diff options
Diffstat (limited to 'src/datavisualization/engine')
17 files changed, 43 insertions, 43 deletions
diff --git a/src/datavisualization/engine/abstract3dcontroller_p.h b/src/datavisualization/engine/abstract3dcontroller_p.h index 97ea2bf5..48a71dd9 100644 --- a/src/datavisualization/engine/abstract3dcontroller_p.h +++ b/src/datavisualization/engine/abstract3dcontroller_p.h @@ -215,7 +215,7 @@ protected: int m_numFrames; qreal m_currentFps; - QVector<QAbstract3DSeries *> m_changedSeriesList; + QList<QAbstract3DSeries *> m_changedSeriesList; QList<QCustom3DItem *> m_customItems; diff --git a/src/datavisualization/engine/abstract3drenderer.cpp b/src/datavisualization/engine/abstract3drenderer.cpp index ab15605c..a52d6981 100644 --- a/src/datavisualization/engine/abstract3drenderer.cpp +++ b/src/datavisualization/engine/abstract3drenderer.cpp @@ -685,7 +685,7 @@ void Abstract3DRenderer::updateAxisTitleFixed(QAbstract3DAxis::AxisOrientation o cache.setTitleFixed(fixed); } -void Abstract3DRenderer::modifiedSeriesList(const QVector<QAbstract3DSeries *> &seriesList) +void Abstract3DRenderer::modifiedSeriesList(const QList<QAbstract3DSeries *> &seriesList) { foreach (QAbstract3DSeries *series, seriesList) { SeriesRenderCache *cache = m_renderCacheList.value(series, 0); @@ -1832,7 +1832,7 @@ void Abstract3DRenderer::drawRadialGrid(ShaderHelper *shader, float yFloorLinePo const QMatrix4x4 &projectionViewMatrix, const QMatrix4x4 &depthMatrix) { - static QVector<QQuaternion> lineRotations; + static QList<QQuaternion> lineRotations; if (!lineRotations.size()) { lineRotations.resize(polarGridRoundness); for (int j = 0; j < polarGridRoundness; j++) { @@ -1841,8 +1841,8 @@ void Abstract3DRenderer::drawRadialGrid(ShaderHelper *shader, float yFloorLinePo } } int gridLineCount = m_axisCacheZ.gridLineCount(); - const QVector<float> &gridPositions = m_axisCacheZ.formatter()->gridPositions(); - const QVector<float> &subGridPositions = m_axisCacheZ.formatter()->subGridPositions(); + const QList<float> &gridPositions = m_axisCacheZ.formatter()->gridPositions(); + const QList<float> &subGridPositions = m_axisCacheZ.formatter()->subGridPositions(); int mainSize = gridPositions.size(); QVector3D translateVector(0.0f, yFloorLinePos, 0.0f); QQuaternion finalRotation = m_xRightAngleRotationNeg; @@ -1896,8 +1896,8 @@ void Abstract3DRenderer::drawAngularGrid(ShaderHelper *shader, float yFloorLineP float halfRatio((m_polarRadius + (labelMargin / 2.0f)) / 2.0f); QVector3D gridLineScaler(gridLineWidth, gridLineWidth, halfRatio); int gridLineCount = m_axisCacheX.gridLineCount(); - const QVector<float> &gridPositions = m_axisCacheX.formatter()->gridPositions(); - const QVector<float> &subGridPositions = m_axisCacheX.formatter()->subGridPositions(); + const QList<float> &gridPositions = m_axisCacheX.formatter()->gridPositions(); + const QList<float> &subGridPositions = m_axisCacheX.formatter()->subGridPositions(); int mainSize = gridPositions.size(); QVector3D translateVector(0.0f, yFloorLinePos, -halfRatio); QQuaternion finalRotation; @@ -1946,7 +1946,7 @@ float Abstract3DRenderer::calculatePolarBackgroundMargin() { // Check each extents of each angular label // Calculate angular position - QVector<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); + QList<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); float actualLabelHeight = m_drawer->scaledFontSize() * 2.0f; // All labels are same height float maxNeededMargin = 0.0f; diff --git a/src/datavisualization/engine/abstract3drenderer_p.h b/src/datavisualization/engine/abstract3drenderer_p.h index d6ffb03c..affd0d69 100644 --- a/src/datavisualization/engine/abstract3drenderer_p.h +++ b/src/datavisualization/engine/abstract3drenderer_p.h @@ -142,7 +142,7 @@ public: bool visible); virtual void updateAxisTitleFixed(QAbstract3DAxis::AxisOrientation orientation, bool fixed); - virtual void modifiedSeriesList(const QVector<QAbstract3DSeries *> &seriesList); + virtual void modifiedSeriesList(const QList<QAbstract3DSeries *> &seriesList); virtual void fixMeshFileName(QString &fileName, QAbstract3DSeries::Mesh mesh); diff --git a/src/datavisualization/engine/axisrendercache.cpp b/src/datavisualization/engine/axisrendercache.cpp index 06f6d9eb..cdf6c7ac 100644 --- a/src/datavisualization/engine/axisrendercache.cpp +++ b/src/datavisualization/engine/axisrendercache.cpp @@ -131,7 +131,7 @@ void AxisRenderCache::setLabels(const QStringList &labels) void AxisRenderCache::updateAllPositions() { // As long as grid and subgrid lines are drawn identically, we can further optimize - // by caching all grid and subgrid positions into a single vector. + // by caching all grid and subgrid positions into a single list. // If subgrid lines are ever themed separately, this array will probably become obsolete. if (m_formatter) { int gridCount = m_formatter->gridPositions().size(); diff --git a/src/datavisualization/engine/axisrendercache_p.h b/src/datavisualization/engine/axisrendercache_p.h index a02522cf..bf2e3f70 100644 --- a/src/datavisualization/engine/axisrendercache_p.h +++ b/src/datavisualization/engine/axisrendercache_p.h @@ -142,8 +142,8 @@ private: Drawer *m_drawer; // Not owned LabelItem m_titleItem; QList<LabelItem *> m_labelItems; - QVector<float> m_adjustedGridLinePositions; - QVector<float> m_adjustedLabelPositions; + QList<float> m_adjustedGridLinePositions; + QList<float> m_adjustedLabelPositions; bool m_positionsDirty; float m_translate; float m_scale; diff --git a/src/datavisualization/engine/bars3dcontroller_p.h b/src/datavisualization/engine/bars3dcontroller_p.h index 11936e2c..74847ccd 100644 --- a/src/datavisualization/engine/bars3dcontroller_p.h +++ b/src/datavisualization/engine/bars3dcontroller_p.h @@ -83,8 +83,8 @@ public: private: Bars3DChangeBitField m_changeTracker; - QVector<ChangeItem> m_changedItems; - QVector<ChangeRow> m_changedRows; + QList<ChangeItem> m_changedItems; + QList<ChangeRow> m_changedRows; // Interaction QPoint m_selectedBar; // Points to row & column in data window. diff --git a/src/datavisualization/engine/bars3drenderer.cpp b/src/datavisualization/engine/bars3drenderer.cpp index c57339db..cf2eda4e 100644 --- a/src/datavisualization/engine/bars3drenderer.cpp +++ b/src/datavisualization/engine/bars3drenderer.cpp @@ -357,7 +357,7 @@ SeriesRenderCache *Bars3DRenderer::createNewCache(QAbstract3DSeries *series) return new BarSeriesRenderCache(series, this); } -void Bars3DRenderer::updateRows(const QVector<Bars3DController::ChangeRow> &rows) +void Bars3DRenderer::updateRows(const QList<Bars3DController::ChangeRow> &rows) { int minRow = m_axisCacheZ.min(); int maxRow = m_axisCacheZ.max(); @@ -390,7 +390,7 @@ void Bars3DRenderer::updateRows(const QVector<Bars3DController::ChangeRow> &rows } } -void Bars3DRenderer::updateItems(const QVector<Bars3DController::ChangeItem> &items) +void Bars3DRenderer::updateItems(const QList<Bars3DController::ChangeItem> &items) { int minRow = m_axisCacheZ.min(); int maxRow = m_axisCacheZ.max(); @@ -682,7 +682,7 @@ void Bars3DRenderer::drawSlicedScene() GLuint baseGradientTexture = 0; bool colorStyleIsUniform = true; int firstVisualIndex = m_renderCacheList.size(); - QVector<BarRenderSliceItem> *firstVisualSliceArray = 0; + QList<BarRenderSliceItem> *firstVisualSliceArray = 0; BarRenderSliceItem *selectedItem = 0; QQuaternion seriesRotation; @@ -691,7 +691,7 @@ void Bars3DRenderer::drawSlicedScene() && (baseCache == m_selectedSeriesCache || m_cachedSelectionMode.testFlag(QAbstract3DGraph::SelectionMultiSeries))) { BarSeriesRenderCache *cache = static_cast<BarSeriesRenderCache *>(baseCache); - QVector<BarRenderSliceItem> &sliceArray = cache->sliceArray(); + QList<BarRenderSliceItem> &sliceArray = cache->sliceArray(); int sliceCount = sliceArray.size(); if (firstVisualIndex > cache->visualIndex()) { firstVisualIndex = cache->visualIndex(); @@ -853,7 +853,7 @@ void Bars3DRenderer::drawSlicedScene() foreach (SeriesRenderCache *baseCache, m_renderCacheList) { if (baseCache->isVisible()) { BarSeriesRenderCache *cache = static_cast<BarSeriesRenderCache *>(baseCache); - QVector<BarRenderSliceItem> &sliceArray = cache->sliceArray(); + QList<BarRenderSliceItem> &sliceArray = cache->sliceArray(); int sliceCount = sliceArray.size(); for (int col = 0; col < sliceCount; col++) { BarRenderSliceItem &item = sliceArray[col]; diff --git a/src/datavisualization/engine/bars3drenderer_p.h b/src/datavisualization/engine/bars3drenderer_p.h index 0dad7dc3..3ca38e39 100644 --- a/src/datavisualization/engine/bars3drenderer_p.h +++ b/src/datavisualization/engine/bars3drenderer_p.h @@ -122,8 +122,8 @@ public: void updateData(); void updateSeries(const QList<QAbstract3DSeries *> &seriesList); SeriesRenderCache *createNewCache(QAbstract3DSeries *series); - void updateRows(const QVector<Bars3DController::ChangeRow> &rows); - void updateItems(const QVector<Bars3DController::ChangeItem> &items); + void updateRows(const QList<Bars3DController::ChangeRow> &rows); + void updateItems(const QList<Bars3DController::ChangeItem> &items); void updateScene(Q3DScene *scene); void render(GLuint defaultFboHandle = 0); diff --git a/src/datavisualization/engine/barseriesrendercache_p.h b/src/datavisualization/engine/barseriesrendercache_p.h index b911a65c..9b2ae1e1 100644 --- a/src/datavisualization/engine/barseriesrendercache_p.h +++ b/src/datavisualization/engine/barseriesrendercache_p.h @@ -57,13 +57,13 @@ public: inline BarRenderItemArray &renderArray() { return m_renderArray; } inline QBar3DSeries *series() const { return static_cast<QBar3DSeries *>(m_series); } - inline QVector<BarRenderSliceItem> &sliceArray() { return m_sliceArray; } + inline QList<BarRenderSliceItem> &sliceArray() { return m_sliceArray; } inline void setVisualIndex(int index) { m_visualIndex = index; } inline int visualIndex() {return m_visualIndex; } protected: BarRenderItemArray m_renderArray; - QVector<BarRenderSliceItem> m_sliceArray; + QList<BarRenderSliceItem> m_sliceArray; int m_visualIndex; // order of the series is relevant }; diff --git a/src/datavisualization/engine/q3dcamera.cpp b/src/datavisualization/engine/q3dcamera.cpp index 1150870d..5b359a4e 100644 --- a/src/datavisualization/engine/q3dcamera.cpp +++ b/src/datavisualization/engine/q3dcamera.cpp @@ -592,7 +592,7 @@ void Q3DCamera::setCameraPosition(float horizontal, float vertical, float zoom) * \property Q3DCamera::target * \since QtDataVisualization 1.2 * - * \brief The camera target as a a vector or vertex in the 3D space. + * \brief The camera target as a vector or vertex in the 3D space. * * Defaults to \c {QVector3D(0.0, 0.0, 0.0)}. * diff --git a/src/datavisualization/engine/scatter3dcontroller_p.h b/src/datavisualization/engine/scatter3dcontroller_p.h index 030b6be9..46acd282 100644 --- a/src/datavisualization/engine/scatter3dcontroller_p.h +++ b/src/datavisualization/engine/scatter3dcontroller_p.h @@ -71,7 +71,7 @@ public: }; private: Scatter3DChangeBitField m_changeTracker; - QVector<ChangeItem> m_changedItems; + QList<ChangeItem> m_changedItems; // Rendering Scatter3DRenderer *m_renderer; @@ -100,7 +100,7 @@ private: {} }; - QVector<InsertRemoveRecord> m_insertRemoveRecords; + QList<InsertRemoveRecord> m_insertRemoveRecords; bool m_recordInsertsAndRemoves; public: diff --git a/src/datavisualization/engine/scatter3drenderer.cpp b/src/datavisualization/engine/scatter3drenderer.cpp index fbf2b2cf..e999827e 100644 --- a/src/datavisualization/engine/scatter3drenderer.cpp +++ b/src/datavisualization/engine/scatter3drenderer.cpp @@ -353,7 +353,7 @@ SeriesRenderCache *Scatter3DRenderer::createNewCache(QAbstract3DSeries *series) return new ScatterSeriesRenderCache(series, this); } -void Scatter3DRenderer::updateItems(const QVector<Scatter3DController::ChangeItem> &items) +void Scatter3DRenderer::updateItems(const QList<Scatter3DController::ChangeItem> &items) { ScatterSeriesRenderCache *cache = 0; const QScatter3DSeries *prevSeries = 0; @@ -1932,7 +1932,7 @@ void Scatter3DRenderer::drawLabels(bool drawSelection, const Q3DCamera *activeCa } float offsetValue = 0.0f; bool showLastLabel = false; - QVector<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); + QList<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); int lastLabelPosIndex = labelPositions.size() - 1; if (labelPositions.size() && (labelPositions.at(lastLabelPosIndex) != 1.0f || labelPositions.at(0) != 0.0f)) { diff --git a/src/datavisualization/engine/scatter3drenderer_p.h b/src/datavisualization/engine/scatter3drenderer_p.h index b54571db..f0366e0c 100644 --- a/src/datavisualization/engine/scatter3drenderer_p.h +++ b/src/datavisualization/engine/scatter3drenderer_p.h @@ -100,7 +100,7 @@ public: void updateData(); void updateSeries(const QList<QAbstract3DSeries *> &seriesList); SeriesRenderCache *createNewCache(QAbstract3DSeries *series); - void updateItems(const QVector<Scatter3DController::ChangeItem> &items); + void updateItems(const QList<Scatter3DController::ChangeItem> &items); void updateScene(Q3DScene *scene); void updateAxisLabels(QAbstract3DAxis::AxisOrientation orientation, const QStringList &labels); diff --git a/src/datavisualization/engine/scatterseriesrendercache_p.h b/src/datavisualization/engine/scatterseriesrendercache_p.h index 02d0b3e7..8f858d0f 100644 --- a/src/datavisualization/engine/scatterseriesrendercache_p.h +++ b/src/datavisualization/engine/scatterseriesrendercache_p.h @@ -74,8 +74,8 @@ public: inline ScatterObjectBufferHelper *bufferObject() const { return m_scatterBufferObj; } inline void setBufferPoints(ScatterPointBufferHelper *object) { m_scatterBufferPoints = object; } inline ScatterPointBufferHelper *bufferPoints() const { return m_scatterBufferPoints; } - inline QVector<int> &updateIndices() { return m_updateIndices; } - inline QVector<int> &bufferIndices() { return m_bufferIndices; } + inline QList<int> &updateIndices() { return m_updateIndices; } + inline QList<int> &bufferIndices() { return m_bufferIndices; } inline void setVisibilityChanged(bool changed) { m_visibilityChanged = changed; } inline bool visibilityChanged() const { return m_visibilityChanged; } @@ -88,8 +88,8 @@ protected: QString m_oldMeshFileName; // Used to detect if full buffer change needed ScatterObjectBufferHelper *m_scatterBufferObj; ScatterPointBufferHelper *m_scatterBufferPoints; - QVector<int> m_updateIndices; // Used as temporary cache during item updates - QVector<int> m_bufferIndices; // Cache for mapping renderarray to mesh buffer + QList<int> m_updateIndices; // Used as temporary cache during item updates + QList<int> m_bufferIndices; // Cache for mapping renderarray to mesh buffer bool m_visibilityChanged; // Used to detect if full buffer change needed }; diff --git a/src/datavisualization/engine/surface3dcontroller_p.h b/src/datavisualization/engine/surface3dcontroller_p.h index 0d70242c..8cbfeb60 100644 --- a/src/datavisualization/engine/surface3dcontroller_p.h +++ b/src/datavisualization/engine/surface3dcontroller_p.h @@ -86,10 +86,10 @@ private: QSurface3DSeries *m_selectedSeries; // Points to the series for which the point is selected in // single series selection cases. bool m_flatShadingSupported; - QVector<ChangeItem> m_changedItems; - QVector<ChangeRow> m_changedRows; + QList<ChangeItem> m_changedItems; + QList<ChangeRow> m_changedRows; bool m_flipHorizontalGrid; - QVector<QSurface3DSeries *> m_changedTextures; + QList<QSurface3DSeries *> m_changedTextures; public: explicit Surface3DController(QRect rect, Q3DScene *scene = 0); diff --git a/src/datavisualization/engine/surface3drenderer.cpp b/src/datavisualization/engine/surface3drenderer.cpp index be7ccf66..ea4f23e7 100644 --- a/src/datavisualization/engine/surface3drenderer.cpp +++ b/src/datavisualization/engine/surface3drenderer.cpp @@ -305,7 +305,7 @@ void Surface3DRenderer::updateSeries(const QList<QAbstract3DSeries *> &seriesLis } } -void Surface3DRenderer::updateSurfaceTextures(QVector<QSurface3DSeries *> seriesList) +void Surface3DRenderer::updateSurfaceTextures(QList<QSurface3DSeries *> seriesList) { foreach (QSurface3DSeries *series, seriesList) { SurfaceSeriesRenderCache *cache = @@ -348,7 +348,7 @@ void Surface3DRenderer::cleanCache(SeriesRenderCache *cache) m_selectionTexturesDirty = true; } -void Surface3DRenderer::updateRows(const QVector<Surface3DController::ChangeRow> &rows) +void Surface3DRenderer::updateRows(const QList<Surface3DController::ChangeRow> &rows) { foreach (Surface3DController::ChangeRow item, rows) { SurfaceSeriesRenderCache *cache = @@ -389,7 +389,7 @@ void Surface3DRenderer::updateRows(const QVector<Surface3DController::ChangeRow> updateSelectedPoint(m_selectedPoint, m_selectedSeries); } -void Surface3DRenderer::updateItems(const QVector<Surface3DController::ChangeItem> &points) +void Surface3DRenderer::updateItems(const QList<Surface3DController::ChangeItem> &points) { foreach (Surface3DController::ChangeItem item, points) { SurfaceSeriesRenderCache *cache = @@ -2225,7 +2225,7 @@ void Surface3DRenderer::drawLabels(bool drawSelection, const Q3DCamera *activeCa } float offsetValue = 0.0f; bool showLastLabel = false; - QVector<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); + QList<float> &labelPositions = m_axisCacheX.formatter()->labelPositions(); int lastLabelPosIndex = labelPositions.size() - 1; if (labelPositions.size() && (labelPositions.at(lastLabelPosIndex) != 1.0f || labelPositions.at(0) != 0.0f)) { diff --git a/src/datavisualization/engine/surface3drenderer_p.h b/src/datavisualization/engine/surface3drenderer_p.h index 5cda332f..d527f248 100644 --- a/src/datavisualization/engine/surface3drenderer_p.h +++ b/src/datavisualization/engine/surface3drenderer_p.h @@ -94,12 +94,12 @@ public: void updateData(); void updateSeries(const QList<QAbstract3DSeries *> &seriesList); - void updateSurfaceTextures(QVector<QSurface3DSeries *> seriesList); + void updateSurfaceTextures(QList<QSurface3DSeries *> seriesList); SeriesRenderCache *createNewCache(QAbstract3DSeries *series); void cleanCache(SeriesRenderCache *cache); void updateSelectionMode(QAbstract3DGraph::SelectionFlags mode); - void updateRows(const QVector<Surface3DController::ChangeRow> &rows); - void updateItems(const QVector<Surface3DController::ChangeItem> &points); + void updateRows(const QList<Surface3DController::ChangeRow> &rows); + void updateItems(const QList<Surface3DController::ChangeItem> &points); void updateScene(Q3DScene *scene); void updateSlicingActive(bool isSlicing); void updateSelectedPoint(const QPoint &position, QSurface3DSeries *series); |