summaryrefslogtreecommitdiffstats
path: root/tests/manual/qopengltextureblitter/qopengltextureblitwindow.cpp
blob: 0dac6698870694ea128bba47781af591fd9f4eed (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
/****************************************************************************
**
** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies).
** Contact: http://www.qt-project.org/legal
**
** This file is part of the test suite of the Qt Toolkit.
**
** $QT_BEGIN_LICENSE:LGPL$
** Commercial License Usage
** Licensees holding valid commercial Qt licenses may use this file in
** accordance with the commercial license agreement provided with the
** Software or, alternatively, in accordance with the terms contained in
** a written agreement between you and Digia.  For licensing terms and
** conditions see http://qt.digia.com/licensing.  For further information
** use the contact form at http://qt.digia.com/contact-us.
**
** GNU Lesser General Public License Usage
** Alternatively, this file may be used under the terms of the GNU Lesser
** General Public License version 2.1 as published by the Free Software
** Foundation and appearing in the file LICENSE.LGPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU Lesser General Public License version 2.1 requirements
** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
**
** In addition, as a special exception, Digia gives you certain additional
** rights.  These rights are described in the Digia Qt LGPL Exception
** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
**
** GNU General Public License Usage
** Alternatively, this file may be used under the terms of the GNU
** General Public License version 3.0 as published by the Free Software
** Foundation and appearing in the file LICENSE.GPL included in the
** packaging of this file.  Please review the following information to
** ensure the GNU General Public License version 3.0 requirements will be
** met: http://www.gnu.org/copyleft/gpl.html.
**
**
** $QT_END_LICENSE$
**
****************************************************************************/

#include "qopengltextureblitwindow.h"

#include <QtGui/QPainter>
#include <QtGui/QOpenGLTexture>
#include <QtGui/QMatrix4x4>

#include <QtCore/QCoreApplication>
#include <QtCore/QDebug>

QOpenGLTextureBlitWindow::QOpenGLTextureBlitWindow()
    : QWindow()
    , m_context(new QOpenGLContext(this))
{
    resize(500,500);
    setSurfaceType(OpenGLSurface);
    QSurfaceFormat surfaceFormat = format();
    if (QCoreApplication::arguments().contains(QStringLiteral("-coreprofile"))) {
        surfaceFormat.setVersion(3,2);
        surfaceFormat.setProfile(QSurfaceFormat::CoreProfile);
    }

    setFormat(surfaceFormat);
    create();
    m_context->setFormat(surfaceFormat);
    m_context->create();

    m_context->makeCurrent(this);

    m_blitter.create();
}

void QOpenGLTextureBlitWindow::render()
{
    m_context->makeCurrent(this);

    QRect viewport(0,0,dWidth(),dHeight());
    glViewport(0,0,dWidth(), dHeight());

    glClearColor(0.f, .6f, .0f, 0.f);
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);

    QOpenGLTexture texture(m_image);
    texture.create();

    QRectF topLeft(QPointF(0,0), QPointF(dWidth()/2.0, dHeight()/2.0));
    QRectF topRight(QPointF(dWidth()/2.0,0), QPointF(dWidth(), dHeight()/2.0));
    QRectF bottomLeft(QPointF(0, dHeight()/2.0), QPointF(dWidth() /2.0, dHeight()));
    QRectF bottomRight(QPoint(dWidth()/2.0, dHeight()/2.0), QPointF(dWidth(), dHeight()));

    QOpenGLTextureBlitter::Origin topLeftOrigin = QOpenGLTextureBlitter::OriginTopLeft;
    QOpenGLTextureBlitter::Origin bottomLeftOrigin = QOpenGLTextureBlitter::OriginBottomLeft;
    QMatrix4x4 topRightVertexFlipped = QOpenGLTextureBlitter::targetTransform(topRight, viewport, topLeftOrigin);
    QMatrix4x4 bottomLeftVertex = QOpenGLTextureBlitter::targetTransform(bottomLeft, viewport, topLeftOrigin);
    QMatrix4x4 bottomRightVertexFlipped = QOpenGLTextureBlitter::targetTransform(bottomRight, viewport, topLeftOrigin);

    QMatrix3x3 texTopLeft = QOpenGLTextureBlitter::sourceTransform(topLeft, m_image.size(), topLeftOrigin);
    QMatrix3x3 texTopRight = QOpenGLTextureBlitter::sourceTransform(topRight, m_image.size(), topLeftOrigin);
    QMatrix3x3 texBottomLeft = QOpenGLTextureBlitter::sourceTransform(bottomLeft, m_image.size(), topLeftOrigin);
    QMatrix3x3 texBottomRight = QOpenGLTextureBlitter::sourceTransform(bottomRight, m_image.size(), bottomLeftOrigin);

    QSizeF subSize(topLeft.width()/2, topLeft.height()/2);
    QRectF subTopLeft(topLeft.topLeft(), subSize);
    QRectF subTopRight(QPointF(topLeft.topLeft().x() + topLeft.width() / 2, topLeft.topLeft().y()),subSize);
    QRectF subBottomLeft(QPointF(topLeft.topLeft().x(), topLeft.topLeft().y() + topLeft.height() / 2), subSize);
    QRectF subBottomRight(QPointF(topLeft.topLeft().x() + topLeft.width() / 2, topLeft.topLeft().y() + topLeft.height() / 2), subSize);

    QMatrix4x4 subTopLeftVertex = QOpenGLTextureBlitter::targetTransform(subTopLeft, viewport, topLeftOrigin);
    QMatrix4x4 subTopRightVertex = QOpenGLTextureBlitter::targetTransform(subTopRight, viewport, topLeftOrigin);
    QMatrix4x4 subBottomLeftVertex = QOpenGLTextureBlitter::targetTransform(subBottomLeft, viewport, topLeftOrigin);
    QMatrix4x4 subBottomRightVertex = QOpenGLTextureBlitter::targetTransform(subBottomRight, viewport, topLeftOrigin);

    m_blitter.bind();
    m_blitter.blit(texture.textureId(), subTopLeftVertex, texBottomRight);
    m_blitter.blit(texture.textureId(), subTopRightVertex, texBottomLeft);
    m_blitter.blit(texture.textureId(), subBottomLeftVertex, texTopRight);
    m_blitter.blit(texture.textureId(), subBottomRightVertex, texTopLeft);

    m_blitter.blit(texture.textureId(), topRightVertexFlipped, topLeftOrigin);
    m_blitter.blit(texture.textureId(), bottomLeftVertex, bottomLeftOrigin);

    m_blitter.setSwizzleRB(true);
    m_blitter.blit(texture.textureId(), bottomRightVertexFlipped, texTopLeft);
    m_blitter.setSwizzleRB(false);
    m_blitter.release();

    m_context->swapBuffers(this);
}


void QOpenGLTextureBlitWindow::exposeEvent(QExposeEvent *event)
{
    Q_UNUSED(event);
    render();
}

void QOpenGLTextureBlitWindow::resizeEvent(QResizeEvent *event)
{
    Q_UNUSED(event);
    m_image = QImage(size() * devicePixelRatio(), QImage::Format_ARGB32_Premultiplied);

    m_image.fill(Qt::gray);

    QPainter p(&m_image);

    QPen pen(Qt::red);
    pen.setWidth(5);
    p.setPen(pen);

    QFont font = p.font();
    font.setPixelSize(qMin(m_image.height(), m_image.width()) / 20);
    p.setFont(font);

    int dx = dWidth() / 5;
    int dy = dHeight() / 5;
    for (int y = 0; y < 5; y++) {
        for (int x = 0; x < 5; x++) {
            QRect textRect(x * dx, y*dy, dx,dy);
            QString text = QString("[%1,%2]").arg(x).arg(y);
            p.drawText(textRect,text);
        }
    }

    p.drawRect(QRectF(2.5,2.5,dWidth() - 5, dHeight() - 5));

}