diff options
Diffstat (limited to 'src/datavisualization/engine/shaders/positionmap.frag')
-rw-r--r-- | src/datavisualization/engine/shaders/positionmap.frag | 11 |
1 files changed, 11 insertions, 0 deletions
diff --git a/src/datavisualization/engine/shaders/positionmap.frag b/src/datavisualization/engine/shaders/positionmap.frag new file mode 100644 index 00000000..9a277ab8 --- /dev/null +++ b/src/datavisualization/engine/shaders/positionmap.frag @@ -0,0 +1,11 @@ +varying highp vec3 pos; + +void main() { + // This shader encodes the axis position into the vertex color, assuming the object + // is a cube filling the entire data area of the graph + gl_FragColor = vec4((pos.x + 1.0) / 2.0, + (pos.y + 1.0) / 2.0, + (-pos.z + 1.0) / 2.0, + 0.0); +} + |