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* Remove tst_QGLTor Arne Vestbø2020-08-281-2525/+0
| | | | | | | | | It was left out of the build in f08038fca79b0828da11fbf35f4165d6efa4de2f but not removed. It doesn't make sense to keep it, as the classes it tests have been removed. Change-Id: Ic36a066eb092d8b9b40c645de649af9dcaab4ff2 Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Get rid of QT_OPENGL_ES*Eskil Abrahamsen Blomfeldt2020-04-171-5/+5
| | | | | | | | | | | The QT_OPENGL_ES* macros are leftovers from an earlier, ad hoc configuration system, which has since been replaced by QT_CONFIG. To clean things up in Qt 6, we use the new way instead. Task-number: QTBUG-83467 Change-Id: I578dc7695bff9d5ee303b22e44f60fee22fe0c28 Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Add default arguments to QPainterPath methods using transformJarek Kobus2020-03-061-0/+1
| | | | | | | Fixes: QTBUG-82602 Change-Id: Id82f145ffb33e6d4ef9b81282ad14657b1c8fbd0 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* QTestLib: Introduce initMain() to run in main before qApp existsFriedemann Kleint2019-08-131-0/+7
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | When running Qt autotests on a developer machine with a high resolution, failures occur due to either some widget becoming too small, some rounding fuzz appearing when Qt High DPI scaling is active, or some test taking screenshots failing to deal with device pixel ratios != 1 in the obtained pixmaps. It is not feasible to adapt all tests to pass on high resolution monitors in both modes (Qt High DPI scaling enabled/disabled). It should be possible to specify the High DPI setting per test. Previously, it was not possible to set the Qt High DPI scaling attributes since they must be applied before QApplication instantiation. Enable this by checking for the presence of a static void initMain() function on the test object and invoking it before QApplication instantiation. Prototypically use it in tst_qtimer and to turn off High DPI scaling for tst_QGL. [ChangeLog][QtTestLib] It is now possible to perform static initialization before QApplication instantiation by implementing a initMain() function in the test class. Change-Id: Idec0134b189710a14c41a451fa8445bc0c5b1cf3 Reviewed-by: Volker Hilsheimer <volker.hilsheimer@qt.io> Reviewed-by: Paul Wicking <paul.wicking@qt.io> Reviewed-by: Edward Welbourne <edward.welbourne@qt.io>
* qWaitFor: Prevent being stuck in QCoreApplication::processEventsTor Arne Vestbø2019-01-091-0/+1
| | | | | | | | | | | | | | | | | | | | When using the overload of QCoreApplication::processEvents that takes a maxtime argument, the function will keep processing events until there are no more events, or until it times out. The problem is that the function doesn't distinguish between events that were on the event queue when the function was called, and events generated by processing events as part of its own execution. If for example a widget calls update() in its paintEvent, the function will spin for the entire duration of maxtime. That doesn't work for qWaitFor, where we need to check the predicate between each pass, so we use the overload of processEvents that doesn't take a maxtime. That's fine, as we have our own timeout logic. Change-Id: I9738d7d0187c36d4a5ddfcd3fd075b0bd84583c4 Reviewed-by: Qt CI Bot <qt_ci_bot@qt-project.org> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* tst_QGL: Use qWaitForWindowExposed()Kari Oikarinen2018-04-111-2/+1
| | | | | | | Instead of an unconditional wait. Change-Id: I360cd665c10c3fd4f936c95ef04957ae1c49c0de Reviewed-by: Gatis Paeglis <gatis.paeglis@qt.io>
* Ensure result of all QTest::qWaitFor are verifiedTor Arne Vestbø2017-10-051-1/+1
| | | | | | | | | The qWaitFor functions themselves can not trigger a test failure, as that will not result in the test function exiting early, so every single call to qWaitFor needs to be wrapped in a QVERIFY. Change-Id: Id15a1549f31d06cdbf788e1d84ea431c28636ec8 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* tst_QGL::graphicsViewClipping: Wait for viewport's window handleTor Arne Vestbø2017-07-171-1/+1
| | | | | | | | | | | | | The QWidget overload of qWaitForWindowExposed waits for the widget's top level QWindow, which for the viewport is the graphics-view. We want to explicitly wait for the viewport to be exposed, as the viewport is covering the whole graphics-view, preventing it from being exposed. See a6991376c. Change-Id: I86df43871126562f09e4ce14931bc6fc7f06263d Reviewed-by: Simon Hausmann <simon.hausmann@qt.io> Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* Wait for window expose on the viewport widgetMorten Johan Sørvig2017-07-111-1/+1
| | | | | | | | | | | | | The child viewport window covers the entire client area of the parent window, which prevents the parent window from being exposed. This worked by accident until now, and was uncovered by changes to the cocoa platform plugin implementation. Change-Id: I0d62a1a33f125e5a9030c8def452a49886e54956 Task-number: QTBUG-50414 Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
* Switch to RGB(A|X)8888[_Premultiplied] for QOpenGLFBO readbacks on GLESLaszlo Agocs2017-03-281-1/+3
| | | | | | | | | | | | | | | | | Instead of the never-ending blacklisting of "broken" drivers, simply switch to always choosing a byte ordered QImage format with OpenGL ES, and keep on using the (one and only) spec-mandated GL_RGBA/GL_UNSIGNED_BYTE combo. There is nothing broken with not supporting BGRA for glReadPixels even when GL_EXT_read_format_bgra (an out of date, pre-2.0 extension that got folded into the spec to begin with) is present. We do not have a good way to tell if BGRA_EXT is supported for glReadPixels or not, so just skip the whole problem altogether. Task-number: QTBUG-59283 Task-number: QTBUG-59303 Change-Id: I9f0605380923bd3b3ffdeb80f5c172d3e4cc7927 Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Add support for OpenGL 3.2+ core profile contexts in QPainterJulian Thijssen2017-01-231-0/+4
| | | | | | | | | | | | | | | | | | | | | | | This change allows painting via QPainter onto a QOpenGLWindow, QOpenGLWidget or QOpenGLFramebufferObject when an core profile context is in use. This is important on macOS in particular, where compatibility profiles are not available, and so the only way to use modern OpenGL is via a core profile context. Added core profile compatible shaders with moder GLSL keywords. The paint engine binds a VAO and two VBOs from now on, whenever VAOs are supported. Note that this changes behavior also for OpenGL 2.x context that have VAO support via extensions. The Lancelot test suite gains support for core profile contexts. This can be triggered via -coreglbuffer in place of -glbuffer when manually inspecting via 'lance', while tst_lancelot will automatically run core context-based tests whenever supported. Task-number: QTBUG-33535 Change-Id: I6323a7ea2aaa9e111651ebbffd3e40259c8e7a9c Reviewed-by: Allan Sandfeld Jensen <allan.jensen@qt.io>
* Remove last traces of opengl es 1 supportLars Knoll2016-11-161-4/+2
| | | | | Change-Id: I3f86d4892ec3235003d34fdcf3f093f1513c821f Reviewed-by: Laszlo Agocs <laszlo.agocs@qt.io>
* Updated license headersJani Heikkinen2016-01-211-17/+12
| | | | | | | | | | | | | From Qt 5.7 -> tools & applications are lisenced under GPL v3 with some exceptions, see http://blog.qt.io/blog/2016/01/13/new-agreement-with-the-kde-free-qt-foundation/ Updated license headers to use new GPL-EXCEPT header instead of LGPL21 one (in those files which will be under GPL 3 with exceptions) Change-Id: I42a473ddc97101492a60b9287d90979d9eb35ae1 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Lars Knoll <lars.knoll@theqtcompany.com>
* tests/auto/opengl: Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b).Friedemann Kleint2015-07-241-58/+58
| | | | | | | | | | | | - Replace Q[TRY]_VERIFY(pointer == 0) by Q[TRY]_VERIFY(!pointer). - Replace Q[TRY]_VERIFY(smartPointer == 0) by Q[TRY]_VERIFY(smartPointer.isNull()). - Replace Q[TRY]_VERIFY(a == b) by Q[TRY]_COMPARE(a, b) and add casts where necessary. The values will then be logged should a test fail. Change-Id: I7add5b7afeba83895acdcbed110e8275dc76864a Reviewed-by: Laszlo Agocs <laszlo.agocs@theqtcompany.com>
* Tests: Do not rely on qCompare(bool, int,...).Friedemann Kleint2015-07-181-6/+6
| | | | | | | | | The overload was added for NokiaX86 and RVCT and is bound for removal. Task-number: QTBUG-47260 Change-Id: Ic67cee8769847956e16cd0470ebcd663a9e98a40 Reviewed-by: Thiago Macieira <thiago.macieira@intel.com>
* Update copyright headersJani Heikkinen2015-02-111-7/+7
| | | | | | | | | | | | | | | | | | Qt copyrights are now in The Qt Company, so we could update the source code headers accordingly. In the same go we should also fix the links to point to qt.io. Outdated header.LGPL removed (use header.LGPL21 instead) Old header.LGPL3 renamed to header.LGPL3-COMM to match actual licensing combination. New header.LGPL-COMM taken in the use file which were using old header.LGPL3 (src/plugins/platforms/android/extract.cpp) Added new header.LGPL3 containing Commercial + LGPLv3 + GPLv2 license combination Change-Id: I6f49b819a8a20cc4f88b794a8f6726d975e8ffbe Reviewed-by: Matti Paaso <matti.paaso@theqtcompany.com>
* Fixed QtGui's GL paint engine getting out of sync when using QtOpenGLSamuel Rødal2014-11-111-0/+27
| | | | | | | | | | We need to reset the active_engine belonging to QOpenGLContext whenever we make the QtOpenGL paint engine active, to give the OpenGL paint engine in QtGui a chance to sync its state if we've used the QtOpenGL paint engine inbetween. Change-Id: I445ce2f99bfbacf55650c881c4fdf07f2ff85069 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Fix for current_fbo getting out of sync in QtOpenGLSamuel Rødal2014-11-111-0/+63
| | | | | | | | | | | | | | | When using QGLWidget in combination with QOpenGLFramebufferObject from QtGui, instead of QGLFramebufferObject from QtOpenGL, the current_fbo variable doesn't get updated when framebuffer object bindings change. To ensure that the QGLWidget correctly releases the currently bound framebuffer object when using a QPainter, we keep track of whether QOpenGLFramebufferObject has modified the current FBO binding, and if that's the case we need to read the OpenGL state directly instead of relying on a cached value. Change-Id: If7e0bd936e202cad07365b5ce641ee01d2251930 Reviewed-by: Laszlo Agocs <laszlo.agocs@digia.com>
* Update license headers and add new license filesMatti Paaso2014-09-241-19/+11
| | | | | | | | | - Renamed LICENSE.LGPL to LICENSE.LGPLv21 - Added LICENSE.LGPLv3 - Removed LICENSE.GPL Change-Id: Iec3406e3eb3f133be549092015cefe33d259a3f2 Reviewed-by: Iikka Eklund <iikka.eklund@digia.com>
* Merge remote-tracking branch 'origin/stable' into devFrederik Gladhorn2014-05-061-6/+6
|\ | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: mkspecs/qnx-x86-qcc/qplatformdefs.h src/corelib/global/qglobal.h src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp src/opengl/qgl.cpp src/opengl/qglpixelbuffer.cpp src/opengl/qglshaderprogram.cpp tests/auto/opengl/qglthreads/tst_qglthreads.cpp Change-Id: Iaba137884d3526a139000ca26fee02bb27b5cdb5
| * Rename new QOpenGLContext APIsLaszlo Agocs2014-04-251-6/+6
| | | | | | | | | | | | | | | | | | | | | | | | | | | | isES() becomes isOpenGLES(). The library type enums are changed DesktopGL -> LibGL and GLES2 -> LibGLES. This removes the now unnecessary version number, the confusing "desktop" term and provides better readability. The old function/values are kept until the related qtdeclarative changes are integrated. Task-number: QTBUG-38564 Change-Id: Ibb0a1209985f1ce4bb9451f9b7b093c2b68a6505 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* | Remove direct OpenGL calls from QtOpenGLLaszlo Agocs2014-04-281-16/+19
|/ | | | | | Task-number: QTBUG-36483 Change-Id: I96dea5649c0a49a11cd2ff31da659cd2067e769d Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com>
* QNX: Fix OpenGL autotestFabian Bumberger2014-04-011-1/+29
| | | | | | | | | | | | On QNX grabbing the frame buffer returns the content of the back buffer. In order to execute the OpenGL tests properly a swapBuffers is executed before in order to be able to retrieve the content of the front buffer. The patch also documents this platform behavior. Change-Id: I7a501818ec6eea061f2f54f95854f68cb72e0534 Reviewed-by: James McDonnell <jmcdonnell@qnx.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Resurrect advanced bindTexture() features in QtOpenGLLaszlo Agocs2014-03-201-0/+40
| | | | | | | | | | | | | | During the Qt 4 -> 5 migration the setting of the extension flags in QOpenGLFunctions/Extensions suffered a regression: flags like GenerateMipmap were never set. This led to the unfortunate sitation that features that were tied to these flags, like compressed texture support or mipmap generation, got disabled. This is now corrected by checking for the extensions like Qt 4 did. Task-number: QTBUG-37588 Change-Id: I4a7beb1b435af11e05f5304aa04df2ec63b34c18 Reviewed-by: Gunnar Sletta <gunnar.sletta@jollamobile.com>
* Dynamic GL: remove exporting symbolsLaszlo Agocs2014-03-041-4/+4
| | | | | | | | | | | | | | | | | | | | | Remove the opengl proxy for now. Later it will either be moved into a separate library or replaced by a QOpenGLFunctions-based approach. This means that the -opengl dynamic configuration is not usable for the time being. The rest of the enablers remain in place. The convenience function QOpenGLFunctions::isES() is now moved to QOpenGLContext and is changed to check the renderable type. This is extremely useful since besides supporting dynamic GL it solves also the problem of GL_ARB_ES2_compatibility (i.e. it triggers the real ES path when creating an ES-compatible context with a desktop OpenGL implementation). Task-number: QTBUG-36483 Task-number: QTBUG-37172 Change-Id: I045be3fc16e9043e1528cf48e6bf0903da4fa7ca Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Dynamic GL switch on WindowsLaszlo Agocs2014-02-141-10/+26
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The patch introduces a new build configuration on Windows which can be requested by passing -opengl dynamic to configure. Platforms other than Windows (including WinRT) are not affected. The existing Angle and desktop configurations are not affected. These continue to function as before and Angle remains the default. In the future, when all modules have added support for the dynamic path, as described below, the default configuration could be changed to be the dynamic one. This would allow providing a single set of binaries in the official builds instead of the current two. When requesting dynamic GL, Angle is built but QT_OPENGL_ES[_2] are never defined. Instead, the code path that has traditionally been desktop GL only becomes the dynamic path that has to do runtime checks. Qt modules and applications are not linked to opengl32.dll or libegl/glesv2.dll in this case. Instead, QtGui exports all necessary egl/egl/gl functions which will, under the hood, forward all requests to a dynamically loaded EGL/WGL/GL implementation. Porting guide (better said, changes needed to prepare your code to work with dynamic GL builds when the fallback to Angle is utilized): 1. In !QT_OPENGL_ES[_2] code branches use QOpenGLFunctions::isES() to differentiate between desktop and ES where needed. Keep in mind that it is the desktop GL header (plus qopenglext.h) that is included, not the GLES one. QtGui's proxy will handle some differences, for example calling glClearDepth will route to glClearDepthf when needed. The built-in eglGetProcAddress is able to retrieve pointers for standard GLES2 functions too so code resolving OpenGL 2 functions will function in any case. 2. QT_CONFIG will contain "opengl" and "dynamicgl" in dynamic builds, but never "angle" or "opengles2". 3. The preprocessor define QT_OPENGL_DYNAMIC is also available in dynamic builds. The usage of this is strongly discouraged and should not be needed anywhere except for QtGui and the platform plugin. 4. Code in need of the library handle can use QOpenGLFunctions::platformGLHandle(). The decision on which library to load is currently based on a simple test that creates a dummy window/context and tries to resolve an OpenGL 2 function. If this fails, it goes for Angle. This seems to work well on Win7 PCs for example that do not have proper graphics drivers providing OpenGL installed but are D3D9 capable using the default drivers. Setting QT_OPENGL to desktop or angle skips the test and forces usage of the given GL. There are also two new application attributes that could be used for the same purpose. If Angle is requested but the libraries are not present, desktop is tried. If desktop is requested, or if angle is requested but nothing works, the EGL/WGL functions will still be callable but will return 0. This conveniently means that eglInitialize() and such will report a failure. Debug messages can be enabled by setting QT_OPENGLPROXY_DEBUG. This will tell which implementation is chosen. The textures example application is ported to OpenGL 2, the GL 1 code path is removed. [ChangeLog][QtGui] Qt builds on Windows can now be configured for dynamic loading of the OpenGL implementation. This can be requested by passing -opengl dynamic to configure. In this mode no modules will link to opengl32.dll or Angle's libegl/libglesv2. Instead, QtGui will dynamically choose between desktop and Angle during the first GL/EGL/WGL call. This allows deploying applications with a single set of Qt libraries with the ability of transparently falling back to Angle in case the opengl32.dll is not suitable, due to missing graphics drivers for example. Task-number: QTBUG-36483 Change-Id: I716fdebbf60b355b7d9ef57d1e069eef366b4ab9 Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Resurrect QGLWidget::renderPixmap()Laszlo Agocs2014-01-061-2/+4
| | | | | | | | | | | | | | | | This function has been completely broken since Qt 5.0. Unfortunately the autotest's verification steps were somewhat faulty so returning a null pixmap from renderPixmap() did not trigger a failure. The implementation is now done with framebuffer objects and pixel readback. This is not ideal performance-wise, but is the only option. In Qt 4 pixmaps were often backed by platform dependent native pixmaps that could be used as rendering targets for OpenGL content. This is not an option anymore since pixmaps are raster backed on all the major platforms. Task-number: QTBUG-33186 Change-Id: I8f558e33bf7967ac3be439fd5a3eac07b6444be5 Reviewed-by: Jørgen Lind <jorgen.lind@digia.com>
* Fixed tst_qgl for fullscreen platformsBernd Weimer2013-08-071-2/+2
| | | | | | | Replaced show() with showNormal(). Change-Id: Ia6e7f34587090de5019f9ca9cb82a44e7cf495e5 Reviewed-by: Rafael Roquetto <rafael.roquetto@kdab.com>
* Add object names to QGLWidget-reparenting test.Friedemann Kleint2013-06-141-0/+4
| | | | | | | Task-number: QTBUG-31762 Change-Id: I213b4f17aa04cc99df7183df547a52c2c2a68626 Reviewed-by: Shawn Rutledge <shawn.rutledge@digia.com>
* Process initial expose events immediately.Morten Johan Sørvig2013-05-231-0/+4
| | | | | | | | | | | | Required to prevent qmlscene flicker on startup. Also brings back that qWait() in tst_QGL::graphicsViewClipping() that seems necessary after all. Amended-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com> Change-Id: I14ba6e18ac98e5df1ce8ecbc263b30176b67d111 Reviewed-by: Gabriel de Dietrich <gabriel.dedietrich@digia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Merge remote-tracking branch 'origin/release' into stableFrederik Gladhorn2013-03-081-4/+11
|\ | | | | | | | | | | | | Conflicts: tests/auto/opengl/qgl/tst_qgl.cpp Change-Id: I3c601351c984c1f4b00478d3c47ac9eeb021e892
| * Attempt to stabilize tst_qgl::graphicsViewClipping().Samuel Rødal2013-03-071-1/+12
| | | | | | | | | | | | | | | | | | Make sure the graphics view is exposed and has been painted before trying to grab the framebuffer. Task-number: QTBUG-29943 Change-Id: I2945cb78b58265864744a0d5fc99fb430306b578 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* | Transient QWindows centered; default-constructed geometryShawn Rutledge2013-02-241-2/+6
|/ | | | | | | | | | | | | | | | | | | Default-constructed geometry does not mean put the window at 0,0, and it does not mean center the window on the screen: it means let the window manager position the window. If the window is explicitly positioned at 0,0 though, that is a higher priority than the transient hint; without this change, the transientFor property had no effect. On X11, transient means use center "gravity" to make the transient window exactly centered. But the user can still override the geometry of a transient window, as with any window. On OSX and Windows, neither transient window functionality nor smart initial positioning are provided, so a window with no position set will be centered on the screen, and a transient window will be put at the center of its transientParent. Change-Id: I4f5e37480eef5d105e45ffd60362a57f13ec55f5 Task-number: QTBUG-26903 Reviewed-by: Gunnar Sletta <gunnar.sletta@digia.com>
* Doc: Fix module name formatSze Howe Koh2013-01-251-2/+2
| | | | | | | | | | | | | | | | | | | | | | | | | | | | Follow the conventions at http://qt-project.org/wiki/Spelling_Module_Names_in_Qt_Documentation QtCore -> Qt Core QtDBus -> Qt D-Bus QtDesigner -> Qt Designer QtGui -> Qt GUI QtImageFormats -> Qt Image Formats QtNetwork -> Qt Network QtPrintSupport -> Qt Print Support QtScript -> Qt Script QtSql -> Qt SQL QtSvg -> Qt SVG QtTest -> Qt Test QtWebKit -> Qt WebKit QtWidgets -> Qt Widgets QtXml -> Qt XML QtConcurrent -> Qt Concurrent (partial) QtQuick -> Qt Quick (partial) Also, distinguish between "module" and "library" Change-Id: Icb8aa695ae60b0e45920b0c8fce4dc763a12b0cd Reviewed-by: Jerome Pasion <jerome.pasion@digia.com>
* Update copyright year in Digia's license headersSergio Ahumada2013-01-181-1/+1
| | | | | Change-Id: Ic804938fc352291d011800d21e549c10acac66fb Reviewed-by: Lars Knoll <lars.knoll@digia.com>
* Change the default major version of QGLFormat to 2.Jason Barron2012-10-191-1/+1
| | | | | | | | | | | | | | | This is being changed because: - The OpenGL paint engine in Qt only supports GL2 - QML2 only supports GL2 - QSurfaceFormat has a default value of 2 Applications that want to use GL1 on a QGLWidget will have to explicitly request this format using QGLFormat::setVersion. Task-number: QTBUG-27589 Change-Id: Ieb283ef7d6e15a29ec28ce7e4363dbf477decaa7 Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* normalise signal/slot signatures [QtOpenGL tests]Marc Mutz2012-10-181-1/+1
| | | | | | Change-Id: Ie8a56873013ad2408d792e371a7d3e2ecf1f9c2c Reviewed-by: Friedemann Kleint <Friedemann.Kleint@digia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com>
* Change copyrights from Nokia to DigiaIikka Eklund2012-09-221-24/+24
| | | | | | | | Change copyrights and license headers from Nokia to Digia Change-Id: If1cc974286d29fd01ec6c19dd4719a67f4c3f00e Reviewed-by: Lars Knoll <lars.knoll@digia.com> Reviewed-by: Sergio Ahumada <sergio.ahumada@digia.com>
* tests: Don't omit the body of a test function with QT_BUILD_INTERNALSergio Ahumada2012-09-141-12/+14
| | | | | | | | | | Changing it outside of the test function definition to avoid running empty/inapplicable test functions. Change-Id: I713560cde7f715696984ed082d682900f5f1bcdd Reviewed-by: Qt Doc Bot <qt_docbot@qt-project.org> Reviewed-by: Thiago Macieira <thiago.macieira@intel.com> Reviewed-by: Caroline Chao <caroline.chao@nokia.com>
* Remove some dead code wrapped in Q_WS_QWS.Stephen Kelly2012-08-031-15/+0
| | | | | Change-Id: Ie1ee8c4af603b924abe40145041357981d174445 Reviewed-by: Paul Olav Tvete <paul.tvete@nokia.com>
* Implement waitForWindowExposed and friends for widget windows.Friedemann Kleint2012-07-201-41/+15
| | | | | | | | | | | | | | - Implement waitForWindowExposed() for toplevel windows. - Implement waitForWindowShown(QWidget *) and mark as deprecated in line with waitForWindowShown(QWindow*). - Use in tests. - Simplify tests (collapse waitForExposed, setActive into setActiveWindow, waitForActive), remove most hard-coded timeouts. - Stabilize graphicsview tests by using waitForWindowActive. Change-Id: Ic7c061e2745b36f71a715ee4e47c0346b11a91e8 Reviewed-by: Jason McDonald <jason.mcdonald@nokia.com>
* Expose QPA API under qpa/*Girish Ramakrishnan2012-05-071-1/+1
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | The main reasons for doing this are: 1. _qpa.h end up in the master QtGui include file. QtGui is meant for userland applications. qpa code is neither binary nor source compatible. Inadvertant use of QPA api makes the user code binary-incompatible. 2. syncqt creates forwarding headers for non-private header files. This gives people the impression that this is public API. As discussed on the mailing list, even though QPA api is internal and subject to change, it needs to treated differently from private headers since they will be used by in-qtbase and out-of-qtbase plugins. This commit does the following: 1. The _qpa in QPA header files is dropped. 2. syncqt now treats any file with qplatform prefix as a special file and moves it to qpa/ directory. The recommended way of using QPA API in plugins is: #include <qpa/qplatformfoo.h>. This allows the user include QPA API from multiple modules (for example, qplatformfoo might be in QtPrintSupport) 3. The user needs to explicitly add QT += <module>-private to get access to the qpa api. 4. Creates compat headers for the olden style qplatformfoo_qpa.h and QPlatformFoo includes. This commit does not change the cpp filenames. This requires a more careful merging of existing non qpa cpp files and existing cpp files on a case by case basis. This can be done at anytime. The following files are not renamed as part of this changed but will be fixed as part of a future change: src/gui/kernel/qgenericpluginfactory_qpa.h src/gui/kernel/qgenericplugin_qpa.h src/gui/kernel/qwindowsysteminterface_qpa.h files were renamed using for x in `find . -name "qplatform*_qpa.h"`; do git mv $x "${x/_qpa.h/.h}"; done for x in `find . -name "qplatform*_qpa_p.h"`; do git mv $x "${x/_qpa_p.h/_p.h}"; done includes were renamed using script for file in `find . -name "*.h" -or -name "*.cpp" -or -name "*.mm"`; do sed -i -e 's,.*#.*include.*<\(Qt.*/\)\?\(QPlatform.*\)>,#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.*"\(Qt.*/\)\?\(QPlatform.*\)",#include <qpa/\L\2.h>,g' \ -e 's,.*#.*include.* "\(qplatform.*\)_qpa.h",#include <qpa/\L\1.h>,g' \ -e 's,.*#.*include.*"\(qplatform.*\)_qpa_p.h",#include <qpa/\L\1_p.h>,g' \ -e 's,.*#.*include.*<\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)>,#include <qpa/\2\3>,g' \ -e 's,.*#.*include.*"\(Qt.*/\|Qt.*/private/\|private/\)\?\(qplatform.*\)_qpa\(.*\)",#include <qpa/\2\3>,g' \ $file done Change-Id: I04a350314a45746e3911f54b3b21ad03315afb67 Reviewed-by: Morten Johan Sørvig <morten.sorvig@nokia.com> Reviewed-by: Samuel Rødal <samuel.rodal@nokia.com> Reviewed-by: Friedemann Kleint <Friedemann.Kleint@nokia.com> Reviewed-by: Sean Harmer <sean.harmer@kdab.com> Reviewed-by: Lars Knoll <lars.knoll@nokia.com> Reviewed-by: Gunnar Sletta <gunnar.sletta@nokia.com>
* EGLFS: Integrate building into configure.Donald Carr2012-03-211-4/+0
| | | | | | | | | | With the move to the QPA architecture EGL is now only required by individual platform plugins and the configure script has been adjusted to reflect this. Change-Id: Ieadacef0b970f29752d9e3e36a007e5cbb005b0d Reviewed-by: Oswald Buddenhagen <oswald.buddenhagen@nokia.com> Reviewed-by: Girish Ramakrishnan <girish.1.ramakrishnan@nokia.com>
* Remove "All rights reserved" line from license headers.Jason McDonald2012-01-301-1/+1
| | | | | | | | | | As in the past, to avoid rewriting various autotests that contain line-number information, an extra blank line has been inserted at the end of the license text to ensure that this commit does not change the total number of lines in the license header. Change-Id: I311e001373776812699d6efc045b5f742890c689 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update contact information in license headers.Jason McDonald2012-01-231-1/+1
| | | | | | | Replace Nokia contact email address with Qt Project website. Change-Id: I431bbbf76d7c27d8b502f87947675c116994c415 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Update copyright year in license headers.Jason McDonald2012-01-051-1/+1
| | | | | Change-Id: I02f2c620296fcd91d4967d58767ea33fc4e1e7dc Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Remove TESTED_CLASS/TESTED_FILES comments from tests.Jason McDonald2011-12-061-3/+0
| | | | | | | | | These comments were mostly empty or inaccurate. Appropriate naming of tests and appropriate placement of tests within the directory tree provide more reliable indicators of what is being tested. Change-Id: Ib6bf373d9e79917e4ab1417ee5c1264a2c2d7027 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Use standard method of excluding a test.Jason McDonald2011-10-271-35/+9
| | | | | | | | | If we find out at run-time that an entire test program is not applicable, the correct way to skip the test is by calling QSKIP from the test's initTestCase() method. Change-Id: Iaf1dbcce38c569ee9513bf37232e9e4ea287d872 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Remove SkipMode parameter from QSKIP calls.Jason McDonald2011-10-211-17/+17
| | | | | | | | | The previous commit removed SkipMode from the testlib APi. This commit removes the parameter from all calls to QSKIP. Task-number: QTBUG-21851, QTBUG-21652 Change-Id: I21c0ee6731c1bc6ac6d962590d9b31d7459dfbc5 Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>
* Moved autotests in category 'opengl' into new directory structureJo Asplin2011-09-091-0/+2400
Task-number: QTBUG-21356 Change-Id: I496680aa670af3409e50e1c254ef2c557b414d33 Reviewed-on: http://codereview.qt-project.org/4452 Reviewed-by: Qt Sanity Bot <qt_sanity_bot@ovi.com> Reviewed-by: Rohan McGovern <rohan.mcgovern@nokia.com>