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* Updated license headersJani Heikkinen2016-01-151-14/+20
| | | | | | | | | | | From Qt 5.7 -> LGPL v2.1 isn't an option anymore, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new LGPL header instead of LGPL21 one (in those files which will be under LGPL v3) Change-Id: I046ec3e47b1876cd7b4b0353a576b352e3a946d9 Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* QtBase: remove explicit function info from qWarning() etcMarc Mutz2015-11-281-2/+2
| | | | | | | | | | | This information is already registered by the QMessageLogger ctor. Where, by dropping the << Q_FUNC_INFO in ostream-style qDebug(), only a string literal remained, converted to printf-style qDebug() on the go. Change-Id: I3f261c98fd7bcfa1fead381a75a82713bb75e6f3 Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
* Windows QPA: Fix debug operators.Friedemann Kleint2015-10-271-25/+27
| | | | | | | | | | Enclose all debug operators within QT_NO_DEBUG_STREAM, declare all public ones and make the others static. Add operators for POINT and WINDOWPLACEMENT. Task-number: QTBUG-48449 Change-Id: I33f2dba2bf486a8f5cb11f11f4e2b37cce086def Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Fix GL_VERSION parsing when using WGLLaszlo Agocs2015-10-201-9/+4
| | | | | | | | | | | | | | | | Unlike other platforms and the EGL path, this one tries to parse GL_VERSION on its own. Unfortunately it breaks for certain version strings: we cannot assume more than major.minor in the beginning and so looking for a second dot is wrong. For example, "2.1 Mesa 7.11-devel" is parsed as major "2", minor "1 Mesa 7" (result in 0), leading to a version of 2.0 instead of 2.1. To overcome this, use the common helper function in QPlatformOpenGLContext. Change-Id: I460f4276a3a06659b542e0c076ddc1ada3122907 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* Windows QPA plugin: Fix debug formatting.Friedemann Kleint2015-04-301-34/+37
| | | | | | | | | | | | | | | | - Introduce QDebugStateSaver for all debug operators. - Remove the "Flags=" from enumerations since their type is now output by default. - Added some spaces since the previous formatting relied on space=true as a result of some debug operators erroneously returning debug.space(), which is now fixed in qtbase. - Fixed formatting, added noquote() where necessary, added some newlines, used stream modifiers instead of QString::number(n, 16) to output hex numbers. - Fix indentation. Change-Id: I64123a4262916e21448cda2aa61ae1100f07291a Reviewed-by: Joerg Bornemann <joerg.bornemann@theqtcompany.com>
* Merge remote-tracking branch 'origin/5.4' into 5.5Liang Qi2015-04-151-0/+8
|\ | | | | | | Change-Id: I004854a25ebbf12b1fda88900162fe7878716c58
| * Windows: Fallback to 0 samples if ARB::choosePixelFormat() fails with 1Andy Shaw2015-03-311-0/+8
| | | | | | | | | | | | | | | | | | This solves a problem when using a Qt application over remote desktop as if it failed with even 1 sample then it would fallback to GDI which causes an error if the software OpenGL option is used. Change-Id: Ib311a7a657f92aab15277461bc8e040bebbe4753 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* | Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* | Merge remote-tracking branch 'origin/5.4' into devFrederik Gladhorn2015-02-101-0/+1
|\| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: src/3rdparty/harfbuzz-ng/harfbuzz-ng.pro src/gui/image/qimage_conversions.cpp src/gui/opengl/qopenglextensions_p.h src/gui/text/qtextengine.cpp src/network/ssl/qsslsocket_openssl.cpp src/plugins/platforms/eglfs/qeglfshooks_stub.cpp src/plugins/platforms/eglfs/qeglfsscreen.cpp src/plugins/platforms/eglfs/qeglfswindow.cpp src/plugins/platforms/windows/qwindowsfontdatabase.cpp src/plugins/platforms/windows/qwindowsfontdatabase_ft.cpp src/plugins/platforms/windows/qwindowsnativeinterface.cpp src/plugins/platforms/windows/qwindowsscreen.cpp src/plugins/platforms/windows/qwindowswindow.cpp src/plugins/platforms/windows/qwindowswindow.h src/plugins/platforms/xcb/qxcbdrag.h src/widgets/itemviews/qabstractitemview.cpp src/widgets/kernel/qwidget.cpp src/widgets/util/qsystemtrayicon_p.h tests/auto/corelib/itemmodels/qsortfilterproxymodel/tst_qsortfilterproxymodel.cpp Thanks to Friedemann Kleint for resolving the qwindowsfontdatabase.cpp conflicts. Change-Id: I937232c30523d5121c195d947d92aec6f129b03e
| * Windows: make TranslucentBackground functional alwaysLaszlo Agocs2015-01-191-0/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | QOpenGLWidget and QQuickWidget was not functional when WA_TranslucentBackground was set. This is due to the static "isGL" type of checks that are not suitable since 5.3 due to RasterGLSurface windows which may or may not be OpenGL windows, depending on their content. To handle this, we have to do some check on every makeCurrent and perform the necessary calls (most importantly SetLayeredWindowAttributes). Task-number: QTBUG-43854 Change-Id: If19c79482ec4f0a8b795ee710d52ed7e08b52563 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@theqtcompany.com>
* | WGL: support reset notifications via GL_ARB_robustnessLaszlo Agocs2015-02-031-1/+48
|/ | | | | | | | | | | | | Handling context losses is unavoidable with ANGLE. Introduce some level of support for desktop GL too by making it possible to opt in via a new flag. Support is added for Windows (WGL, opengl32) only for now. In case of Windows with ANGLE setting the flag is not necessary, context losses will be reported regardless. Change-Id: Ic354c1382e876566538c52a4381f7ff328b7477e Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Change fallback OpenGL library nameLaszlo Agocs2014-09-241-1/+1
| | | | | Change-Id: I7f07699f860d0300f221b980b7d2fbe0dacbf4a1 Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* windows: Fix dynamic opengl buildLaszlo Agocs2014-09-031-2/+2
| | | | | | | Cannot call WGL or EGL functions directly anymore. Change-Id: I0d5c6217679d87a2092c945a9b841dfd7b6c299a Reviewed-by: Andrew Knight <andrew.knight@digia.com>
* Prevent current context from becoming inconsistent upon create()Laszlo Agocs2014-09-011-1/+4
| | | | | | | | | | | | | | | | | | | | | | | | | | | Platform plugins have a tendency to make the newly created native context current with a temporary surface. This is usually needed to query some information related to the new context. Afterwards most of them just reset to having nothing current. This has two issues: It unexpectedly changes the current context/surface. A call into QOpenGLContext::create() does not imply that the current context will get changed. This is the minor issue and we could probably live with it (at least if it had been documented). However, the real issue is that QOpenGLContext::currentContext() will become inconsistent: it will still report whatever was current before the create() even though on the EGL/WGL/GLX level that's not the case anymore. To prevent all this confusion the platform plugins can easily be changed to restore whatever context/surface was current before they altered it. Change-Id: I6a5b4597c86571327524ddb13e0d02538593cc7b Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Gunnar Sletta <gunnar@sletta.org>
* Do not show warning on null result in getProcAddressLaszlo Agocs2014-07-291-1/+1
| | | | | | | | | Other platforms do not do this either. What is more, some of the extension handling code will try to resolve functions that are not necessiarly present, and this is not an error. Change-Id: I39dad8f8d89fc45de3ea83f04727a8e38b6a3387 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Add context adoption support for WGLLaszlo Agocs2014-07-071-12/+70
| | | | | | | | | | | This is trickier than the GLX and EGL implementations due to the way pixel formats, windows and contexts work. Apart from some restrictions, it should be fully functional nonetheless. Add also some proper documentation. Change-Id: Ia6e3eb1ab2701e439b8621b9092c2b0934ff2151 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Load winsys and gl dynamically in the windows pluginLaszlo Agocs2014-05-221-44/+263
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The dynamic builds (-opengl dynamic) are now functional on Windows. In such a build no components in Qt link to any OpenGL libraries directly and qmake will not automatically add any such libraries to the applications' makefiles. Instead, the libraries are chosen and loaded during runtime and applications are expected to use QOpenGLFunctions instead of direct OpenGLfunction calls. Set the environment variable QT_OPENGL to desktop or angle to skip testing and force the given implementation. The application attributes (AA_UseOpenGLES and such) are also taken into account. The testing logic is same as before: We try to load opengl32 and resolve a shader related function. If this fails, ANGLE is chosen. This allows utilizing full desktop OpenGL on systems that have proper drivers, while a transparent fallback to ANGLE will be done automatically for systems that don't. The latter includes also remote desktop connections. Software rendering via Mesa llvmpipe is supported too. The fallback is automatic on systems where the desktop test fails and ANGLE fails to load or initialize (e.g. due to missing libs like d3dcompiler), as long as a suitable patched build of Mesa is available. [ChangeLog][QtGui] Dynamic OpenGL implementation loading is now supported on Windows. This requires Qt to be configured with -opengl dynamic. Task-number: QTBUG-36483 Change-Id: Ie8bb25a6d55b3a1609b00150aeccd909aec27313 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* QWindowsOpenGLContextFormat: Default to version 2.Friedemann Kleint2014-04-091-0/+2
| | | | | | | | | glGetString() returns NULL when no current context exists. Task-number: QTBUG-38063 Change-Id: I5cdb265fb2d74bbc5f3e2c34528909323573b2e1 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* QOpenGLContext: Use color depth information from QSurfaceFormatKurt Pattyn2014-03-191-1/+6
| | | | | | | | | | | When a new QOpenGLContext is requested, the color depth information is now also taken into account on OS X and WGL. Task-number: QTBUG-37411 Change-Id: I69d04989a20de3ace041b009fbbdc03fa02cfdf8 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com> Reviewed-by: Morten Johan Sørvig <morten.sorvig@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Avoid asserting with QQuickWidget on WindowsLaszlo Agocs2014-03-071-1/+1
| | | | | Change-Id: I8b4185a9725b27b3e3e0e049e3a001ed61bcf1d5 Reviewed-by: Paul Olav Tvete <paul.tvete@digia.com>
* Windows: Fix broken debug statement in qwindowsglcontext.cpp.Friedemann Kleint2014-02-071-1/+1
| | | | | Change-Id: Ifb26a7bb4461a88831459a17092944b068842d3e Reviewed-by: Kai Koehne <kai.koehne@digia.com>
* Port Windows QPA plugin to new logger API.Friedemann Kleint2014-01-221-35/+28
| | | | | | | | | | | | | | | | Introduce logging categories and change most debug statements to qCDebug(). Retrieve the filter rules from the environment variable QT_QPA_VERBOSE (should be removed once the logging framework offers a more convenient way of configuring). Replace the old per-category variables controlling verboseness of the output by a single variable which can be set on the command line. Change-Id: Iae55ecdb0e150efd165b7d3e90b371f72853f194 Reviewed-by: Joerg Bornemann <joerg.bornemann@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-12-161-6/+8
|\ | | | | | | | | | | | | | | | | Conflicts: src/gui/kernel/qplatformtheme.h tests/auto/network/socket/qudpsocket/tst_qudpsocket.cpp tests/auto/widgets/widgets/qspinbox/tst_qspinbox.cpp Change-Id: Iecd3343d6a050b8764f78d809c4a1532aeba69e5
| * Correct debug bit setting with WGLLaszlo Agocs2013-12-131-6/+8
| | | | | | | | | | | | | | | | | | No need to tie the debug bit to OpenGL 3.0+. xcb is correct in this respect, let's correct the windows plugin too. Change-Id: I13ea48de067d3fb61575be8f71b97bb547d8eb02 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2013-11-291-1/+1
|\| | | | | | | Change-Id: Ibb342cc5fc55ff9a3f4b3ecbd53936b57bc13e63
| * windows: Set forward compatibility bit properlyLaszlo Agocs2013-11-271-1/+1
| | | | | | | | | | | | | | | | | | | | The bit should be set when QSurfaceFormat::DeprecatedFunctions is _not_ specified. The documentation was correct, the implementation was not. Change-Id: If7202d3a59d5336fff255a290b65fb4bfa7b79c9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Add swapInterval to QSurfaceFormatLaszlo Agocs2013-11-131-7/+19
|/ | | | | | | | | | | | | | | Implement swap interval support for EGL, GLX and WGL. The environment variable QT_QPA_EGLFS_SWAPINTERVAL is renamed to QT_QPA_EGL_SWAPINTERVAL and can be used to override the applications' setting of the swap interval. Task-number: QTBUG-31939 Change-Id: I644325d5d3306b7604bffd7efccda3c00ed37d36 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Giuseppe D'Angelo <giuseppe.dangelo@kdab.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Remove qFill from the Windows platform pluginGiuseppe D'Angelo2013-09-051-4/+6
| | | | | | | | QtAlgorithms is getting deprecated, see http://www.mail-archive.com/development@qt-project.org/msg01603.html Change-Id: I777fc28857cc104fcd2b6c313a2840b697361be9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Improve error message in GL context creation.Friedemann Kleint2013-05-231-2/+6
| | | | | | | | Output format, glGetError(), shared context as well. Task-number: QTBUG-30077 Change-Id: Ibc4a7f9ad99bdcdcb439e719394d2532445c3fbe Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Calling wglMakeCurrent on an already current context gives 100% cpu loadGunnar Sletta2013-04-181-1/+9
| | | | | | | | | The problem occurs at least with nvidia cards when vsync is enabled in the control panel. Task-number: QTBUG-29686 Change-Id: I6fd2a3560a5baeeac7c3fe0440db85904c45026d Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* The default behavior should be double buffered, not singlebufferedGunnar Sletta2013-04-051-3/+2
| | | | | | | | | Without this, it is not possible to do vsync drawing on NVidia GeForce 210 on Windows 7. Change-Id: I6064826eaa55266344393f50cdf5d17113350255 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Enforce OpenGL context creation under WindowsGiuseppe D'Angelo2013-02-231-3/+11
| | | | | | | | | | We don't support other context types, so fail in those cases. Also, return OpenGL as the rendereable type of our surface. Change-Id: I22792a913b78b837da3d27cef69145076579b949 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Fix the GL_CONTEXT_FLAG_DEBUG_BIT checkFredrik Höglund2013-02-151-1/+5
| | | | | | | | Use the correct enum. GL_CONTEXT_FLAG_DEBUG_BIT does not have the same value as GLX/WGL_CONTEXT_DEBUG_BIT_ARB. Change-Id: I7d90da54ca1ff526c8b00669b486a68424fc8dfb Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix the GL_CONTEXT_PROFILE_MASK checkFredrik Höglund2013-02-131-10/+3
| | | | | | | | | | | A bit mask can have more than one bit set, so we can't use a switch statement here. Also use the correct enums, and make sure that the profile is set to QSurfaceFormat::NoProfile when the OpenGL version is less than 3.2. Change-Id: I6d2c4e35d4fb3d87fd47c9724cb415f8619a7b95 Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix the GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT checkFredrik Höglund2013-02-131-1/+1
| | | | | Change-Id: I83dc92085c81b8b0c71502ea71878b5e85cbbacc Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Windows QPA plugin: Parse arguments from list passed to factory.Friedemann Kleint2012-10-181-12/+4
| | | | | | | Using dynamic properties on the native interface is deprecated. Change-Id: Ia3411780dad15af61d4805c0d9fabf00dba92301 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Windows: Multisampling is disabled by default.Friedemann Kleint2012-10-171-1/+1
| | | | | | | | | The previous code assumed that -1 indicated some sort of "auto", but this is not the case according to documentation. Task-number: QTBUG-27600 Change-Id: Id17ce32f94ded61a63a33d0c04ec5312f53c7923 Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* OpenGL: Don't request a context version higher than is supportedSean Harmer2012-10-031-4/+13
| | | | | | | | | | | | | | | The function wglCreateContextAttribsARB will fail if we request a context version higher than is supported. We therefore upper-bound the requested version by the version of the static context. This results in context creation succeeding and having the closest possible match to the requested format. The xcb qpa plugin is modified to operate similarly to the windows plugin in that it now creates a "static" context which is used to limit the versions of contexts requested by the user. Change-Id: I277ad7cc82edfdf7b9d8502ad921c8175feb1a4a Reviewed-by: Samuel Rødal <samuel.rodal@digia.com>
* Fix OpenGL context creation in Windows platform pluginMiikka Heikkinen2012-09-271-1/+1
| | | | | | | | Attribute index was incremented incorrectly. Task-number: QTBUG-27272 Change-Id: Ia7e9c76acc6c9d8208b8ba43131861a3beff6b2c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* Revert "Use true and false in preference to TRUE and FALSE"Sergio Ahumada2012-09-071-7/+7
| | | | | | | | | | | Even though I really think the change was the right thing to do, it seems like Windows people don't like this change because of some Windows Data Types specific rules. This reverts parts of the commit 56d5c909af6473be64a1ae487b45bd444a9a8553. Change-Id: I2c67d9b1bab36fc63937ef386aef56d2a4472a04 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* Use true and false in preference to TRUE and FALSESergio Ahumada2012-09-051-7/+7
| | | | | | | | The TRUE and FALSE macros are obsolete and should be replaced with true and false (all lower case) respectively. Change-Id: Iee352e8173500683e6319be0abbf5bacf29016e0 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Fix C++11 mode compilation with MinGW-w64 4.7.1Yuchen Deng2012-08-201-2/+2
| | | | | Change-Id: I8b840ece7341877fb6f5d6a85d8714517034e319 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* If the GL driver is singlebuffered, reflect that in QSurfaceFormatJan-Arve Saether2012-07-231-2/+1
| | | | | Change-Id: Iafed64d0a35f8d49357f147c8b7b4c0e9f4b9173 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* If swapBehavior is TripleBuffer, set WGL_DOUBLE_BUFFER_ARB to TRUEJan-Arve Saether2012-07-231-1/+1
| | | | | | | | | | Previously, if the drivers' swap behaviour was single-buffered it would fallthrough (just like DefaultSwapBehavior) and remain single-buffered. Change-Id: I4b93ad7a49094aa992d0b8fb3429c163bbbf655d Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Kim M. Kalland <kim.kalland@nokia.com>
* Verify the surfaceType before activating the GL contextHolger Hans Peter Freyther2012-06-051-0/+3
| | | | | | | | | | | | Verify that the surfaceType() of the QPlatformContext is of type OpenGLSurface before making the context active. Make it possible to get the QSurface from a QPlatformSurface, make QPlatformWindow use that to access the QWindow. Remove the setSurfaceType call from the eglfs plugin as this hiding a problem. Change-Id: I08906da052e066bb1f1f042030643c6389ab17d7 Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* Windows QPA plugin: Add \internal to class documentation.Friedemann Kleint2012-05-291-0/+4
| | | | | | | | Prevent the classes from appearing in the Qt documentation. Change-Id: I62abff0c57effdf16629f9d5a0dc384ea2c43d5a Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>