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path: root/src/quick/items/qquickrendertarget_p.h
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* Add a way to set a custom depth texture on a QQuickRenderTargetLaszlo Agocs2024-04-051-0/+1
* QQuickRt: allow specifying a viewFormat where applicableLaszlo Agocs2024-03-151-2/+6
* Optimize QQuickRt behavior with implicitly created buffersLaszlo Agocs2024-02-221-1/+1
* QQuickRt: support resolving into the provided native textureLaszlo Agocs2024-02-221-0/+1
* Allow QQuickRt adopt a native texture array for multiview renderingLaszlo Agocs2024-01-151-0/+9
* Remove the use of Q_QUICK_PRIVATE_EXPORTAlexey Edelev2024-01-091-1/+1
* Fix some copy constructor signaturesGiuseppe D'Angelo2023-10-261-1/+1
* Enable D3D12Laszlo Agocs2023-02-141-1/+1
* Use SPDX license identifiersLucie GĂ©rard2022-06-111-38/+2
* Allow specifies the native texture format on QQuickRenderTargetJiDe Zhang2022-05-311-0/+2
* Add setMirrorVertically for QQuickRenderTargetJiDe Zhang2022-05-031-0/+2
* Support to custom the render target on the software rendererJiDe Zhang2022-04-191-1/+3
* Add device pixel ratio property to QQuickRenderTargetVlad Zahorodnii2021-08-111-0/+1
* Allow targeting a (GL) renderbuffer object with the QQuickWindowLaszlo Agocs2021-05-211-0/+2
* Follow QQuickGraphicsDevice changes in QQuickRenderTargetLaszlo Agocs2020-06-261-1/+5
* Allow redirecting QRhi-based rendering via QQuickRenderControlLaszlo Agocs2020-04-111-0/+90