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path: root/src/datavisualization/data/qcustom3dvolume_p.h
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* Use SPDX license identifiersLucie Gérard2022-06-131-28/+2
| | | | | | | | | | | Replace the current license disclaimer in files by a SPDX-License-Identifier. License files are organized under LICENSES directory. Pick-to: 6.4 Task-number: QTBUG-67283 Change-Id: I3b3112f5a36673b90fff0010f973d020886cf08d Reviewed-by: Jörg Bornemann <joerg.bornemann@qt.io>
* Remove custom namespaceTomi Korpipaa2021-01-281-2/+2
| | | | | | Fixes: QTBUG-90400 Change-Id: Ia2f1974a21112bad97724717d073d367c4413a7f Reviewed-by: Miikka Heikkinen <miikka.heikkinen@qt.io>
* Use QList instead of QVectorJarek Kobus2020-06-251-5/+5
| | | | | | | Task-number: QTBUG-84469 Change-Id: I4dc064b70adb054ca4add2dd662e7227255ff970 Reviewed-by: Sona Kurazyan <sona.kurazyan@qt.io> Reviewed-by: Lars Knoll <lars.knoll@qt.io>
* Copyright file update to GPLMiikka Heikkinen2016-01-121-9/+17
| | | | | Change-Id: Ib264fe1f2cd1589e2ba1ef2dc7d8f3951e125708 Reviewed-by: Tomi Korpipää <tomi.korpipaa@theqtcompany.com>
* Update license headersMiikka Heikkinen2015-10-201-11/+14
| | | | | Change-Id: I0581aefcf9dabc64b05eb8c97b5b92da1fb26299 Reviewed-by: Titta Heikkala <titta.heikkala@theqtcompany.com>
* Copyright header changesMika Salmela2015-04-141-3/+3
| | | | | | | Copyright header changes for 5.5. Change-Id: I0361cfe1ebdb28955cb927700f14cf7b72694421 Reviewed-by: Miikka Heikkinen <miikka.heikkinen@theqtcompany.com>
* Change copyright headers.Miikka Heikkinen2014-11-071-7/+7
| | | | | | Change-Id: I453438fee92f18c983c1bef04c68b24a7ff72cf9 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@theqtcompany.com>
* Implement volume slice framesMiikka Heikkinen2014-09-121-2/+9
| | | | | Change-Id: I409f3c95892b26ca6097dd4509109fc9978b9900 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add option to use low definition volume shader.Miikka Heikkinen2014-09-021-1/+4
| | | | | | | | Low definition volume shader samples the texture at even intervals, so it will sometimes skip texels, causing flickering. Change-Id: Iee6cb0e8893498b89ce1a40f34701a53d100283e Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>
* Add alpha multiplier to QCustom3DVolume apiMiikka Heikkinen2014-08-251-1/+9
| | | | | | Change-Id: I856c4166513f6d6f7b73fd52bc46d52ab1b8fdff Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com> Reviewed-by: Mika Salmela <mika.salmela@digia.com>
* Implement volume rendering supportMiikka Heikkinen2014-08-181-0/+90
New subclass of QCustom3DItem, QCustom3DVolume is provided. The documentation for the example will be done in a separate commit. Change-Id: Idb3fdb0654c6bec7606ca012b75852a5a8412397 Reviewed-by: Tomi Korpipää <tomi.korpipaa@digia.com>