diff options
author | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-05-19 10:16:11 +0300 |
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committer | Tomi Korpipää <tomi.korpipaa@digia.com> | 2014-05-19 10:17:15 +0300 |
commit | 806fd8ab43dd59da89d04651b22c5c0440032b94 (patch) | |
tree | 41ff37fcebbe02d6c22209935b758ba7ddd59fd9 /src/datavisualization/data/qcustom3ditem.h | |
parent | 92ee7767f81f7a15b8773ed97356f01ecac68d0c (diff) |
Added property for disabling shadows on custom items
Task-number: QTRD-3093
Change-Id: Ia24a1bc657af1bb1a528581e1f65fb50277e6874
Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
Diffstat (limited to 'src/datavisualization/data/qcustom3ditem.h')
-rw-r--r-- | src/datavisualization/data/qcustom3ditem.h | 15 |
1 files changed, 10 insertions, 5 deletions
diff --git a/src/datavisualization/data/qcustom3ditem.h b/src/datavisualization/data/qcustom3ditem.h index 77e33404..72aad604 100644 --- a/src/datavisualization/data/qcustom3ditem.h +++ b/src/datavisualization/data/qcustom3ditem.h @@ -37,6 +37,7 @@ class QT_DATAVISUALIZATION_EXPORT QCustom3DItem : public QObject Q_PROPERTY(QVector3D scaling READ scaling WRITE setScaling NOTIFY scalingChanged) Q_PROPERTY(QQuaternion rotation READ rotation WRITE setRotation NOTIFY rotationChanged) Q_PROPERTY(bool visible READ isVisible WRITE setVisible NOTIFY visibleChanged) + Q_PROPERTY(bool shadowCasting READ isShadowCasting WRITE setShadowCasting NOTIFY shadowCastingChanged) public: explicit QCustom3DItem(QObject *parent = 0); @@ -46,22 +47,25 @@ public: virtual ~QCustom3DItem(); void setMeshFile(const QString &meshFile); - QString meshFile(); + QString meshFile() const; void setTextureFile(const QString &textureFile); - QString textureFile(); + QString textureFile() const; void setPosition(const QVector3D &position); - QVector3D position(); + QVector3D position() const; void setScaling(const QVector3D &scaling); - QVector3D scaling(); + QVector3D scaling() const; void setRotation(const QQuaternion &rotation); QQuaternion rotation(); void setVisible(bool visible); - bool isVisible(); + bool isVisible() const; + + void setShadowCasting(bool enabled); + bool isShadowCasting() const; Q_INVOKABLE void setRotationAxisAndAngle(const QVector3D &axis, float angle); @@ -74,6 +78,7 @@ signals: void scalingChanged(const QVector3D &scaling); void rotationChanged(const QQuaternion &rotation); void visibleChanged(bool visible); + void shadowCastingChanged(bool shadowCasting); protected: QScopedPointer<QCustom3DItemPrivate> d_ptr; |