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#ifndef MBGL_STYLE_SPRITE
#define MBGL_STYLE_SPRITE

#include <mbgl/util/image.hpp>
#include <mbgl/util/noncopyable.hpp>
#include <mbgl/util/ptr.hpp>
#include <mbgl/storage/request.hpp>

#include <cstdint>
#include <atomic>
#include <iosfwd>
#include <string>
#include <unordered_map>
#include <future>

namespace mbgl {

class Environment;
class Request;

class SpritePosition {
public:
    explicit SpritePosition() {}
    explicit SpritePosition(uint16_t x, uint16_t y, uint16_t width, uint16_t height, float pixelRatio, bool sdf);

    operator bool() const {
        return !(width == 0 && height == 0 && x == 0 && y == 0);
    }

    uint16_t x = 0, y = 0;
    uint16_t width = 0, height = 0;
    float pixelRatio = 1.0f;
    bool sdf = false;
};

class Sprite : private util::noncopyable {
public:
    Sprite(const std::string& baseUrl, float pixelRatio, Environment&, std::function<void()> callback);
    ~Sprite();

    const SpritePosition &getSpritePosition(const std::string& name) const;

    bool hasPixelRatio(float ratio) const;

    void waitUntilLoaded() const;
    bool isLoaded() const;

    const float pixelRatio;
    std::unique_ptr<util::Image> raster;

private:
    void parseJSON();
    void parseImage();
    void complete();

    std::string body;
    std::string image;
    std::atomic<bool> loadedImage;
    std::atomic<bool> loadedJSON;
    std::unordered_map<std::string, SpritePosition> pos;
    const SpritePosition empty;

    std::promise<void> promise;
    std::future<void> future;
    std::function<void ()> callback;

    Environment& env;
    Request* jsonRequest = nullptr;
    Request* spriteRequest = nullptr;
};

}

#endif