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Diffstat (limited to 'src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h')
-rw-r--r-- | src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h b/src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h new file mode 100644 index 000000000..5a11926f5 --- /dev/null +++ b/src/3rdparty/resonance-audio/resonance_audio/dsp/sh_hrir_creator.h @@ -0,0 +1,54 @@ +/* +Copyright 2018 Google Inc. All Rights Reserved. + +Licensed under the Apache License, Version 2.0 (the "License"); +you may not use this file except in compliance with the License. +You may obtain a copy of the License at + + http://www.apache.org/licenses/LICENSE-2.0 + +Unless required by applicable law or agreed to in writing, software +distributed under the License is distributed on an "AS-IS" BASIS, +WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. +See the License for the specific language governing permissions and +limitations under the License. +*/ + +#ifndef RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_ +#define RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_ + +#include "base/audio_buffer.h" +#include "dsp/resampler.h" +#include "utils/wav.h" + +namespace vraudio { + +// Creates a multichannel audio buffer of Spherical Harmonic-encoded Head +// Related Impulse Responses (SH HRIRs) from Wav SH HRIR assets. It also +// checks if the channel count of the SH HRIR file is correct and resamples the +// SH HRIRs if necessary to match the system (target) sampling rate. +// +// @param wav |Wav| instance that contains SH HRIRs. +// @param target_sample_rate_hz Target sampling rate in Hertz. +// @param resampler Pointer to a resampler used to convert HRIRs to the system +// rate, +// (This resampler's internal state will be reset on each function call). +// @return Unique pointer to |AudioBuffer| where the SH HRIRs will be written. +std::unique_ptr<AudioBuffer> CreateShHrirsFromWav(const Wav& wav, + int target_sample_rate_hz, + Resampler* resampler); + +// Creates a SH HRIR multichannel audio buffer from assets. +// +// @param filename Name of the Wav file that contains SH HRIRs. +// @param target_sample_rate_hz Target sampling rate in Hertz. +// @param resampler Pointer to a resampler used to convert HRIRs to the system +// rate. +// @return Unique pointer to |AudioBuffer| where the SH HRIRs will be written. +std::unique_ptr<AudioBuffer> CreateShHrirsFromAssets( + const std::string& filename, int target_sample_rate_hz, + Resampler* resampler); + +} // namespace vraudio + +#endif // RESONANCE_AUDIO_DSP_SH_HRIR_CREATOR_H_ |