| Commit message (Collapse) | Author | Age | Files | Lines |
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onLoaded and the initial expose/paint should be sequenced
such that onLoaded is fired first, followed by the expose.
This makes sure that we don't spend any time on painting
frames before Qt is completely initialized.
Add a "requestUpdateHold" mode to QWasmCompositor (initially
on) which disables requestUpdate calls, as well
as releaseRequestUpdateHold() which enables requestUpdate
calls again. This is a one-way transition; the mode
can't be enabled again.
This amends commit f2e22774 which implemented the concept
of startup tasks, where onLoaded can be delayed until
for instance font loading has been completed. After
this commit the expose event and initial commit will
be delayed as well.
Change-Id: Icc784306726174fbabe8785d54485860e968745a
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Piotr Wierciński <piotr.wiercinski@qt.io>
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Don't re-use processEvents() for the case where we
get a callback from the native event loop and want
to send events. This makes it clearer that these are
two different cases.
Align with the Core Foundation event dispatcher where
processPostedEvents() is virtual and is overridden
by the Gui event dispatcher to send window system events.
Pick-to: 6.6
Change-Id: I3ea9c55c1d9c03195c1937c4dcc0e5b689e15448
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Fix test failure in WasmEventDispatcherTest::postEventSecondaryThread()
Revert to using qGlobalPostedEventsCount() for determining
pending events state, but move the final check to after
sending posted events. Also remove a superfluous check.
This partially reverts/amends cc60d706.
Task-number: QTBUG-109066
Pick-to: 6.5
Change-Id: If4f437ce9379282c3d60b0272845a975794883de
Reviewed-by: Mikołaj Boc <Mikolaj.Boc@qt.io>
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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1) Check only for the events that the dispatcher is able to process,
otherwise it enters an endless loop
2) Take care to run the correct wake up callback with
Asyncify.handleSleep
Fixes: QTBUG-109066
Change-Id: I10d29d18962c3e438e56712e1f43ecadedb6205c
Pick-to: 6.5
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Pick-to: 6.4
Change-Id: I2fdbb6688b252743578dfcd58f9259eb5ac3cca8
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Replace the current license disclaimer in files by
a SPDX-License-Identifier.
Files that have to be modified by hand are modified.
License files are organized under LICENSES directory.
Task-number: QTBUG-67283
Change-Id: Id880c92784c40f3bbde861c0d93f58151c18b9f1
Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
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The event dispatcher implementation is now in QtCore,
except for the call to QWindowSystemInterface::sendWindowSystemEvents().
Implement QWasmWindow::requestUpdate() using emscripten_request_animation_frame(),
instead of the previous registerRequestUpdateCallback() function
which now is removed.
Pick-to: 6.3
Change-Id: I7a13eb5391d48dba0f2afe4704ef3188b8daa74b
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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Change-Id: I9b2b76c01880c7bb515fdc1a6c4ef1f0bcf6be95
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Previously, this was implemented in QEventLoop. By moving
it to the event dispatcher we can target the warning message
better and provide a suggested workaround for the dialog
case.
The behavior is the same as before: call emscripten_sleep(),
which throws a Javascript exception and returns control
to the browser while leaking the content of the stack.
Pick-to: 6.2
Change-Id: I2979fe4fe5923c27713e85b6725614b60a693e93
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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emscripten_async_run_in_main_runtime_thread_ schedules
an async call on the on the main thread. However, the
calls are ordered, also in respect to _synchronous_ calls
to the main thread (for example those made during file
write/flush).
Making a synchronous call from a secondary thread may
then cause Emscripten to service previously scheduled
async calls during the synchronous call. This can cause
a deadlock if:
- a secondary thread makes a sync call while holding a lock, and
- a previously scheduled async call attempt to acquire the same
lock on the main thread.
(See https://github.com/emscripten-core/emscripten/issues/10155
for sample code)
Avoid this case by adding a second zero-timer async call;
this way Qt should process events when the main thread
becomes idle.
Change-Id: I221fe4e25bbb1a56627e63c3d1809e40ccefb030
Pick-to: 5.15
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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They are unused.
Change-Id: I77383f2be45551401ed9c2f88285511134cc8b0d
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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(cherry picked from commit d928beb024c240b37d35d2c53f25648c99a484b4)
Fixes: QTBUG-83293
Change-Id: Ibd891629d1d023e47d196dd60821cc5c583a178d
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Change-Id: Ib5cd8afc4822cc89371d184ee5645ed8f496c8b0
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
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Minimal fix for the missing wakeup issue, in leu of
a new event loop implementation.
So far, emscripten_async_run_in_main_runtime_thread_
looks to be our option for scheduling calls on the
main thread. This function is available on emsdk 1.38.22
and higher.
Requires making from QEventDispatcherUNIX::wakeUp()
non-final. The future event dispatcher implementation
will not inherit QEventDispatcherUNIX, so this is a
temporary change.
Fixes: QTBUG-75793
Task-number: QTBUG-76007
Change-Id: Ie6f6ee6f7674206fc0673a4fe866ac614432ab65
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
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This is the squashed diff from wip/webassembly to dev.
Done-with: Peng Wu <peng.wu@intopalo.com>
Done-with: Sami Enne <sami.enne@intopalo.com>
Done-with: Morten Johan Sørvig <morten.sorvig@qt.io>
Started-by: Andrew Knight <andrew.knight@intopalo.com>
Change-Id: I6562433c0a38d6ec49ab675e0f104f2665f3392d
Reviewed-by: Lorn Potter <lorn.potter@gmail.com>
Reviewed-by: Eskil Abrahamsen Blomfeldt <eskil.abrahamsen-blomfeldt@qt.io>
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