summaryrefslogtreecommitdiffstats
path: root/src
diff options
context:
space:
mode:
authorMiikka Heikkinen <miikka.heikkinen@digia.com>2013-08-30 08:54:38 +0300
committerMiikka Heikkinen <miikka.heikkinen@digia.com>2013-08-30 09:04:38 +0300
commite1c52ad41dc5f87f3afb184ab17b7038ed85ac40 (patch)
tree85db61cdae40cb2b67627f32605692887b4b8b9a /src
parenta88922ed813f6f0510fc13c6a5ff999a4e51b4d3 (diff)
Rename "3d" -> "3D" in class names.
Change-Id: I9e861c28f828b3ee5b821e187396fb31c05844cb Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
Diffstat (limited to 'src')
-rw-r--r--src/datavis3d/axis/qabstractaxis.h2
-rw-r--r--src/datavis3d/axis/qvalueaxis.h2
-rw-r--r--src/datavis3d/data/barrenderitem_p.h6
-rw-r--r--src/datavis3d/data/qabstractdataproxy.h2
-rw-r--r--src/datavis3d/data/qbardataproxy.h2
-rw-r--r--src/datavis3d/engine/bars3dcontroller.cpp116
-rw-r--r--src/datavis3d/engine/bars3dcontroller_p.h12
-rw-r--r--src/datavis3d/engine/bars3drenderer.cpp90
-rw-r--r--src/datavis3d/engine/bars3drenderer_p.h10
-rw-r--r--src/datavis3d/engine/q3dbars.cpp6
-rw-r--r--src/datavis3d/engine/q3dbars_p.h2
-rw-r--r--src/datavis3d/engine/q3dsurface.cpp2
-rw-r--r--src/datavis3d/engine/q3dsurface_p.h2
-rw-r--r--src/datavis3d/engine/selectionpointer.cpp2
-rw-r--r--src/datavis3d/engine/selectionpointer_p.h4
-rw-r--r--src/datavis3d/engine/surface3dcontroller.cpp40
-rw-r--r--src/datavis3d/engine/surface3dcontroller_p.h12
-rw-r--r--src/datavis3d/engine/surface3drenderer.cpp90
-rw-r--r--src/datavis3d/engine/surface3drenderer_p.h10
-rw-r--r--src/datavis3d/engine/theme_p.h6
-rw-r--r--src/datavis3d/utils/texturehelper_p.h4
-rw-r--r--src/datavis3dqml2/datavis3dqml2_plugin.cpp2
-rw-r--r--src/datavis3dqml2/datavis3dqml2_plugin.h2
-rw-r--r--src/datavis3dqml2/declarativebars.cpp2
-rw-r--r--src/datavis3dqml2/declarativebars_p.h2
-rw-r--r--src/datavis3dqml2/declarativebarsrenderer.cpp2
-rw-r--r--src/datavis3dqml2/declarativebarsrenderer_p.h4
27 files changed, 217 insertions, 219 deletions
diff --git a/src/datavis3d/axis/qabstractaxis.h b/src/datavis3d/axis/qabstractaxis.h
index e2c127ad..04c25af4 100644
--- a/src/datavis3d/axis/qabstractaxis.h
+++ b/src/datavis3d/axis/qabstractaxis.h
@@ -80,7 +80,7 @@ private:
Q_DISABLE_COPY(QAbstractAxis)
friend class Abstract3DController;
- friend class Bars3dController;
+ friend class Bars3DController;
};
QT_DATAVIS3D_END_NAMESPACE
diff --git a/src/datavis3d/axis/qvalueaxis.h b/src/datavis3d/axis/qvalueaxis.h
index 1bffcb15..1d527feb 100644
--- a/src/datavis3d/axis/qvalueaxis.h
+++ b/src/datavis3d/axis/qvalueaxis.h
@@ -68,7 +68,7 @@ protected:
private:
Q_DISABLE_COPY(QValueAxis)
- friend class Bars3dController;
+ friend class Bars3DController;
friend class Scatter3DController;
};
diff --git a/src/datavis3d/data/barrenderitem_p.h b/src/datavis3d/data/barrenderitem_p.h
index 67e1e256..e35cef08 100644
--- a/src/datavis3d/data/barrenderitem_p.h
+++ b/src/datavis3d/data/barrenderitem_p.h
@@ -33,7 +33,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-class Bars3dRenderer;
+class Bars3DRenderer;
class BarRenderItem : public AbstractRenderItem
{
@@ -62,10 +62,10 @@ public:
QString &sliceLabel(); // Formats label if not previously formatted
// TODO should be in abstract, but currently there is no abstract renderer
- inline void setRenderer(Bars3dRenderer *renderer) { m_renderer = renderer; }
+ inline void setRenderer(Bars3DRenderer *renderer) { m_renderer = renderer; }
protected:
- Bars3dRenderer *m_renderer;
+ Bars3DRenderer *m_renderer;
qreal m_value;
QPoint m_position; // x = row, y = column
GLfloat m_height;
diff --git a/src/datavis3d/data/qabstractdataproxy.h b/src/datavis3d/data/qabstractdataproxy.h
index 50817a07..99b28e1f 100644
--- a/src/datavis3d/data/qabstractdataproxy.h
+++ b/src/datavis3d/data/qabstractdataproxy.h
@@ -63,7 +63,7 @@ private:
Q_DISABLE_COPY(QAbstractDataProxy)
friend class Abstract3DController;
- friend class Bars3dController;
+ friend class Bars3DController;
friend class Scatter3DController;
};
diff --git a/src/datavis3d/data/qbardataproxy.h b/src/datavis3d/data/qbardataproxy.h
index 43b227df..51191739 100644
--- a/src/datavis3d/data/qbardataproxy.h
+++ b/src/datavis3d/data/qbardataproxy.h
@@ -100,7 +100,7 @@ protected:
private:
Q_DISABLE_COPY(QBarDataProxy)
- friend class Bars3dController;
+ friend class Bars3DController;
};
QT_DATAVIS3D_END_NAMESPACE
diff --git a/src/datavis3d/engine/bars3dcontroller.cpp b/src/datavis3d/engine/bars3dcontroller.cpp
index 26bc585f..a2607137 100644
--- a/src/datavis3d/engine/bars3dcontroller.cpp
+++ b/src/datavis3d/engine/bars3dcontroller.cpp
@@ -30,7 +30,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-Bars3dController::Bars3dController(QRect boundRect)
+Bars3DController::Bars3DController(QRect boundRect)
: Abstract3DController(boundRect),
m_rowCount(10),
m_columnCount(10),
@@ -56,25 +56,25 @@ Bars3dController::Bars3dController(QRect boundRect)
setAxisZ(0);
}
-Bars3dController::~Bars3dController()
+Bars3DController::~Bars3DController()
{
}
-void Bars3dController::initializeOpenGL()
+void Bars3DController::initializeOpenGL()
{
// Initialization is called multiple times when Qt Quick components are used
if (isInitialized())
return;
- m_renderer = new Bars3dRenderer(this);
+ m_renderer = new Bars3DRenderer(this);
setRenderer(m_renderer);
synchDataToRenderer();
- QObject::connect(m_renderer, &Bars3dRenderer::selectedBarPosChanged, this,
- &Bars3dController::handleSelectedBarPosChanged, Qt::QueuedConnection);
+ QObject::connect(m_renderer, &Bars3DRenderer::selectedBarPosChanged, this,
+ &Bars3DController::handleSelectedBarPosChanged, Qt::QueuedConnection);
}
-void Bars3dController::synchDataToRenderer()
+void Bars3DController::synchDataToRenderer()
{
Abstract3DController::synchDataToRenderer();
@@ -108,7 +108,7 @@ void Bars3dController::synchDataToRenderer()
}
}
-QMatrix4x4 Bars3dController::calculateViewMatrix(int zoom, int viewPortWidth,
+QMatrix4x4 Bars3DController::calculateViewMatrix(int zoom, int viewPortWidth,
int viewPortHeight, bool showUnder)
{
return m_cameraHelper->calculateViewMatrix(m_mousePos,
@@ -118,12 +118,12 @@ QMatrix4x4 Bars3dController::calculateViewMatrix(int zoom, int viewPortWidth,
showUnder);
}
-bool Bars3dController::isSlicingActive()
+bool Bars3DController::isSlicingActive()
{
return m_isSlicingActivated;
}
-void Bars3dController::setSlicingActive(bool isSlicing)
+void Bars3DController::setSlicingActive(bool isSlicing)
{
m_isSlicingActivated = isSlicing;
@@ -131,23 +131,23 @@ void Bars3dController::setSlicingActive(bool isSlicing)
emit slicingActiveChanged(m_isSlicingActivated);
}
-Bars3dController::MouseState Bars3dController::mouseState()
+Bars3DController::MouseState Bars3DController::mouseState()
{
return m_mouseState;
}
#if defined(Q_OS_ANDROID)
-void Bars3dController::mouseDoubleClickEvent(QMouseEvent *event)
+void Bars3DController::mouseDoubleClickEvent(QMouseEvent *event)
{
if (!m_isSlicingActivated) {
- m_mouseState = Bars3dController::MouseOnScene;
+ m_mouseState = Bars3DController::MouseOnScene;
// update mouse positions to prevent jumping when releasing or repressing a button
m_mousePos = event->pos();
}
}
-void Bars3dController::touchEvent(QTouchEvent *event)
+void Bars3DController::touchEvent(QTouchEvent *event)
{
static int prevDistance = 0;
@@ -155,7 +155,7 @@ void Bars3dController::touchEvent(QTouchEvent *event)
points = event->touchPoints();
if (!m_isSlicingActivated && points.count() == 2) {
- m_mouseState = Bars3dController::MouseOnPinch;
+ m_mouseState = Bars3DController::MouseOnPinch;
QPointF distance = points.at(0).pos() - points.at(1).pos();
int newDistance = distance.manhattanLength();
@@ -178,24 +178,24 @@ void Bars3dController::touchEvent(QTouchEvent *event)
}
#endif
-void Bars3dController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos)
+void Bars3DController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos)
{
QRect mainViewPort = m_renderer->mainViewPort();
if (Qt::LeftButton == event->button()) {
if (m_isSlicingActivated) {
if (mousePos.x() <= mainViewPort.width()
&& mousePos.y() <= mainViewPort.height()) {
- m_mouseState = Bars3dController::MouseOnOverview;
+ m_mouseState = Bars3DController::MouseOnOverview;
//qDebug() << "Mouse pressed on overview";
} else {
- m_mouseState = Bars3dController::MouseOnZoom;
+ m_mouseState = Bars3DController::MouseOnZoom;
//qDebug() << "Mouse pressed on zoom";
}
} else {
#if !defined(Q_OS_ANDROID)
- m_mouseState = Bars3dController::MouseOnScene;
+ m_mouseState = Bars3DController::MouseOnScene;
#else
- m_mouseState = Bars3dController::MouseRotating;
+ m_mouseState = Bars3DController::MouseRotating;
#endif
// update mouse positions to prevent jumping when releasing or repressing a button
m_mousePos = mousePos;
@@ -207,9 +207,9 @@ void Bars3dController::mousePressEvent(QMouseEvent *event, const QPoint &mousePo
} else if (!m_isSlicingActivated && Qt::RightButton == event->button()) {
// disable rotating when in slice view
#if !defined(Q_OS_ANDROID)
- m_mouseState = Bars3dController::MouseRotating;
+ m_mouseState = Bars3DController::MouseRotating;
#else
- m_mouseState = Bars3dController::MouseOnScene;
+ m_mouseState = Bars3DController::MouseOnScene;
#endif
// update mouse positions to prevent jumping when releasing or repressing a button
m_mousePos = mousePos;
@@ -217,25 +217,25 @@ void Bars3dController::mousePressEvent(QMouseEvent *event, const QPoint &mousePo
m_cameraHelper->updateMousePos(m_mousePos);
}
-void Bars3dController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos)
+void Bars3DController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos)
{
Q_UNUSED(event);
- if (Bars3dController::MouseRotating == m_mouseState) {
+ if (Bars3DController::MouseRotating == m_mouseState) {
// update mouse positions to prevent jumping when releasing or repressing a button
m_mousePos = mousePos;
m_cameraHelper->updateMousePos(mousePos);
}
- m_mouseState = Bars3dController::MouseNone;
+ m_mouseState = Bars3DController::MouseNone;
}
-void Bars3dController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
+void Bars3DController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
{
Q_UNUSED(event);
- if (Bars3dController::MouseRotating == m_mouseState)
+ if (Bars3DController::MouseRotating == m_mouseState)
m_mousePos = mousePos;
}
-void Bars3dController::wheelEvent(QWheelEvent *event)
+void Bars3DController::wheelEvent(QWheelEvent *event)
{
// disable zooming if in slice view
if (m_isSlicingActivated)
@@ -256,7 +256,7 @@ void Bars3dController::wheelEvent(QWheelEvent *event)
setZoomLevel(zoomLevel);
}
-void Bars3dController::setActiveDataProxy(QAbstractDataProxy *proxy)
+void Bars3DController::setActiveDataProxy(QAbstractDataProxy *proxy)
{
// Setting null proxy indicates default proxy
if (!proxy) {
@@ -271,24 +271,24 @@ void Bars3dController::setActiveDataProxy(QAbstractDataProxy *proxy)
QBarDataProxy *barDataProxy = static_cast<QBarDataProxy *>(m_data);
QObject::connect(barDataProxy, &QBarDataProxy::arrayReset, this,
- &Bars3dController::handleArrayReset);
+ &Bars3DController::handleArrayReset);
QObject::connect(barDataProxy, &QBarDataProxy::rowsAdded, this,
- &Bars3dController::handleRowsAdded);
+ &Bars3DController::handleRowsAdded);
QObject::connect(barDataProxy, &QBarDataProxy::rowsChanged, this,
- &Bars3dController::handleRowsChanged);
+ &Bars3DController::handleRowsChanged);
QObject::connect(barDataProxy, &QBarDataProxy::rowsRemoved, this,
- &Bars3dController::handleRowsRemoved);
+ &Bars3DController::handleRowsRemoved);
QObject::connect(barDataProxy, &QBarDataProxy::rowsInserted, this,
- &Bars3dController::handleRowsInserted);
+ &Bars3DController::handleRowsInserted);
QObject::connect(barDataProxy, &QBarDataProxy::itemChanged, this,
- &Bars3dController::handleItemChanged);
+ &Bars3DController::handleItemChanged);
adjustValueAxisRange();
m_isDataDirty = true;
setSelectedBarPos(noSelectionPoint());
}
-void Bars3dController::handleArrayReset()
+void Bars3DController::handleArrayReset()
{
setSlicingActive(false);
adjustValueAxisRange();
@@ -296,7 +296,7 @@ void Bars3dController::handleArrayReset()
setSelectedBarPos(noSelectionPoint());
}
-void Bars3dController::handleRowsAdded(int startIndex, int count)
+void Bars3DController::handleRowsAdded(int startIndex, int count)
{
Q_UNUSED(startIndex)
Q_UNUSED(count)
@@ -307,7 +307,7 @@ void Bars3dController::handleRowsAdded(int startIndex, int count)
m_isDataDirty = true;
}
-void Bars3dController::handleRowsChanged(int startIndex, int count)
+void Bars3DController::handleRowsChanged(int startIndex, int count)
{
Q_UNUSED(startIndex)
Q_UNUSED(count)
@@ -318,7 +318,7 @@ void Bars3dController::handleRowsChanged(int startIndex, int count)
m_isDataDirty = true;
}
-void Bars3dController::handleRowsRemoved(int startIndex, int count)
+void Bars3DController::handleRowsRemoved(int startIndex, int count)
{
Q_UNUSED(startIndex)
Q_UNUSED(count)
@@ -332,7 +332,7 @@ void Bars3dController::handleRowsRemoved(int startIndex, int count)
setSelectedBarPos(noSelectionPoint());
}
-void Bars3dController::handleRowsInserted(int startIndex, int count)
+void Bars3DController::handleRowsInserted(int startIndex, int count)
{
Q_UNUSED(startIndex)
Q_UNUSED(count)
@@ -343,7 +343,7 @@ void Bars3dController::handleRowsInserted(int startIndex, int count)
m_isDataDirty = true;
}
-void Bars3dController::handleItemChanged(int rowIndex, int columnIndex)
+void Bars3DController::handleItemChanged(int rowIndex, int columnIndex)
{
Q_UNUSED(rowIndex)
Q_UNUSED(columnIndex)
@@ -354,7 +354,7 @@ void Bars3dController::handleItemChanged(int rowIndex, int columnIndex)
m_isDataDirty = true;
}
-void Bars3dController::handleSelectedBarPosChanged(const QPoint &position)
+void Bars3DController::handleSelectedBarPosChanged(const QPoint &position)
{
QPoint pos = position;
if (pos == QPoint(255, 255))
@@ -365,7 +365,7 @@ void Bars3dController::handleSelectedBarPosChanged(const QPoint &position)
}
}
-void Bars3dController::handleAxisAutoAdjustRangeChangedInOrientation(
+void Bars3DController::handleAxisAutoAdjustRangeChangedInOrientation(
QAbstractAxis::AxisOrientation orientation, bool autoAdjust)
{
Q_UNUSED(orientation)
@@ -373,13 +373,13 @@ void Bars3dController::handleAxisAutoAdjustRangeChangedInOrientation(
adjustValueAxisRange();
}
-QPoint Bars3dController::noSelectionPoint()
+QPoint Bars3DController::noSelectionPoint()
{
static QPoint noSelectionPos(-1, -1);
return noSelectionPos;
}
-void Bars3dController::setBarSpecs(GLfloat thicknessRatio, const QSizeF &spacing, bool relative)
+void Bars3DController::setBarSpecs(GLfloat thicknessRatio, const QSizeF &spacing, bool relative)
{
m_barThicknessRatio = thicknessRatio;
m_barSpacing = spacing;
@@ -389,22 +389,22 @@ void Bars3dController::setBarSpecs(GLfloat thicknessRatio, const QSizeF &spacing
emit barSpecsChanged(thicknessRatio, spacing, relative);
}
-GLfloat Bars3dController::barThickness()
+GLfloat Bars3DController::barThickness()
{
return m_barThicknessRatio;
}
-QSizeF Bars3dController::barSpacing()
+QSizeF Bars3DController::barSpacing()
{
return m_barSpacing;
}
-bool Bars3dController::isBarSpecRelative()
+bool Bars3DController::isBarSpecRelative()
{
return m_isBarSpecRelative;
}
-void Bars3dController::setBarType(QDataVis::MeshStyle style, bool smooth)
+void Bars3DController::setBarType(QDataVis::MeshStyle style, bool smooth)
{
QString objFile;
if (style == QDataVis::Bars)
@@ -425,7 +425,7 @@ void Bars3dController::setBarType(QDataVis::MeshStyle style, bool smooth)
}
// TODO: This sets data window. Needs more parameters, now assumes window always starts at 0,0.
-void Bars3dController::setDataWindow(int rowCount, int columnCount)
+void Bars3DController::setDataWindow(int rowCount, int columnCount)
{
// Disable zoom mode if we're in it (causes crash if not, as zoom selection is deleted)
setSlicingActive(false);
@@ -443,14 +443,14 @@ void Bars3dController::setDataWindow(int rowCount, int columnCount)
emit sampleSpaceChanged(rowCount, columnCount);
}
-void Bars3dController::setSelectionMode(QDataVis::SelectionMode mode)
+void Bars3DController::setSelectionMode(QDataVis::SelectionMode mode)
{
// Disable zoom if selection mode changes
setSlicingActive(false);
Abstract3DController::setSelectionMode(mode);
}
-void Bars3dController::setSelectedBarPos(const QPoint &position)
+void Bars3DController::setSelectedBarPos(const QPoint &position)
{
// TODO this will break once data window offset is implemented
QPoint pos = position;
@@ -467,27 +467,27 @@ void Bars3dController::setSelectedBarPos(const QPoint &position)
}
}
-QPoint Bars3dController::selectedBarPos() const
+QPoint Bars3DController::selectedBarPos() const
{
return m_selectedBarPos;
}
-QPoint Bars3dController::mousePosition()
+QPoint Bars3DController::mousePosition()
{
return m_mousePos;
}
-int Bars3dController::columnCount()
+int Bars3DController::columnCount()
{
return m_columnCount;
}
-int Bars3dController::rowCount()
+int Bars3DController::rowCount()
{
return m_rowCount;
}
-void Bars3dController::adjustValueAxisRange()
+void Bars3DController::adjustValueAxisRange()
{
QValueAxis *valueAxis = static_cast<QValueAxis *>(m_axisY);
if (valueAxis && valueAxis->isAutoAdjustRange() && m_data) {
@@ -507,7 +507,7 @@ void Bars3dController::adjustValueAxisRange()
}
}
-QAbstractAxis *Bars3dController::createDefaultAxis(QAbstractAxis::AxisOrientation orientation)
+QAbstractAxis *Bars3DController::createDefaultAxis(QAbstractAxis::AxisOrientation orientation)
{
QAbstractAxis *defaultAxis = 0;
diff --git a/src/datavis3d/engine/bars3dcontroller_p.h b/src/datavis3d/engine/bars3dcontroller_p.h
index 5ee5c214..aca669f5 100644
--- a/src/datavis3d/engine/bars3dcontroller_p.h
+++ b/src/datavis3d/engine/bars3dcontroller_p.h
@@ -36,7 +36,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-class Bars3dRenderer;
+class Bars3DRenderer;
class QBarDataProxy;
struct Bars3DChangeBitField {
@@ -54,7 +54,7 @@ struct Bars3DChangeBitField {
}
};
-class QT_DATAVIS3D_EXPORT Bars3dController : public Abstract3DController
+class QT_DATAVIS3D_EXPORT Bars3DController : public Abstract3DController
{
Q_OBJECT
@@ -77,11 +77,11 @@ private:
QSizeF m_barSpacing;
// Rendering
- Bars3dRenderer *m_renderer;
+ Bars3DRenderer *m_renderer;
public:
- explicit Bars3dController(QRect rect);
- ~Bars3dController();
+ explicit Bars3DController(QRect rect);
+ ~Bars3DController();
void initializeOpenGL();
virtual void synchDataToRenderer();
@@ -156,7 +156,7 @@ protected:
private:
void adjustValueAxisRange();
- Q_DISABLE_COPY(Bars3dController)
+ Q_DISABLE_COPY(Bars3DController)
};
diff --git a/src/datavis3d/engine/bars3drenderer.cpp b/src/datavis3d/engine/bars3drenderer.cpp
index cb26a88c..ee28c58b 100644
--- a/src/datavis3d/engine/bars3drenderer.cpp
+++ b/src/datavis3d/engine/bars3drenderer.cpp
@@ -46,7 +46,7 @@ QT_DATAVIS3D_BEGIN_NAMESPACE
const GLfloat gridLineWidth = 0.005f;
static QVector3D selectionSkipColor = QVector3D(255, 255, 255); // Selection texture's background color
-Bars3dRenderer::Bars3dRenderer(Bars3dController *controller)
+Bars3DRenderer::Bars3DRenderer(Bars3DController *controller)
: Abstract3DRenderer(controller),
m_controller(controller),
m_selectedBar(0),
@@ -92,7 +92,7 @@ Bars3dRenderer::Bars3dRenderer(Bars3dController *controller)
initializeOpenGL();
}
-Bars3dRenderer::~Bars3dRenderer()
+Bars3DRenderer::~Bars3DRenderer()
{
m_textureHelper->glDeleteFramebuffers(1, &m_selectionFrameBuffer);
m_textureHelper->glDeleteRenderbuffers(1, &m_selectionDepthBuffer);
@@ -112,7 +112,7 @@ Bars3dRenderer::~Bars3dRenderer()
delete m_gridLineObj;
}
-void Bars3dRenderer::initializeOpenGL()
+void Bars3DRenderer::initializeOpenGL()
{
Abstract3DRenderer::initializeOpenGL();
@@ -144,7 +144,7 @@ void Bars3dRenderer::initializeOpenGL()
loadBackgroundMesh();
}
-void Bars3dRenderer::updateDataModel(QBarDataProxy *dataProxy)
+void Bars3DRenderer::updateDataModel(QBarDataProxy *dataProxy)
{
// Update cached data window
int dataRowCount = dataProxy->rowCount();
@@ -170,7 +170,7 @@ void Bars3dRenderer::updateDataModel(QBarDataProxy *dataProxy)
Abstract3DRenderer::updateDataModel(dataProxy);
}
-void Bars3dRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
+void Bars3DRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
{
// Handle GL state setup for FBO buffers and clearing of the render surface
Abstract3DRenderer::render(camera, defaultFboHandle);
@@ -191,7 +191,7 @@ void Bars3dRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
drawScene(camera, defaultFboHandle);
}
-void Bars3dRenderer::drawSlicedScene(CameraHelper *camera,
+void Bars3DRenderer::drawSlicedScene(CameraHelper *camera,
const LabelItem &xLabel,
const LabelItem &yLabel,
const LabelItem &zLabel)
@@ -379,7 +379,7 @@ void Bars3dRenderer::drawSlicedScene(CameraHelper *camera,
m_labelShader->release();
}
-void Bars3dRenderer::drawScene(CameraHelper *camera,
+void Bars3DRenderer::drawScene(CameraHelper *camera,
const GLuint defaultFboHandle)
{
GLint startBar = 0;
@@ -655,7 +655,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
glEnable(GL_DITHER);
// Read color under cursor
- if (Bars3dController::MouseOnScene == m_controller->mouseState())
+ if (Bars3DController::MouseOnScene == m_controller->mouseState())
m_selection = Utils::getSelection(m_controller->mousePosition(), m_cachedBoundingRect.height());
glBindFramebuffer(GL_FRAMEBUFFER, defaultFboHandle);
@@ -690,7 +690,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
bool selectionDirty = (m_selection != m_previousSelection
|| (m_selection != selectionSkipColor
- && Bars3dController::MouseOnScene == m_controller->mouseState()
+ && Bars3DController::MouseOnScene == m_controller->mouseState()
&& !m_cachedIsSlicingActivated));
if (selectionDirty) {
m_previousSelection = m_selection;
@@ -748,10 +748,10 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
GLfloat lightStrength = m_cachedTheme.m_lightStrength;
if (m_cachedSelectionMode > QDataVis::ModeNone) {
- Bars3dController::SelectionType selectionType = isSelected(row, bar);
+ Bars3DController::SelectionType selectionType = isSelected(row, bar);
switch (selectionType) {
- case Bars3dController::SelectionItem: {
+ case Bars3DController::SelectionItem: {
barColor = Utils::vectorFromColor(m_cachedTheme.m_highlightBarColor);
lightStrength = m_cachedTheme.m_highlightLightStrength;
// Insert position data into render item. We have no ownership, don't delete the previous one
@@ -783,7 +783,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
}
break;
}
- case Bars3dController::SelectionRow: {
+ case Bars3DController::SelectionRow: {
// Current bar is on the same row as the selected bar
barColor = Utils::vectorFromColor(m_cachedTheme.m_highlightRowColor);
lightStrength = m_cachedTheme.m_highlightLightStrength;
@@ -794,7 +794,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
}
break;
}
- case Bars3dController::SelectionColumn: {
+ case Bars3DController::SelectionColumn: {
// Current bar is on the same column as the selected bar
barColor = Utils::vectorFromColor(m_cachedTheme.m_highlightColumnColor);
lightStrength = m_cachedTheme.m_highlightLightStrength;
@@ -805,7 +805,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
}
break;
}
- case Bars3dController::SelectionNone: {
+ case Bars3DController::SelectionNone: {
// Current bar is not selected, nor on a row or column
// do nothing
break;
@@ -1318,7 +1318,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
m_selectedBar = NULL;
if (m_cachedIsSlicingActivated
&& (m_selection == selectionSkipColor
- || Bars3dController::MouseOnOverview == m_controller->mouseState()))
+ || Bars3DController::MouseOnOverview == m_controller->mouseState()))
m_controller->setSlicingActive(false);
} else if (m_cachedSelectionMode >= QDataVis::ModeSliceRow && selectionDirty) {
// Activate slice mode
@@ -1401,7 +1401,7 @@ void Bars3dRenderer::drawScene(CameraHelper *camera,
m_labelShader->release();
}
-void Bars3dRenderer::handleResize()
+void Bars3DRenderer::handleResize()
{
if (m_cachedBoundingRect.width() == 0 || m_cachedBoundingRect.height() == 0)
return;
@@ -1420,7 +1420,7 @@ void Bars3dRenderer::handleResize()
Abstract3DRenderer::handleResize();
}
-void Bars3dRenderer::updateBarSpecs(GLfloat thicknessRatio, QSizeF spacing, bool relative)
+void Bars3DRenderer::updateBarSpecs(GLfloat thicknessRatio, QSizeF spacing, bool relative)
{
// Convert ratio to QSizeF, as we need it in that format for autoscaling calculations
m_cachedBarThickness.setWidth(1.0f);
@@ -1437,7 +1437,7 @@ void Bars3dRenderer::updateBarSpecs(GLfloat thicknessRatio, QSizeF spacing, bool
calculateSceneScalingFactors();
}
-void Bars3dRenderer::updateAxisRange(QAbstractAxis::AxisOrientation orientation, qreal min, qreal max)
+void Bars3DRenderer::updateAxisRange(QAbstractAxis::AxisOrientation orientation, qreal min, qreal max)
{
Abstract3DRenderer::updateAxisRange(orientation, min, max);
calculateHeightAdjustment();
@@ -1458,7 +1458,7 @@ void Bars3dRenderer::updateAxisRange(QAbstractAxis::AxisOrientation orientation,
qWarning() << __FUNCTION__ << "Bar chart currently properly supports only zero-centered and zero minimum ranges for Y-axis.";
}
-void Bars3dRenderer::updateSampleSpace(int rowCount, int columnCount)
+void Bars3DRenderer::updateSampleSpace(int rowCount, int columnCount)
{
// Destroy old render items and reallocate new array
// TODO is there a way to allocate the whole array with one allocation?
@@ -1486,7 +1486,7 @@ void Bars3dRenderer::updateSampleSpace(int rowCount, int columnCount)
calculateSceneScalingFactors();
}
-void Bars3dRenderer::updateSelectionMode(QDataVis::SelectionMode mode)
+void Bars3DRenderer::updateSelectionMode(QDataVis::SelectionMode mode)
{
Abstract3DRenderer::updateSelectionMode(mode);
@@ -1500,7 +1500,7 @@ void Bars3dRenderer::updateSelectionMode(QDataVis::SelectionMode mode)
}
}
-void Bars3dRenderer::updateBackgroundEnabled(bool enable)
+void Bars3DRenderer::updateBackgroundEnabled(bool enable)
{
if (enable != m_cachedIsBackgroundEnabled) {
Abstract3DRenderer::updateBackgroundEnabled(enable);
@@ -1508,15 +1508,15 @@ void Bars3dRenderer::updateBackgroundEnabled(bool enable)
}
}
-void Bars3dRenderer::updateSelectedBarPos(QPoint position)
+void Bars3DRenderer::updateSelectedBarPos(QPoint position)
{
- if (position == Bars3dController::noSelectionPoint())
+ if (position == Bars3DController::noSelectionPoint())
m_selection = selectionSkipColor;
else
m_selection = QVector3D(position.x(), position.y(), 0);
}
-void Bars3dRenderer::updateShadowQuality(QDataVis::ShadowQuality quality)
+void Bars3DRenderer::updateShadowQuality(QDataVis::ShadowQuality quality)
{
m_cachedShadowQuality = quality;
switch (quality) {
@@ -1542,7 +1542,7 @@ void Bars3dRenderer::updateShadowQuality(QDataVis::ShadowQuality quality)
#endif
}
-void Bars3dRenderer::loadMeshFile()
+void Bars3DRenderer::loadMeshFile()
{
QString objectFileName = m_cachedObjFile;
if (m_barObj)
@@ -1554,7 +1554,7 @@ void Bars3dRenderer::loadMeshFile()
m_barObj->load();
}
-void Bars3dRenderer::loadBackgroundMesh()
+void Bars3DRenderer::loadBackgroundMesh()
{
if (m_backgroundObj)
delete m_backgroundObj;
@@ -1565,7 +1565,7 @@ void Bars3dRenderer::loadBackgroundMesh()
m_backgroundObj->load();
}
-void Bars3dRenderer::loadGridLineMesh()
+void Bars3DRenderer::loadGridLineMesh()
{
if (m_gridLineObj)
delete m_gridLineObj;
@@ -1573,7 +1573,7 @@ void Bars3dRenderer::loadGridLineMesh()
m_gridLineObj->load();
}
-void Bars3dRenderer::loadLabelMesh()
+void Bars3DRenderer::loadLabelMesh()
{
if (m_labelObj)
delete m_labelObj;
@@ -1581,13 +1581,13 @@ void Bars3dRenderer::loadLabelMesh()
m_labelObj->load();
}
-void Bars3dRenderer::updateTextures()
+void Bars3DRenderer::updateTextures()
{
// Drawer has changed; this flag needs to be checked when checking if we need to update labels
m_updateLabels = true;
}
-void Bars3dRenderer::calculateSceneScalingFactors()
+void Bars3DRenderer::calculateSceneScalingFactors()
{
// Calculate scene scaling and translation factors
m_rowWidth = ((m_cachedColumnCount + 1) * m_cachedBarSpacing.width()) / 2.0f;
@@ -1602,7 +1602,7 @@ void Bars3dRenderer::calculateSceneScalingFactors()
//qDebug() << "m_rowWidth:" << m_rowWidth << "m_columnDepth:" << m_columnDepth << "m_maxDimension:" << m_maxDimension;
}
-void Bars3dRenderer::calculateHeightAdjustment()
+void Bars3DRenderer::calculateHeightAdjustment()
{
m_heightNormalizer = (GLfloat)qMax(qFabs(m_axisCacheY.min()), qFabs(m_axisCacheY.max()));
@@ -1615,10 +1615,10 @@ void Bars3dRenderer::calculateHeightAdjustment()
//qDebug() << m_yAdjustment;
}
-Bars3dController::SelectionType Bars3dRenderer::isSelected(GLint row, GLint bar)
+Bars3DController::SelectionType Bars3DRenderer::isSelected(GLint row, GLint bar)
{
//static QVector3D prevSel = m_selection; // TODO: For debugging
- Bars3dController::SelectionType isSelectedType = Bars3dController::SelectionNone;
+ Bars3DController::SelectionType isSelectedType = Bars3DController::SelectionNone;
if (m_selection == selectionSkipColor)
return isSelectedType; // skip window
@@ -1635,22 +1635,22 @@ Bars3dController::SelectionType Bars3dRenderer::isSelected(GLint row, GLint bar)
// prevSel = selection;
//}
if (current == m_selection) {
- isSelectedType = Bars3dController::SelectionItem;
+ isSelectedType = Bars3DController::SelectionItem;
}
else if (current.y() == m_selection.y() && (m_cachedSelectionMode == QDataVis::ModeItemAndColumn
|| m_cachedSelectionMode == QDataVis::ModeItemRowAndColumn
|| m_cachedSelectionMode == QDataVis::ModeSliceColumn)) {
- isSelectedType = Bars3dController::SelectionColumn;
+ isSelectedType = Bars3DController::SelectionColumn;
}
else if (current.x() == m_selection.x() && (m_cachedSelectionMode == QDataVis::ModeItemAndRow
|| m_cachedSelectionMode == QDataVis::ModeItemRowAndColumn
|| m_cachedSelectionMode == QDataVis::ModeSliceRow)) {
- isSelectedType = Bars3dController::SelectionRow;
+ isSelectedType = Bars3DController::SelectionRow;
}
return isSelectedType;
}
-void Bars3dRenderer::updateSlicingActive(bool isSlicing)
+void Bars3DRenderer::updateSlicingActive(bool isSlicing)
{
m_cachedIsSlicingActivated = isSlicing;
if (isSlicing) {
@@ -1666,12 +1666,12 @@ void Bars3dRenderer::updateSlicingActive(bool isSlicing)
}
}
-QRect Bars3dRenderer::mainViewPort()
+QRect Bars3DRenderer::mainViewPort()
{
return m_mainViewPort;
}
-void Bars3dRenderer::initShaders(const QString &vertexShader, const QString &fragmentShader)
+void Bars3DRenderer::initShaders(const QString &vertexShader, const QString &fragmentShader)
{
if (m_barShader)
delete m_barShader;
@@ -1679,7 +1679,7 @@ void Bars3dRenderer::initShaders(const QString &vertexShader, const QString &fra
m_barShader->initialize();
}
-void Bars3dRenderer::initSelectionShader()
+void Bars3DRenderer::initSelectionShader()
{
if (m_selectionShader)
delete m_selectionShader;
@@ -1688,7 +1688,7 @@ void Bars3dRenderer::initSelectionShader()
m_selectionShader->initialize();
}
-void Bars3dRenderer::initSelectionBuffer()
+void Bars3DRenderer::initSelectionBuffer()
{
if (m_cachedIsSlicingActivated)
return;
@@ -1702,7 +1702,7 @@ void Bars3dRenderer::initSelectionBuffer()
}
#if !defined(QT_OPENGL_ES_2)
-void Bars3dRenderer::initDepthShader()
+void Bars3DRenderer::initDepthShader()
{
if (m_depthShader)
delete m_depthShader;
@@ -1711,7 +1711,7 @@ void Bars3dRenderer::initDepthShader()
m_depthShader->initialize();
}
-void Bars3dRenderer::updateDepthBuffer()
+void Bars3DRenderer::updateDepthBuffer()
{
if (m_cachedIsSlicingActivated)
return;
@@ -1751,7 +1751,7 @@ void Bars3dRenderer::updateDepthBuffer()
}
#endif
-void Bars3dRenderer::initBackgroundShaders(const QString &vertexShader,
+void Bars3DRenderer::initBackgroundShaders(const QString &vertexShader,
const QString &fragmentShader)
{
if (m_backgroundShader)
@@ -1760,7 +1760,7 @@ void Bars3dRenderer::initBackgroundShaders(const QString &vertexShader,
m_backgroundShader->initialize();
}
-void Bars3dRenderer::initLabelShaders(const QString &vertexShader, const QString &fragmentShader)
+void Bars3DRenderer::initLabelShaders(const QString &vertexShader, const QString &fragmentShader)
{
if (m_labelShader)
delete m_labelShader;
diff --git a/src/datavis3d/engine/bars3drenderer_p.h b/src/datavis3d/engine/bars3drenderer_p.h
index 5cd33809..d57a4e27 100644
--- a/src/datavis3d/engine/bars3drenderer_p.h
+++ b/src/datavis3d/engine/bars3drenderer_p.h
@@ -46,13 +46,13 @@ class ObjectHelper;
class LabelItem;
class CameraHelper;
-class QT_DATAVIS3D_EXPORT Bars3dRenderer : public Abstract3DRenderer
+class QT_DATAVIS3D_EXPORT Bars3DRenderer : public Abstract3DRenderer
{
Q_OBJECT
private:
// TODO: Filter to the set of attributes to be moved to the model object.
- Bars3dController *m_controller;
+ Bars3DController *m_controller;
// Cached state based on emitted signals from the controller
QSizeF m_cachedBarThickness;
@@ -106,8 +106,8 @@ private:
BarRenderItemArray m_renderItemArray;
public:
- explicit Bars3dRenderer(Bars3dController *controller);
- ~Bars3dRenderer();
+ explicit Bars3DRenderer(Bars3DController *controller);
+ ~Bars3DRenderer();
void updateDataModel(QBarDataProxy *dataProxy);
void render(CameraHelper *camera, const GLuint defaultFboHandle = 0);
@@ -159,7 +159,7 @@ private:
void calculateHeightAdjustment();
Abstract3DController::SelectionType isSelected(GLint row, GLint bar);
- Q_DISABLE_COPY(Bars3dRenderer)
+ Q_DISABLE_COPY(Bars3DRenderer)
friend class BarRenderItem;
};
diff --git a/src/datavis3d/engine/q3dbars.cpp b/src/datavis3d/engine/q3dbars.cpp
index a206a258..9d3ab7fa 100644
--- a/src/datavis3d/engine/q3dbars.cpp
+++ b/src/datavis3d/engine/q3dbars.cpp
@@ -95,12 +95,12 @@ Q3DBars::Q3DBars()
: d_ptr(new Q3DBarsPrivate(this, geometry()))
{
d_ptr->m_shared->initializeOpenGL();
- QObject::connect(d_ptr->m_shared, &Bars3dController::selectedBarPosChanged, this,
+ QObject::connect(d_ptr->m_shared, &Bars3DController::selectedBarPosChanged, this,
&Q3DBars::selectedBarPosChanged);
}
/*!
- * Destroys the 3d bar window.
+ * Destroys the 3D bar window.
*/
Q3DBars::~Q3DBars()
{
@@ -578,7 +578,7 @@ QList<QBarDataProxy *> Q3DBars::dataProxies() const
Q3DBarsPrivate::Q3DBarsPrivate(Q3DBars *q, QRect rect)
: q_ptr(q),
- m_shared(new Bars3dController(rect))
+ m_shared(new Bars3DController(rect))
{
QObject::connect(m_shared, &Abstract3DController::shadowQualityChanged, this,
&Q3DBarsPrivate::handleShadowQualityUpdate);
diff --git a/src/datavis3d/engine/q3dbars_p.h b/src/datavis3d/engine/q3dbars_p.h
index d98473e6..f995cfbb 100644
--- a/src/datavis3d/engine/q3dbars_p.h
+++ b/src/datavis3d/engine/q3dbars_p.h
@@ -46,7 +46,7 @@ public:
void handleShadowQualityUpdate(QDataVis::ShadowQuality quality);
Q3DBars *q_ptr;
- Bars3dController *m_shared;
+ Bars3DController *m_shared;
};
QT_DATAVIS3D_END_NAMESPACE
diff --git a/src/datavis3d/engine/q3dsurface.cpp b/src/datavis3d/engine/q3dsurface.cpp
index c9d35a28..3426b2fe 100644
--- a/src/datavis3d/engine/q3dsurface.cpp
+++ b/src/datavis3d/engine/q3dsurface.cpp
@@ -292,7 +292,7 @@ void Q3DSurface::showData() const
Q3DSurfacePrivate::Q3DSurfacePrivate(Q3DSurface *q, QRect rect)
: q_ptr(q),
- m_shared(new Surface3dController(rect))
+ m_shared(new Surface3DController(rect))
{
}
diff --git a/src/datavis3d/engine/q3dsurface_p.h b/src/datavis3d/engine/q3dsurface_p.h
index 1e92483b..7009af0f 100644
--- a/src/datavis3d/engine/q3dsurface_p.h
+++ b/src/datavis3d/engine/q3dsurface_p.h
@@ -51,7 +51,7 @@ public:
// TODO
Q3DSurface *q_ptr;
- Surface3dController *m_shared;
+ Surface3DController *m_shared;
QList<QList<qreal> > m_seriesList; // Temp to be replaced by dataset
};
diff --git a/src/datavis3d/engine/selectionpointer.cpp b/src/datavis3d/engine/selectionpointer.cpp
index ab4279bd..c1b28f62 100644
--- a/src/datavis3d/engine/selectionpointer.cpp
+++ b/src/datavis3d/engine/selectionpointer.cpp
@@ -32,7 +32,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-SelectionPointer::SelectionPointer(Surface3dController *controller)
+SelectionPointer::SelectionPointer(Surface3DController *controller)
: QObject(controller),
m_controller(controller),
m_labelShader(0),
diff --git a/src/datavis3d/engine/selectionpointer_p.h b/src/datavis3d/engine/selectionpointer_p.h
index 195089d8..19cada6f 100644
--- a/src/datavis3d/engine/selectionpointer_p.h
+++ b/src/datavis3d/engine/selectionpointer_p.h
@@ -55,7 +55,7 @@ class QT_DATAVIS3D_EXPORT SelectionPointer : public QObject, protected QOpenGLFu
Q_OBJECT
public:
- explicit SelectionPointer(Surface3dController *controller);
+ explicit SelectionPointer(Surface3DController *controller);
~SelectionPointer();
void initializeOpenGL();
@@ -72,7 +72,7 @@ private:
void loadPointMesh();
private:
- Surface3dController *m_controller;
+ Surface3DController *m_controller;
ShaderHelper *m_labelShader;
ShaderHelper *m_pointShader;
ObjectHelper *m_labelObj;
diff --git a/src/datavis3d/engine/surface3dcontroller.cpp b/src/datavis3d/engine/surface3dcontroller.cpp
index dd21f388..f5dec25e 100644
--- a/src/datavis3d/engine/surface3dcontroller.cpp
+++ b/src/datavis3d/engine/surface3dcontroller.cpp
@@ -30,7 +30,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-Surface3dController::Surface3dController(QRect rect)
+Surface3DController::Surface3DController(QRect rect)
: Abstract3DController(rect),
m_renderer(0),
m_smoothSurface(false),
@@ -46,22 +46,22 @@ Surface3dController::Surface3dController(QRect rect)
setAxisZ(0);
}
-Surface3dController::~Surface3dController()
+Surface3DController::~Surface3DController()
{
}
-void Surface3dController::initializeOpenGL()
+void Surface3DController::initializeOpenGL()
{
// Initialization is called multiple times when Qt Quick components are used
if (isInitialized())
return;
- m_renderer = new Surface3dRenderer(this);
+ m_renderer = new Surface3DRenderer(this);
setRenderer(m_renderer);
synchDataToRenderer();
}
-void Surface3dController::synchDataToRenderer()
+void Surface3DController::synchDataToRenderer()
{
Abstract3DController::synchDataToRenderer();
@@ -71,7 +71,7 @@ void Surface3dController::synchDataToRenderer()
// Notify changes to renderer
}
-void Surface3dController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstractAxis::AxisOrientation orientation, bool autoAdjust)
+void Surface3DController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstractAxis::AxisOrientation orientation, bool autoAdjust)
{
Q_UNUSED(orientation)
Q_UNUSED(autoAdjust)
@@ -79,7 +79,7 @@ void Surface3dController::handleAxisAutoAdjustRangeChangedInOrientation(QAbstrac
// TODO: Implement!
}
-QMatrix4x4 Surface3dController::calculateViewMatrix(int zoom, int viewPortWidth, int viewPortHeight, bool showUnder)
+QMatrix4x4 Surface3DController::calculateViewMatrix(int zoom, int viewPortWidth, int viewPortHeight, bool showUnder)
{
return m_cameraHelper->calculateViewMatrix(m_mousePos,
zoom,
@@ -88,31 +88,31 @@ QMatrix4x4 Surface3dController::calculateViewMatrix(int zoom, int viewPortWidth,
showUnder);
}
-void Surface3dController::setSmoothSurface(bool enable)
+void Surface3DController::setSmoothSurface(bool enable)
{
m_smoothSurface = enable;
emit smoothStatusChanged(m_smoothSurface);
}
-bool Surface3dController::smoothSurface()
+bool Surface3DController::smoothSurface()
{
return m_smoothSurface;
}
-void Surface3dController::setSurfaceGrid(bool enable)
+void Surface3DController::setSurfaceGrid(bool enable)
{
m_surfaceGrid = enable;
emit surfaceGridChanged(m_surfaceGrid);
}
-bool Surface3dController::surfaceGrid()
+bool Surface3DController::surfaceGrid()
{
return m_surfaceGrid;
}
#if defined(Q_OS_ANDROID)
-void Surface3dController::mouseDoubleClickEvent(QMouseEvent *event)
+void Surface3DController::mouseDoubleClickEvent(QMouseEvent *event)
{
Q_UNUSED(event)
}
@@ -122,7 +122,7 @@ void touchEvent(QTouchEvent *event)
}
#endif
-void Surface3dController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos)
+void Surface3DController::mousePressEvent(QMouseEvent *event, const QPoint &mousePos)
{
if (Qt::LeftButton == event->button()) {
m_mousePos = mousePos;
@@ -139,7 +139,7 @@ void Surface3dController::mousePressEvent(QMouseEvent *event, const QPoint &mous
m_cameraHelper->updateMousePos(m_mousePos);
}
-void Surface3dController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos)
+void Surface3DController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mousePos)
{
Q_UNUSED(event)
if (Abstract3DController::MouseRotating == m_mouseState) {
@@ -150,24 +150,24 @@ void Surface3dController::mouseReleaseEvent(QMouseEvent *event, const QPoint &mo
m_mouseState = Abstract3DController::MouseNone;
}
-void Surface3dController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
+void Surface3DController::mouseMoveEvent(QMouseEvent *event, const QPoint &mousePos)
{
Q_UNUSED(event)
if (Abstract3DController::MouseRotating == m_mouseState)
m_mousePos = mousePos; //event->pos();
}
-void Surface3dController::wheelEvent(QWheelEvent *event)
+void Surface3DController::wheelEvent(QWheelEvent *event)
{
Q_UNUSED(event)
}
-QPoint Surface3dController::mousePosition()
+QPoint Surface3DController::mousePosition()
{
return m_mousePos;
}
-void Surface3dController::setSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum)
+void Surface3DController::setSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum)
{
m_segmentCount = segmentCount;
m_segmentStep = step;
@@ -176,7 +176,7 @@ void Surface3dController::setSegmentCount(GLint segmentCount, GLfloat step, GLfl
emit segmentCountChanged(m_segmentCount, m_segmentStep, m_segmentMinimum);
}
-void Surface3dController::setGradientColorAt(qreal pos, const QColor &color)
+void Surface3DController::setGradientColorAt(qreal pos, const QColor &color)
{
Theme t = theme();
t.m_surfaceGradient.setColorAt(pos, color);
@@ -184,7 +184,7 @@ void Surface3dController::setGradientColorAt(qreal pos, const QColor &color)
}
// TODO: Temp
-void Surface3dController::setData(QList<qreal> series, int width, int depth)
+void Surface3DController::setData(QList<qreal> series, int width, int depth)
{
m_series = series;
m_dataWidth = width;
diff --git a/src/datavis3d/engine/surface3dcontroller_p.h b/src/datavis3d/engine/surface3dcontroller_p.h
index a9c0945c..b120f36e 100644
--- a/src/datavis3d/engine/surface3dcontroller_p.h
+++ b/src/datavis3d/engine/surface3dcontroller_p.h
@@ -36,14 +36,14 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-class Surface3dRenderer;
+class Surface3DRenderer;
-class QT_DATAVIS3D_EXPORT Surface3dController : public Abstract3DController
+class QT_DATAVIS3D_EXPORT Surface3DController : public Abstract3DController
{
Q_OBJECT
private:
- Surface3dRenderer *m_renderer;
+ Surface3DRenderer *m_renderer;
QList<qreal> m_series; // TODO: TEMP
int m_dataWidth;
int m_dataDepth;
@@ -60,8 +60,8 @@ private:
QDataVis::SelectionMode m_selectionMode;
public:
- explicit Surface3dController(QRect rect);
- ~Surface3dController();
+ explicit Surface3DController(QRect rect);
+ ~Surface3DController();
void initializeOpenGL();
virtual void synchDataToRenderer();
@@ -106,7 +106,7 @@ signals:
void leftMousePressed(const QPoint &point); // My temp solution
private:
- Q_DISABLE_COPY(Surface3dController)
+ Q_DISABLE_COPY(Surface3DController)
};
QT_DATAVIS3D_END_NAMESPACE
diff --git a/src/datavis3d/engine/surface3drenderer.cpp b/src/datavis3d/engine/surface3drenderer.cpp
index b98b4347..013c8c03 100644
--- a/src/datavis3d/engine/surface3drenderer.cpp
+++ b/src/datavis3d/engine/surface3drenderer.cpp
@@ -46,7 +46,7 @@ const GLfloat backgroundBottom = 1.0f;
const GLfloat gridLineWidth = 0.005f;
const GLfloat coordRatio = 2.0f;
-Surface3dRenderer::Surface3dRenderer(Surface3dController *controller)
+Surface3DRenderer::Surface3DRenderer(Surface3DController *controller)
: Abstract3DRenderer(controller),
m_controller(controller),
m_isGridEnabled(true),
@@ -90,14 +90,14 @@ Surface3dRenderer::Surface3dRenderer(Surface3dController *controller)
m_yFlipped(false)
{
// Listen to changes in the controller
- QObject::connect(m_controller, &Surface3dController::smoothStatusChanged, this,
- &Surface3dRenderer::updateSmoothStatus);
- QObject::connect(m_controller, &Surface3dController::surfaceGridChanged, this,
- &Surface3dRenderer::updateSurfaceGridStatus);
- QObject::connect(m_controller, &Surface3dController::segmentCountChanged, this,
- &Surface3dRenderer::updateSegmentCount);
- QObject::connect(m_controller, &Surface3dController::leftMousePressed, this,
- &Surface3dRenderer::requestSelectionAtPoint); // TODO: Possible temp
+ QObject::connect(m_controller, &Surface3DController::smoothStatusChanged, this,
+ &Surface3DRenderer::updateSmoothStatus);
+ QObject::connect(m_controller, &Surface3DController::surfaceGridChanged, this,
+ &Surface3DRenderer::updateSurfaceGridStatus);
+ QObject::connect(m_controller, &Surface3DController::segmentCountChanged, this,
+ &Surface3DRenderer::updateSegmentCount);
+ QObject::connect(m_controller, &Surface3DController::leftMousePressed, this,
+ &Surface3DRenderer::requestSelectionAtPoint); // TODO: Possible temp
m_cachedSmoothSurface = m_controller->smoothSurface();
updateSurfaceGridStatus(m_controller->surfaceGrid());
@@ -106,9 +106,9 @@ Surface3dRenderer::Surface3dRenderer(Surface3dController *controller)
initializeOpenGL();
}
-Surface3dRenderer::~Surface3dRenderer()
+Surface3DRenderer::~Surface3DRenderer()
{
- qDebug() << "Surface3dRenderer::~Surface3dRenderer()";
+ qDebug() << __FUNCTION__;
m_textureHelper->glDeleteFramebuffers(1, &m_depthFrameBuffer);
m_textureHelper->glDeleteRenderbuffers(1, &m_selectionDepthBuffer);
m_textureHelper->glDeleteFramebuffers(1, &m_selectionFrameBuffer);
@@ -132,7 +132,7 @@ Surface3dRenderer::~Surface3dRenderer()
delete m_selectionPointer;
}
-void Surface3dRenderer::initializeOpenGL()
+void Surface3DRenderer::initializeOpenGL()
{
Abstract3DRenderer::initializeOpenGL();
@@ -176,7 +176,7 @@ void Surface3dRenderer::initializeOpenGL()
updateSurfaceGradient();
}
-void Surface3dRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
+void Surface3DRenderer::render(CameraHelper *camera, const GLuint defaultFboHandle)
{
if (defaultFboHandle) {
glDepthMask(true);
@@ -204,10 +204,8 @@ void Surface3dRenderer::render(CameraHelper *camera, const GLuint defaultFboHand
m_selectionPointer->render(camera, defaultFboHandle);
}
-void Surface3dRenderer::drawScene(CameraHelper *camera, const GLuint defaultFboHandle)
+void Surface3DRenderer::drawScene(CameraHelper *camera, const GLuint defaultFboHandle)
{
- //qDebug() << "Surface3dRenderer::drawScene";
-
GLfloat backgroundRotation = 0;
// Specify viewport
@@ -702,7 +700,7 @@ void Surface3dRenderer::drawScene(CameraHelper *camera, const GLuint defaultFboH
}
}
-void Surface3dRenderer::updateSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum)
+void Surface3DRenderer::updateSegmentCount(GLint segmentCount, GLfloat step, GLfloat minimum)
{
m_segmentYCount = segmentCount;
m_segmentYStep = step;
@@ -712,7 +710,7 @@ void Surface3dRenderer::updateSegmentCount(GLint segmentCount, GLfloat step, GLf
}
}
-void Surface3dRenderer::setXZStuff(GLint segmentXCount, GLint segmentZCount)
+void Surface3DRenderer::setXZStuff(GLint segmentXCount, GLint segmentZCount)
{
m_segmentXCount = segmentXCount;
m_segmentZCount = segmentZCount;
@@ -724,7 +722,7 @@ void Surface3dRenderer::setXZStuff(GLint segmentXCount, GLint segmentZCount)
calculateSceneScalingFactors();
}
-void Surface3dRenderer::updateSurfaceGradient()
+void Surface3DRenderer::updateSurfaceGradient()
{
QImage image(QSize(4, 100), QImage::Format_RGB32);
QPainter pmp(&image);
@@ -740,7 +738,7 @@ void Surface3dRenderer::updateSurfaceGradient()
m_gradientTexture = m_textureHelper->create2DTexture(image, false, true);
}
-void Surface3dRenderer::requestSelectionAtPoint(const QPoint &point)
+void Surface3DRenderer::requestSelectionAtPoint(const QPoint &point)
{
Q_UNUSED(point)
@@ -753,7 +751,7 @@ void Surface3dRenderer::requestSelectionAtPoint(const QPoint &point)
}
// This one needs to be called when the data size changes
-void Surface3dRenderer::updateSelectionTexture()
+void Surface3DRenderer::updateSelectionTexture()
{
// Create the selection ID image. Each grid corner gets 2x2 pixel area of
// ID color so that each vertex (data point) has 4x4 pixel area of ID color
@@ -802,7 +800,7 @@ void Surface3dRenderer::updateSelectionTexture()
delete bits;
}
-void Surface3dRenderer::initSelectionBuffer()
+void Surface3DRenderer::initSelectionBuffer()
{
// Create the result selection texture and buffers
if (m_selectionResultTexture) {
@@ -815,7 +813,7 @@ void Surface3dRenderer::initSelectionBuffer()
m_selectionDepthBuffer);
}
-void Surface3dRenderer::fillIdCorner(uchar *p, uchar r, uchar g, uchar b, uchar a, int stride)
+void Surface3DRenderer::fillIdCorner(uchar *p, uchar r, uchar g, uchar b, uchar a, int stride)
{
p[0] = r;
p[1] = g;
@@ -835,7 +833,7 @@ void Surface3dRenderer::fillIdCorner(uchar *p, uchar r, uchar g, uchar b, uchar
p[stride + 7] = a;
}
-void Surface3dRenderer::idToRGBA(uint id, uchar *r, uchar *g, uchar *b, uchar *a)
+void Surface3DRenderer::idToRGBA(uint id, uchar *r, uchar *g, uchar *b, uchar *a)
{
*r = id & ID_TO_RGBA_MASK;
*g = (id >> 8) & ID_TO_RGBA_MASK;
@@ -843,7 +841,7 @@ void Surface3dRenderer::idToRGBA(uint id, uchar *r, uchar *g, uchar *b, uchar *a
*a = (id >> 24) & ID_TO_RGBA_MASK;
}
-void Surface3dRenderer::setSeries(QList<qreal> series)
+void Surface3DRenderer::setSeries(QList<qreal> series)
{
m_series = series;
@@ -859,14 +857,14 @@ void Surface3dRenderer::setSeries(QList<qreal> series)
updateSelectionTexture();
}
-void Surface3dRenderer::updateTextures()
+void Surface3DRenderer::updateTextures()
{
- qDebug() << "Surface3dRenderer::updateTextures() NEED TO DO SOMETHING";
+ qDebug() << __FUNCTION__ << "NEED TO DO SOMETHING";
// Drawer has changed; this flag needs to be checked when checking if we need to update labels
//m_updateLabels = true;
}
-void Surface3dRenderer::calculateSceneScalingFactors()
+void Surface3DRenderer::calculateSceneScalingFactors()
{
// Calculate scene scaling and translation factors
m_xLength = m_segmentXCount;
@@ -886,7 +884,7 @@ void Surface3dRenderer::calculateSceneScalingFactors()
//qDebug() << "m_rowWidth:" << m_rowWidth << "m_columnDepth:" << m_columnDepth << "m_maxDimension:" << m_maxDimension;
}
-void Surface3dRenderer::updateSmoothStatus(bool enable)
+void Surface3DRenderer::updateSmoothStatus(bool enable)
{
m_cachedSmoothSurface = enable;
@@ -901,12 +899,12 @@ void Surface3dRenderer::updateSmoothStatus(bool enable)
initSurfaceShaders();
}
-void Surface3dRenderer::updateSurfaceGridStatus(bool enable)
+void Surface3DRenderer::updateSurfaceGridStatus(bool enable)
{
m_cachedSurfaceGridOn = enable;
}
-void Surface3dRenderer::loadBackgroundMesh()
+void Surface3DRenderer::loadBackgroundMesh()
{
if (m_backgroundObj)
delete m_backgroundObj;
@@ -917,7 +915,7 @@ void Surface3dRenderer::loadBackgroundMesh()
m_backgroundObj->load();
}
-void Surface3dRenderer::loadSurfaceObj()
+void Surface3DRenderer::loadSurfaceObj()
{
if (m_surfaceObj)
delete m_surfaceObj;
@@ -925,7 +923,7 @@ void Surface3dRenderer::loadSurfaceObj()
//m_surfaceObj->setUpData();
}
-void Surface3dRenderer::loadGridLineMesh()
+void Surface3DRenderer::loadGridLineMesh()
{
if (m_gridLineObj)
delete m_gridLineObj;
@@ -933,7 +931,7 @@ void Surface3dRenderer::loadGridLineMesh()
m_gridLineObj->load();
}
-void Surface3dRenderer::handleResize()
+void Surface3DRenderer::handleResize()
{
if (m_cachedBoundingRect.width() == 0 || m_cachedBoundingRect.height() == 0)
return;
@@ -947,7 +945,7 @@ void Surface3dRenderer::handleResize()
}
#if !defined(QT_OPENGL_ES_2)
-void Surface3dRenderer::updateDepthBuffer()
+void Surface3DRenderer::updateDepthBuffer()
{
if (m_depthTexture) {
m_textureHelper->deleteTexture(&m_depthTexture);
@@ -983,7 +981,7 @@ void Surface3dRenderer::updateDepthBuffer()
}
#endif
-void Surface3dRenderer::surfacePointSelected(qreal value, int column, int row)
+void Surface3DRenderer::surfacePointSelected(qreal value, int column, int row)
{
if (!m_selectionPointer)
m_selectionPointer = new SelectionPointer(m_controller);
@@ -997,7 +995,7 @@ void Surface3dRenderer::surfacePointSelected(qreal value, int column, int row)
m_selectionActive = true;
}
-QVector3D Surface3dRenderer::normalize(float x, float y, float z)
+QVector3D Surface3DRenderer::normalize(float x, float y, float z)
{
float resX = x / ((float(m_segmentXCount) - 1.0f) / 2.0f) - 1.0f;
float resY = y / (m_yRange / 2.0f) - 1.0f;
@@ -1006,7 +1004,7 @@ QVector3D Surface3dRenderer::normalize(float x, float y, float z)
return QVector3D(resX, resY, resZ);
}
-void Surface3dRenderer::surfacePointCleared()
+void Surface3DRenderer::surfacePointCleared()
{
if (m_selectionPointer) {
delete m_selectionPointer;
@@ -1015,18 +1013,18 @@ void Surface3dRenderer::surfacePointCleared()
}
}
-void Surface3dRenderer::loadMeshFile()
+void Surface3DRenderer::loadMeshFile()
{
- qDebug() << "Surface3dRenderer::loadMeshFile() should we do something";
+ qDebug() << __FUNCTION__ << "should we do something";
}
-void Surface3dRenderer::updateShadowQuality(QDataVis::ShadowQuality quality)
+void Surface3DRenderer::updateShadowQuality(QDataVis::ShadowQuality quality)
{
Q_UNUSED(quality)
- qDebug() << "Surface3dRenderer::updateShadowQuality NEED TO DO SOMETHING";
+ qDebug() << __FUNCTION__ << "NEED TO DO SOMETHING";
}
-void Surface3dRenderer::initShaders(const QString &vertexShader, const QString &fragmentShader)
+void Surface3DRenderer::initShaders(const QString &vertexShader, const QString &fragmentShader)
{
if (m_shader)
delete m_shader;
@@ -1034,7 +1032,7 @@ void Surface3dRenderer::initShaders(const QString &vertexShader, const QString &
m_shader->initialize();
}
-void Surface3dRenderer::initBackgroundShaders(const QString &vertexShader,
+void Surface3DRenderer::initBackgroundShaders(const QString &vertexShader,
const QString &fragmentShader)
{
if (m_backgroundShader)
@@ -1043,7 +1041,7 @@ void Surface3dRenderer::initBackgroundShaders(const QString &vertexShader,
m_backgroundShader->initialize();
}
-void Surface3dRenderer::initSelectionShaders()
+void Surface3DRenderer::initSelectionShaders()
{
if (m_selectionShader)
delete m_selectionShader;
@@ -1052,7 +1050,7 @@ void Surface3dRenderer::initSelectionShaders()
m_selectionShader->initialize();
}
-void Surface3dRenderer::initSurfaceShaders()
+void Surface3DRenderer::initSurfaceShaders()
{
if (m_surfaceShader)
delete m_surfaceShader;
diff --git a/src/datavis3d/engine/surface3drenderer_p.h b/src/datavis3d/engine/surface3drenderer_p.h
index eee66705..993acf8f 100644
--- a/src/datavis3d/engine/surface3drenderer_p.h
+++ b/src/datavis3d/engine/surface3drenderer_p.h
@@ -53,12 +53,12 @@ class Drawer;
class CameraHelper;
class SelectionPointer;
-class QT_DATAVIS3D_EXPORT Surface3dRenderer : public Abstract3DRenderer
+class QT_DATAVIS3D_EXPORT Surface3DRenderer : public Abstract3DRenderer
{
Q_OBJECT
public:
- Surface3dController *m_controller;
+ Surface3DController *m_controller;
// Visual parameters
QRect m_boundingRect;
@@ -116,8 +116,8 @@ protected:
virtual void loadMeshFile();
public:
- explicit Surface3dRenderer(Surface3dController *controller);
- ~Surface3dRenderer();
+ explicit Surface3DRenderer(Surface3DController *controller);
+ ~Surface3DRenderer();
void initializeOpenGL();
void render(CameraHelper *camera, const GLuint defaultFboHandle = 0);
@@ -158,7 +158,7 @@ private:
void updateDepthBuffer();
#endif
- Q_DISABLE_COPY(Surface3dRenderer)
+ Q_DISABLE_COPY(Surface3DRenderer)
};
QT_DATAVIS3D_END_NAMESPACE
diff --git a/src/datavis3d/engine/theme_p.h b/src/datavis3d/engine/theme_p.h
index bebb2604..034be3c2 100644
--- a/src/datavis3d/engine/theme_p.h
+++ b/src/datavis3d/engine/theme_p.h
@@ -50,10 +50,10 @@ public:
private:
friend class Abstract3DController;
friend class Abstract3DRenderer;
- friend class Bars3dRenderer;
+ friend class Bars3DRenderer;
friend class Maps3DController;
- friend class Surface3dRenderer;
- friend class Surface3dController;
+ friend class Surface3DRenderer;
+ friend class Surface3DController;
friend class Scatter3DRenderer;
friend class SelectionPointer;
friend class Drawer;
diff --git a/src/datavis3d/utils/texturehelper_p.h b/src/datavis3d/utils/texturehelper_p.h
index e8f17d33..561816e5 100644
--- a/src/datavis3d/utils/texturehelper_p.h
+++ b/src/datavis3d/utils/texturehelper_p.h
@@ -61,9 +61,9 @@ class TextureHelper : protected QOpenGLFunctions
void convertToGLFormatHelper(QImage &dstImage, const QImage &srcImage, GLenum texture_format);
QRgb qt_gl_convertToGLFormatHelper(QRgb src_pixel, GLenum texture_format);
- friend class Bars3dRenderer;
+ friend class Bars3DRenderer;
friend class Maps3DController;
- friend class Surface3dRenderer;
+ friend class Surface3DRenderer;
friend class Scatter3DRenderer;
};
diff --git a/src/datavis3dqml2/datavis3dqml2_plugin.cpp b/src/datavis3dqml2/datavis3dqml2_plugin.cpp
index d1e534f8..a2e755a9 100644
--- a/src/datavis3dqml2/datavis3dqml2_plugin.cpp
+++ b/src/datavis3dqml2/datavis3dqml2_plugin.cpp
@@ -22,7 +22,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-void Datavis3dqml2Plugin::registerTypes(const char *uri)
+void Datavis3Dqml2Plugin::registerTypes(const char *uri)
{
// @uri com.digia.QtDataVis3D
qmlRegisterUncreatableType<QAbstractItemModel>(uri, 1, 0, "AbstractItemModel",
diff --git a/src/datavis3dqml2/datavis3dqml2_plugin.h b/src/datavis3dqml2/datavis3dqml2_plugin.h
index ac88e1b5..bb967cf0 100644
--- a/src/datavis3dqml2/datavis3dqml2_plugin.h
+++ b/src/datavis3dqml2/datavis3dqml2_plugin.h
@@ -49,7 +49,7 @@ Q_DECLARE_METATYPE(QValueAxis *)
QT_DATAVIS3D_BEGIN_NAMESPACE
-class Datavis3dqml2Plugin : public QQmlExtensionPlugin
+class Datavis3Dqml2Plugin : public QQmlExtensionPlugin
{
Q_OBJECT
Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QQmlExtensionInterface")
diff --git a/src/datavis3dqml2/declarativebars.cpp b/src/datavis3dqml2/declarativebars.cpp
index 4bb45232..91da8f64 100644
--- a/src/datavis3dqml2/declarativebars.cpp
+++ b/src/datavis3dqml2/declarativebars.cpp
@@ -40,7 +40,7 @@ DeclarativeBars::DeclarativeBars(QQuickItem *parent)
setSmooth(true);
// Create the shared component on the main GUI thread.
- m_shared = new Bars3dController(boundingRect().toRect());
+ m_shared = new Bars3DController(boundingRect().toRect());
QObject::connect(m_shared, &Abstract3DController::shadowQualityChanged, this,
&DeclarativeBars::handleShadowQualityUpdate);
diff --git a/src/datavis3dqml2/declarativebars_p.h b/src/datavis3dqml2/declarativebars_p.h
index 6ada9a35..2cbd24e0 100644
--- a/src/datavis3dqml2/declarativebars_p.h
+++ b/src/datavis3dqml2/declarativebars_p.h
@@ -187,7 +187,7 @@ signals:
void dataResolved();
protected:
- Bars3dController *m_shared;
+ Bars3DController *m_shared;
// Used to detect when shadow quality changes autonomously due to e.g. resizing.
void handleShadowQualityUpdate(QDataVis::ShadowQuality quality);
diff --git a/src/datavis3dqml2/declarativebarsrenderer.cpp b/src/datavis3dqml2/declarativebarsrenderer.cpp
index 1ecd4003..4a76f70f 100644
--- a/src/datavis3dqml2/declarativebarsrenderer.cpp
+++ b/src/datavis3dqml2/declarativebarsrenderer.cpp
@@ -23,7 +23,7 @@
QT_DATAVIS3D_BEGIN_NAMESPACE
-DeclarativeBarsRenderer::DeclarativeBarsRenderer(QQuickWindow *window, Bars3dController *renderer)
+DeclarativeBarsRenderer::DeclarativeBarsRenderer(QQuickWindow *window, Bars3DController *renderer)
: m_fbo(0),
m_texture(0),
m_window(window),
diff --git a/src/datavis3dqml2/declarativebarsrenderer_p.h b/src/datavis3dqml2/declarativebarsrenderer_p.h
index 1b40d3df..7f721a23 100644
--- a/src/datavis3dqml2/declarativebarsrenderer_p.h
+++ b/src/datavis3dqml2/declarativebarsrenderer_p.h
@@ -44,7 +44,7 @@ class DeclarativeBarsRenderer : public QObject, public QSGSimpleTextureNode
Q_OBJECT
public:
- DeclarativeBarsRenderer(QQuickWindow *window, Bars3dController *shared);
+ DeclarativeBarsRenderer(QQuickWindow *window, Bars3DController *shared);
~DeclarativeBarsRenderer();
public slots:
@@ -57,7 +57,7 @@ private:
QOpenGLFramebufferObject *m_fbo;
QSGTexture *m_texture;
QQuickWindow *m_window;
- Bars3dController *m_barsRenderer;
+ Bars3DController *m_barsRenderer;
};
QT_DATAVIS3D_END_NAMESPACE