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authorTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 11:42:13 +0300
committerTomi Korpipää <tomi.korpipaa@digia.com>2013-09-10 12:04:24 +0300
commita28cdb72a4ea768a898ca07f0df0fa3c17c073a8 (patch)
tree0bafdcfa99fc783e9f5204539a8242bf6128d795 /src/datavisualizationqml2/declarativescatterrenderer_p.h
parentf3e38983d77c72f3121c33a149a58fdf9c64158c (diff)
Module renamed
Task-number: QTRD-2224 Change-Id: Iec18b6121809300b11d85445281d3c626c434f35 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc
+** All rights reserved.
+** For any questions to Digia, please use contact form at http://qt.digia.com
+**
+** This file is part of the QtDataVisualization module.
+**
+** Licensees holding valid Qt Enterprise licenses may use this file in
+** accordance with the Qt Enterprise License Agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia.
+**
+** If you have questions regarding the use of this file, please use
+** contact form at http://qt.digia.com
+**
+****************************************************************************/
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the QtDataVisualization API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+
+#ifndef DECLARATIVESCATTERRENDERER_P_H
+#define DECLARATIVESCATTERRENDERER_P_H
+
+#include "datavisualizationglobal_p.h"
+#include "scatter3dcontroller_p.h"
+#include <qsgsimpletexturenode.h>
+
+class QOpenGLFramebufferObject;
+class QSGTexture;
+class QQuickWindow;
+
+QT_DATAVISUALIZATION_BEGIN_NAMESPACE
+
+class DeclarativeScatterRenderer : public QObject, public QSGSimpleTextureNode
+{
+ Q_OBJECT
+
+public:
+ DeclarativeScatterRenderer(QQuickWindow *window, Scatter3DController *shared);
+ ~DeclarativeScatterRenderer();
+
+public slots:
+ // Used to synch up data model from controller to renderer while main thread is locked
+ void synchDataToRenderer();
+ // Renders view to FBO before render cycle starts.
+ void renderFBO();
+
+private:
+ QOpenGLFramebufferObject *m_fbo;
+ QSGTexture *m_texture;
+ QQuickWindow *m_window;
+ Scatter3DController *m_scatterRenderer;
+};
+
+QT_DATAVISUALIZATION_END_NAMESPACE
+
+#endif