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path: root/src/datavisualization/data/customrenderitem_p.h
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* Do not crash if custom object load failsTomi Korpipaa2022-08-261-1/+1
| | | | | | | | | | | | | | | There was no check for the existence of UVs or normals in an OBJ file. A check for those was added. Additionally a debug message was added in case model loading fails due to missing UVs or normals. Furthermore, we no more qFatal out when custom object loading fails. Pick-to: 6.2 6.4 Fixes: QTBUG-105398 Change-Id: Ie2742fb4307fe117e313cedf8111bc8f460f9c7b Reviewed-by: Sami Varanka <sami.varanka@qt.io> Reviewed-by: Kwanghyo Park <kwanghyo.park@qt.io> Reviewed-by: Dilek Akcay Reviewed-by: Tomi Korpipää <tomi.korpipaa@qt.io>
* Use SPDX license identifiersLucie Gérard2022-06-131-28/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I3b3112f5a36673b90fff0010f973d020886cf08d Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Remove custom namespaceTomi Korpipaa2021-01-281-2/+2
| | | | | | Fixes: QTBUG-90400 Change-Id: Ia2f1974a21112bad97724717d073d367c4413a7f Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
* Use QList instead of QVectorJarek Kobus2020-06-251-4/+4
| | | | | | | Task-number: QTBUG-84469 Change-Id: I4dc064b70adb054ca4add2dd662e7227255ff970 Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Copyright file update to GPLMiikka Heikkinen2016-01-121-9/+17
| | | | | Change-Id: Ib264fe1f2cd1589e2ba1ef2dc7d8f3951e125708 Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
* Update license headersMiikka Heikkinen2015-10-201-11/+14
| | | | | Change-Id: I0581aefcf9dabc64b05eb8c97b5b92da1fb26299 Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com>
* Copyright header changesMika Salmela2015-04-141-3/+3
| | | | | | | Copyright header changes for 5.5. Change-Id: I0361cfe1ebdb28955cb927700f14cf7b72694421 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
* Change copyright headers.Miikka Heikkinen2014-11-071-7/+7
| | | | | | Change-Id: I453438fee92f18c983c1bef04c68b24a7ff72cf9 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
* Implement volume slice framesMiikka Heikkinen2014-09-121-29/+49
| | | | | Change-Id: I409f3c95892b26ca6097dd4509109fc9978b9900 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Limit volume to axis rangesMiikka Heikkinen2014-09-101-0/+26
| | | | | | | | | The volume object that would go partially outside axis ranges is scale and repositioned so that it only renders the portion that is inside the axis ranges. Change-Id: I792494e437998ba6276f58fab645767276c1476d Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Add possibility to scale custom items according to data rangesMiikka Heikkinen2014-09-081-3/+12
| | | | | | | | Proper behavior of volume objects that are shown only partially will be added in a separate patch later. Change-Id: I1fcd98faa6c4a7d09e3fef1645ed9816ff54654f Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-021-0/+3
| | | | | | | | Low definition volume shader samples the texture at even intervals, so it will sometimes skip texels, causing flickering. Change-Id: Iee6cb0e8893498b89ce1a40f34701a53d100283e Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-251-3/+9
| | | | | | Change-Id: I856c4166513f6d6f7b73fd52bc46d52ab1b8fdff Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Implement volume rendering supportMiikka Heikkinen2014-08-181-0/+35
| | | | | | | | New subclass of QCustom3DItem, QCustom3DVolume is provided. The documentation for the example will be done in a separate commit. Change-Id: Idb3fdb0654c6bec7606ca012b75852a5a8412397 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Added CustomLabelItemTomi Korpipää2014-05-281-2/+4
| | | | | | Task-number: QTRD-3135 Change-Id: Ie13c7ab5cbfca2eef88ed4ca17eaf46f2aeb4788 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Cache ObjectHelper instancesMiikka Heikkinen2014-05-221-2/+7
| | | | | | Task-number: QTRD-2792 Change-Id: I90d83bd9b73a0f337fd26f1b92000e72b3ec0607 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Added support for custom items with absolute coordinatesTomi Korpipää2014-05-211-0/+3
| | | | | | Task-number: QTRD-3122 Change-Id: Iefd4c4adad45721ed3519bdcecbbfa1e97039f08 Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Do not draw custom items outside axis ranges Tomi Korpipää2014-05-201-0/+3
| | | | | | | | Task-number: QTRD-3057 Change-Id: Icb8904fa0a1c009985ac21ee6fa51eefda81d9cc Change-Id: Icb8904fa0a1c009985ac21ee6fa51eefda81d9cc Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Added property for disabling shadows on custom itemsTomi Korpipää2014-05-191-0/+3
| | | | | | Task-number: QTRD-3093 Change-Id: Ia24a1bc657af1bb1a528581e1f65fb50277e6874 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Optimized custom item addition/removalTomi Korpipää2014-05-191-7/+13
| | | | | | Task-number: QTRD-3056 Change-Id: I653d8aeec797b76c19d9b542391b79e9370e7501 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Dirty bits to custom item Tomi Korpipää2014-05-161-0/+5
| | | | | | | Task-number: QTRD-3082 Change-Id: I1503b067edcc677904ca16c1501109187809f98b Change-Id: I1503b067edcc677904ca16c1501109187809f98b Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Added visible flag and possibility to release ownership of custom itemTomi Korpipää2014-05-141-0/+3
| | | | | | Task-number: QTRD-3080 Change-Id: I198930c48fe9bce6a158406aff5fbf31272b9afe Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Use blending for custom items only when neededTomi Korpipää2014-05-141-0/+3
| | | | | | | Task-number: QTRD-3077 Change-Id: I2406a8fd133943379a5cb1c1c2961a419ef9315f Reviewed-by: Titta Heikkala <titta.heikkala@digia.com> Reviewed-by: Miikka Heikkinen <miikka.heikkinen@digia.com>
* Add custom item support, part 1Tomi Korpipää2014-04-151-0/+60
Task-number: QTRD-2866 + Added API for adding and removing custom items + Added custom data and custom render items + Added shaders for textured objects + Added custom item rendering draft to scatter + Fixed some shaders - to be continued in part 2 Change-Id: I9735fd02fc9e86ae486cca4c06f6d7f2a4b0b7da Reviewed-by: Mika Salmela <mika.salmela@digia.com>