diff options
Diffstat (limited to 'src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp')
-rw-r--r-- | src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp | 214 |
1 files changed, 214 insertions, 0 deletions
diff --git a/src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp b/src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp new file mode 100644 index 0000000000..19e02dc5b7 --- /dev/null +++ b/src/quickcontrols/material/impl/qquickmaterialprogressbar.cpp @@ -0,0 +1,214 @@ +// Copyright (C) 2017 The Qt Company Ltd. +// SPDX-License-Identifier: LicenseRef-Qt-Commercial OR LGPL-3.0-only OR GPL-2.0-only OR GPL-3.0-only + +#include "qquickmaterialprogressbar_p.h" + +#include <QtCore/qmath.h> +#include <QtCore/qeasingcurve.h> +#include <QtQuick/private/qquickitem_p.h> +#include <QtQuick/private/qsgadaptationlayer_p.h> +#include <QtQuick/qsgrectanglenode.h> +#include <QtQuick/qsgimagenode.h> +#include <QtQuick/qquickwindow.h> +#include <QtQuickControls2Impl/private/qquickanimatednode_p.h> + +QT_BEGIN_NAMESPACE + +static const int PauseDuration = 520; +static const int SlideDuration = 1240; +static const int QmpbTotalDuration = SlideDuration + PauseDuration; + +class QQuickMaterialProgressBarNode : public QQuickAnimatedNode +{ +public: + QQuickMaterialProgressBarNode(QQuickMaterialProgressBar *item); + + void updateCurrentTime(int time) override; + void sync(QQuickItem *item) override; + +private: + void moveNode(QSGTransformNode *node, const QRectF &geometry, qreal progress); + + bool m_indeterminate = false; + QEasingCurve m_easing = QEasingCurve::OutCubic; +}; + +QQuickMaterialProgressBarNode::QQuickMaterialProgressBarNode(QQuickMaterialProgressBar *item) + : QQuickAnimatedNode(item) +{ + setLoopCount(Infinite); + setDuration(QmpbTotalDuration); +} + +void QQuickMaterialProgressBarNode::updateCurrentTime(int time) +{ + QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild()); + Q_ASSERT(geometryNode->type() == QSGNode::GeometryNodeType); + const QRectF geometry = geometryNode->rect(); + + QSGTransformNode *firstNode = static_cast<QSGTransformNode *>(geometryNode->firstChild()); + if (firstNode) { + Q_ASSERT(firstNode->type() == QSGNode::TransformNodeType); + + const qreal progress = qMin<qreal>(1.0, static_cast<qreal>(time) / SlideDuration); + moveNode(static_cast<QSGTransformNode *>(firstNode), geometry, progress); + } + + QSGTransformNode *secondNode = static_cast<QSGTransformNode *>(geometryNode->lastChild()); + if (secondNode) { + Q_ASSERT(secondNode->type() == QSGNode::TransformNodeType); + + const qreal progress = qMax<qreal>(0.0, static_cast<qreal>(time - PauseDuration) / SlideDuration); + moveNode(static_cast<QSGTransformNode *>(secondNode), geometry, progress); + } +} + +void QQuickMaterialProgressBarNode::sync(QQuickItem *item) +{ + QQuickMaterialProgressBar *bar = static_cast<QQuickMaterialProgressBar *>(item); + if (m_indeterminate != bar->isIndeterminate()) { + m_indeterminate = bar->isIndeterminate(); + if (m_indeterminate) + start(); + else + stop(); + } + + QQuickItemPrivate *d = QQuickItemPrivate::get(item); + + QRectF bounds = item->boundingRect(); + bounds.setHeight(item->implicitHeight()); + bounds.moveTop((item->height() - bounds.height()) / 2.0); + + QSGRectangleNode *geometryNode = static_cast<QSGRectangleNode *>(firstChild()); + if (!geometryNode) { + geometryNode = item->window()->createRectangleNode(); + geometryNode->setColor(Qt::transparent); + appendChildNode(geometryNode); + } + geometryNode->setRect(bounds); + + const int count = m_indeterminate ? 2 : 1; + const qreal w = m_indeterminate ? 0 : bar->progress() * item->width(); + const QRectF rect(0, bounds.y(), w, bounds.height()); + + QSGNode *transformNode = geometryNode->firstChild(); + for (int i = 0; i < count; ++i) { + if (!transformNode) { + transformNode = new QSGTransformNode; + geometryNode->appendChildNode(transformNode); + + QSGInternalRectangleNode *rectNode = d->sceneGraphContext()->createInternalRectangleNode(); + rectNode->setAntialiasing(true); + transformNode->appendChildNode(rectNode); + } + Q_ASSERT(transformNode->type() == QSGNode::TransformNodeType); + static_cast<QSGTransformNode *>(transformNode)->setMatrix(QMatrix4x4()); + + QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(transformNode->firstChild()); + Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); + + rectNode->setRect(rect); + rectNode->setColor(bar->color()); + rectNode->update(); + + transformNode = transformNode->nextSibling(); + } + + while (transformNode) { + QSGNode *nextSibling = transformNode->nextSibling(); + delete transformNode; + transformNode = nextSibling; + } +} + +void QQuickMaterialProgressBarNode::moveNode(QSGTransformNode *transformNode, const QRectF &geometry, qreal progress) +{ + const qreal value = m_easing.valueForProgress(progress); + const qreal x = value * geometry.width(); + + QMatrix4x4 matrix; + matrix.translate(x, 0); + transformNode->setMatrix(matrix); + + QSGInternalRectangleNode *rectNode = static_cast<QSGInternalRectangleNode *>(transformNode->firstChild()); + Q_ASSERT(rectNode->type() == QSGNode::GeometryNodeType); + + QRectF r = geometry; + r.setWidth(value * (geometry.width() - x)); + rectNode->setRect(r); + rectNode->update(); +} + +QQuickMaterialProgressBar::QQuickMaterialProgressBar(QQuickItem *parent) + : QQuickItem(parent) +{ + setFlag(ItemHasContents); +} + +QColor QQuickMaterialProgressBar::color() const +{ + return m_color; +} + +void QQuickMaterialProgressBar::setColor(const QColor &color) +{ + if (color == m_color) + return; + + m_color = color; + update(); +} + +qreal QQuickMaterialProgressBar::progress() const +{ + return m_progress; +} + +void QQuickMaterialProgressBar::setProgress(qreal progress) +{ + if (progress == m_progress) + return; + + m_progress = progress; + update(); +} + +bool QQuickMaterialProgressBar::isIndeterminate() const +{ + return m_indeterminate; +} + +void QQuickMaterialProgressBar::setIndeterminate(bool indeterminate) +{ + if (indeterminate == m_indeterminate) + return; + + m_indeterminate = indeterminate; + update(); +} + +void QQuickMaterialProgressBar::itemChange(QQuickItem::ItemChange change, const QQuickItem::ItemChangeData &data) +{ + QQuickItem::itemChange(change, data); + if (change == ItemVisibleHasChanged) + update(); +} + +QSGNode *QQuickMaterialProgressBar::updatePaintNode(QSGNode *oldNode, QQuickItem::UpdatePaintNodeData *) +{ + QQuickMaterialProgressBarNode *node = static_cast<QQuickMaterialProgressBarNode *>(oldNode); + if (isVisible() && width() > 0 && height() > 0) { + if (!node) + node = new QQuickMaterialProgressBarNode(this); + node->sync(this); + } else { + delete node; + node = nullptr; + } + return node; +} + +QT_END_NAMESPACE + +#include "moc_qquickmaterialprogressbar_p.cpp" |