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-rw-r--r--src/qtmultimediaquicktools/shaders/bgra.frag16
-rw-r--r--src/qtmultimediaquicktools/shaders/bgra.frag.qsbbin1265 -> 0 bytes
-rwxr-xr-xsrc/qtmultimediaquicktools/shaders/compile.bat50
-rw-r--r--src/qtmultimediaquicktools/shaders/nv12.frag25
-rw-r--r--src/qtmultimediaquicktools/shaders/nv12.frag.qsbbin1849 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/nv21.frag25
-rw-r--r--src/qtmultimediaquicktools/shaders/nv21.frag.qsbbin1848 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/rgba.frag16
-rw-r--r--src/qtmultimediaquicktools/shaders/rgba.frag.qsbbin1244 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/rgba.vert18
-rw-r--r--src/qtmultimediaquicktools/shaders/rgba.vert.qsbbin1511 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/uyvy.frag23
-rw-r--r--src/qtmultimediaquicktools/shaders/uyvy.frag.qsbbin1801 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/yuv.vert26
-rw-r--r--src/qtmultimediaquicktools/shaders/yuv.vert.qsbbin2017 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/yuv_yv.frag28
-rw-r--r--src/qtmultimediaquicktools/shaders/yuv_yv.frag.qsbbin1975 -> 0 bytes
-rw-r--r--src/qtmultimediaquicktools/shaders/yuyv.frag23
-rw-r--r--src/qtmultimediaquicktools/shaders/yuyv.frag.qsbbin1805 -> 0 bytes
19 files changed, 0 insertions, 250 deletions
diff --git a/src/qtmultimediaquicktools/shaders/bgra.frag b/src/qtmultimediaquicktools/shaders/bgra.frag
deleted file mode 100644
index f04e3e721..000000000
--- a/src/qtmultimediaquicktools/shaders/bgra.frag
+++ /dev/null
@@ -1,16 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 qt_TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- float opacity;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D rgbTexture;
-
-void main()
-{
- fragColor = texture(rgbTexture, qt_TexCoord).bgra * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/bgra.frag.qsb b/src/qtmultimediaquicktools/shaders/bgra.frag.qsb
deleted file mode 100644
index 4910d5654..000000000
--- a/src/qtmultimediaquicktools/shaders/bgra.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/compile.bat b/src/qtmultimediaquicktools/shaders/compile.bat
deleted file mode 100755
index 682cc71b8..000000000
--- a/src/qtmultimediaquicktools/shaders/compile.bat
+++ /dev/null
@@ -1,50 +0,0 @@
-:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-::
-:: Copyright (C) 2019 The Qt Company Ltd.
-:: Contact: https://www.qt.io/licensing/
-::
-:: This file is part of the QtQuick module of the Qt Toolkit.
-::
-:: $QT_BEGIN_LICENSE:LGPL$
-:: Commercial License Usage
-:: Licensees holding valid commercial Qt licenses may use this file in
-:: accordance with the commercial license agreement provided with the
-:: Software or, alternatively, in accordance with the terms contained in
-:: a written agreement between you and The Qt Company. For licensing terms
-:: and conditions see https://www.qt.io/terms-conditions. For further
-:: information use the contact form at https://www.qt.io/contact-us.
-::
-:: GNU Lesser General Public License Usage
-:: Alternatively, this file may be used under the terms of the GNU Lesser
-:: General Public License version 3 as published by the Free Software
-:: Foundation and appearing in the file LICENSE.LGPL3 included in the
-:: packaging of this file. Please review the following information to
-:: ensure the GNU Lesser General Public License version 3 requirements
-:: will be met: https://www.gnu.org/licenses/lgpl-3.0.html.
-::
-:: GNU General Public License Usage
-:: Alternatively, this file may be used under the terms of the GNU
-:: General Public License version 2.0 or (at your option) the GNU General
-:: Public license version 3 or any later version approved by the KDE Free
-:: Qt Foundation. The licenses are as published by the Free Software
-:: Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3
-:: included in the packaging of this file. Please review the following
-:: information to ensure the GNU General Public License requirements will
-:: be met: https://www.gnu.org/licenses/gpl-2.0.html and
-:: https://www.gnu.org/licenses/gpl-3.0.html.
-::
-:: $QT_END_LICENSE$
-::
-:::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::::
-
-qsb -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -o rgba.vert.qsb rgba.vert
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o rgba.frag.qsb rgba.frag
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o bgra.frag.qsb bgra.frag
-
-qsb -b --glsl "150,120,100 es" --hlsl 50 --msl 12 -o yuv.vert.qsb yuv.vert
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o yuv_yv.frag.qsb yuv_yv.frag
-
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o nv12.frag.qsb nv12.frag
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o nv21.frag.qsb nv21.frag
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o uyvy.frag.qsb uyvy.frag
-qsb --glsl "150,120,100 es" --hlsl 50 --msl 12 -o yuyv.frag.qsb yuyv.frag
diff --git a/src/qtmultimediaquicktools/shaders/nv12.frag b/src/qtmultimediaquicktools/shaders/nv12.frag
deleted file mode 100644
index 9ef6bd648..000000000
--- a/src/qtmultimediaquicktools/shaders/nv12.frag
+++ /dev/null
@@ -1,25 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 plane1TexCoord;
-layout(location = 1) in vec2 plane2TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D plane1Texture;
-layout(binding = 2) uniform sampler2D plane2Texture;
-
-void main()
-{
- float Y = texture(plane1Texture, plane1TexCoord).r;
- vec2 UV = texture(plane2Texture, plane2TexCoord).rg;
- vec4 color = vec4(Y, UV.x, UV.y, 1.);
- fragColor = ubuf.colorMatrix * color * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/nv12.frag.qsb b/src/qtmultimediaquicktools/shaders/nv12.frag.qsb
deleted file mode 100644
index f5adaef48..000000000
--- a/src/qtmultimediaquicktools/shaders/nv12.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/nv21.frag b/src/qtmultimediaquicktools/shaders/nv21.frag
deleted file mode 100644
index 636294048..000000000
--- a/src/qtmultimediaquicktools/shaders/nv21.frag
+++ /dev/null
@@ -1,25 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 plane1TexCoord;
-layout(location = 1) in vec2 plane2TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D plane1Texture;
-layout(binding = 2) uniform sampler2D plane2Texture;
-
-void main()
-{
- float Y = texture(plane1Texture, plane1TexCoord).r;
- vec2 UV = texture(plane2Texture, plane2TexCoord).gr;
- vec4 color = vec4(Y, UV.x, UV.y, 1.);
- fragColor = ubuf.colorMatrix * color * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/nv21.frag.qsb b/src/qtmultimediaquicktools/shaders/nv21.frag.qsb
deleted file mode 100644
index 6fb2c46dd..000000000
--- a/src/qtmultimediaquicktools/shaders/nv21.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/rgba.frag b/src/qtmultimediaquicktools/shaders/rgba.frag
deleted file mode 100644
index 1623c2cc7..000000000
--- a/src/qtmultimediaquicktools/shaders/rgba.frag
+++ /dev/null
@@ -1,16 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 qt_TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- float opacity;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D rgbTexture;
-
-void main()
-{
- fragColor = texture(rgbTexture, qt_TexCoord) * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/rgba.frag.qsb b/src/qtmultimediaquicktools/shaders/rgba.frag.qsb
deleted file mode 100644
index 8f782fcdb..000000000
--- a/src/qtmultimediaquicktools/shaders/rgba.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/rgba.vert b/src/qtmultimediaquicktools/shaders/rgba.vert
deleted file mode 100644
index ebc53a65f..000000000
--- a/src/qtmultimediaquicktools/shaders/rgba.vert
+++ /dev/null
@@ -1,18 +0,0 @@
-#version 440
-
-layout(location = 0) in vec4 qt_VertexPosition;
-layout(location = 1) in vec2 qt_VertexTexCoord;
-
-layout(location = 0) out vec2 qt_TexCoord;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- float opacity;
-} ubuf;
-
-out gl_PerVertex { vec4 gl_Position; };
-
-void main() {
- qt_TexCoord = qt_VertexTexCoord;
- gl_Position = ubuf.matrix * qt_VertexPosition;
-}
diff --git a/src/qtmultimediaquicktools/shaders/rgba.vert.qsb b/src/qtmultimediaquicktools/shaders/rgba.vert.qsb
deleted file mode 100644
index 3d81483ce..000000000
--- a/src/qtmultimediaquicktools/shaders/rgba.vert.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/uyvy.frag b/src/qtmultimediaquicktools/shaders/uyvy.frag
deleted file mode 100644
index f1c7c1aec..000000000
--- a/src/qtmultimediaquicktools/shaders/uyvy.frag
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 plane1TexCoord;
-layout(location = 1) in vec2 plane2TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D plane1Texture;
-layout(binding = 2) uniform sampler2D plane2Texture;
-
-void main()
-{
- vec3 YUV = vec3(texture(plane1Texture, plane1TexCoord).g, texture(plane2Texture, plane2TexCoord).rb);
- fragColor = ubuf.colorMatrix * vec4(YUV, 1.0) * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/uyvy.frag.qsb b/src/qtmultimediaquicktools/shaders/uyvy.frag.qsb
deleted file mode 100644
index bb3237004..000000000
--- a/src/qtmultimediaquicktools/shaders/uyvy.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/yuv.vert b/src/qtmultimediaquicktools/shaders/yuv.vert
deleted file mode 100644
index 6f103372f..000000000
--- a/src/qtmultimediaquicktools/shaders/yuv.vert
+++ /dev/null
@@ -1,26 +0,0 @@
-#version 440
-
-layout(location = 0) in vec4 qt_VertexPosition;
-layout(location = 1) in vec2 qt_VertexTexCoord;
-
-layout(location = 0) out vec2 plane1TexCoord;
-layout(location = 1) out vec2 plane2TexCoord;
-layout(location = 2) out vec2 plane3TexCoord;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-out gl_PerVertex { vec4 gl_Position; };
-
-void main() {
- plane1TexCoord = qt_VertexTexCoord * vec2(ubuf.plane1Width, 1);
- plane2TexCoord = qt_VertexTexCoord * vec2(ubuf.plane2Width, 1);
- plane3TexCoord = qt_VertexTexCoord * vec2(ubuf.plane3Width, 1);
- gl_Position = ubuf.matrix * qt_VertexPosition;
-}
diff --git a/src/qtmultimediaquicktools/shaders/yuv.vert.qsb b/src/qtmultimediaquicktools/shaders/yuv.vert.qsb
deleted file mode 100644
index d4605e8de..000000000
--- a/src/qtmultimediaquicktools/shaders/yuv.vert.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/yuv_yv.frag b/src/qtmultimediaquicktools/shaders/yuv_yv.frag
deleted file mode 100644
index 07ea52aab..000000000
--- a/src/qtmultimediaquicktools/shaders/yuv_yv.frag
+++ /dev/null
@@ -1,28 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 plane1TexCoord;
-layout(location = 1) in vec2 plane2TexCoord;
-layout(location = 2) in vec2 plane3TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D plane1Texture;
-layout(binding = 2) uniform sampler2D plane2Texture;
-layout(binding = 3) uniform sampler2D plane3Texture;
-
-void main()
-{
- float Y = texture(plane1Texture, plane1TexCoord).r;
- float U = texture(plane2Texture, plane2TexCoord).r;
- float V = texture(plane3Texture, plane3TexCoord).r;
- vec4 color = vec4(Y, U, V, 1.);
- fragColor = ubuf.colorMatrix * color * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/yuv_yv.frag.qsb b/src/qtmultimediaquicktools/shaders/yuv_yv.frag.qsb
deleted file mode 100644
index af1816011..000000000
--- a/src/qtmultimediaquicktools/shaders/yuv_yv.frag.qsb
+++ /dev/null
Binary files differ
diff --git a/src/qtmultimediaquicktools/shaders/yuyv.frag b/src/qtmultimediaquicktools/shaders/yuyv.frag
deleted file mode 100644
index 454fdc21e..000000000
--- a/src/qtmultimediaquicktools/shaders/yuyv.frag
+++ /dev/null
@@ -1,23 +0,0 @@
-#version 440
-
-layout(location = 0) in vec2 plane1TexCoord;
-layout(location = 1) in vec2 plane2TexCoord;
-layout(location = 0) out vec4 fragColor;
-
-layout(std140, binding = 0) uniform buf {
- mat4 matrix;
- mat4 colorMatrix;
- float opacity;
- float plane1Width;
- float plane2Width;
- float plane3Width;
-} ubuf;
-
-layout(binding = 1) uniform sampler2D plane1Texture;
-layout(binding = 2) uniform sampler2D plane2Texture;
-
-void main()
-{
- vec3 YUV = vec3(texture(plane1Texture, plane1TexCoord).r, texture(plane2Texture, plane2TexCoord).ga);
- fragColor = ubuf.colorMatrix * vec4(YUV, 1.0) * ubuf.opacity;
-}
diff --git a/src/qtmultimediaquicktools/shaders/yuyv.frag.qsb b/src/qtmultimediaquicktools/shaders/yuyv.frag.qsb
deleted file mode 100644
index f7af4db3d..000000000
--- a/src/qtmultimediaquicktools/shaders/yuyv.frag.qsb
+++ /dev/null
Binary files differ