summaryrefslogtreecommitdiffstats
path: root/src/datavisualization/utils/shaderhelper_p.h
diff options
context:
space:
mode:
authorMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-12 11:27:24 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2014-09-12 12:15:02 +0300
commite5f6ab99b413ad9b8481ad923c5a4a5bc6513ff2 (patch)
tree85fd24fe13281b882e989a5f6826bc3cdad41446 /src/datavisualization/utils/shaderhelper_p.h
parentddb9be979d93b7e17f1067dc6056de54d9828b29 (diff)
Implement volume slice frames
Change-Id: I409f3c95892b26ca6097dd4509109fc9978b9900 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src/datavisualization/utils/shaderhelper_p.h')
-rw-r--r--src/datavisualization/utils/shaderhelper_p.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/datavisualization/utils/shaderhelper_p.h b/src/datavisualization/utils/shaderhelper_p.h
index 853fcc8f..da010cbd 100644
--- a/src/datavisualization/utils/shaderhelper_p.h
+++ b/src/datavisualization/utils/shaderhelper_p.h
@@ -52,6 +52,7 @@ class ShaderHelper
bool testCompile();
void bind();
void release();
+ void setUniformValue(GLuint uniform, const QVector2D &value);
void setUniformValue(GLuint uniform, const QVector3D &value);
void setUniformValue(GLuint uniform, const QVector4D &value);
void setUniformValue(GLuint uniform, const QMatrix4x4 &value);
@@ -84,6 +85,7 @@ class ShaderHelper
GLuint preserveOpacity();
GLuint maxBounds();
GLuint minBounds();
+ GLuint sliceFrameWidth();
GLuint posAtt();
GLuint uvAtt();
@@ -128,6 +130,7 @@ class ShaderHelper
GLuint m_preserveOpacityUniform;
GLuint m_minBoundsUniform;
GLuint m_maxBoundsUniform;
+ GLuint m_sliceFrameWidthUniform;
GLboolean m_initialized;
};