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// Copyright (C) 2019 The Qt Company Ltd.
// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only
#ifndef QRHIVULKAN_H
#define QRHIVULKAN_H
//
// W A R N I N G
// -------------
//
// This file is not part of the Qt API. It exists purely as an
// implementation detail. This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//
#include <private/qrhi_p.h>
#include <QtGui/qvulkaninstance.h> // this is where vulkan.h gets pulled in
QT_BEGIN_NAMESPACE
struct Q_GUI_EXPORT QRhiVulkanInitParams : public QRhiInitParams
{
QVulkanInstance *inst = nullptr;
QWindow *window = nullptr;
QByteArrayList deviceExtensions;
static QByteArrayList preferredInstanceExtensions();
static QByteArrayList preferredExtensionsForImportedDevice();
};
struct Q_GUI_EXPORT QRhiVulkanNativeHandles : public QRhiNativeHandles
{
// to import a physical device (always required)
VkPhysicalDevice physDev = VK_NULL_HANDLE;
// to import a device and queue
VkDevice dev = VK_NULL_HANDLE;
quint32 gfxQueueFamilyIdx = 0;
quint32 gfxQueueIdx = 0;
VkQueue gfxQueue = VK_NULL_HANDLE;
// and optionally, the mem allocator
void *vmemAllocator = nullptr;
};
struct Q_GUI_EXPORT QRhiVulkanCommandBufferNativeHandles : public QRhiNativeHandles
{
VkCommandBuffer commandBuffer = VK_NULL_HANDLE;
};
struct Q_GUI_EXPORT QRhiVulkanRenderPassNativeHandles : public QRhiNativeHandles
{
VkRenderPass renderPass = VK_NULL_HANDLE;
};
QT_END_NAMESPACE
#endif
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