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Diffstat (limited to 'src/datavisualizationqml2/declarativescatterrenderer_p.h')
-rw-r--r-- | src/datavisualizationqml2/declarativescatterrenderer_p.h | 65 |
1 files changed, 65 insertions, 0 deletions
diff --git a/src/datavisualizationqml2/declarativescatterrenderer_p.h b/src/datavisualizationqml2/declarativescatterrenderer_p.h new file mode 100644 index 00000000..0bbd01ec --- /dev/null +++ b/src/datavisualizationqml2/declarativescatterrenderer_p.h @@ -0,0 +1,65 @@ +/**************************************************************************** +** +** Copyright (C) 2013 Digia Plc +** All rights reserved. +** For any questions to Digia, please use contact form at http://qt.digia.com +** +** This file is part of the QtDataVisualization module. +** +** Licensees holding valid Qt Enterprise licenses may use this file in +** accordance with the Qt Enterprise License Agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and Digia. +** +** If you have questions regarding the use of this file, please use +** contact form at http://qt.digia.com +** +****************************************************************************/ + +// +// W A R N I N G +// ------------- +// +// This file is not part of the QtDataVisualization API. It exists purely as an +// implementation detail. This header file may change from version to +// version without notice, or even be removed. +// +// We mean it. + +#ifndef DECLARATIVESCATTERRENDERER_P_H +#define DECLARATIVESCATTERRENDERER_P_H + +#include "datavisualizationglobal_p.h" +#include "scatter3dcontroller_p.h" +#include <qsgsimpletexturenode.h> + +class QOpenGLFramebufferObject; +class QSGTexture; +class QQuickWindow; + +QT_DATAVISUALIZATION_BEGIN_NAMESPACE + +class DeclarativeScatterRenderer : public QObject, public QSGSimpleTextureNode +{ + Q_OBJECT + +public: + DeclarativeScatterRenderer(QQuickWindow *window, Scatter3DController *shared); + ~DeclarativeScatterRenderer(); + +public slots: + // Used to synch up data model from controller to renderer while main thread is locked + void synchDataToRenderer(); + // Renders view to FBO before render cycle starts. + void renderFBO(); + +private: + QOpenGLFramebufferObject *m_fbo; + QSGTexture *m_texture; + QQuickWindow *m_window; + Scatter3DController *m_scatterRenderer; +}; + +QT_DATAVISUALIZATION_END_NAMESPACE + +#endif |