diff options
author | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-09-21 13:23:31 +0000 |
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committer | Laszlo Agocs <laszlo.agocs@qt.io> | 2021-09-22 18:39:51 +0000 |
commit | 16646d45b75bb4432f7434a60ffe7120fc78d4de (patch) | |
tree | ffaedf57a88d16c3cba0a9fcb193c457ae217d23 /src/quick/scenegraph/qsgthreadedrenderloop.cpp | |
parent | c300a170ed205bd255a412377fb6c26fd192bd4d (diff) |
Revert "Reduce makeCurrents with unnecessarily different surfaces"
This reverts commit dfe321422b179feac4c416ed3a19aff8eb0407d4.
Reason for revert: This _may_ be the cause for the occasional crashes in e.g. tst_qquickwindow::headless in some CI configurations. Hence trying a revert for now, to be reintroduced hopefully soon.
Change-Id: I5df3e2b9880f004407efbd6db91f7f0e56bb4c5f
Reviewed-by: Tor Arne Vestbø <tor.arne.vestbo@qt.io>
Diffstat (limited to 'src/quick/scenegraph/qsgthreadedrenderloop.cpp')
-rw-r--r-- | src/quick/scenegraph/qsgthreadedrenderloop.cpp | 4 |
1 files changed, 1 insertions, 3 deletions
diff --git a/src/quick/scenegraph/qsgthreadedrenderloop.cpp b/src/quick/scenegraph/qsgthreadedrenderloop.cpp index d9ce2fa4dc..d7502054df 100644 --- a/src/quick/scenegraph/qsgthreadedrenderloop.cpp +++ b/src/quick/scenegraph/qsgthreadedrenderloop.cpp @@ -446,11 +446,11 @@ bool QSGRenderThread::event(QEvent *e) if (ce->window) { if (rhi) { QQuickWindowPrivate *cd = QQuickWindowPrivate::get(ce->window); + cd->rhi->makeThreadLocalNativeContextCurrent(); // The assumption is that the swapchain is usable, because on // expose the thread starts up and renders a frame so one cannot // get here without having done at least one on-screen frame. cd->rhi->beginFrame(cd->swapchain); - cd->rhi->makeThreadLocalNativeContextCurrent(); // for custom GL rendering before/during/after sync cd->syncSceneGraph(); sgrc->endSync(); cd->renderSceneGraph(ce->window->size()); @@ -920,8 +920,6 @@ void QSGRenderThread::ensureRhi() } } if (!sgrc->rhi() && windowSize.width() > 0 && windowSize.height() > 0) { - // We need to guarantee that sceneGraphInitialized is emitted - // with a context current, if running with OpenGL. rhi->makeThreadLocalNativeContextCurrent(); QSGDefaultRenderContext::InitParams rcParams; rcParams.rhi = rhi; |