blob: e49ef57eaff91f832ae98501f6616239c5037245 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
|
// Copyright (C) 2022 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QRHID3D12_H
#define QRHID3D12_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qrhi_p.h>
// no d3d includes here, to prevent precompiled header mess due to COM
QT_BEGIN_NAMESPACE
struct Q_GUI_EXPORT QRhiD3D12InitParams : public QRhiInitParams
{
bool enableDebugLayer = false;
};
struct Q_GUI_EXPORT QRhiD3D12NativeHandles : public QRhiNativeHandles
{
// to import a device
void *dev = nullptr;
int minimumFeatureLevel = 0;
// to just specify the adapter to use, set these and leave dev set to null
quint32 adapterLuidLow = 0;
qint32 adapterLuidHigh = 0;
// in addition, can specify the command queue to use
void *commandQueue = nullptr;
};
struct Q_GUI_EXPORT QRhiD3D12CommandBufferNativeHandles : public QRhiNativeHandles
{
void *commandList = nullptr; // ID3D12GraphicsCommandList
};
QT_END_NAMESPACE
#endif
|