| Commit message (Collapse) | Author | Age | Files | Lines |
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Fixes: QTBUG-68712
Change-Id: Id73c4a5422e50b5bee2160468feb4d2f09c5461a
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Add support for opting in to PerMonitorV2 DPI awareness
on the command line:
-platform windows:dpiawareness=3
This mode is supported on Windows 10 and up. Setting it
requires using the new SetProcessDpiAwarenessContext
API, which can be resolved from user32.dll.
Task-number: QTBUG-68712
Change-Id: I37821e27a67e08c2e9fef25e494cfd7abed13314
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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We were already using the 'native' nomenclature when referring to these
kinds of APIs, e.g. when talking about native handles, or the existing
QPlatformNativeInterface on a QPA level. Using 'native' for the user
facing APIs also distinguishes them from the 'platform' backend layer
in QPA and elsewhere.
Change-Id: I0f3273265904f0f19c0b6d62471f8820d3c3232e
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Move options to new interface, making them settable from
code on this occasion.
Task-number: QTBUG-83252
Change-Id: Idd80667c502a8cde5d7c66d7e597ea34c22738e7
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Implement the static parts of QWindowsWindowFunctions.
Move some things around and make them static in tablet support
to make this easier.
Task-number: QTBUG-83252
Change-Id: I24c3b0b3c6548eb96c4f3285a4e46385a1e79ef5
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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The API is available by including qopenglcontext.h as usual,
but scoped in the QPlatformInterface namespace. The namespace
exposes platform specific type-safe interfaces that provide:
a) Factory functions for adopting native contexts, e.g.
QCocoaGLContext::fromNative(nsContext, shareContext);
b) Access to underlying native handles, e.g.
openGLContext->platformInterface<QCocoaGLContext>->nativeContext()
c) Platform specific functionality, e.g.
static QWGLContext::openGLModuleHandle()
openGLContext->platformInterface<QEGLContext>->doSomething();
The platform interfaces live close to the classes they extend,
removing the need for complex indirection and plumbing, and
avoids kitchen-sink modules and APIs such as the extras modules,
QPlatformFunctions, or QPlatformNativeInterface.
In the case of QOpenGLContext these platform APIs are backed
by the platform plugin, so dynamic_cast is used to ensure the
platform plugin supports the requested interface, but this is
and implementation detail. The interface APIs are agnostic
to where the implementation lives, while still being available
to the user as part of the APIs they extend/augment.
The documentation will be restored when the dust settles.
Task-number: QTBUG-80233
Change-Id: Iac612403383991c4b24064332542a6e4bcbb3293
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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We have seen during the Qt 5 series that QMouseEvent::source() does
not provide enough information: if it is synthesized, it could have
come from any device for which mouse events are synthesized, not only
from a touchscreen. By providing in every QInputEvent as complete
information about the actual source device as possible, we will enable
very fine-tuned behavior in the object that handles each event.
Further, we would like to support multiple keyboards, pointing devices,
and named groups of devices that are known as "seats" in Wayland.
In Qt 5, QPA plugins registered each touchscreen as it was discovered.
Now we extend this pattern to all input devices. This new requirement
can be implemented gradually; for now, if a QTWSI input event is
received wtihout a device pointer, a default "core" device will be
created on-the-fly, and a warning emitted.
In Qt 5, QTouchEvent::TouchPoint::id() was forced to be unique even when
multiple devices were in use simultaneously. Now that each event
identifies the device it came from, this hack is no longer needed.
A stub of the new QPointerEvent is added; it will be developed further
in subsequent patches.
[ChangeLog][QtGui][QInputEvent] Every QInputEvent now carries a pointer
to an instance of QInputDevice, or the subclass QPointingDevice in case
of mouse, touch and tablet events. Each platform plugin is expected to
create the device instances, register them, and provide valid pointers
with all input events. If this is not done, warnings are emitted and
default devices are created as necessary. When the device has accurate
information, it provides the opportunity to fine-tune behavior depending
on device type and capabilities: for example if a QMouseEvent is
synthesized from a touchscreen, the recipient can see which touchscreen
it came from. Each device also has a seatName to distinguish users on
multi-user windowing systems. Touchpoint IDs are no longer unique on
their own, but the combination of ID and device is.
Fixes: QTBUG-46412
Fixes: QTBUG-72167
Task-number: QTBUG-69433
Task-number: QTBUG-52430
Change-Id: I933fb2b86182efa722037b7a33e404c5daf5292a
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
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Task-number: QTBUG-84319
Change-Id: If409ba1c99f30c7ab32c7cc826c7f303ccf18c1d
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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Use QT_CONFIG, QT_REQUIRE_CONFIG instead of custom macros.
Task-number: QTBUG-83255
Task-number: QTBUG-83931
Change-Id: Id067448dd59f4810a6bc8042d3fbe4244d5cc88a
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Requires adapting a few config checks since cmake currently
does not detect directwrite.
Task-number: QTBUG-83255
Task-number: QTBUG-83931
Change-Id: I521f1924f701260b41dccbcecf87b19f08df5ccc
Reviewed-by: Alexandru Croitor <alexandru.croitor@qt.io>
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Task-number: QTBUG-83255
Change-Id: Ida86f27d7f52b9be48fbea909979320866ff8dae
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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This marks the end of EGL and OpenGL ES support on Windows.
The concepts of -opengl dynamic, -opengl desktop, QT_OPENGL=software,
etc. remain unchanged, with the exception of the disapperance of
everything ANGLE related.
CMake builds now work identically to qmake on Windows: they default to
'dynamic' OpenGL on Windows, unless -DINPUT_opengl=desktop is specified.
On Windows, Qt 6 is expected to default to the "dynamic" OpenGL model by
default, just like Qt 5.15. This can be changed by switching to "desktop"
OpenGL, which will link to opengl32 (publicly, so other libs and applications
will do so as well) and disallows using another OpenGL DLL.
The "dynamic" mode is essential still because the fallback to a software
rasterizer, such as the opengl32sw.dll we ship with the Qt packages,
has to to work exactly like in Qt 5, the removal of ANGLE does not
change this concept in any way (except of course that the middle option
of using ANGLE is now gone)
When it comes to the windows plugin's OpenGL blacklist feature, it works
like before and accepts the ANGLE/D3D related keywords. They will
then be ignored. Similarly, requesting QT_OPENGL=angle is ignored (but
will show a warning).
The D3D11 and DXGI configure time tests are removed: Qt 5.14 already
depends on D3D 11.1 and DXGI 1.3 headers being available unconditionally
on Win32 (in QRhi's D3D11 backend). No need to test for these.
[ChangeLog][Windows] ANGLE is no longer included with Qt. Dynamic OpenGL
builds work like before but ANGLE is no longer an option. OpenGL proper
or an alternative opengl32 implementation are the two remaining options
now. Attempting to set QT_OPENGL=angle or Qt::AA_UseOpenGLES will have
no effect on Windows.
Fixes: QTBUG-79103
Change-Id: Ia404e0d07f3fe191b27434d863c81180112ecb3b
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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The QT_OPENGL_ES* macros are leftovers from an earlier,
ad hoc configuration system, which has since been
replaced by QT_CONFIG. To clean things up in Qt 6,
we use the new way instead.
Task-number: QTBUG-83467
Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
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This change adds the setWinTabEnabled() function to Qt Platform Headers,
which allows an application to set at run-time whether the WinTab API will
be used for tablet input instead of the native Windows Ink API.
[ChangeLog][Windows] The setWinTabEnabled() function added to Qt Platform
Headers now allows an application to set at run-time whether the WinTab API
will be used for tablet input instead of the native Windows Ink API.
Fixes: QTBUG-83218
Change-Id: I51d3c7316baeda136763cf37c2f54295905450ec
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Shawn Rutledge <shawn.rutledge@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Conflicts:
examples/opengl/doc/src/cube.qdoc
src/corelib/global/qlibraryinfo.cpp
src/corelib/text/qbytearray_p.h
src/corelib/text/qlocale_data_p.h
src/corelib/time/qhijricalendar_data_p.h
src/corelib/time/qjalalicalendar_data_p.h
src/corelib/time/qromancalendar_data_p.h
src/network/ssl/qsslcertificate.h
src/widgets/doc/src/graphicsview.qdoc
src/widgets/widgets/qcombobox.cpp
src/widgets/widgets/qcombobox.h
tests/auto/corelib/tools/qscopeguard/tst_qscopeguard.cpp
tests/auto/widgets/widgets/qcombobox/tst_qcombobox.cpp
tests/benchmarks/corelib/io/qdiriterator/qdiriterator.pro
tests/manual/diaglib/debugproxystyle.cpp
tests/manual/diaglib/qwidgetdump.cpp
tests/manual/diaglib/qwindowdump.cpp
tests/manual/diaglib/textdump.cpp
util/locale_database/cldr2qlocalexml.py
util/locale_database/qlocalexml.py
util/locale_database/qlocalexml2cpp.py
Resolution of util/locale_database/ are based on:
https://codereview.qt-project.org/c/qt/qtbase/+/294250
and src/corelib/{text,time}/*_data_p.h were then regenerated by
running those scripts.
Updated CMakeLists.txt in each of
tests/auto/corelib/serialization/qcborstreamreader/
tests/auto/corelib/serialization/qcborvalue/
tests/auto/gui/kernel/
and generated new ones in each of
tests/auto/gui/kernel/qaddpostroutine/
tests/auto/gui/kernel/qhighdpiscaling/
tests/libfuzzer/corelib/text/qregularexpression/optimize/
tests/libfuzzer/gui/painting/qcolorspace/fromiccprofile/
tests/libfuzzer/gui/text/qtextdocument/sethtml/
tests/libfuzzer/gui/text/qtextdocument/setmarkdown/
tests/libfuzzer/gui/text/qtextlayout/beginlayout/
by running util/cmake/pro2cmake.py on their changed .pro files.
Changed target name in
tests/auto/gui/kernel/qaction/qaction.pro
tests/auto/gui/kernel/qaction/qactiongroup.pro
tests/auto/gui/kernel/qshortcut/qshortcut.pro
to ensure unique target names for CMake
Changed tst_QComboBox::currentIndex to not test the
currentIndexChanged(QString), as that one does not exist in Qt 6
anymore.
Change-Id: I9a85705484855ae1dc874a81f49d27a50b0dcff7
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Change-Id: I37646113f626c878883cff49f4e186ec71bcfa15
Reviewed-by: Paul Olav Tvete <paul.tvete@qt.io>
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Change-Id: I99ee6f8b4bdc372437ee60d1feab931487fe55c4
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Change-Id: I851c0328c3c38ea67b5ad115b205ac6a1262706e
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Don't move the native child window position for native child windows.
Initial-patch-by: Błażej Szczygieł <spaz16@wp.pl>
Task-number: QTBUG-82312
Fixes: QTBUG-79166
Change-Id: I117ef08da13c8e90ff60cf034126c9efdc17b836
Reviewed-by: Błażej Szczygieł <mumei6102@gmail.com>
Reviewed-by: Morten Johan Sørvig <morten.sorvig@qt.io>
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Adds an opt-in experimental DirectWrite-based font database.
This cannot be the 100% replacement for GDI unfortunately, since
quite a few font formats used on Windows are still unsupported.
But it would be good to have it as an opt-in experimental feature
since it should make it easier to solve multiple font selection
issues we have on Windows.
In order to still share the DirectWrite-specific code between
the old and new database, this introduces a common base class.
Note that the feature depends on DirectWrite 3 support (Windows 10).
Fixes: QTBUG-74917
Change-Id: Ida08ec7ef4fda9fc78622ca4297909a727390a64
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Read the dark mode setting and make it accessible
via native interface.
Add a command line option to set the support level.
Task-number: QTBUG-72028
Change-Id: I1e9fe296a6b1bda81512d003183038b866b67545
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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This should minimize diffs to Qt 6.
Change-Id: Id74c0b4085085984bd51251765420718d16e9fc7
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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Conflicts:
examples/widgets/widgets/scribble/mainwindow.cpp
This amends cb54c16584cf3be746a1a536c1e37cb3022a2f1b.
Change-Id: Iaae60a893330524b2973917e23b31f9d51f8bd38
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If an item was updated while the display was in sleep mode then when the
display came back from sleep it would not be updated. This change detects
when the display returns from sleep and repaints the windows to ensure
the updated items are presented.
Fixes: QTBUG-76307
Change-Id: I5fff5209e8a5c359d06ba1df61944690e9475ea6
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Fix warning like:
warning: use auto when initializing with new/reinterpret_cast to avoid duplicating the type name [modernize-use-auto]
Change-Id: Ieb7f052919173f6923e68de9f9e849dee45e36e7
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Fix clang warnings like:
warning: class 'QWindowsStaticOpenGLContext' defines a default destructor, a copy constructor and a copy assignment operator but does not define a move constructor or a move assignment operator [cppcoreguidelines-special-member-functions
Change-Id: I736d20476ef407100b6ecb654d1112106e545758
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Add a platform option to the plugin (-platform windows:reverse) that
enables reverse mode. It sets WS_EX_LAYOUTRTL on RTL windows, forces normal
orientation on all HDCs created for the window, fixes
ClientToScreen()/ScreenToClient() accordingly and transforms mouse events.
[ChangeLog][Platform Specific Changes][Windows] It is now possible
to enable RTL mode by passing the option -platform windows:reverse.
Fixes: QTBUG-28463
Change-Id: I4d70818b2fd315d4e8d5627eab11ae912c6e77be
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
Reviewed-by: André de la Rocha <andre.rocha@qt.io>
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Conflicts:
src/corelib/global/qfloat16.cpp
src/corelib/global/qfloat16.h
src/plugins/platforms/windows/qwindowswindow.cpp
Change-Id: I0938aaa6a9771f55e48c95ed29f6f5291431b947
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When introducing EnableNonClientDpiScaling() for QTBUG-53255, the window
frame calculation was not adapted. That is, window frames were calculated
from the style for the primary screen only, causing
- minimum size constraints not being calculated correctly for applications
on secondary screens when populating the MINMAXINFO structure.
- warnings about not being able to apply a geometry when moving fixed
size windows across screens.
The calculation of the frames for propagating size hints is also no longer
required after 3035400f36731c400adb9204b94e9afe346a71b7, which retrieves
them from the WM_NCCALCSIZE message; QWindowsWindow::fullFrameMargins() can
be used instead.
For newly created windows, use the newly added AdjustWindowRectExForDpi()
function to calculate the initial frame size.
Change QWindowsGeometryHint from a class to a collection of static functions
and add overloads to calculate the frame.
In checkForScreenChanged(), update the margins until WM_NCCALCSIZE is
received.
Task-number: QTBUG-67777
Task-number: QTBUG-65580
Task-number: QTBUG-53255
Change-Id: Iff2d382b2b316adec6c1a0622ae8015dba6de371
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
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As the non prefixed variants are deprecated
Change-Id: I2ba09d71b9cea5203b54297a3f2332e6d44fedcf
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Change-Id: I6ce01caa58de78e0eb61e243ee1e7b05cc1f5568
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Conflicts:
.qmake.conf
qmake/Makefile.unix
src/gui/text/qtextdocument.cpp
src/gui/text/qtextdocument.h
Change-Id: Iba26da0ecbf2aa4ff4b956391cfb373f977f88c9
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Opt out of switching between the normal and OpenGL based flush paths.
Once a QOpenGLWidget or QQuickWidget becomes visible in a window, the
window contents will be composed using OpenGL from that point on, even
if said widgets become invisible afterwards. Now that Qt Creator does
not rely on QQuickWidget the issue is less burning anyways.
Task-number: QTBUG-68329
Change-Id: I177e6e6094ee06ea26d8d0343bd3d84aadfa5913
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
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Pass the requested render to detectSupportedRenderers(), replacing
the bool glesOnly parameters. This allows for simplifying the code.
Fixes: QTBUG-70733
Change-Id: Iab65f62d24bf750019180e3b00e2d23c105e5997
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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If the hardware produces events faster than the app can consume between
two updates, Windows automatically coalesces them into a single message
with the latest touch/pen pointer state and coordinates, effectively
compressing those events. But the pointer API also supports querying
and retrieving the skipped individual touch and pen frames.
There are cases where keeping all the events generated by the hardware
is desired, especially for pen events where having the most sampled
points available is critical to precisely rendering curves.
Qt already defines application attributes to control event compression
for general high frequency events and for tablet events in particular.
Use them on Windows also to control whether to retrieve skipped frames.
[ChangeLog][Windows] The application attributes AA_CompressTabletEvents
and AA_CompressHighFrequencyEvents are now supported on Windows 8 and
above for touch/pen input, with the same defaults as on X11 (compress
touch events, don't compress tablet events)
Task-number: QTBUG-44964
Task-number: QTBUG-60437
Change-Id: I1b11a043e2d71ee502895971fafb3a46306a89d8
Reviewed-by: Andre de la Rocha <andre.rocha@qt.io>
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Set Qt::AA_DisableShaderDiskCache when the feature "disable_program_cache"
(modeled after the Chromium driver bug list) is present and set it for the
Intel HD Graphics 620 card.
Task-number: QTBUG-64697
Change-Id: Ibba588d2ab296b5c959ab8ee9712b47ec7cc906e
Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
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According to MSDN, AltGr key presses are sent as a
sequence of SYS left Ctrl + right Alt.
Add an option to detect AltGr as modifier key.
Task-number: QTBUG-69317
Change-Id: I30ce169d2e6dbbae194ff714abfbc732b53652ce
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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- Use ' = default' for trivial constructors/destructors
- Remove unneeded destructors
- replace virtual by override or add override where applicable
- Add Q_DISABLE_COPY
Change-Id: Ic7a61579dbc845769beada4fc79bb5dd310e5e52
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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- Replace index-based loops by range-based for
- Change else if to if after return/break/continue or simplify
- Fix indentation
- Do not check for non-null before invoking delete on pointer
- Use isEmpty() instead size() to check for empty containers
- Remove C-style casts
- Use raw string literal
- Do not repeat type in return, use {} instead
- Reference local variables by const ref where applicable
Change-Id: I5cc4b4026a10bddb561ba1ba8ec137e0d4119f94
Reviewed-by: Miguel Costa <miguel.costa@qt.io>
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Replaces the handling of tablet/touchscreen/touchpad/mouse input with a
unified implementation based on the Windows Pointer Input Messages added
to Windows 8. The legacy implementation is still used for Windows 7.
Task-number: QTBUG-60437
Change-Id: I0a0f48ee9d5365f84ba528aa04c6ab1fe4253c50
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Adding missing "override" keywords in overridden interfaces, using
"#if QT_CONFIG(accessibility)" instead of "#ifndef QT_NO_ACCESSIBILITY",
and other minor bits. No change in behavior expected.
Change-Id: Ief0e23cb7b577dd3e4af21750b6beccc80d6a2f8
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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...for consistency with the other platform plugins.
Change-Id: I85946d610a62c19140618c83f80c4aa63fce4bc3
Reviewed-by: Oliver Wolff <oliver.wolff@qt.io>
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Conflicts:
.qmake.conf
src/corelib/kernel/qeventdispatcher_cf.mm
src/gui/kernel/qguiapplication_p.h
src/gui/kernel/qwindowsysteminterface.cpp
src/gui/kernel/qwindowsysteminterface.h
src/plugins/platforms/cocoa/qcocoawindow.mm
src/plugins/platforms/cocoa/qnswindowdelegate.mm
src/plugins/platforms/ios/qioseventdispatcher.mm
src/plugins/platforms/windows/qwindowsdrag.h
src/plugins/platforms/windows/qwindowsinternalmimedata.h
src/plugins/platforms/windows/qwindowsmime.cpp
src/plugins/platforms/winrt/qwinrtscreen.cpp
Change-Id: Ic817f265c2386e83839d2bb9ef7419cb29705246
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We move QInternalMimeData to a separate file, because this class is
used, even if draganddrop is disabled. From now on, include
qinternalmimedata_p.h instead of qdnd_p.h for QInternalMimeData.
Change-Id: I594e08e2e90d574dc445119091686b4b69e4731b
Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
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Change
#include <QtCore/QDebug>
to
#include <QtCore/qdebug.h>
according to the coding style.
Change-Id: I6ba8a7424c548ddde1d18f3f6f4f87e30973d710
Reviewed-by: Joerg Bornemann <joerg.bornemann@qt.io>
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Windows 10 windows contain an invisible area within the NC window frame
on which the mouse cursor is enabled to perform resizing. This change
captures the geometry of the invisible margins and considers it when
moving a window, so that, for instance, a move(0,0) does not generate
gap between the window and the beginning of screen.
[ChangeLog][Windows] The dimensions of invisible margins inside the
frames of Windows 10 windows will now be disregarded in the positioning
of Qt windows to avoid a misplaced look (offset by a few pixels from
the expected position).
Task-number: QTBUG-55762
Change-Id: I1f537756eb1a093f78b919de9d44992528199700
Reviewed-by: Friedemann Kleint <Friedemann.Kleint@qt.io>
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Replaces the Qt Accessibility Windows back end, formerly based on legacy
MSAA, with a new implementation based on UI Automation. Fixes issues with
accessibility tools like screen readers and magnifiers, and with the
automatic showing and hiding of the virtual keyboard in touchscreen-based
Windows computers.
[ChangeLog][Windows] The Windows Accessibility back end, formerly based on
Microsoft Active Accessibility, was replaced with a new implementation
based on Microsoft UI Automation.
Task-number: QTPM-487
Task-number: QTBUG-53024
Task-number: QTBUG-43190
Task-number: QTBUG-61926
Task-number: QTBUG-38499
Task-number: QTBUG-38337
Task-number: QTBUG-38501
Task-number: QTBUG-38502
Task-number: QTBUG-38504
Task-number: QTBUG-38505
Task-number: QTBUG-38507
Change-Id: I20b4f8f5e938fef791c6e9c577fcd919140999bd
Reviewed-by: Jan Arve Sæther <jan-arve.saether@qt.io>
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Remaining uses of Q_NULLPTR are in:
src/corelib/global/qcompilerdetection.h
(definition and documentation of Q_NULLPTR)
tests/manual/qcursor/qcursorhighdpi/main.cpp
(a test executable compilable both under Qt4 and Qt5)
Change-Id: If6b074d91486e9b784138f4514f5c6d072acda9a
Reviewed-by: Ville Voutilainen <ville.voutilainen@qt.io>
Reviewed-by: Lars Knoll <lars.knoll@qt.io>
Reviewed-by: Olivier Goffart (Woboq GmbH) <ogoffart@woboq.com>
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Move the code that sends geometry change events from
QWindowsIntegration::createPlatformWindow() to
QWindowsWindow::initialize(), using the obtained geometry
from the creation context. Drop the check for window flags
since they are not changed.
Complements change 4c855a9f9ff523e2753157897100393d14bf2f9e
Task-number: QTBUG-61977
Change-Id: I0c23abefc45110cc4bf11e10d65dc7ddbb9d20d5
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
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Conflicts:
src/corelib/io/qprocess_unix.cpp
src/corelib/io/qprocess_win.cpp
src/plugins/platforms/android/qandroidplatformintegration.h
src/plugins/platforms/windows/qwindowscontext.cpp
src/plugins/platforms/windows/windows.pri
src/tools/uic/cpp/cppwriteinitialization.cpp
src/widgets/doc/src/widgets-and-layouts/gallery.qdoc
Change-Id: I8d0834c77f350ea7540140c2c7f372814afc2d0f
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