_mac.cpp
src/corelib/json/qjsondocument.cpp
src/plugins/platforms/cocoa/qcocoawindow.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/cocoa/qnswindowdelegate.h
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/ios/ios.pro
src/plugins/platforms/ios/kernel.pro
src/plugins/platforms/ios/qiosintegration.h
src/plugins/platforms/minimalegl/qminimaleglintegration.cpp
tests/auto/gui/painting/qpainter/tst_qpainter.cpp
tools/configure/environment.cpp
Change-Id: I654845e54e40f5951fb78aab349ca667e9f27843
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When the application quits, the iOS plugin can be told
to delete after qApp has been set to null. So we
need to add a check for this, to avoid error messages.
Change-Id: I687e0b26e0c54fdd5a8539fe0f31b2e756ea92d8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Conflicts:
src/plugins/platforms/ios/qiosmessagedialog.mm
Change-Id: Icfbf55c3215ec088e552d0b42a5c94d04b17c65f
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5971b88e is not needed in new configure.
This merge also reverts "fix QMAKE_DEFAULT_*DIRS resolution with
apple SDK", 2c9d15d7, because it breaks iOS build with new
configure system.
Conflicts:
mkspecs/features/default_pre.prf
mkspecs/features/mac/toolchain.prf
mkspecs/features/toolchain.prf
src/dbus/qdbusconnection.cpp
src/plugins/sqldrivers/mysql/qsql_mysql.cpp
src/sql/drivers/mysql/qsql_mysql.cpp
src/widgets/widgets/qmenubar.cpp
src/widgets/widgets/qmenubar_p.h
tools/configure/configureapp.cpp
tools/configure/environment.cpp
tools/configure/environment.h
Change-Id: I995533dd334211ebd25912db05b639d6f908aaec
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The iOS 10 SDK have introduced a protocol CAAnimationDelegate, which is
required for CAAnimation delegates. So we let our delegate implement it.
Since the SDK is not out yet, we need to support both version 9 and 10
for now.
Change-Id: I2624d8150c39439540a6554cba4921e3b9a2f0cf
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Occurrences which should simply be removed entirely (due to always being
true or always being false as a result of the current OS support matrix)
have been left untouched for now.
Change-Id: I86d5a084cb84bc28fefc5191d40924de1439b3de
Reviewed-by: Liang Qi <liang.qi@qt.io>
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The fromCGPoint function was left out for QPoint, as the foundation type is
using CGFloats internally. Clients should use an explicit QPointF::toPoint()
when potentially throwing away precision.
Change-Id: I12a37e8f81c86b7ada56066cc18ee29709cc21e3
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
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Conflicts:
config_help.txt
configure
mkspecs/features/uikit/sdk.prf
src/corelib/global/qhooks.cpp
src/corelib/io/qfilesystemwatcher.cpp
src/corelib/io/qlockfile_unix.cpp
src/corelib/tools/qalgorithms.h
src/gui/kernel/qwindowsysteminterface.h
src/gui/text/qtextdocument_p.cpp
src/network/access/access.pri
src/network/access/qnetworkaccessmanager.cpp
src/network/access/qnetworkreplynsurlconnectionimpl.mm
src/src.pro
src/testlib/qtestcase.cpp
src/widgets/kernel/qwidgetbackingstore_p.h
src/widgets/styles/qwindowscestyle.cpp
src/widgets/styles/qwindowsmobilestyle.cpp
tests/auto/corelib/io/qdiriterator/qdiriterator.pro
tests/auto/corelib/io/qfileinfo/qfileinfo.pro
tests/auto/gui/kernel/qwindow/BLACKLIST
tests/auto/widgets/dialogs/qfilesystemmodel/tst_qfilesystemmodel.cpp
tools/configure/configureapp.cpp
Change-Id: Ibf7fb9c8cf263a810ade82f821345d0725c57c67
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Small adjustment to a76d709. Instead of removing the selection
handles immediately when an object loses focus, we choose to
animate them out the same way we do when we lose selection.
We do this by setting the handle visibility to false, which will
trigger the fade-out animation. Then we wait a for the animation
to finish before we remove and delete them fully.
Change-Id: Iaa93969af086000d9e1cf8a39bd12c6a8b70c89e
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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The fromCGRect function was left out for QRect, as the foundation type is
using CGFloats internally. Clients should use an explicit QRectF::toRect()
when potentially throwing away precision.
Change-Id: I0d4c5c5a4e6a45ea3287e3f37a00b69b0bfdefcf
Reviewed-by: Jake Petroules <jake.petroules@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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This patch will add touch based text selection support
to Qt from the iOS plugin.
QIOSTextInputOverlay will listen to changes to the
focus object, and if IM enabled, create three different
gesture recognizers that tracks what the user is doing.
The first recogniser detects if the user does a press
and hold on the text when there is no selection. If
triggered, it will show a loupe that follows the touch
around together with the cursor.
The second recogniser will instead be active when text
is selected, and takes care of drawing a set of handles
on each side of the selection. If the user drags on any
of the handles, a loupe will show that follows the
touch/text line together with the handle.
The third recogniser detects if the user does a tap, and
depending on if there's a selection, or if the cursor didn't
move, it will show or hide the edit menu.
The handles and loupe are implemented as overlays using
Core Animation layers.
Change-Id: Idff6e40e12307a458c9c399b0487bb976fce29c8
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@theqtcompany.com>
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